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authorRobert Hak <adiamas@rockbox.org>2002-08-21 11:02:36 +0000
committerRobert Hak <adiamas@rockbox.org>2002-08-21 11:02:36 +0000
commite532316e92a2afdf6b6f85a22adbc58859c3c55c (patch)
tree99b740cd9ce1575b8f7b4bc535f4aff6af78ba58
parent71f2567f106103a90820c15a9b609ac684b25e02 (diff)
moved these files to /docs
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@1867 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--firmware/API276
-rw-r--r--firmware/CONFIG25
-rw-r--r--firmware/CONTRIBUTING42
-rw-r--r--firmware/CREDITS36
4 files changed, 0 insertions, 379 deletions
diff --git a/firmware/API b/firmware/API
deleted file mode 100644
index dfa6690260..0000000000
--- a/firmware/API
+++ /dev/null
@@ -1,276 +0,0 @@
-$Id$
- __________ __ ___.
- Open \______ \ ____ ____ | | _\_ |__ _______ ___
- Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
- Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
- Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
- \/ \/ \/ \/ \/
-
- API summmary
-
-[ This is still pretty rough and basic. Extend! ]
-
-LCD
-
- #include <lcd.h>
-
- Generic
-
- Most LCD functions are specific for which output we work with, due to the
- huge differences.
-
- lcd_init() - init the LCD stuff
- lcd_clear_display() - clear the whole display
- lcd_backlight(on) - set backlight on/off
- lcd_puts(x,y,string) write a string at given character position
-
- Recorder
-
- All the functions operate on a display buffer. You make the buffer get
- shown on screen by calling lcd_update().
-
- lcd_update() update the LCD according to the internal buffer.
-
-
- lcd_update_rect(int x, int y, int height, int width)
-
- Update the given rectangle to the LCD. Give arguments measured in
- pixels. Notice that the smallest vertical resolution in updates that the
- hardware supports is even 8 pixels. This function will adjust to those.
-
- lcd_setfont(int font) set default font
- lcd_setmargins(int x, int y) set top/left margins
- lcd_putsxy(x,y,string,font) put a string at given position, using a
- specific font
- lcd_bitmap(src,x,y,width,height,clear) put a bitmap at given position
- lcd_clearrect(x,y,width,height) clear a rectangle area
- lcd_fillrect(x,y,width,height) fill a rectangle area
- lcd_drawrect(x,y,width,height) draw a rectangle
- lcd_invertrect(x,y,width,height) revert the graphics of the given area
- lcd_drawline(x1,y1,x2,y2) draw a line between the coordinates
- lcd_drawpixel(x,y) put a pixel on the given coordinate
- lcd_clearpixel(x,y) clear the pixel at the given coordinate
- lcd_fontsize(font,width,height) return the width and height of the font
-
- Player
-
- lcd_define_pattern(which,pattern,lenth) define a custom pattern
-
-Buttons
-
- #include <button.h>
-
- These functions work the same regardless of which keypad you have, but they
- return a different set of values. Note that the Recorder keypad has 10
- keys, while the Player keypad only features 6.
-
- int button_get(bool block)
-
- Returns a bitmask for which keys were pressed. If 'block' is set TRUE it
- won't return until a key is pressed.
-
-Files
-
- (These functions are POSIX look-alikes)
-
- #include <file.h>
-
- int open(const char *path, int oflag);
-
- The open() function establishes the connection between a file and a file
- descriptor. It creates an open file descrip- tion that refers to a file
- and a file descriptor that refers to that open file description. The file
- descriptor is used by other I/O functions to refer to that file.
-
- int read(int fildes, void *buf, size_t nbyte);
-
- The read() function attempts to read nbyte bytes from the file associated
- with the open file descriptor, fildes, into the buffer pointed to by buf.
-
- int lseek(int fildes, off_t offset, int whence);
-
- The lseek() function sets the file pointer associated with the open file
- descriptor specified by fildes as follows:
-
- o If whence is SEEK_SET, the pointer is set to offset
- bytes.
-
- o If whence is SEEK_CUR, the pointer is set to its
- current location plus offset.
-
- o If whence is SEEK_END, the pointer is set to the size
- of the file plus offset.
-
- int write(int fildes, const void *buf, size_t nbyte);
-
- NOT CURRENTLY SUPPORTED.
-
- write writes up to count bytes to the file referenced by the file
- descriptor fd from the buffer starting at buf.
-
- int close(int fildes);
-
- The close() function will deallocate the file descriptor indicated by
- fildes. To deallocate means to make the file descriptor available for
- return by subsequent calls to open(2) or other functions that allocate
- file descriptors.
-
- int rename(const char *old, const char *new);
-
- NOT CURRENTLY SUPPORTED.
-
- The rename() function changes the name of a file. The old argument points
- to the pathname of the file to be renamed. The new argument points to the
- new pathname of the file.
-
- int remove(const char *pathname);
-
- NOT CURRENTLY SUPPORTED.
-
- remove deletes a name from the filesystem. It calls unlink for files,
- and rmdir for directories.
-
-
-Directories
-
- #include <dir.h>
-
- DIR *opendir(const char *name);
-
- The opendir() function opens a directory stream corresponding to the
- directory name, and returns a pointer to the directory stream. The
- stream is positioned at the first entry in the directory.
-
- struct dirent *readdir(DIR *dir);
-
- The readdir() function returns a pointer to a dirent structure
- representing the next directory entry in the directory stream pointed to
- by dir. It returns NULL on reaching the end-of-file or if an error
- occurred.
-
- Add a description of the struct here.
-
- int closedir(DIR *dir);
-
- The closedir() function closes the directory stream associated with dir.
- The directory stream descriptor dir is not available after this call.
-
-
-String/Memory
-
- #include <string.h>
-
- strcmp()
- strcpy()
- memcpy()
- memset()
- ...
-
-Memory allocation
-
- #include <dmalloc.h>
-
- void *malloc(size_t size);
-
- malloc() allocates size bytes and returns a pointer to the allocated
- memory. The memory is not cleared.
-
- void free(void *ptr);
-
- free() frees the memory space pointed to by ptr, which must have been
- returned by a previous call to malloc(), calloc() or realloc().
- Otherwise, or if free(ptr) has already been called before, undefined
- behaviour occurs.
-
- void *realloc(void *ptr, size_t size);
-
- realloc() changes the size of the memory block pointed to by ptr to size
- bytes. The contents will be unchanged to the minimum of the old and new
- sizes; newly allocated memory will be uninitialized. If ptr is NULL, the
- call is equivalent to malloc(size); if size is equal to zero, the call is
- equivalent to free(ptr). Unless ptr is NULL, it must have been returned
- by an earlier call to malloc(), calloc() or realloc().
-
- void *calloc(size_t nmemb, size_t size);
-
- calloc() allocates memory for an array of nmemb elements of size bytes
- each and returns a pointer to the allocated memory. The memory is set to
- zero.
-
-ID3
-
- #include <id3.h>
- bool mp3info(mp3entry *entry, char *filename);
-
- Return FALSE if successful. The given mp3entry is then filled in with
- whatever id3 info it could find about the given file.
-
-Various
-
- #include <kernel.h>
-
- void kernel_init(void)
-
- Inits the kernel and starts the tick interrupt
-
- void sleep(ticks)
-
- Sleep a specified number of ticks, we have HZ ticks per second.
-
- void yield(void)
-
- Let another thread run. This should be used as soon as you have to "wait"
- for something or similar, and also if you do anything that takes "a long
- time". This function is the entire foundation that our "cooperative
- multitasking" is based on. Use it.
-
- int set_irq_level(int level)
-
- Sets the interrupt level (0 = lowest, 15 = highest) and returns the
- previous level.
-
- void queue_init(struct event_queue *q)
-
- Initialize an event queue. The maximum number of events in a queue is
- QUEUE_LENGTH-1.
-
- void queue_wait(struct event_queue *q, struct event *ev)
-
- Receive an event in a queue, blocking the thread if the queue is empty.
-
- void queue_post(struct event_queue *q, int id, void *data)
-
- Post an event to a queue.
- NOTE: Negative event ID's are for system use only!!!
-
- bool queue_empty(struct event_queue* q)
-
- Returns true if the queue is empty.
-
- int queue_broadcast(int id, void *data)
-
- Posts an event in all queues that has been initiated with queue_init().
- Returns the number of queues that were posted to.
-
- int tick_add_task(void (*f)(void))
-
- Add a task to the tick task queue. The argument is a pointer to a
- function that will be called every tick interrupt.
- At most MAX_NUM_TICK_TASKS can be active at the same time.
-
- int tick_remove_task(void (*f)(void))
-
- Remove a task from the task queue.
-
- void mutex_init(struct mutex *m)
-
- Initialize a mutex.
-
- void mutex_lock(struct mutex *m)
-
- Lock a mutex. This will block the thread if the mutex is already locked.
- Note that you will geta deadlock if you lock the mutex twice!
-
-void mutex_unlock(struct mutex *m)
-
- Unlock a mutex.
diff --git a/firmware/CONFIG b/firmware/CONFIG
deleted file mode 100644
index 3e38f9bad9..0000000000
--- a/firmware/CONFIG
+++ /dev/null
@@ -1,25 +0,0 @@
-/*
- * Config template file. Contains and describes all possibile config
- * items. Don't actually use this file, this is plain documentation.
- */
-
-/* define this if you have recording possibility */
-#define HAVE_RECORDING 1
-
-/* define this if you have a bitmap LCD display */
-#define HAVE_LCD_BITMAP 1
-
-/* define this if you have a charcell LCD display */
-#define HAVE_LCD_CHARCELLS 1
-
-/* define this if you have a post-4.50 charcell LCD display */
-#define HAVE_NEW_CHARCELL_LCD 1
-
-/* define this if you have the Recorder's 10-key keyboard */
-#define HAVE_RECORDER_KEYPAD 1
-
-/* define this if you have the Player's keyboard */
-#define HAVE_PLAYER_KEYPAD 1
-
-/* define this if you compile a simulator (no actual HW) */
-#define SIMULATOR 1
diff --git a/firmware/CONTRIBUTING b/firmware/CONTRIBUTING
deleted file mode 100644
index dce0227d25..0000000000
--- a/firmware/CONTRIBUTING
+++ /dev/null
@@ -1,42 +0,0 @@
-$Id$
-
-In order for the project to run as smoothly as possible, it's best if all
-contributors adhere to a few simple conventions:
-
-Language
---------
-Write all code in C. Sometimes assembly is faster, but C is always more
-readable and maintainable.
-
-Language features
------------------
-Write normal C code. Don't redefine the language. No new types (structs are
-structs, not typedefs), no C++isms or Javaisms. Also, avoid using "const".
-
-Names
------
-Variables and function names should be all lower case.
-Preprocessor symbols should be all uppercase.
-
-Style
------
-When changing code, follow the code style of the file you are editing.
-
-When writing new files, you may use the brace placement style of your choice.
-
-Always indent your code with four spaces. Don't use TAB characters, as that
-will mess up code display in CVS, printing, and a zillion other places.
-
-Keep lines below 80 columns length. Use whitespace and newlines to make the
-code easy to browse/read.
-
-Text format
------------
-Use "unix style" line feeds: "LF" only. Do not use "CR+LF".
-
-Patches
--------
-Create a patch using 'cvs diff -ub'. Trim your patches so they only contain
-relevant changes.
-Submit all patches to the mailing list. Put [PATCH] first on the subject line
-of your mail. If the patch is very large (>50k), gzip it before you send it.
diff --git a/firmware/CREDITS b/firmware/CREDITS
deleted file mode 100644
index 316f334907..0000000000
--- a/firmware/CREDITS
+++ /dev/null
@@ -1,36 +0,0 @@
-People that have contributed to the project, one way or another. Friends!
-
-Björn Stenberg Originator, project manager, code
-Linus Nielsen Feltzing Electronics, code
-Andy Choi Checksums
-Andrew Jamieson Schematics, electronics
-Paul Suade Serial port setup
-Joachim Schiffer Schematics, electronics
-Daniel Stenberg Code
-Alan Korr Code
-Gary Czvitkovicz Code
-Stuart Martin Code
-Felix Arends Code
-Ulf Ralberg Thread embryo
-David Härdeman Initial ID3 code
-Thomas Saeys Logo
-Grant Wier Code
-Julien Labruyére Donated Archos Player
-Nicolas Sauzede Display research
-Robert Hak Code, documentation, sarcasm
-Dave Chapman Code
-Stefan Meyer Code
-Eric Linenberg Code
-Tom Cvitan Web design
-Magnus Öman Font
-Jerome Kuptz Code
-Julien Boissinot Code, Sound research
-Nuutti Kotivuori Code
-Heikki Hannikainen Code
-Hardeep Sidhu Code
-Markus Braun Code
-Justin Heiner Code
-Magnus Holmgren Code
-Bill Napier Build fixes
-George Styles Code
-Mats Lidell Code \ No newline at end of file