diff options
author | Robert Hak <adiamas@rockbox.org> | 2002-08-21 11:02:36 +0000 |
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committer | Robert Hak <adiamas@rockbox.org> | 2002-08-21 11:02:36 +0000 |
commit | e532316e92a2afdf6b6f85a22adbc58859c3c55c (patch) | |
tree | 99b740cd9ce1575b8f7b4bc535f4aff6af78ba58 | |
parent | 71f2567f106103a90820c15a9b609ac684b25e02 (diff) |
moved these files to /docs
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@1867 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r-- | firmware/API | 276 | ||||
-rw-r--r-- | firmware/CONFIG | 25 | ||||
-rw-r--r-- | firmware/CONTRIBUTING | 42 | ||||
-rw-r--r-- | firmware/CREDITS | 36 |
4 files changed, 0 insertions, 379 deletions
diff --git a/firmware/API b/firmware/API deleted file mode 100644 index dfa6690260..0000000000 --- a/firmware/API +++ /dev/null @@ -1,276 +0,0 @@ -$Id$ - __________ __ ___. - Open \______ \ ____ ____ | | _\_ |__ _______ ___ - Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / - Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < - Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ - \/ \/ \/ \/ \/ - - API summmary - -[ This is still pretty rough and basic. Extend! ] - -LCD - - #include <lcd.h> - - Generic - - Most LCD functions are specific for which output we work with, due to the - huge differences. - - lcd_init() - init the LCD stuff - lcd_clear_display() - clear the whole display - lcd_backlight(on) - set backlight on/off - lcd_puts(x,y,string) write a string at given character position - - Recorder - - All the functions operate on a display buffer. You make the buffer get - shown on screen by calling lcd_update(). - - lcd_update() update the LCD according to the internal buffer. - - - lcd_update_rect(int x, int y, int height, int width) - - Update the given rectangle to the LCD. Give arguments measured in - pixels. Notice that the smallest vertical resolution in updates that the - hardware supports is even 8 pixels. This function will adjust to those. - - lcd_setfont(int font) set default font - lcd_setmargins(int x, int y) set top/left margins - lcd_putsxy(x,y,string,font) put a string at given position, using a - specific font - lcd_bitmap(src,x,y,width,height,clear) put a bitmap at given position - lcd_clearrect(x,y,width,height) clear a rectangle area - lcd_fillrect(x,y,width,height) fill a rectangle area - lcd_drawrect(x,y,width,height) draw a rectangle - lcd_invertrect(x,y,width,height) revert the graphics of the given area - lcd_drawline(x1,y1,x2,y2) draw a line between the coordinates - lcd_drawpixel(x,y) put a pixel on the given coordinate - lcd_clearpixel(x,y) clear the pixel at the given coordinate - lcd_fontsize(font,width,height) return the width and height of the font - - Player - - lcd_define_pattern(which,pattern,lenth) define a custom pattern - -Buttons - - #include <button.h> - - These functions work the same regardless of which keypad you have, but they - return a different set of values. Note that the Recorder keypad has 10 - keys, while the Player keypad only features 6. - - int button_get(bool block) - - Returns a bitmask for which keys were pressed. If 'block' is set TRUE it - won't return until a key is pressed. - -Files - - (These functions are POSIX look-alikes) - - #include <file.h> - - int open(const char *path, int oflag); - - The open() function establishes the connection between a file and a file - descriptor. It creates an open file descrip- tion that refers to a file - and a file descriptor that refers to that open file description. The file - descriptor is used by other I/O functions to refer to that file. - - int read(int fildes, void *buf, size_t nbyte); - - The read() function attempts to read nbyte bytes from the file associated - with the open file descriptor, fildes, into the buffer pointed to by buf. - - int lseek(int fildes, off_t offset, int whence); - - The lseek() function sets the file pointer associated with the open file - descriptor specified by fildes as follows: - - o If whence is SEEK_SET, the pointer is set to offset - bytes. - - o If whence is SEEK_CUR, the pointer is set to its - current location plus offset. - - o If whence is SEEK_END, the pointer is set to the size - of the file plus offset. - - int write(int fildes, const void *buf, size_t nbyte); - - NOT CURRENTLY SUPPORTED. - - write writes up to count bytes to the file referenced by the file - descriptor fd from the buffer starting at buf. - - int close(int fildes); - - The close() function will deallocate the file descriptor indicated by - fildes. To deallocate means to make the file descriptor available for - return by subsequent calls to open(2) or other functions that allocate - file descriptors. - - int rename(const char *old, const char *new); - - NOT CURRENTLY SUPPORTED. - - The rename() function changes the name of a file. The old argument points - to the pathname of the file to be renamed. The new argument points to the - new pathname of the file. - - int remove(const char *pathname); - - NOT CURRENTLY SUPPORTED. - - remove deletes a name from the filesystem. It calls unlink for files, - and rmdir for directories. - - -Directories - - #include <dir.h> - - DIR *opendir(const char *name); - - The opendir() function opens a directory stream corresponding to the - directory name, and returns a pointer to the directory stream. The - stream is positioned at the first entry in the directory. - - struct dirent *readdir(DIR *dir); - - The readdir() function returns a pointer to a dirent structure - representing the next directory entry in the directory stream pointed to - by dir. It returns NULL on reaching the end-of-file or if an error - occurred. - - Add a description of the struct here. - - int closedir(DIR *dir); - - The closedir() function closes the directory stream associated with dir. - The directory stream descriptor dir is not available after this call. - - -String/Memory - - #include <string.h> - - strcmp() - strcpy() - memcpy() - memset() - ... - -Memory allocation - - #include <dmalloc.h> - - void *malloc(size_t size); - - malloc() allocates size bytes and returns a pointer to the allocated - memory. The memory is not cleared. - - void free(void *ptr); - - free() frees the memory space pointed to by ptr, which must have been - returned by a previous call to malloc(), calloc() or realloc(). - Otherwise, or if free(ptr) has already been called before, undefined - behaviour occurs. - - void *realloc(void *ptr, size_t size); - - realloc() changes the size of the memory block pointed to by ptr to size - bytes. The contents will be unchanged to the minimum of the old and new - sizes; newly allocated memory will be uninitialized. If ptr is NULL, the - call is equivalent to malloc(size); if size is equal to zero, the call is - equivalent to free(ptr). Unless ptr is NULL, it must have been returned - by an earlier call to malloc(), calloc() or realloc(). - - void *calloc(size_t nmemb, size_t size); - - calloc() allocates memory for an array of nmemb elements of size bytes - each and returns a pointer to the allocated memory. The memory is set to - zero. - -ID3 - - #include <id3.h> - bool mp3info(mp3entry *entry, char *filename); - - Return FALSE if successful. The given mp3entry is then filled in with - whatever id3 info it could find about the given file. - -Various - - #include <kernel.h> - - void kernel_init(void) - - Inits the kernel and starts the tick interrupt - - void sleep(ticks) - - Sleep a specified number of ticks, we have HZ ticks per second. - - void yield(void) - - Let another thread run. This should be used as soon as you have to "wait" - for something or similar, and also if you do anything that takes "a long - time". This function is the entire foundation that our "cooperative - multitasking" is based on. Use it. - - int set_irq_level(int level) - - Sets the interrupt level (0 = lowest, 15 = highest) and returns the - previous level. - - void queue_init(struct event_queue *q) - - Initialize an event queue. The maximum number of events in a queue is - QUEUE_LENGTH-1. - - void queue_wait(struct event_queue *q, struct event *ev) - - Receive an event in a queue, blocking the thread if the queue is empty. - - void queue_post(struct event_queue *q, int id, void *data) - - Post an event to a queue. - NOTE: Negative event ID's are for system use only!!! - - bool queue_empty(struct event_queue* q) - - Returns true if the queue is empty. - - int queue_broadcast(int id, void *data) - - Posts an event in all queues that has been initiated with queue_init(). - Returns the number of queues that were posted to. - - int tick_add_task(void (*f)(void)) - - Add a task to the tick task queue. The argument is a pointer to a - function that will be called every tick interrupt. - At most MAX_NUM_TICK_TASKS can be active at the same time. - - int tick_remove_task(void (*f)(void)) - - Remove a task from the task queue. - - void mutex_init(struct mutex *m) - - Initialize a mutex. - - void mutex_lock(struct mutex *m) - - Lock a mutex. This will block the thread if the mutex is already locked. - Note that you will geta deadlock if you lock the mutex twice! - -void mutex_unlock(struct mutex *m) - - Unlock a mutex. diff --git a/firmware/CONFIG b/firmware/CONFIG deleted file mode 100644 index 3e38f9bad9..0000000000 --- a/firmware/CONFIG +++ /dev/null @@ -1,25 +0,0 @@ -/* - * Config template file. Contains and describes all possibile config - * items. Don't actually use this file, this is plain documentation. - */ - -/* define this if you have recording possibility */ -#define HAVE_RECORDING 1 - -/* define this if you have a bitmap LCD display */ -#define HAVE_LCD_BITMAP 1 - -/* define this if you have a charcell LCD display */ -#define HAVE_LCD_CHARCELLS 1 - -/* define this if you have a post-4.50 charcell LCD display */ -#define HAVE_NEW_CHARCELL_LCD 1 - -/* define this if you have the Recorder's 10-key keyboard */ -#define HAVE_RECORDER_KEYPAD 1 - -/* define this if you have the Player's keyboard */ -#define HAVE_PLAYER_KEYPAD 1 - -/* define this if you compile a simulator (no actual HW) */ -#define SIMULATOR 1 diff --git a/firmware/CONTRIBUTING b/firmware/CONTRIBUTING deleted file mode 100644 index dce0227d25..0000000000 --- a/firmware/CONTRIBUTING +++ /dev/null @@ -1,42 +0,0 @@ -$Id$ - -In order for the project to run as smoothly as possible, it's best if all -contributors adhere to a few simple conventions: - -Language --------- -Write all code in C. Sometimes assembly is faster, but C is always more -readable and maintainable. - -Language features ------------------ -Write normal C code. Don't redefine the language. No new types (structs are -structs, not typedefs), no C++isms or Javaisms. Also, avoid using "const". - -Names ------ -Variables and function names should be all lower case. -Preprocessor symbols should be all uppercase. - -Style ------ -When changing code, follow the code style of the file you are editing. - -When writing new files, you may use the brace placement style of your choice. - -Always indent your code with four spaces. Don't use TAB characters, as that -will mess up code display in CVS, printing, and a zillion other places. - -Keep lines below 80 columns length. Use whitespace and newlines to make the -code easy to browse/read. - -Text format ------------ -Use "unix style" line feeds: "LF" only. Do not use "CR+LF". - -Patches -------- -Create a patch using 'cvs diff -ub'. Trim your patches so they only contain -relevant changes. -Submit all patches to the mailing list. Put [PATCH] first on the subject line -of your mail. If the patch is very large (>50k), gzip it before you send it. diff --git a/firmware/CREDITS b/firmware/CREDITS deleted file mode 100644 index 316f334907..0000000000 --- a/firmware/CREDITS +++ /dev/null @@ -1,36 +0,0 @@ -People that have contributed to the project, one way or another. Friends! - -Björn Stenberg Originator, project manager, code -Linus Nielsen Feltzing Electronics, code -Andy Choi Checksums -Andrew Jamieson Schematics, electronics -Paul Suade Serial port setup -Joachim Schiffer Schematics, electronics -Daniel Stenberg Code -Alan Korr Code -Gary Czvitkovicz Code -Stuart Martin Code -Felix Arends Code -Ulf Ralberg Thread embryo -David Härdeman Initial ID3 code -Thomas Saeys Logo -Grant Wier Code -Julien Labruyére Donated Archos Player -Nicolas Sauzede Display research -Robert Hak Code, documentation, sarcasm -Dave Chapman Code -Stefan Meyer Code -Eric Linenberg Code -Tom Cvitan Web design -Magnus Öman Font -Jerome Kuptz Code -Julien Boissinot Code, Sound research -Nuutti Kotivuori Code -Heikki Hannikainen Code -Hardeep Sidhu Code -Markus Braun Code -Justin Heiner Code -Magnus Holmgren Code -Bill Napier Build fixes -George Styles Code -Mats Lidell Code
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