diff options
author | Amaury Pouly <amaury.pouly@gmail.com> | 2013-11-07 18:41:57 +0000 |
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committer | Amaury Pouly <amaury.pouly@gmail.com> | 2013-11-07 18:41:57 +0000 |
commit | 59b1fbce36f831e37f33bb71b0b959d8f7b1d95d (patch) | |
tree | af542e8bf89000e9a033596dd4a42a2263bc0a20 | |
parent | 357dd680b404cf5e749e315436db8e056bd2bc65 (diff) |
Add Creative ZEN simulator bitmap and button map
Change-Id: I15fad76fe48d9736be9e4cdbc9ae8fdc96cc9ac3
-rw-r--r-- | firmware/target/hosted/sdl/sim-ui-defines.h | 7 | ||||
-rw-r--r-- | uisimulator/bitmaps/UI-creativezen.bmp | bin | 0 -> 530454 bytes | |||
-rw-r--r-- | uisimulator/buttonmap/SOURCES | 2 | ||||
-rw-r--r-- | uisimulator/buttonmap/creative-zen.c | 104 |
4 files changed, 113 insertions, 0 deletions
diff --git a/firmware/target/hosted/sdl/sim-ui-defines.h b/firmware/target/hosted/sdl/sim-ui-defines.h index b238520aac..7289329d21 100644 --- a/firmware/target/hosted/sdl/sim-ui-defines.h +++ b/firmware/target/hosted/sdl/sim-ui-defines.h @@ -480,6 +480,13 @@ #define UI_LCD_POSX 36 #define UI_LCD_POSY 37 +#elif defined(CREATIVE_ZEN) +#define UI_TITLE "Creative ZEN" +#define UI_WIDTH 520 /* width of GUI window */ +#define UI_HEIGHT 340 /* height of GUI window */ +#define UI_LCD_POSX 35 +#define UI_LCD_POSY 36 + #elif defined(SIMULATOR) #error no UI defines #endif diff --git a/uisimulator/bitmaps/UI-creativezen.bmp b/uisimulator/bitmaps/UI-creativezen.bmp Binary files differnew file mode 100644 index 0000000000..67119be258 --- /dev/null +++ b/uisimulator/bitmaps/UI-creativezen.bmp diff --git a/uisimulator/buttonmap/SOURCES b/uisimulator/buttonmap/SOURCES index bc6e62bcd6..26567d3e53 100644 --- a/uisimulator/buttonmap/SOURCES +++ b/uisimulator/buttonmap/SOURCES @@ -77,5 +77,7 @@ sansa-connect.c sony-nwz.c #elif CONFIG_KEYPAD == SAMSUNG_YPR0_PAD samsung-ypr0.c +#elif CONFIG_KEYPAD == CREATIVE_ZEN_PAD +creative-zen.c #endif #endif /* SIMULATOR */ diff --git a/uisimulator/buttonmap/creative-zen.c b/uisimulator/buttonmap/creative-zen.c new file mode 100644 index 0000000000..f19df4eb6a --- /dev/null +++ b/uisimulator/buttonmap/creative-zen.c @@ -0,0 +1,104 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) 2013 by Amaury Pouly + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + + +#include <SDL.h> +#include "button.h" +#include "buttonmap.h" + +int key_to_button(int keyboard_button) +{ + int new_btn = BUTTON_NONE; + switch (keyboard_button) + { + case SDLK_KP4: + case SDLK_LEFT: + new_btn = BUTTON_LEFT; + break; + case SDLK_KP6: + case SDLK_RIGHT: + new_btn = BUTTON_RIGHT; + break; + case SDLK_KP8: + case SDLK_UP: + new_btn = BUTTON_UP; + break; + case SDLK_KP2: + case SDLK_DOWN: + new_btn = BUTTON_DOWN; + break; + case SDLK_KP9: + case SDLK_PAGEUP: + new_btn = BUTTON_MENU; + break; + case SDLK_KP1: + case SDLK_END: + new_btn = BUTTON_SHORTCUT; + break; + case SDLK_KP3: + case SDLK_PAGEDOWN: + new_btn = BUTTON_PLAYPAUSE; + break; + case SDLK_ESCAPE: + case SDLK_DELETE: + new_btn = BUTTON_POWER; + break; +#ifdef CREATIVE_ZENMOZAIC + case SDLK_KP_PLUS: + new_btn = BUTTON_VOL_UP; + break; + case SDLK_KP_MINUS: + new_btn = BUTTON_VOL_DOWN; + break; +#endif + case SDLK_KP7: + case SDLK_HOME: + case SDLK_BACKSPACE: + new_btn = BUTTON_BACK; + break; + case SDLK_KP_ENTER: + case SDLK_RETURN: + case SDLK_KP5: + new_btn = BUTTON_SELECT; + break; + } + return new_btn; +} + +#if defined(CREATIVE_ZEN) +struct button_map bm[] = { + { SDLK_LEFT, 388, 170, 14, "Left" }, + { SDLK_RIGHT, 481, 170, 14, "Right" }, + { SDLK_UP, 435, 123, 14, "Up" }, + { SDLK_DOWN, 435, 216, 14, "Down" }, + { SDLK_RETURN, 435, 170, 20, "Select" }, + { SDLK_HOME, 406, 61, 20, "Back" }, + { SDLK_PAGEUP, 462, 61, 20, "Menu" }, + { SDLK_DELETE, 519, 170, 20, "Power" }, + { SDLK_END, 406, 275, 20, "Shortcut" }, + { SDLK_PAGEDOWN, 462, 275, 20, "Play" }, + { 0, 0, 0, 0, "None" } +}; +#else +#error please define button map +#endif + + |