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authorMarcin Bukat <marcin.bukat@gmail.com>2010-07-02 11:49:55 +0000
committerMarcin Bukat <marcin.bukat@gmail.com>2010-07-02 11:49:55 +0000
commit91ed5bd69585c9497c86ddebc89ac05886d0777b (patch)
treed7b040b2cfef059835d8b9cd1bdfb0d6401eff9c
parent426f4c1e87aea5f796d2b4ce71d9f1351f189c47 (diff)
HD200 - rework keymap
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27241 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--apps/keymaps/keymap-mpio-hd200.c244
1 files changed, 151 insertions, 93 deletions
diff --git a/apps/keymaps/keymap-mpio-hd200.c b/apps/keymaps/keymap-mpio-hd200.c
index 77305c08f7..58a95046b4 100644
--- a/apps/keymaps/keymap-mpio-hd200.c
+++ b/apps/keymaps/keymap-mpio-hd200.c
@@ -38,136 +38,165 @@ CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions
*/
static const struct button_mapping button_context_standard[] = {
- { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_REC|BUTTON_REL, BUTTON_REC },
- { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
- { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
- { ACTION_STD_QUICKSCREEN, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
- { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
-
+ { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_STD_CANCEL, BUTTON_REC|BUTTON_REL, BUTTON_REC },
+ { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+ { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
+/* { ACTION_STD_QUICKSCREEN, BUTTON_, BUTTON_ }, */
+/* { ACTION_STD_KEYLOCK, BUTTON_, BUTTON_ }, */
+/* { ACTION_STD_REC, BUTTON_, BUTTON_ }, */
+/* { ACTION_STD_HOTKEY, BUTTON_, BUTTON_ }, */
+/* { ACTION_F3, BUTTON_, BUTTON_ }, */
+
LAST_ITEM_IN_LIST
}; /* button_context_standard */
static const struct button_mapping button_context_tree[] = {
- { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
+/* { ACTION_TREE_ROOT_INIT, BUTTON_, BUTTON_ }, */
+/* { ACTION_TREE_PGLEFT, BUTTON_, BUTTON_ }, */
+/* { ACTION_TREE_PGRIGHT, BUTTON_, BUTTON_ }, */
+ { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
+ { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+/* { ACTION_TREE_HOTKEY, BUTTON_, BUTTON_ }, */
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_tree */
-static const struct button_mapping button_context_tree_scroll_lr[] = {
- { ACTION_NONE, BUTTON_PREV, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
- { ACTION_TREE_ROOT_INIT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_PREV },
- { ACTION_TREE_PGLEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_TREE_PGLEFT, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
- { ACTION_NONE, BUTTON_NEXT, BUTTON_NONE },
- { ACTION_STD_OK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
- { ACTION_TREE_PGRIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_TREE_PGRIGHT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
-}; /* button_context_tree_scroll_lr */
-
static const struct button_mapping button_context_wps[] = {
- { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
- { ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
- { ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
- { ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
- { ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT },
- { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
- { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
- { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
- { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
- { ACTION_WPS_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
- { ACTION_WPS_QUICKSCREEN, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+ { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
+ { ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT },
+ { ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
+ { ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
+ { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
+ { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
+ { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+/* { ACTION_WPS_PITCHSCREEN, BUTTON_, BUTTON_ }, */
+/* { ACTION_WPS_ID3SCREEN, BUTTON_, BUTTON_ }, */
+ { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+ { ACTION_WPS_QUICKSCREEN, BUTTON_REC|BUTTON_REL, BUTTON_REC },
+ { ACTION_WPS_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
+/* { ACTION_WPS_VIEW_PLAYLIST, BUTTON_, BUTTON_ }, */
+/* { ACTION_WPS_REC, BUTTON_, BUTTON_ }, */
+/* { ACTION_WPS_ABSETA_PREVDIR, BUTTON_, BUTTON_ }, */
+/* { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_, BUTTON_ }, */
+/* { ACTION_WPS_ABRESET, BUTTON_, BUTTON_ }, */
+/* { ACTION_WPS_HOTKEY, BUTTON_, BUTTON_ }, */
LAST_ITEM_IN_LIST,
}; /* button_context_wps */
static const struct button_mapping button_context_settings[] = {
- { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
- { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
- { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_REC|BUTTON_REL, BUTTON_REC },
+ { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+/* { ACTION_SETTINGS_INCBIGSTEP,BUTTON_, BUTTON_ }, */
+ { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+/* { ACTION_SETTINGS_DECBIGSTEP,BUTTON_, BUTTON_ }, */
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_settings */
static const struct button_mapping button_context_yesno[] = {
- { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
+
LAST_ITEM_IN_LIST
}; /* button_context_yesno */
static const struct button_mapping button_context_bmark[] = {
- { ACTION_BMS_DELETE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+ { ACTION_BMS_DELETE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
+
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
}; /* button_context_bmark */
static const struct button_mapping button_context_quickscreen[] = {
- { ACTION_QS_TOP, BUTTON_SELECT, BUTTON_NONE },
- { ACTION_QS_TOP, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_DOWN, BUTTON_PLAY, BUTTON_NONE },
- { ACTION_QS_DOWN, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_LEFT, BUTTON_PREV, BUTTON_NONE },
- { ACTION_QS_LEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_RIGHT, BUTTON_NEXT, BUTTON_NONE },
- { ACTION_QS_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_VOL_DOWN, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_VOL_UP, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_NEXT, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_TOP, BUTTON_PREV, BUTTON_NONE },
+ { ACTION_QS_TOP, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_quickscreen */
static const struct button_mapping button_context_pitchscreen[] = {
- { ACTION_PS_INC_SMALL, BUTTON_VOL_UP, BUTTON_NONE },
- { ACTION_PS_INC_BIG, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE },
- { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_PS_NUDGE_LEFT, BUTTON_PREV, BUTTON_NONE },
- { ACTION_PS_NUDGE_LEFTOFF, BUTTON_PREV|BUTTON_REL, BUTTON_NONE },
- { ACTION_PS_NUDGE_RIGHT, BUTTON_NEXT, BUTTON_NONE },
- { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE },
- { ACTION_PS_TOGGLE_MODE, BUTTON_PLAY, BUTTON_NONE },
- { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
- { ACTION_PS_EXIT, BUTTON_REC, BUTTON_NONE },
- { ACTION_PS_SLOWER, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_PS_FASTER, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_INC_SMALL, BUTTON_VOL_UP, BUTTON_NONE },
+ { ACTION_PS_INC_BIG, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE },
+ { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_LEFT, BUTTON_PREV, BUTTON_NONE },
+ { ACTION_PS_NUDGE_RIGHT, BUTTON_NEXT, BUTTON_NONE },
+ { ACTION_PS_NUDGE_LEFTOFF, BUTTON_PREV|BUTTON_REL, BUTTON_NONE },
+ { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE },
+ { ACTION_PS_TOGGLE_MODE, BUTTON_PLAY, BUTTON_NONE },
+ { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_PS_EXIT, BUTTON_REC, BUTTON_NONE },
+ { ACTION_PS_SLOWER, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_PS_FASTER, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_pitchscreen */
static const struct button_mapping button_context_radio[] = {
- { ACTION_FM_MENU, BUTTON_SELECT | BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_FM_PRESET, BUTTON_SELECT | BUTTON_REL, BUTTON_SELECT },
- { ACTION_FM_MODE, BUTTON_SELECT, BUTTON_NONE },
- { ACTION_FM_STOP, BUTTON_PLAY | BUTTON_REPEAT, BUTTON_PLAY },
- { ACTION_FM_EXIT, BUTTON_REC | BUTTON_REL, BUTTON_REC },
- { ACTION_FM_PLAY, BUTTON_PLAY | BUTTON_REL, BUTTON_PLAY },
- { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
- { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
- { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_FM_PRESET, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+/* { ACTION_FM_RECORD, BUTTON_, BUTTON_ }, */
+/* { ACTION_FM_FREEZE, BUTTON_, BUTTON_ }, */
+ { ACTION_FM_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
+ { ACTION_FM_MODE, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_FM_EXIT, BUTTON_REC|BUTTON_REL, BUTTON_REC },
+ { ACTION_FM_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+/* { ACTION_FM_RECORD_DBLPRE, BUTTON_, BUTTON_ }, */
+/* { ACTION_FM_NEXT_PRESET, BUTTON_, BUTTON_ }, */
+/* { ACTION_FM_PREV_PRESET, BUTTON_, BUTTON_ }, */
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
+}; /* button_context_radio */
-};
+static const struct button_mapping button_context_recscreen[] = {
+/* { ACTION_REC_LCD, BUTTON_, BUTTON_ }, */
+ { ACTION_REC_PAUSE, BUTTON_PLAY, BUTTON_NONE },
+ { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
+/* { ACTION_REC_F2, BUTTON_, BUTTON_ }, */
+/* { ACTION_REC_F3, BUTTON_, BUTTON_ }, */
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
+}; /* button_context_recscreen */
+
+static const struct button_mapping button_context_keyboard[] = {
+ { ACTION_KBD_LEFT, BUTTON_VOL_DOWN, BUTTON_NONE },
+ { ACTION_KBD_LEFT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_VOL_UP, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
+/* { ACTION_KBD_CURSOR_LEFT, BUTTON_, BUTTON_ }, */
+/* { ACTION_KBD_CURSOR_RIGHT, BUTTON_, BUTTON_ }, */
+ { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_KBD_PAGE_FLIP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
+ { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_KBD_ABORT, BUTTON_REC|BUTTON_REL, BUTTON_REC },
+/* { ACTION_KBD_BACKSPACE, BUTTON_, BUTTON_ }, */
+ { ACTION_KBD_UP, BUTTON_PREV, BUTTON_NONE },
+ { ACTION_KBD_UP, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_NEXT, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_MORSE_INPUT, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
+ { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_keyboard */
const struct button_mapping* get_context_mapping(int context)
{
@@ -175,18 +204,47 @@ const struct button_mapping* get_context_mapping(int context)
{
case CONTEXT_STD:
return button_context_standard;
+
case CONTEXT_WPS:
return button_context_wps;
+
#if CONFIG_TUNER
case CONTEXT_FM:
return button_context_radio;
#endif
- case CONTEXT_TREE:
- case CONTEXT_LIST:
- case CONTEXT_MAINMENU:
+
+#ifdef HAVE_RECORDING
+ case CONTEXT_RECSCREEN:
+ return button_context_recscreen;
+#endif
+
+ case CONTEXT_YESNOSCREEN:
+ return button_context_yesno;
+
+ case CONTEXT_BOOKMARKSCREEN:
+ return button_context_bmark;
+
+ case CONTEXT_QUICKSCREEN:
+ return button_context_quickscreen;
+
+ case CONTEXT_PITCHSCREEN:
+ return button_context_pitchscreen;
+
+ case CONTEXT_KEYBOARD:
+ case CONTEXT_MORSE_INPUT:
+ return button_context_keyboard;
case CONTEXT_SETTINGS:
+ case CONTEXT_SETTINGS_EQ:
case CONTEXT_SETTINGS|CONTEXT_REMOTE:
+ return button_context_settings;
+
+ case CONTEXT_TREE:
+ case CONTEXT_MAINMENU:
+ case CONTEXT_CUSTOM|CONTEXT_TREE:
+ return button_context_tree;
+
+ case CONTEXT_LIST:
default:
return button_context_standard;
}