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authorNils Wallménius <nils@rockbox.org>2008-10-03 08:10:38 +0000
committerNils Wallménius <nils@rockbox.org>2008-10-03 08:10:38 +0000
commitc42f22cb8773c78e99bf5eb79ed4a784ead3cbc8 (patch)
tree495e4c00799a0d0846d15e2a743f997476030a8f
parent069f5420d66526ea1cbcd38244b70f5307d9bd40 (diff)
Correct test to avoid drawing outside display, fixes a problem in sim with spacerocks, could possibly fix things on target too.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18691 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--firmware/drivers/lcd-16bit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/firmware/drivers/lcd-16bit.c b/firmware/drivers/lcd-16bit.c
index a7e89b0d6d..9b700a0669 100644
--- a/firmware/drivers/lcd-16bit.c
+++ b/firmware/drivers/lcd-16bit.c
@@ -515,7 +515,7 @@ void lcd_vline(int x, int y1, int y2)
}
/* nothing to draw? */
- if ((x >= current_vp->width) ||
+ if (((unsigned)x >= (unsigned)current_vp->width) ||
(y1 >= current_vp->height) ||
(y2 < 0))
return;