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authorTeruaki Kawashima <teru@rockbox.org>2010-01-18 14:02:36 +0000
committerTeruaki Kawashima <teru@rockbox.org>2010-01-18 14:02:36 +0000
commit4ee5e5c896fc95f0aae643329e4e099462bd7557 (patch)
treeff0bc07b5bc68cf4c9e234df6da8961169dcd57b
parent5bd08237499dfc66309ba2a5a4dac75018e794ac (diff)
Fractals: fix weird keymap for SAMSUNG_YH_PAD. adjust spaces.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24273 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--apps/plugins/fractals/fractal.c7
-rw-r--r--apps/plugins/fractals/fractal.h422
2 files changed, 215 insertions, 214 deletions
diff --git a/apps/plugins/fractals/fractal.c b/apps/plugins/fractals/fractal.c
index 7543963ded..5023b2c450 100644
--- a/apps/plugins/fractals/fractal.c
+++ b/apps/plugins/fractals/fractal.c
@@ -80,6 +80,13 @@ static int button_yield(void *ctx)
(FRACTAL_ZOOM_OUT_PRE != FRACTAL_ZOOM_IN_PRE)
case FRACTAL_ZOOM_OUT_PRE:
#endif
+#ifdef FRACTAL_PRECISION_INC_PRE
+ case FRACTAL_PRECISION_INC_PRE:
+#endif
+#if defined(FRACTAL_PRECISION_DEC_PRE) && \
+ (FRACTAL_PRECISION_DEC_PRE != FRACTAL_PRECISION_INC_PRE)
+ case FRACTAL_PRECISION_DEC_PRE:
+#endif
return 1;
default:
*button = BUTTON_NONE;
diff --git a/apps/plugins/fractals/fractal.h b/apps/plugins/fractals/fractal.h
index 3f15db852a..6c0af2298a 100644
--- a/apps/plugins/fractals/fractal.h
+++ b/apps/plugins/fractals/fractal.h
@@ -27,71 +27,71 @@
/* variable button definitions */
#if CONFIG_KEYPAD == RECORDER_PAD
-#define FRACTAL_QUIT BUTTON_OFF
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN BUTTON_PLAY
-#define FRACTAL_ZOOM_OUT BUTTON_ON
-#define FRACTAL_PRECISION_INC BUTTON_F2
-#define FRACTAL_PRECISION_DEC BUTTON_F1
-#define FRACTAL_RESET BUTTON_F3
+#define FRACTAL_QUIT BUTTON_OFF
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_PLAY
+#define FRACTAL_ZOOM_OUT BUTTON_ON
+#define FRACTAL_PRECISION_INC BUTTON_F2
+#define FRACTAL_PRECISION_DEC BUTTON_F1
+#define FRACTAL_RESET BUTTON_F3
#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
-#define FRACTAL_QUIT BUTTON_OFF
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN BUTTON_SELECT
-#define FRACTAL_ZOOM_OUT BUTTON_ON
-#define FRACTAL_PRECISION_INC BUTTON_F2
-#define FRACTAL_PRECISION_DEC BUTTON_F1
-#define FRACTAL_RESET BUTTON_F3
+#define FRACTAL_QUIT BUTTON_OFF
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_SELECT
+#define FRACTAL_ZOOM_OUT BUTTON_ON
+#define FRACTAL_PRECISION_INC BUTTON_F2
+#define FRACTAL_PRECISION_DEC BUTTON_F1
+#define FRACTAL_RESET BUTTON_F3
#elif CONFIG_KEYPAD == ONDIO_PAD
-#define FRACTAL_QUIT BUTTON_OFF
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN_PRE BUTTON_MENU
-#define FRACTAL_ZOOM_IN (BUTTON_MENU | BUTTON_REL)
-#define FRACTAL_ZOOM_IN2 (BUTTON_MENU | BUTTON_UP)
-#define FRACTAL_ZOOM_OUT (BUTTON_MENU | BUTTON_DOWN)
-#define FRACTAL_PRECISION_INC (BUTTON_MENU | BUTTON_RIGHT)
-#define FRACTAL_PRECISION_DEC (BUTTON_MENU | BUTTON_LEFT)
-#define FRACTAL_RESET (BUTTON_MENU | BUTTON_OFF)
+#define FRACTAL_QUIT BUTTON_OFF
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN_PRE BUTTON_MENU
+#define FRACTAL_ZOOM_IN (BUTTON_MENU | BUTTON_REL)
+#define FRACTAL_ZOOM_IN2 (BUTTON_MENU | BUTTON_UP)
+#define FRACTAL_ZOOM_OUT (BUTTON_MENU | BUTTON_DOWN)
+#define FRACTAL_PRECISION_INC (BUTTON_MENU | BUTTON_RIGHT)
+#define FRACTAL_PRECISION_DEC (BUTTON_MENU | BUTTON_LEFT)
+#define FRACTAL_RESET (BUTTON_MENU | BUTTON_OFF)
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
-#define FRACTAL_QUIT BUTTON_OFF
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN BUTTON_SELECT
-#define FRACTAL_ZOOM_OUT BUTTON_MODE
-#define FRACTAL_PRECISION_INC (BUTTON_ON | BUTTON_RIGHT)
-#define FRACTAL_PRECISION_DEC (BUTTON_ON | BUTTON_LEFT)
-#define FRACTAL_RESET BUTTON_REC
+#define FRACTAL_QUIT BUTTON_OFF
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_SELECT
+#define FRACTAL_ZOOM_OUT BUTTON_MODE
+#define FRACTAL_PRECISION_INC (BUTTON_ON | BUTTON_RIGHT)
+#define FRACTAL_PRECISION_DEC (BUTTON_ON | BUTTON_LEFT)
+#define FRACTAL_RESET BUTTON_REC
#define FRACTAL_RC_QUIT BUTTON_RC_STOP
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
-#define FRACTAL_QUIT (BUTTON_SELECT | BUTTON_MENU)
-#define FRACTAL_UP BUTTON_MENU
-#define FRACTAL_DOWN BUTTON_PLAY
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
-#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
-#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
-#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
-#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_PLAY)
+#define FRACTAL_QUIT (BUTTON_SELECT | BUTTON_MENU)
+#define FRACTAL_UP BUTTON_MENU
+#define FRACTAL_DOWN BUTTON_PLAY
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
+#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
+#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
+#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
+#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_PLAY)
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
#define FRACTAL_QUIT BUTTON_POWER
@@ -104,138 +104,138 @@
#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
#define FRACTAL_PRECISION_INC_PRE BUTTON_PLAY
-#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_REL)
+#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_REL)
#define FRACTAL_PRECISION_DEC_PRE BUTTON_PLAY
-#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_REPEAT)
+#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_REPEAT)
#define FRACTAL_RESET BUTTON_REC
#elif CONFIG_KEYPAD == GIGABEAT_PAD
-#define FRACTAL_QUIT BUTTON_POWER
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
-#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
-#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
-#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
-#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
-#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
-#define FRACTAL_RESET BUTTON_A
+#define FRACTAL_QUIT BUTTON_POWER
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
+#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
+#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
+#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
+#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
+#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
+#define FRACTAL_RESET BUTTON_A
#elif CONFIG_KEYPAD == SANSA_E200_PAD
-#define FRACTAL_QUIT BUTTON_POWER
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
-#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
-#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
-#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
-#define FRACTAL_RESET BUTTON_REC
+#define FRACTAL_QUIT BUTTON_POWER
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
+#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
+#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
+#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
+#define FRACTAL_RESET BUTTON_REC
#elif CONFIG_KEYPAD == SANSA_FUZE_PAD
-#define FRACTAL_QUIT (BUTTON_HOME|BUTTON_REPEAT)
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
-#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
-#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
-#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
-#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_REPEAT)
+#define FRACTAL_QUIT (BUTTON_HOME|BUTTON_REPEAT)
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_SCROLL_FWD
+#define FRACTAL_ZOOM_OUT BUTTON_SCROLL_BACK
+#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
+#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
+#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_REPEAT)
#elif CONFIG_KEYPAD == SANSA_C200_PAD
-#define FRACTAL_QUIT BUTTON_POWER
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
-#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
-#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
-#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
-#define FRACTAL_RESET BUTTON_REC
+#define FRACTAL_QUIT BUTTON_POWER
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
+#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
+#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
+#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
+#define FRACTAL_RESET BUTTON_REC
#elif CONFIG_KEYPAD == SANSA_CLIP_PAD
-#define FRACTAL_QUIT BUTTON_POWER
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
-#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
-#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
-#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
-#define FRACTAL_RESET BUTTON_HOME
+#define FRACTAL_QUIT BUTTON_POWER
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
+#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
+#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
+#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
+#define FRACTAL_RESET BUTTON_HOME
#elif CONFIG_KEYPAD == SANSA_M200_PAD
-#define FRACTAL_QUIT BUTTON_POWER
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
-#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
-#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
-#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
-#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_UP)
+#define FRACTAL_QUIT BUTTON_POWER
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
+#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
+#define FRACTAL_PRECISION_INC (BUTTON_SELECT | BUTTON_RIGHT)
+#define FRACTAL_PRECISION_DEC (BUTTON_SELECT | BUTTON_LEFT)
+#define FRACTAL_RESET (BUTTON_SELECT | BUTTON_UP)
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
-#define FRACTAL_QUIT BUTTON_POWER
-#define FRACTAL_UP BUTTON_SCROLL_UP
-#define FRACTAL_DOWN BUTTON_SCROLL_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN_PRE BUTTON_PLAY
-#define FRACTAL_ZOOM_IN (BUTTON_PLAY | BUTTON_REL)
-#define FRACTAL_ZOOM_OUT_PRE BUTTON_PLAY
-#define FRACTAL_ZOOM_OUT (BUTTON_PLAY | BUTTON_REPEAT)
+#define FRACTAL_QUIT BUTTON_POWER
+#define FRACTAL_UP BUTTON_SCROLL_UP
+#define FRACTAL_DOWN BUTTON_SCROLL_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN_PRE BUTTON_PLAY
+#define FRACTAL_ZOOM_IN (BUTTON_PLAY | BUTTON_REL)
+#define FRACTAL_ZOOM_OUT_PRE BUTTON_PLAY
+#define FRACTAL_ZOOM_OUT (BUTTON_PLAY | BUTTON_REPEAT)
#define FRACTAL_PRECISION_INC BUTTON_FF
#define FRACTAL_PRECISION_DEC BUTTON_REW
-#define FRACTAL_RESET (BUTTON_PLAY | BUTTON_REW)
+#define FRACTAL_RESET (BUTTON_PLAY | BUTTON_REW)
#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
-#define FRACTAL_QUIT BUTTON_EQ
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
-#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
-#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
-#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
+#define FRACTAL_QUIT BUTTON_EQ
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
+#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
+#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
+#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_RIGHT)
#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_LEFT)
-#define FRACTAL_RESET BUTTON_MODE
+#define FRACTAL_RESET BUTTON_MODE
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
-#define FRACTAL_QUIT BUTTON_BACK
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
-#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
+#define FRACTAL_QUIT BUTTON_BACK
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_VOL_UP
+#define FRACTAL_ZOOM_OUT BUTTON_VOL_DOWN
#define FRACTAL_PRECISION_INC BUTTON_PREV
#define FRACTAL_PRECISION_DEC BUTTON_NEXT
-#define FRACTAL_RESET BUTTON_MENU
+#define FRACTAL_RESET BUTTON_MENU
#elif CONFIG_KEYPAD == MROBE100_PAD
-#define FRACTAL_QUIT BUTTON_POWER
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
-#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
-#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
-#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
-#define FRACTAL_PRECISION_INC BUTTON_MENU
-#define FRACTAL_PRECISION_DEC BUTTON_PLAY
-#define FRACTAL_RESET BUTTON_DISPLAY
+#define FRACTAL_QUIT BUTTON_POWER
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN_PRE BUTTON_SELECT
+#define FRACTAL_ZOOM_IN (BUTTON_SELECT | BUTTON_REL)
+#define FRACTAL_ZOOM_OUT_PRE BUTTON_SELECT
+#define FRACTAL_ZOOM_OUT (BUTTON_SELECT | BUTTON_REPEAT)
+#define FRACTAL_PRECISION_INC BUTTON_MENU
+#define FRACTAL_PRECISION_DEC BUTTON_PLAY
+#define FRACTAL_RESET BUTTON_DISPLAY
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
#define FRACTAL_QUIT BUTTON_RC_REC
@@ -248,69 +248,67 @@
#define FRACTAL_ZOOM_OUT_PRE BUTTON_RC_PLAY
#define FRACTAL_ZOOM_OUT (BUTTON_RC_PLAY | BUTTON_REPEAT)
#define FRACTAL_PRECISION_INC_PRE BUTTON_RC_MODE
-#define FRACTAL_PRECISION_INC (BUTTON_RC_MODE|BUTTON_REL)
+#define FRACTAL_PRECISION_INC (BUTTON_RC_MODE|BUTTON_REL)
#define FRACTAL_PRECISION_DEC_PRE BUTTON_RC_MODE
-#define FRACTAL_PRECISION_DEC (BUTTON_RC_MODE|BUTTON_REPEAT)
+#define FRACTAL_PRECISION_DEC (BUTTON_RC_MODE|BUTTON_REPEAT)
#define FRACTAL_RESET BUTTON_RC_MENU
#elif CONFIG_KEYPAD == COWON_D2_PAD
-#define FRACTAL_QUIT BUTTON_POWER
+#define FRACTAL_QUIT BUTTON_POWER
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
-#define FRACTAL_QUIT BUTTON_BACK
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN BUTTON_PLAY
-#define FRACTAL_ZOOM_OUT BUTTON_MENU
+#define FRACTAL_QUIT BUTTON_BACK
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_PLAY
+#define FRACTAL_ZOOM_OUT BUTTON_MENU
#define FRACTAL_PRECISION_INC (BUTTON_UP | BUTTON_CUSTOM)
#define FRACTAL_PRECISION_DEC (BUTTON_DOWN | BUTTON_CUSTOM)
-#define FRACTAL_RESET BUTTON_SELECT
+#define FRACTAL_RESET BUTTON_SELECT
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
-#define FRACTAL_QUIT BUTTON_POWER
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN BUTTON_VIEW
-#define FRACTAL_ZOOM_OUT BUTTON_PLAYLIST
-#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
-#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
-#define FRACTAL_RESET BUTTON_MENU
+#define FRACTAL_QUIT BUTTON_POWER
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_VIEW
+#define FRACTAL_ZOOM_OUT BUTTON_PLAYLIST
+#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
+#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
+#define FRACTAL_RESET BUTTON_MENU
#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
-#define FRACTAL_QUIT BUTTON_POWER
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_PREV
-#define FRACTAL_RIGHT BUTTON_NEXT
-#define FRACTAL_ZOOM_IN BUTTON_RIGHT
-#define FRACTAL_ZOOM_OUT BUTTON_LEFT
-#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
-#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
-#define FRACTAL_RESET BUTTON_MENU
+#define FRACTAL_QUIT BUTTON_POWER
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_PREV
+#define FRACTAL_RIGHT BUTTON_NEXT
+#define FRACTAL_ZOOM_IN BUTTON_RIGHT
+#define FRACTAL_ZOOM_OUT BUTTON_LEFT
+#define FRACTAL_PRECISION_INC BUTTON_VOL_UP
+#define FRACTAL_PRECISION_DEC BUTTON_VOL_DOWN
+#define FRACTAL_RESET BUTTON_MENU
#elif CONFIG_KEYPAD == ONDAVX747_PAD || CONFIG_KEYPAD == MROBE500_PAD
-#define FRACTAL_QUIT BUTTON_POWER
+#define FRACTAL_QUIT BUTTON_POWER
#elif CONFIG_KEYPAD == ONDAVX777_PAD
-#define FRACTAL_QUIT BUTTON_POWER
+#define FRACTAL_QUIT BUTTON_POWER
#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
-#define FRACTAL_QUIT BUTTON_REC
-#define FRACTAL_UP BUTTON_UP
-#define FRACTAL_DOWN BUTTON_DOWN
-#define FRACTAL_LEFT BUTTON_LEFT
-#define FRACTAL_RIGHT BUTTON_RIGHT
-#define FRACTAL_ZOOM_IN_PRE (BUTTON_FFWD | BUTTON_UP)
-#define FRACTAL_ZOOM_IN (BUTTON_REW | BUTTON_UP)
-#define FRACTAL_ZOOM_OUT_PRE (BUTTON_FFWD | BUTTON_DOWN)
-#define FRACTAL_ZOOM_OUT (BUTTON_REW | BUTTON_DOWN)
-#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_UP)
-#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_DOWN)
-#define FRACTAL_RESET (BUTTON_PLAY | BUTTON_RIGHT)
+#define FRACTAL_QUIT BUTTON_REC
+#define FRACTAL_UP BUTTON_UP
+#define FRACTAL_DOWN BUTTON_DOWN
+#define FRACTAL_LEFT BUTTON_LEFT
+#define FRACTAL_RIGHT BUTTON_RIGHT
+#define FRACTAL_ZOOM_IN BUTTON_FFWD
+#define FRACTAL_ZOOM_OUT BUTTON_REW
+#define FRACTAL_PRECISION_INC (BUTTON_PLAY | BUTTON_UP)
+#define FRACTAL_PRECISION_DEC (BUTTON_PLAY | BUTTON_DOWN)
+#define FRACTAL_RESET (BUTTON_PLAY | BUTTON_RIGHT)
#else
#error No keymap defined!
@@ -318,28 +316,24 @@
#ifdef HAVE_TOUCHSCREEN
#ifndef FRACTAL_UP
-#define FRACTAL_UP BUTTON_TOPMIDDLE
+#define FRACTAL_UP BUTTON_TOPMIDDLE
#endif
#ifndef FRACTAL_DOWN
-#define FRACTAL_DOWN BUTTON_BOTTOMMIDDLE
+#define FRACTAL_DOWN BUTTON_BOTTOMMIDDLE
#endif
#ifndef FRACTAL_LEFT
-#define FRACTAL_LEFT BUTTON_MIDLEFT
+#define FRACTAL_LEFT BUTTON_MIDLEFT
#endif
#ifndef FRACTAL_RIGHT
-#define FRACTAL_RIGHT BUTTON_MIDRIGHT
-#endif
-#ifndef FRACTAL_ZOOM_IN_PRE
-#define FRACTAL_ZOOM_IN_PRE BUTTON_TOPRIGHT
+#define FRACTAL_RIGHT BUTTON_MIDRIGHT
#endif
#ifndef FRACTAL_ZOOM_IN
-#define FRACTAL_ZOOM_IN (BUTTON_TOPRIGHT | BUTTON_REL)
-#endif
-#ifndef FRACTAL_ZOOM_OUT_PRE
-#define FRACTAL_ZOOM_OUT_PRE BUTTON_TOPLEFT
+#define FRACTAL_ZOOM_IN_PRE BUTTON_TOPRIGHT
+#define FRACTAL_ZOOM_IN (BUTTON_TOPRIGHT | BUTTON_REL)
#endif
#ifndef FRACTAL_ZOOM_OUT
-#define FRACTAL_ZOOM_OUT (BUTTON_TOPLEFT | BUTTON_REL)
+#define FRACTAL_ZOOM_OUT_PRE BUTTON_TOPLEFT
+#define FRACTAL_ZOOM_OUT (BUTTON_TOPLEFT | BUTTON_REL)
#endif
#ifndef FRACTAL_PRECISION_INC
#define FRACTAL_PRECISION_INC BUTTON_BOTTOMRIGHT
@@ -348,7 +342,7 @@
#define FRACTAL_PRECISION_DEC BUTTON_BOTTOMLEFT
#endif
#ifndef FRACTAL_RESET
-#define FRACTAL_RESET BUTTON_CENTER
+#define FRACTAL_RESET BUTTON_CENTER
#endif
#endif