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authorDave Bryant <bryant@rockbox.org>2007-01-08 04:24:32 +0000
committerDave Bryant <bryant@rockbox.org>2007-01-08 04:24:32 +0000
commit2446b22db971668f8d6ba5cb2361aabbda286da1 (patch)
tree3b9bcf9c273783a1ee0b273f7f56d72f92077754
parent5693622cd4de1d3dff162295690ecb25d29a2937 (diff)
Update libwavpack with latest changes from the tiny_encoder. This allows
playback of floating-point audio files, fixes a obscure decoding bug, and improves encoding speed somewhat. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11944 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r--apps/codecs/libwavpack/float.c70
-rw-r--r--apps/codecs/libwavpack/unpack.c4
-rw-r--r--apps/codecs/libwavpack/wavpack.h41
-rw-r--r--apps/metadata.c8
4 files changed, 43 insertions, 80 deletions
diff --git a/apps/codecs/libwavpack/float.c b/apps/codecs/libwavpack/float.c
index 9d3a82c001..6e5c4e4f61 100644
--- a/apps/codecs/libwavpack/float.c
+++ b/apps/codecs/libwavpack/float.c
@@ -25,59 +25,23 @@ int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd)
return TRUE;
}
-void float_values (WavpackStream *wps, int32_t *values, int32_t num_values)
-{
- while (num_values--) {
- int shift_count = 0, exp = wps->float_max_exp;
- f32 outval = { 0, 0, 0 };
-
- if (*values) {
- *values <<= wps->float_shift;
-
- if (*values < 0) {
- *values = -*values;
- outval.sign = 1;
- }
-
- if (*values == 0x1000000)
- outval.exponent = 255;
- else {
- if (exp)
- while (!(*values & 0x800000) && --exp) {
- shift_count++;
- *values <<= 1;
- }
-
- if (shift_count && (wps->float_flags & FLOAT_SHIFT_ONES))
- *values |= ((1 << shift_count) - 1);
-
- outval.mantissa = *values;
- outval.exponent = exp;
- }
- }
+/* This function converts WavPack floating point data into standard Rockbox
+ * 28-bit integers. It is assumed that clipping will be taken care of later.
+ */
- * (f32 *) values++ = outval;
- }
-}
-
-void float_normalize (int32_t *values, int32_t num_values, int delta_exp)
+void float_values (WavpackStream *wps, int32_t *values, int32_t num_values)
{
- f32 *fvalues = (f32 *) values, fzero = { 0, 0, 0 };
- int exp;
-
- if (!delta_exp)
- return;
-
- while (num_values--) {
- if ((exp = fvalues->exponent) == 0 || exp + delta_exp <= 0)
- *fvalues = fzero;
- else if (exp == 255 || (exp += delta_exp) >= 255) {
- fvalues->exponent = 255;
- fvalues->mantissa = 0;
- }
- else
- fvalues->exponent = exp;
-
- fvalues++;
- }
+ int shift = wps->float_max_exp - wps->float_norm_exp + wps->float_shift + 5;
+
+ if (shift > 32)
+ shift = 32;
+ else if (shift < -32)
+ shift = -32;
+
+ if (shift > 0)
+ while (num_values--)
+ *values++ <<= shift;
+ else if (shift < 0)
+ while (num_values--)
+ *values++ >>= -shift;
}
diff --git a/apps/codecs/libwavpack/unpack.c b/apps/codecs/libwavpack/unpack.c
index 5bb4467440..daf88718c8 100644
--- a/apps/codecs/libwavpack/unpack.c
+++ b/apps/codecs/libwavpack/unpack.c
@@ -393,10 +393,6 @@ int32_t unpack_samples (WavpackContext *wpc, int32_t *buffer, uint32_t sample_co
fixup_samples (wps, buffer, i);
- if (flags & FLOAT_DATA)
- float_normalize (buffer, (flags & MONO_DATA) ? i : i * 2,
- 127 - wps->float_norm_exp + wpc->norm_offset);
-
if (flags & FALSE_STEREO) {
int32_t *dptr = buffer + i * 2;
int32_t *sptr = buffer + i;
diff --git a/apps/codecs/libwavpack/wavpack.h b/apps/codecs/libwavpack/wavpack.h
index 3128328e49..a000438081 100644
--- a/apps/codecs/libwavpack/wavpack.h
+++ b/apps/codecs/libwavpack/wavpack.h
@@ -18,17 +18,6 @@ typedef unsigned char uchar;
typedef unsigned short ushort;
typedef unsigned int uint;
-// This structure is used to access the individual fields of 32-bit ieee
-// floating point numbers. This will not be compatible with compilers that
-// allocate bit fields from the most significant bits, although I'm not sure
-// how common that is.
-
-typedef struct {
- unsigned mantissa : 23;
- unsigned exponent : 8;
- unsigned sign : 1;
-} f32;
-
#include <stdio.h>
#define FALSE 0
@@ -281,8 +270,14 @@ uint32_t bs_close_write (Bitstream *bs);
(bs)->bc += 8; \
} \
*(value) = (bs)->sr; \
- (bs)->sr >>= (nbits); \
- (bs)->bc -= (nbits); \
+ if ((bs)->bc > 32) { \
+ (bs)->bc -= (nbits); \
+ (bs)->sr = *((bs)->ptr) >> (8 - (bs)->bc); \
+ } \
+ else { \
+ (bs)->bc -= (nbits); \
+ (bs)->sr >>= (nbits); \
+ } \
}
#define putbit(bit, bs) { if (bit) (bs)->sr |= (1 << (bs)->bc); \
@@ -319,10 +314,15 @@ uint32_t bs_close_write (Bitstream *bs);
void little_endian_to_native (void *data, char *format);
void native_to_little_endian (void *data, char *format);
-// these macros implement the weight application and update operations
-// that are at the heart of the decorrelation loops
+// These macros implement the weight application and update operations
+// that are at the heart of the decorrelation loops. Note that when there
+// are several alternative versions of the same macro (marked with PERFCOND)
+// then the versions are functionally equivalent with respect to WavPack
+// decoding and the user should choose the one that provides the best
+// performance. This may be easier to check when NOT using the assembly
+// language optimizations.
-#if 0 // PERFCOND
+#if 1 // PERFCOND
#define apply_weight_i(weight, sample) ((weight * sample + 512) >> 10)
#else
#define apply_weight_i(weight, sample) ((((weight * sample) >> 8) + 2) >> 2)
@@ -340,15 +340,18 @@ void native_to_little_endian (void *data, char *format);
#if 0 // PERFCOND
#define update_weight(weight, delta, source, result) \
- if (source && result) weight -= ((((source ^ result) >> 30) & 2) - 1) * delta;
+ if (source && result) { int32_t s = (int32_t) (source ^ result) >> 31; weight = (delta ^ s) + (weight - s); }
+#elif 1
+#define update_weight(weight, delta, source, result) \
+ if (source && result) weight += (((source ^ result) >> 30) | 1) * delta
#else
#define update_weight(weight, delta, source, result) \
- if (source && result) (source ^ result) < 0 ? (weight -= delta) : (weight += delta);
+ if (source && result) (source ^ result) < 0 ? (weight -= delta) : (weight += delta)
#endif
#define update_weight_clip(weight, delta, source, result) \
if (source && result && ((source ^ result) < 0 ? (weight -= delta) < -1024 : (weight += delta) > 1024)) \
- weight = weight < 0 ? -1024 : 1024;
+ weight = weight < 0 ? -1024 : 1024
// unpack.c
diff --git a/apps/metadata.c b/apps/metadata.c
index 1f61e98498..acd8de38e3 100644
--- a/apps/metadata.c
+++ b/apps/metadata.c
@@ -1867,9 +1867,9 @@ bool get_metadata(struct track_info* track, int fd, const char* trackname,
case AFMT_WAVPACK:
/* A simple parser to read basic information from a WavPack file. This
- * now works with self-extrating WavPack files and also will fail on
- * WavPack files containing floating-point audio data (although these
- * should be possible to play in theory).
+ * now works with self-extrating WavPack files. This no longer fails on
+ * WavPack files containing floating-point audio data because these are
+ * now converted to standard Rockbox format in the decoder.
*/
/* Use the trackname part of the id3 structure as a temporary buffer */
@@ -1887,7 +1887,7 @@ bool get_metadata(struct track_info* track, int fd, const char* trackname,
/* if valid WavPack 4 header version & not floating data, break */
if (memcmp (buf, "wvpk", 4) == 0 && buf [9] == 4 &&
- (buf [8] >= 2 && buf [8] <= 0x10) && !(buf [24] & 0x80))
+ (buf [8] >= 2 && buf [8] <= 0x10))
{
break;
}