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authorJonathan Gordon <rockbox@jdgordon.info>2010-03-02 21:47:35 +0000
committerJonathan Gordon <rockbox@jdgordon.info>2010-03-02 21:47:35 +0000
commit9e611b1b009d6d5e02c10b5015cd4f2bc56f249e (patch)
tree8e5006fb1f765d55738a8ed194234bb018c9bcfa
parent66ebc35c557e27401799e542a6fee8c824364bb2 (diff)
revert r24989 ad r24990 which are cuasing segfaults... they were working fine for me though :( (stupid font stuff is cursed!)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24993 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--apps/gui/skin_engine/skin_fonts.h1
-rw-r--r--apps/gui/skin_engine/skin_parser.c37
-rw-r--r--firmware/export/font.h5
3 files changed, 19 insertions, 24 deletions
diff --git a/apps/gui/skin_engine/skin_fonts.h b/apps/gui/skin_engine/skin_fonts.h
index 095083818c..0a847ee64c 100644
--- a/apps/gui/skin_engine/skin_fonts.h
+++ b/apps/gui/skin_engine/skin_fonts.h
@@ -32,6 +32,7 @@
#ifndef _SKINFONTS_H_
#define _SKINFONTS_H_
+#define MAXUSERFONTS (MAXFONTS - SYSTEMFONTCOUNT)
void skin_font_init(void);
diff --git a/apps/gui/skin_engine/skin_parser.c b/apps/gui/skin_engine/skin_parser.c
index c4f8d1a8ca..76527f664a 100644
--- a/apps/gui/skin_engine/skin_parser.c
+++ b/apps/gui/skin_engine/skin_parser.c
@@ -935,6 +935,14 @@ static int parse_viewport(const char *wps_bufptr,
else
vp->flags &= ~VP_FLAG_ALIGN_RIGHT; /* ignore right-to-left languages */
+ /* increment because font==2 and FONT_UI_REMOTE is ambiguous */
+ if (vp->font > FONT_UI)
+ vp->font++;
+#ifdef HAVE_REMOTE_LCD
+ if (vp->font == FONT_UI && curr_screen == SCREEN_REMOTE)
+ vp->font = FONT_UI_REMOTE;
+#endif
+
struct skin_token_list *list = new_skin_token_list_item(NULL, skin_vp);
if (!list)
return WPS_ERROR_INVALID_PARAM;
@@ -2080,7 +2088,6 @@ static bool skin_load_fonts(struct wps_data *data)
/* don't spit out after the first failue to aid debugging */
bool success = true;
struct skin_token_list *vp_list;
- int font_id;
/* walk though each viewport and assign its font */
for(vp_list = data->viewports; vp_list; vp_list = vp_list->next)
{
@@ -2090,21 +2097,20 @@ static bool skin_load_fonts(struct wps_data *data)
struct viewport *vp = &skin_vp->vp;
- if (vp->font <= FONT_UI)
+ if (vp->font < SYSTEMFONTCOUNT)
{ /* the usual case -> built-in fonts */
-#ifdef HAVE_REMOTE_LCD
- if (vp->font == FONT_UI)
- vp->font += curr_screen;
-#endif
continue;
}
- font_id = vp->font;
+
+ /* decrement, because font has been incremented in viewport parsing
+ * due to the FONT_UI_REMOTE ambiguity */
+ int skin_font_id = vp->font-1;
/* now find the corresponding skin_font */
- struct skin_font *font = &skinfonts[font_id-FONT_FIRSTUSERFONT];
+ struct skin_font *font = &skinfonts[skin_font_id-FONT_FIRSTUSERFONT];
if (!font)
{
- DEBUGF("Could not find font %d\n", font_id);
+ DEBUGF("Could not find font %d\n", skin_font_id);
success = false;
continue;
}
@@ -2121,7 +2127,7 @@ static bool skin_load_fonts(struct wps_data *data)
if (font->id < 0)
{
DEBUGF("Unable to load font %d: '%s.fnt'\n",
- font_id, font->name);
+ skin_font_id, font->name);
success = false;
continue;
}
@@ -2154,14 +2160,6 @@ bool skin_data_load(enum screen_type screen, struct wps_data *wps_data,
old_aa.width = wps_data->albumart->width;
}
#endif
-#ifdef HAVE_LCD_BITMAP
- int i;
- for (i=0;i<MAXUSERFONTS;i++)
- {
- skinfonts[i].id = -1;
- skinfonts[i].name = NULL;
- }
-#endif
skin_data_reset(wps_data);
curr_screen = screen;
@@ -2183,9 +2181,6 @@ bool skin_data_load(enum screen_type screen, struct wps_data *wps_data,
curr_vp->lines = NULL;
viewport_set_defaults(&curr_vp->vp, screen);
-#ifdef HAVE_LCD_BITMAP
- curr_vp->vp.font = FONT_UI;
-#endif
curr_line = NULL;
if (!skin_start_new_line(curr_vp, 0))
diff --git a/firmware/export/font.h b/firmware/export/font.h
index 406901d072..307db6967d 100644
--- a/firmware/export/font.h
+++ b/firmware/export/font.h
@@ -54,10 +54,9 @@ enum {
SYSTEMFONTCOUNT, /* Number of fonts reserved for the system and ui */
FONT_FIRSTUSERFONT = 2
};
-#define MAXUSERFONTS 8
-/* SYSFONT, FONT_UI, FONT_UI_REMOTE + MAXUSERFONTS fonts in skins */
-#define MAXFONTS (SYSTEMFONTCOUNT + MAXUSERFONTS)
+/* SYSFONT, FONT_UI, FONT_UI_REMOTE + 8 fonts in skins */
+#define MAXFONTS 11
/*
* .fnt loadable font file format definition