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authorLinus Nielsen Feltzing <linus@haxx.se>2006-01-10 21:55:56 +0000
committerLinus Nielsen Feltzing <linus@haxx.se>2006-01-10 21:55:56 +0000
commitcf218e33eca3abcc1067b9e78f1c82510bfe7c69 (patch)
tree5f60203774b1080ddfb62092681005d163d4cbb9
parent640eeabfe113695a22bf60ba327210a5526b187d (diff)
Patch #1401999 by Karl Kurbjun - Rockboy color, sound support, and speedups
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8324 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--apps/plugins/rockboy/emu.c2
-rw-r--r--apps/plugins/rockboy/lcd-gb.h2
-rw-r--r--apps/plugins/rockboy/lcd.c34
-rw-r--r--apps/plugins/rockboy/loader.c4
-rw-r--r--apps/plugins/rockboy/menu.c74
-rw-r--r--apps/plugins/rockboy/pcm.h2
-rw-r--r--apps/plugins/rockboy/rbsound.c102
-rw-r--r--apps/plugins/rockboy/rockboy.c2
-rw-r--r--apps/plugins/rockboy/rockmacros.h3
-rw-r--r--apps/plugins/rockboy/sound.c11
-rw-r--r--apps/plugins/rockboy/sys_rockbox.c59
-rw-r--r--docs/CREDITS1
12 files changed, 195 insertions, 101 deletions
diff --git a/apps/plugins/rockboy/emu.c b/apps/plugins/rockboy/emu.c
index 57385f8e5f..cf37d9b2b8 100644
--- a/apps/plugins/rockboy/emu.c
+++ b/apps/plugins/rockboy/emu.c
@@ -73,7 +73,7 @@ void emu_run(void)
#if !defined(SIMULATOR) && defined(HAVE_ADJUSTABLE_CPU_FREQ)
rb->cpu_boost(true);
#endif
- while(shut==0)
+ while(!shut)
{
cpu_emulate(2280);
while (R_LY > 0 && R_LY < 144)
diff --git a/apps/plugins/rockboy/lcd-gb.h b/apps/plugins/rockboy/lcd-gb.h
index 14d7ee49e0..9f1b890c17 100644
--- a/apps/plugins/rockboy/lcd-gb.h
+++ b/apps/plugins/rockboy/lcd-gb.h
@@ -21,7 +21,7 @@ struct scan
#elif LCD_DEPTH == 2
byte buf[4][256];
#elif LCD_DEPTH > 4
- byte buf[1][256];
+ byte buf[256];
#endif
byte pal1[128];
un16 pal2[64];
diff --git a/apps/plugins/rockboy/lcd.c b/apps/plugins/rockboy/lcd.c
index 883c4952fc..4cd4ddc04c 100644
--- a/apps/plugins/rockboy/lcd.c
+++ b/apps/plugins/rockboy/lcd.c
@@ -19,7 +19,13 @@ struct scan scan IBSS_ATTR;
#define BG (scan.bg)
#define WND (scan.wnd)
+
+#if LCD_DEPTH ==16
+#define BUF (scan.buf)
+#else
#define BUF (scan.buf[scanline_ind])
+#endif
+
#define PRI (scan.pri)
#define PAL1 (scan.pal1)
@@ -55,7 +61,10 @@ static int rgb332;
static int sprsort = 1;
static int sprdebug;
-static int scanline_ind=0,insync=0;
+static int insync=0;
+#if LCD_DEPTH < 16
+static int scanline_ind=0;
+#endif
#define DEF_PAL { 0x98d0e0, 0x68a0b0, 0x60707C, 0x2C3C3C }
@@ -930,7 +939,7 @@ void lcd_refreshline(void)
-/*
+#if HAVE_LCD_COLOR
static void updatepalette(int i)
{
int c, r, g, b, y, u, v, rr, gg;
@@ -964,7 +973,7 @@ static void updatepalette(int i)
| (u<<fb.cc[1].l) | (v<<fb.cc[2].l);
return;
}
-
+/*
if (fb.indexed)
{
pal_release(PAL1[i]);
@@ -973,7 +982,7 @@ static void updatepalette(int i)
PAL2[i] = (c<<8) | c;
PAL4[i] = (c<<24) | (c<<16) | (c<<8) | c;
return;
- }
+ }*/
r = (r >> fb.cc[0].r) << fb.cc[0].l;
g = (g >> fb.cc[1].r) << fb.cc[1].l;
@@ -996,13 +1005,16 @@ static void updatepalette(int i)
PAL4[i] = c;
break;
}
-}*/
+}
+#endif
void pal_write(int i, byte b)
{
if (lcd.pal[i] == b) return;
lcd.pal[i] = b;
-// updatepalette(i>>1);
+#if LCD_DEPTH ==16
+ updatepalette(i>>1);
+#endif
}
void pal_write_dmg(int i, int mapnum, byte d)
@@ -1043,7 +1055,9 @@ void vram_dirty(void)
void pal_dirty(void)
{
-// int i;
+#if LCD_DEPTH ==16
+ int i;
+#endif
if (!hw.cgb)
{
@@ -1052,8 +1066,10 @@ void pal_dirty(void)
pal_write_dmg(64, 2, R_OBP0);
pal_write_dmg(72, 3, R_OBP1);
}
-// for (i = 0; i < 64; i++)
-// updatepalette(i);
+#if LCD_DEPTH ==16
+ for (i = 0; i < 64; i++)
+ updatepalette(i);
+#endif
}
void lcd_reset(void)
diff --git a/apps/plugins/rockboy/loader.c b/apps/plugins/rockboy/loader.c
index 53839d6150..0a8eaba13f 100644
--- a/apps/plugins/rockboy/loader.c
+++ b/apps/plugins/rockboy/loader.c
@@ -86,7 +86,7 @@ static char *savedir = "/.rockbox/rockboy";
static int saveslot;
static int forcebatt, nobatt;
-static int forcedmg;
+static int forcedmg, gbamode;
static int memfill = -1, memrand = -1;
@@ -181,7 +181,7 @@ int rom_load(void)
c = header[0x0143];
hw.cgb = ((c == 0x80) || (c == 0xc0)) && !forcedmg;
- hw.gba = 0; //(hw.cgb && gbamode);
+ hw.gba = (hw.cgb && gbamode);
close(fd);
diff --git a/apps/plugins/rockboy/menu.c b/apps/plugins/rockboy/menu.c
index 50f86c3408..140e7a28b1 100644
--- a/apps/plugins/rockboy/menu.c
+++ b/apps/plugins/rockboy/menu.c
@@ -67,11 +67,33 @@ static const char *slot_menu[] = {
#define OPT_MENU_TITLE "Options"
typedef enum {
+ OM_ITEM_FS,
+ OM_ITEM_SOUND,
OM_ITEM_BACK,
OM_MENU_LAST
} OptMenuItem;
static const char *opt_menu[] = {
+ "Frameskip",
+ "Sound ON/OFF",
+ "Previous Menu..."
+};
+
+#define FS_MENU_TITLE "Frameskip"
+typedef enum {
+ FS_ITEM_FS0,
+ FS_ITEM_FS1,
+ FS_ITEM_FS2,
+ FS_ITEM_FS3,
+ FS_ITEM_BACK,
+ FS_MENU_LAST
+} FSMenuItem;
+
+static const char *fs_menu[] = {
+ "Skip 0 Frames",
+ "Skip 1 Frames",
+ "Skip 2 Frames",
+ "Skip 3 Frames",
"Previous Menu..."
};
@@ -90,6 +112,8 @@ int do_user_menu(void) {
int mi, ret, num_items;
bool done = false;
+ pcm_init();
+
/* set defaults */
ret = 0; /* return value */
mi = 0; /* initial menu selection */
@@ -119,7 +143,7 @@ int do_user_menu(void) {
break;
}
}
-
+ rb->lcd_clear_display();
/* return somethin' */
return ret;
}
@@ -314,6 +338,42 @@ static void do_slot_menu(bool is_load) {
}
}
+static void do_fs_menu(void) {
+ int mi, ret, num_items;
+ bool done = false;
+
+ /* set defaults */
+ ret = 0; /* return value */
+ mi = 0; /* initial menu selection */
+ num_items = sizeof(fs_menu) / sizeof(char*);
+
+ /* loop until we should exit menu */
+ while (!done) {
+ /* get item selection */
+ mi = do_menu(FS_MENU_TITLE, (char**) fs_menu, num_items, mi);
+
+ /* handle selected menu item */
+ switch (mi) {
+ case MENU_CANCEL:
+ case FS_ITEM_BACK:
+ done = true;
+ break;
+ case FS_ITEM_FS0:
+ frameskip=0;
+ break;
+ case FS_ITEM_FS1:
+ frameskip=1;
+ break;
+ case FS_ITEM_FS2:
+ frameskip=2;
+ break;
+ case FS_ITEM_FS3:
+ frameskip=3;
+ break;
+ }
+ }
+}
+
static void do_opt_menu(void) {
int mi, num_items;
bool done = false;
@@ -324,8 +384,18 @@ static void do_opt_menu(void) {
while (!done) {
mi = do_menu(OPT_MENU_TITLE, (char**) opt_menu, num_items, mi);
- if (mi == MENU_CANCEL || mi == OM_ITEM_BACK)
+ switch (mi) {
+ case OM_ITEM_FS:
+ do_fs_menu();
+ break;
+ case OM_ITEM_SOUND:
+ sound=!sound;
+ break;
+ case MENU_CANCEL:
+ case OM_ITEM_BACK:
done = true;
+ break;
+ }
}
}
diff --git a/apps/plugins/rockboy/pcm.h b/apps/plugins/rockboy/pcm.h
index 742f0e5a95..3719933520 100644
--- a/apps/plugins/rockboy/pcm.h
+++ b/apps/plugins/rockboy/pcm.h
@@ -9,7 +9,7 @@ struct pcm
{
int hz, len;
int stereo;
- short *buf;
+ byte *buf;
int pos;
};
diff --git a/apps/plugins/rockboy/rbsound.c b/apps/plugins/rockboy/rbsound.c
index 139c33d037..b68a053f77 100644
--- a/apps/plugins/rockboy/rbsound.c
+++ b/apps/plugins/rockboy/rbsound.c
@@ -5,117 +5,89 @@
struct pcm pcm;
-#define BUF_SIZE (8192)
-#define DMA_PORTION (1024)
-
-static short buf1_unal[(BUF_SIZE / sizeof(short)) + 2]; // to make sure 4 byte aligned
+bool sound = 1;
+#define N_BUFS 4
+#define BUF_SIZE 1024
rcvar_t pcm_exports[] =
{
RCV_END
};
-/*#if CONFIG_CODEC == SWCODEC && !defined(SIMULATOR)
- * disabled cause it crashes with current audio implementation.. no sound.
- */
-#if 0
-static short* buf1;
+#if CONFIG_CODEC == SWCODEC && !defined(SIMULATOR)
-static short front_buf[512];
+static int curbuf,gmcurbuf;
-static short* last_back_pos;
+static byte *buf=0;
+static short *gmbuf;
static bool newly_started;
-static int turns;
void pcm_init(void)
{
- buf1 = (signed short*)((((unsigned int)buf1_unal) >> 2) << 2); /* here i just make sure that buffer is aligned to 4 bytes*/
+ if(!sound) return;
+
newly_started = true;
- last_back_pos = buf1;
- turns = 0;
pcm.hz = 11025;
pcm.stereo = 1;
- pcm.buf = front_buf;
- pcm.len = (sizeof(front_buf)) / sizeof(short); /* length in shorts, not bytes */
- pcm.pos = 0;
+ pcm.len = BUF_SIZE;
+ if(!buf){
+ buf = my_malloc(pcm.len * N_BUFS);
+ gmbuf = my_malloc(pcm.len * N_BUFS*sizeof (short));
+ pcm.buf = buf;
+ pcm.pos = 0;
+ curbuf = gmcurbuf= 0;
+ }
rb->pcm_play_stop();
- rb->pcm_set_frequency(11025);
- rb->pcm_set_volume(200);
+ rb->pcm_set_frequency(11025); // 44100 22050 11025
}
void pcm_close(void)
{
memset(&pcm, 0, sizeof pcm);
newly_started = true;
- last_back_pos = buf1;
rb->pcm_play_stop();
+ rb->pcm_set_frequency(44100);
}
void get_more(unsigned char** start, long* size)
{
- int length;
- unsigned int sar = (unsigned int)SAR0;
- length = ((unsigned int)buf1) + BUF_SIZE - sar;
-
- if(turns > 0)
- {
- newly_started = true;
- last_back_pos = buf1;
- turns = 0;
- return;
- } /* sound will stop if no one feeds data*/
-
- if(length <= 0)
- {
- *start = (unsigned char*)buf1;
- *size = DMA_PORTION;
- turns++;
- }
- else
- {
- *start = (unsigned char*)sar;
- if(length > DMA_PORTION)
- *size = DMA_PORTION;
- else
- *size = length;
- }
-
+ *start = (unsigned char*)(&gmbuf[pcm.len*curbuf]);
+ *size = BUF_SIZE*sizeof(short);
}
int pcm_submit(void)
{
- while( (turns < 0) && ((((unsigned int)last_back_pos) + pcm.pos * sizeof(short)) > ((unsigned int)SAR0)) && !newly_started) rb->yield(); /* wait until data is passed through DAC or until exit*/
- int shorts_left = ((((unsigned int)buf1) + BUF_SIZE) - ((unsigned int)last_back_pos)) / sizeof(short);
- if( shorts_left >= pcm.pos )
- {
- memcpy(last_back_pos,pcm.buf,pcm.pos * sizeof(short));
- last_back_pos = &last_back_pos[pcm.pos];
+ register int i;
+
+ if (!sound) {
+ pcm.pos = 0;
+ return 0;
}
- else
- {
- int last_pos = shorts_left;
- memcpy(last_back_pos,pcm.buf,shorts_left * sizeof(short));
- last_back_pos = buf1;
- shorts_left = pcm.pos - shorts_left;
- memcpy(last_back_pos,&pcm.buf[last_pos],shorts_left * sizeof(short));
- last_back_pos = &buf1[shorts_left];
- turns--;
+
+ if (pcm.pos >= pcm.len) {
+ curbuf = (curbuf + 1) % N_BUFS;
+ pcm.buf = buf + pcm.len * curbuf;
+ pcm.pos = 0;
+
+ // gotta convert the 8 bit buffer to 16
+ for(i=0; i<pcm.len;i++)
+ gmbuf[i+pcm.len*curbuf] = (pcm.buf[i]<<8)-0x8000;
}
if(newly_started)
{
- rb->pcm_play_data((unsigned char*)buf1,pcm.pos * sizeof(short),&get_more);
+ rb->pcm_play_data(&get_more);
newly_started = false;
}
- pcm.pos = 0;
return 1;
}
#else
+static byte buf1_unal[(BUF_SIZE / sizeof(short)) + 2]; // to make sure 4 byte aligned
void pcm_init(void)
{
pcm.hz = 11025;
diff --git a/apps/plugins/rockboy/rockboy.c b/apps/plugins/rockboy/rockboy.c
index 56773879fa..fc004e752d 100644
--- a/apps/plugins/rockboy/rockboy.c
+++ b/apps/plugins/rockboy/rockboy.c
@@ -102,6 +102,8 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
otherwise you will get lovely "I04: IllInstr" errors... :-) */
rb = api;
+ rb->lcd_setfont(0);
+
if (!parameter) {
rb->splash(HZ*3, true, "Play gameboy ROM file! (.gb/.gbc)");
return PLUGIN_OK;
diff --git a/apps/plugins/rockboy/rockmacros.h b/apps/plugins/rockboy/rockmacros.h
index 9e902e7dca..c68223d478 100644
--- a/apps/plugins/rockboy/rockmacros.h
+++ b/apps/plugins/rockboy/rockmacros.h
@@ -92,3 +92,6 @@ void savestate(int fd);
/* Using #define isn't enough with GCC 4.0.1 */
void* memcpy(void* dst, const void* src, size_t size);
+
+extern int frameskip;
+extern bool sound;
diff --git a/apps/plugins/rockboy/sound.c b/apps/plugins/rockboy/sound.c
index accfda2540..58cbe542f9 100644
--- a/apps/plugins/rockboy/sound.c
+++ b/apps/plugins/rockboy/sound.c
@@ -158,9 +158,10 @@ void sound_reset(void)
sound_off();
}
-
void sound_mix(void)
{
+
+ if (!sound) return;
int s, l, r, f, n;
if (!RATE || cpu.snd < RATE) return;
@@ -275,10 +276,10 @@ void sound_mix(void)
pcm_submit();
if (pcm.stereo)
{
- pcm.buf[pcm.pos++] = (signed short)(l * 256);
- pcm.buf[pcm.pos++] = (signed short)(r * 256);
+ pcm.buf[pcm.pos++] = l+128;
+ pcm.buf[pcm.pos++] = r+128;
}
- else pcm.buf[pcm.pos++] = (signed short)((r+l) * 128);
+ else pcm.buf[pcm.pos++] = ((l+r)>>1)+128;
}
}
R_NR52 = (R_NR52&0xf0) | S1.on | (S2.on<<1) | (S3.on<<2) | (S4.on<<3);
@@ -288,6 +289,7 @@ void sound_mix(void)
byte sound_read(byte r)
{
+ if(!sound) return 0;
sound_mix();
/* printf("read %02X: %02X\n", r, REG(r)); */
return REG(r);
@@ -344,6 +346,7 @@ void s4_init(void)
void sound_write(byte r, byte b)
{
+ if(!sound) return;
#if 0
static void *timer;
if (!timer) timer = sys_timer();
diff --git a/apps/plugins/rockboy/sys_rockbox.c b/apps/plugins/rockboy/sys_rockbox.c
index b6408d53dc..b8bb65e6fc 100644
--- a/apps/plugins/rockboy/sys_rockbox.c
+++ b/apps/plugins/rockboy/sys_rockbox.c
@@ -25,6 +25,8 @@
#include "hw.h"
#include "config.h"
+int frameskip;
+
rcvar_t joy_exports[] =
{
RCV_END
@@ -52,14 +54,20 @@ void joy_close(void)
{
}
-#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
- (CONFIG_KEYPAD == IRIVER_H300_PAD)
+#if (CONFIG_KEYPAD == IRIVER_H100_PAD)
#define ROCKBOY_PAD_A BUTTON_ON
#define ROCKBOY_PAD_B BUTTON_OFF
#define ROCKBOY_PAD_START BUTTON_REC
#define ROCKBOY_PAD_SELECT BUTTON_SELECT
#define ROCKBOY_MENU BUTTON_MODE
+#elif (CONFIG_KEYPAD == IRIVER_H300_PAD)
+#define ROCKBOY_PAD_A BUTTON_REC
+#define ROCKBOY_PAD_B BUTTON_MODE
+#define ROCKBOY_PAD_START BUTTON_ON
+#define ROCKBOY_PAD_SELECT BUTTON_SELECT
+#define ROCKBOY_MENU BUTTON_OFF
+
#elif CONFIG_KEYPAD == RECORDER_PAD
#define ROCKBOY_PAD_A BUTTON_F1
#define ROCKBOY_PAD_B BUTTON_F2
@@ -71,10 +79,11 @@ void joy_close(void)
unsigned int oldbuttonstate = 0, newbuttonstate,holdbutton;
+int released, pressed;
+
void ev_poll(void)
{
event_t ev;
- int released, pressed;
newbuttonstate = rb->button_status();
released = ~newbuttonstate & oldbuttonstate;
pressed = newbuttonstate & ~oldbuttonstate;
@@ -141,31 +150,49 @@ void vid_setpal(int i, int r, int g, int b)
(void)b;
}
-void vid_begin(void)
+void vid_begin(void) // This frameskip code is borrowed from the GNUboyCE project
{
+ static int skip = 0;
+ skip = (skip + 1) % (frameskip > 0 ? frameskip + 1 : 1);
+ fb.enabled = skip == 0;
}
void vid_init(void)
{
- fb.pelsize=1; // 8 bit framebuffer.. (too much.. but lowest gnuboy will support.. so yea...
fb.h=144;
fb.w=160;
fb.pitch=160;
fb.enabled=1;
fb.dirty=0;
fb.mode=3;
-}
-#ifdef HAVE_LCD_COLOR
-static const fb_data my_pal[4] = {
- LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY, LCD_BLACK
-};
+ frameskip=2;
+
+#if defined(HAVE_LCD_COLOR)
+ fb.pelsize=2; // 16 bit framebuffer
+
+ fb.indexed = 0; // no palette on lcd
+ fb.cc[0].r = 3; // 8-5 (wasted bits on red)
+ fb.cc[0].l = 11; //this is the offset to the R bits (16-5)
+ fb.cc[1].r = 2; // 8-6 (wasted bits on green)
+ fb.cc[1].l = 5; // This is the offset to the G bits (16-5-6)
+ fb.cc[2].r = 3; // 8-5 (wasted bits on red)
+ fb.cc[2].l = 0; // This is the offset to the B bits (16-5-6-5)
+ fb.cc[3].r = 0; // no alpha
+ fb.cc[3].l = 0;
+ fb.yuv = 0; // not in yuv format
+#else // ***** NEED TO LOOK INTO THIS MORE FOR THE H100 (Should be able to get rid of some IFDEF's elsewhere)
+ fb.pelsize=1; // 8 bit framebuffer.. (too much.. but lowest gnuboy will support.. so yea...
#endif
+}
+fb_data *frameb;
void vid_update(int scanline)
{
- int cnt=0,scanline_remapped;
- fb_data *frameb;
+ register int cnt=0;
+#if LCD_HEIGHT < 144
+ int scanline_remapped;
+#endif
#if (LCD_HEIGHT == 64) && (LCD_DEPTH == 1) /* Archos */
int balance = 0;
if (fb.mode==1)
@@ -258,11 +285,11 @@ void vid_update(int scanline)
}
rb->lcd_update_rect(0, scanline & ~3, LCD_WIDTH, 4);
#elif (LCD_HEIGHT >= 144) && defined(HAVE_LCD_COLOR) /* iriver H3x0, colour iPod */
- scanline_remapped = scanline + (LCD_HEIGHT-144)/2;
- frameb = rb->lcd_framebuffer + scanline_remapped * LCD_WIDTH + (LCD_WIDTH-160)/2;
+ frameb = rb->lcd_framebuffer + (scanline + (LCD_HEIGHT-144)/2) * LCD_WIDTH + (LCD_WIDTH-160)/2;;
while (cnt < 160)
- *frameb++ = my_pal[scan.buf[0][cnt++]&0x3];
- rb->lcd_update_rect((LCD_WIDTH-160)/2, scanline_remapped, 160, 1);
+ *frameb++ = scan.pal2[scan.buf[cnt++]];
+ if(scanline==143)
+ rb->lcd_update(); // this seems faster then doing individual scanlines
#endif /* LCD_HEIGHT */
}
diff --git a/docs/CREDITS b/docs/CREDITS
index 66f366a84f..2e15a6b986 100644
--- a/docs/CREDITS
+++ b/docs/CREDITS
@@ -156,3 +156,4 @@ Nathan Hand
Nick Lanham
Sebastian Henriksen
Martin Scarratt
+Karl Kurbjun