summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDave Chapman <dave@dchapman.com>2006-04-16 00:59:41 +0000
committerDave Chapman <dave@dchapman.com>2006-04-16 00:59:41 +0000
commit75a142600403dac63abc5cc15fbaf9e3a8376e13 (patch)
treeaf33ef0cadefc9096acf8d1a41d77bea603f7088
parent4e2a74c2b4feb8ce347438f81629a9a051d9a647 (diff)
Disable some unused code (code used in network play) to bring the plugin size back down to under 512KB on the ipod video - more work needs to be done to further decrease the plugin size.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9683 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--apps/plugins/doom/g_game.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/apps/plugins/doom/g_game.c b/apps/plugins/doom/g_game.c
index 426ab1ca13..1029dad7bb 100644
--- a/apps/plugins/doom/g_game.c
+++ b/apps/plugins/doom/g_game.c
@@ -667,6 +667,7 @@ boolean G_Responder (event_t* ev)
//
// killough 11/98: don't autorepeat spy mode switch
+#if 0
if (ev->data1 == key_spy && netgame && (demoplayback || !deathmatch) &&
gamestate == GS_LEVEL)
{
@@ -686,6 +687,7 @@ boolean G_Responder (event_t* ev)
}
return true;
}
+#endif
// any other key pops up menu if in demos
//
@@ -1183,6 +1185,8 @@ void G_DoReborn (int playernum)
{
if (!netgame)
gameaction = ga_loadlevel; // reload the level from scratch
+ (void)playernum;
+#if 0
else
{ // respawn at the start
int i;
@@ -1217,6 +1221,7 @@ void G_DoReborn (int playernum)
}
P_SpawnPlayer (&playerstarts[playernum]);
}
+#endif
}
// DOOM Par Times