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author | Frank Gevaerts <frank@gevaerts.be> | 2010-02-17 23:08:25 +0000 |
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committer | Frank Gevaerts <frank@gevaerts.be> | 2010-02-17 23:08:25 +0000 |
commit | afa04b12d95e279b51133167c1c2db48dc2215b5 (patch) | |
tree | d4761c09a642b537c6f99457ce6244182796949b | |
parent | 07a5bf967a52fe161418e8160e4985f85eaced91 (diff) |
Make checkwps compile again for the player. If we had proper multifont on charcell this would never have happened
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24735 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r-- | tools/checkwps/checkwps.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/checkwps/checkwps.c b/tools/checkwps/checkwps.c index 84d722ee46..bb0af5298f 100644 --- a/tools/checkwps/checkwps.c +++ b/tools/checkwps/checkwps.c @@ -286,7 +286,9 @@ int main(int argc, char **argv) } skin_buffer_init(); +#ifdef HAVE_LCD_BITMAP skin_font_init(); +#endif /* Go through every wps that was thrown at us, error out at the first * flawed wps */ |