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authorDaniel Stenberg <daniel@haxx.se>2002-03-27 12:26:42 +0000
committerDaniel Stenberg <daniel@haxx.se>2002-03-27 12:26:42 +0000
commit0d235da209dc1d4a4c1769f31b50b64301dd8025 (patch)
treedca3d5ca355304fd3551e82a4ba6d3a61268c781
parentd6023a7adee17628e0ec4bad02e10199c1165bdb (diff)
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@35 a1c6a512-1295-4272-9138-f99709370657
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+Zagor => Björn Stenberg
+linus => Linus Nielsen Feltzing
+Bagder => Daniel Stenberg
+Wavey => Stuart Martin
+alkorr => Alan Korr
+adiamas => Rob
+
+**** BEGIN LOGGING AT Tue Mar 26 07:47:01 2002
+
+--> Bagder (~daniel@as3-3-2.ras.s.bonet.se) has joined #rockbox
+--- devlin.openprojects.net sets mode +n #rockbox
+--- Bagder sets mode +t #rockbox
+--> adiamas (~adiamas@as5300-9.216-194-23-156.nyc.ny.metconnect.net) has joined #rockbox
+<Bagder> hi
+<-- adiamas (~adiamas@as5300-9.216-194-23-156.nyc.ny.metconnect.net) has left #rockbox ("Client Exiting")
+--> adiamas (~adiamas@as5300-9.216-194-23-156.nyc.ny.metconnect.net) has joined #rockbox
+<adiamas> hey there.
+<Bagder> morning ;-)
+<adiamas> hehe for you ;)
+--> wavey (~wavey@dlan1431.dircon.co.uk) has joined #rockbox
+<Bagder> g'day wavey
+<wavey> howdy
+<adiamas> howdy wavey
+<wavey> hey adiamas
+<wavey> you have the recorder or player, adiamas?
+<adiamas> recorder
+<wavey> cool
+<adiamas> got it off of ebay for a nice cheap price.. :)
+<wavey> does yours have any quirks?
+<adiamas> one that ive noticed so far...
+<wavey> mine has dodgy contact in earphone socket
+<wavey> keeps resetting when moved :(
+<adiamas> if i remember correctly it was that i couldn't save the playlist...
+<adiamas> if i edited it when i was running.
+<wavey> only 3 months old
+<adiamas> from the player...
+<adiamas> if i do it from the command line, then transfer the file, all is well..
+<wavey> yeah
+<adiamas> well.. that and i had it completely barf on me last night.
+<wavey> i think that's normal crappy firmware
+<wavey> really?
+<adiamas> nod
+<wavey> recoverable, i hope?
+<adiamas> dunno what it was...
+<adiamas> yeah.. but i had to boot into windows to delete the disk.. clear it all out.
+<wavey> tsk
+<adiamas> i tried for like 4 hours in linux.. did everything i could think of...
+<adiamas> fsck
+<adiamas> fdisk
+<adiamas> fsck.vfat
+<adiamas> rm -rf
+<adiamas> hell, i even went as far as bit permisions...
+<adiamas> no go.
+<wavey> but windows was cool with it?
+<wavey> scary
+<adiamas> nods
+<adiamas> i did the windows "fake format"
+<adiamas> delete all :P
+<wavey> heh
+<adiamas> so badger.. how about setting a topic eh?
+<adiamas> :)
+--- Bagder gives channel operator status to adiamas
+<adiamas> heheh
+--- Bagder gives channel operator status to wavey
+--- Bagder has changed the topic to: rock the box
+--- adiamas has changed the topic to: rock the box http://bjorn.haxx.se/rockbox/
+<adiamas> hehehe
+<adiamas> so im waiting on addition to sourceforge to toss up version one of the FAQ
+<Bagder> cool
+<wavey> haven't read email yet - how far is your simulator going, bagder?
+<Bagder> I didn't do much more yesterday
+<Bagder> I'm gonna attack the font code next
+<wavey> cool
+<Bagder> to make a function that outputs similar text on the recorder and X11
+<wavey> groovy
+<Bagder> hm, not similar, identical really
+<wavey> even better
+<Bagder> Jerome Kuptz posted on the list and volounteered to write a windows port for the ui sim
+<wavey> lovely
+<adiamas> bagder you have any source i can grab to look at the sim?
+<Bagder> I added the sources to the rockbox CVS yesterday
+<Bagder> its easiest to get them off there
+<adiamas> k... ill go look
+<Bagder> it isn't very much to look at yet though ;-)
+<Bagder> it pops up a window, draws a line and outputs a text
+<adiamas> itll get there ;)
+<Bagder> adiamas: did you by any chance do some X11 programming before?
+<adiamas> nope.. but im a quick study.
+<adiamas> some mild exp with qt
+<adiamas> my modem is going to explode with all these downloads :)
+<Bagder> it's good to keep it busy ;-)
+<adiamas> yup.. esp just before i head off to bed ;)
+<Bagder> Gary's lcd code keeps a full copy of the bitmap in memory, and writes the whole thing to the lcd all the time
+<Bagder> which probably makes it easier to make a X11 version too
+<adiamas> that would make sense...
+<adiamas> has anyone finalized at all on what exactly our first target/goal is to achieve?
+<Bagder> not really, no
+<wavey> i think we need to produce a simple menu UI first
+<wavey> get that working on both player and recorder
+<adiamas> nods
+<wavey> and then look at how to approach the diff UI capabilities of the two devices
+<adiamas> some kinda lib that makes ui creation pretty simple would be nice
+<wavey> aye
+<adiamas> i havne't played with just the player.. so i don't really know the differences yet...
+<adiamas> oh.. btw ... when i post things.. forgive the spelling... i am a HORRID speller...
+<adiamas> put my mother (english teach for 20 yrs) into fits of tears :)
+* adiamas swells with pride
+<wavey> player has tiny screen
+<wavey> 3 lines or something like that
+<wavey> instead of 8
+<wavey> getting a simple menu ui up and running allows the back-end firmware developers to test their stuff
+<adiamas> ahhhh
+<wavey> so we need a) screen drawing capabilities
+<adiamas> ummm.. using cvs, how do i do a pull of all files in a dir?
+<wavey> b) file browsing capabilities
+<wavey> (to locate a file to play and stop, etc)
+<Bagder> adiamas: see http://sourceforge.net/cvs/?group_id=44306, replace "modulename" with uisimulator
+<adiamas> good.. just did that...
+<wavey> and c) basic controls to start, stop, pause an mp3
+<wavey> the 2nd generation UI can have the visual goodies - levels, scrolling titles, etc
+<wavey> the simple ui shouldn't take too long
+<adiamas> okay.. explain to me.. WTF would sourceforge require use of ssh1 when its known to be flawed?
+<adiamas> when not go to ssh2?
+<wavey> flawed doesn't mean useless
+<wavey> i guess
+* adiamas nods
+<adiamas> um Bagder you do realize your FILES lists a README, but there isn't one right?
+<Bagder> oops
+<adiamas> and just a question of taste... are we doing 2, 4, or 8 char tab stops?
+<Bagder> I do 8 char tab stops, c indenting with 2 spaces
+<adiamas> nods
+<Bagder> (setq c-basic-offset 2)
+<Bagder> (setq indent-tabs-mode nil)
+<Bagder> :-)
+<adiamas> i lean toward 4 myself.. but as long as i can map emacs to you im good :)
+* adiamas curses rh7.1
+<adiamas> friggin X11 headers are missing.
+<adiamas> hehehe yup
+<adiamas> or
+<adiamas> :set tabstop 4
+<adiamas> :set tabstop 8
+<adiamas> if you use a real _editor_
+<Bagder> hehehe
+<Bagder> hm, I wonder if using XDrawPoints() is sensible to use...
+<Bagder> I removed the FILES file now
+--> Zagor (~bjst@labb.contactor.se) has joined #rockbox
+<Zagor> yo boys
+<Bagder> morning
+<Zagor> have you looked at the new "mods" page I added to the web page?
+<Bagder> great sets of pics! ;-)
+<Zagor> thanks
+<Zagor> i should be a model! :-D
+<Bagder> btw Zagor, I think I go with Gary's fonts and his way of representing the lcd in memory
+<Zagor> ok
+<Bagder> the bytes are then vertical, lsb on top
+<wavey> zagor: nice pictures
+<Zagor> can you have >8 pixel wide chars?
+<Zagor> or high, i mean
+<Bagder> Well, we'll have a complete 112x64 pic in memory so we can make whatever we want
+<Zagor> thanks, wavey
+<Bagder> we write the complete bitmap
+<Bagder> at least to start with
+<Zagor> bagder: so why do we want vertical bytes? it ends up as a lot more bit flipping to get the pixels out
+<Bagder> because that's how the lcd itself has them
+<Bagder> makes faster updates
+<Zagor> ok, so the 112x64 pixmap is vertically oriented?
+<Bagder> each byte is 8 pixels "high", byte 0 is top left, byte 1 is 2nd left etc
+<Zagor> ok. makes sense, then
+<Bagder> I'm making three files now, lcd.c with generic lcd stuff, lcd-recorder.c that writes the bitmap to a recorder and lcd-x11.c that writes the bitmap to an x11 window
+<adiamas> were staying c based for now correct?
+<Zagor> yes
+<Bagder> yes
+<adiamas> or are we going straight to c++?
+<adiamas> k...
+<Zagor> no :)
+<adiamas> damnit... way to early here... can someone remind me the name of the file that allows you to turn services on and off?
+<adiamas> i konw its not /etc/services
+* adiamas needs bed bad
+<Zagor> uh, redhat?
+<Bagder> /etc/inetd.conf ?
+<adiamas> thats it.. thank you.
+--- Bagder gives channel operator status to Zagor
+<Zagor>
+--- adiamas is now known as adiamas|sleeping
+<Bagder> hey
+<Bagder> it works ;-)
+<wavey> what does?
+<Bagder> my new code, using a memory bitmap and lcd_update()
+<wavey> nice one :)
+<Bagder> exact same pixel-setup as the recorder would get
+<wavey> coolio
+<wavey> very useful
+<Bagder> very tiny letters though :-)
+<Bagder> I should probably allow some zooming or somthing
+<Bagder> so, now we can write a small program using the new lcd API, and the output seen in the X11 window is what will be seen on the recorder screen as well
+--> Tumm (coyote@dreamhosted.borlange.se) has joined #rockbox
+<Tumm> lo
+<wavey> excellent
+<wavey> hiya tumm
+<Bagder> hi
+<Bagder> XDrawPoints() was all I needed
+<wavey> well, technically, XDrawPoint() is all you needed ;)
+<Bagder> right, but one at a time turned out very slow
+<wavey> :)
+<wavey> surely XDrawPoints() uses a lot of XDrawPoint()?
+<Bagder> I'm running my X11-windows over ssh from a machine far away ;-)
+<wavey> or is that naive?
+<wavey> ah
+<wavey> heh
+<Bagder> well, it doesn't make them appear one by one, but instead all at once
+<Bagder> and it makes a huge difference
+<Bagder> time to eat
+--> alankrr (jbcoax@srs03v-7-104.n.club-internet.fr) has joined #rockbox
+<alankrr> hi people
+<wavey> happy fooding.
+<wavey> hiya alan
+<alankrr> oh yes i forget ! :) it's time for eating
+<wavey> :)
+<alankrr> i wonder why zagor doesn't reply
+<alankrr> but now i know
+<alankrr> ok what's up ?
+<wavey> daniel's ui simulator is coming along
+<wavey> he's got the same images appearing in X as will appear in the recorder lcd
+<alankrr> yes but is it using the same layout ?
+<wavey> including characters, i think
+<wavey> layout?
+<alankrr> i mean the way to set a pixel in LCD
+<wavey> you mean the API?
+<wavey> i think that's the idea
+<alankrr> ah ok it's just at the high level
+<wavey> X is just an output alternative, the recorder's lcd is another
+<wavey> the API is the same
+<wavey> hopefully ;)
+<alankrr> well, there are ways to put images at pixel coordinates
+<alankrr> but ye must use a shifter table
+<alankrr> 'cause shift instructions on SH1 are not smart enough
+<wavey> ah
+<alankrr> so it is why i asked if this simulator works by simulating the LCD layout on X
+<alankrr> but never mind, it is not an urgent thing to do :)
+<alankrr> you are the only one here ?
+<wavey> at the moment, yep
+<wavey> the swedes are having lunch, it seems
+<alankrr> and how many time will Bagder and Zagor be here in ?
+<alankrr> yes it's normal
+<wavey> try again in an hour or so
+<alankrr> okay see you all later
+<-- alankrr has quit ()
+--> alankrr (jbcoax@srs07v-5-60.n.club-internet.fr) has joined #rockbox
+<alankrr> are people still absent ?
+--- alankrr is now known as alkorr
+<Bagder> back
+<alkorr> oh good
+<alkorr> maybe you don't know me ?
+<Bagder> no I don't, who are you? ;-)
+<alkorr> arf, i know you brother in fact :)
+<Bagder> we're all a big happy family here anyway! ;-)
+<Bagder> btw, the lcd "simulator" is based on the original working recorder lcd code by Gary Czvitkovicz
+<Bagder> so it should work pretty much already
+<alkorr> yes i know, i've just reread your emails
+<Bagder> and I'm working on getting the same API to work on both the recorder and X11
+<Bagder> and I hope to do a similar dual approach for jukebox/X11 output later
+<alkorr> well it would be very difficult :)
+<Bagder> why?
+<alkorr> with just 2 lines with only 11 characters
+<Bagder> yes, then I'll make a small X11-windows 2 lines high, 11 chars wide. that's not too difficult
+<alkorr> and each characters are seperate with at least 3 pixels
+<alkorr> so you are very limited for fx
+<Bagder> I know
+<Bagder> but that's what we have, that's not anything I can do to change
+<alkorr> for example, scrolling can only be done on basis of characters not pixel
+<Bagder> yes
+<alkorr> etc.
+<Bagder> why is that difficult then?
+<alkorr> because it is a character-LCD not a graphical LCD
+<Bagder> I'm not planning to make one single unified API for both platforms
+<alkorr> ok
+<alkorr> anyway we need a begining for a start ;)
+<Bagder> true
+<alkorr> by the way, i know very well the SH1
+<alkorr> its advantages and disadvantages and its on-chip peripherals
+<Bagder> that's useful indeed. I've did my share of SH1 assembler, but that was some 6 years ago now
+<alkorr> :)
+<alkorr> gcc doesn't generate very well code as ia32 does :(
+<alkorr> let me explain to you
+<alkorr> there are two possibility to branch
+<alkorr> one is using jsr or jmp with a register containing the address to call or to jump
+<alkorr> another one using bsr or bra with an 12-bit immediate offset
+<alkorr> gcc don't generate brs nor bra
+<alkorr> so it will use several registers to be able to use jsr or jmp
+<Bagder> well, it should be possible to fix the gcc, even it its quite hard I figure
+<alkorr> i tried with static functions close to a function which calls those static functions
+<alkorr> without success
+<alkorr> well there several example like this which explains why I prefer not to use C for all
+<Bagder> for loops that is gonna make a difference, but for most code it is a penalty we can take, imho
+<alkorr> so you mustn't be surprised to see a lot of asm in my source
+<alkorr> i don't care for speed
+<alkorr> but for space
+<Bagder> you restrict the audience quite a lot by using asm, as not many people will be able to read it nor write it
+<wavey> low level functions can be asm
+<wavey> that's not a problem at all
+<alkorr> i'm speaking about low functions, not for your GUI :)
+<wavey> screen updating code can be a complex as you wan
+<wavey> because people will access it from C
+<alkorr> so we are okay
+<wavey> yup
+<Bagder> indeed
+<wavey> hoorah!
+* wavey chuckles
+* Bagder smiles
+<alkorr> it is not in my intention to do all the stuff in asm
+<Bagder> what parts are gonna start (have you started) with?
+<alkorr> LCD
+<alkorr> USB
+<alkorr> let me see my source
+<alkorr> timer
+<alkorr> lcd+backlight+led
+<alkorr> where i'm using atomic operation to set or clear port A and B
+<alkorr> so asm+c
+<alkorr> a start of ATA
+<alkorr> but i lost the main part in a harddisk crash
+<alkorr> ata is C
+<Bagder> what kind of lcd code do you have?
+<alkorr> for JBP
+<alkorr> i send you my source
+<Bagder> please do
+<Bagder> mail me at daniel@haxx.se
+<Bagder> my usb2 card has arrived!
+<alkorr> i don't send all my package
+<Bagder> I'm mainly interested in the lcd parts sright now
+<alkorr> just LCD parts and headers you could need
+<Bagder> right, thanks
+<alkorr> for JBR i don't try because i lose my JBR
+<alkorr> so i cannot try it
+<Bagder> I already have working code for the recorder
+<Bagder> I'll make a little api for the player built on your code
+<Bagder> did anyone make a table of all the available letters/characters on the player's LCD screen?
+<Zagor> yes
+<wavey> it's on the notes page next to the recorders
+<Zagor> it's not the recorder's, it's the player versions
+<Zagor> the new and old have different charsets
+<alkorr> there is difference between old and new text-lcd in JBP
+<alkorr> i have the new one which is quite compliant with ascii table
+<Bagder> aha, it could be clarified on the web page...
+<alkorr> by the way i'm not sure about my tables :)
+<alkorr> i never test them thoroughly
+<wavey> test?
+<wavey> what is that? ;)
+<alkorr> and even worse for old lcd since i don't have one
+<Bagder> btw, how do we read/fetch input from the keys currently?
+<alkorr> in lcd.c there is two tables for characters translations
+<alkorr> so our api can work with new and old taxt-lcd without changing our strings to display
+<alkorr> for the moment i use a polling method
+<alkorr> in fact it is the only way
+<alkorr> i'm speaking about JBP (player)
+<Bagder> fine enough, I would just like a defined api on how to do it
+<alkorr> in the original firmware, they use the interrupt itu0 for polling keys
+<alkorr> for JBR, it is much more complicated
+<alkorr> i explain
+<alkorr> you have two pins for two groups of fours keys
+<alkorr> those two pins are analogic
+<alkorr> so you need to scan periodically their pins and translate their value to determine which key is pressed or released
+<alkorr> a way it is to use the interrupt ADC in scan mode which gives us the value and will translate them in a more practical bitmap or somethig like it
+<alkorr> another way is to use the dma to scan those pins and generate the interrupt dei to translate
+<Bagder> I don't think you understand what I want ;-)
+<alkorr> ok you want for player or for recorder
+<alkorr> ?
+<Bagder> both preferably, but one at a time is fine too
+<alkorr> i just have for player
+<alkorr> ok
+<alkorr> as you can see it isn't a generic API for keyboard
+<alkorr> but you know where to poll them
+<Bagder> is there anything that prevents us from creating a "generic" api for this?
+<alkorr> no of course
+<alkorr> i was doing that in key.c but it is not my priority in fact
+<alkorr> so we are free to do so
+<alkorr> if you need info i can help you to do so
+<Bagder> because since I want to "simulate" this on X11, it gets easier if I can simulate the API
+<alkorr> yes but we need first to know what we need
+<alkorr> and quite now I'm still unsure about it
+<alkorr> so I don't have a clear API for keyboard
+<Bagder> yes, that sounds logical ;-)
+<alkorr> keyboard event to handle for exapmle ?
+<alkorr> are you using events ?
+<Bagder> x11 events?
+<alkorr> you know like in X or Windows or in TurboVision (if you knew that ;)
+<Bagder> yes, this is x11 it uses events
+<alkorr> something which can represent input or output event to handle by several entities
+<alkorr> i'm speaking about our final rockbox
+<Bagder> I'm not ;-)
+<alkorr> if you want an API
+<Bagder> I only want a simple input api
+<alkorr> to simulate
+<Bagder> it could be changed or improved later on
+<alkorr> well there is two possibilities
+<alkorr> using keybitmap
+<alkorr> or using key buffer
+<alkorr> to use a key buffer
+<alkorr> can you send me your file so i can see the way to handle UI ?
+<Bagder> its in CVS, there are many files
+<Bagder> its really simple: lcd_update() updates the screen
+<alkorr> oh that's true ??? ok i go and download them
+<Bagder> lcd_string() outputs a string
+<Bagder> lcd_position() sets the "cursor"
+<Bagder> so far
+<alkorr> direct actions on lcd ?
+<alkorr> or using buffer ?
+<Bagder> no, they manipulate the buffer and lcd_update() writes to the lcd
+<alkorr> so why lcd_update, ok
+<Bagder> but for the player I can't see any point in keeping a buffer
+<alkorr> by the way, isn't it Linus which has started something about fat32 ?
+<alkorr> i lost 3/4 of my works on it and i'm very down to redo all
+<Bagder> the web page says Alan, is that you? ;-)
+<Zagor> yes, he has some code for it
+<alkorr> yes but i did have a crash which causes loss of files which are exceeding 4 KB
+<Zagor> ok. we'll reassign that for linus
+<alkorr> in fact my fat32 was tighly coupled with ata
+<Zagor> so what should I put efter your name, alan? :)
+<Bagder> Zagor: you could modify my "planning" to "partly working"
+<Zagor> ok
+<alkorr> name of your mudule, Badger ?
+<Bagder> uisimulator
+<alkorr> well i would like to be able to use my serial as i could do before the crash
+<alkorr> it would be more easier to test my ATA
+<alkorr> if Linus can pass me his source i can adapt or modify it to use ATA
+<Zagor> i'll tell him
+<Bagder> we want Linus's source in CVS too
+<Zagor> yes
+<alkorr> it would speed my work instead of redoing all
+<alkorr> ok got it (uisimulator)
+<alkorr> cool your headers ;)
+<Bagder> it just does one lcd_string() and then it does lcd_update() and it shows the string
+<Bagder> hehe, thanks to figlet really
+<Zagor> the figlet man :-)
+--> linus (~linus@labb.contactor.se) has joined #rockbox
+<alkorr> be aware with shift operation
+<Bagder> lcd-recorder.c is the recorder-versions, lcd-x11.c is X stuff and lcd.c is generic
+<linus> Hi folks
+<alkorr> hi linus
+<alkorr> ok
+<Bagder> hey ho Linus
+<linus> I'll dig up my FAT32 source as soon as I get home
+<alkorr> you don't plan to have a buffer greater than screen for having vertical or horizontal scrolling on screen ?
+* Zagor wants Boulder Dash 8*D
+<Bagder> blah, I "plan" all sorts of things, this is not the final complete code
+* linus wants Tetris
+<linus> and Breakout
+<Bagder> this is for setting an api to play with
+<Bagder> increasing the buffer is a piece of cake should we want that
+<alkorr> well, I2C RTC is quite slow
+<alkorr> oh soory
+<alkorr> oh sorry, forget what i said
+<alkorr> there is no connection with lcd
+<alkorr> :)
+<Bagder> Gary said he got about 20frames/sec writing fullscreen, that's not too slow I'd say
+<alkorr> ok
+<alkorr> i just want to be sure there is nothing else which can reduce time
+<alkorr> my lcd was written to have the less time between two bits sent
+<alkorr> we cannot do it better
+<alkorr> (zagor) maybe MAS I2C can be slower in JBR than in JBP because of I2C RTC
+<Zagor> maybe
+<Bagder> linus: you should bring your gdb efforts to the CVS archive, alkorr wants 'em ;-)
+<Zagor> i have some new pictures and shematics for the serial cable. coming up in a minute
+<alkorr> well so long as i don't know why my serial doesn't work any longer it wouldn't be helpful
+<alkorr> i prefer to send my binary to a person who has a JBP and a working serial to tell me if it works
+<linus> I have a working serial
+<alkorr> any volunteer ?
+<Zagor> well my serial port is toast, unfortunately :-(
+<linus> ...but the rest of the archos is fried at the moment...
+<alkorr> beuuuuuuh :,((((
+<linus> ...but i can use my CPU board in Björns player. That works.
+<alkorr> oh good
+<linus> I will put the final touch on the stub on my trip to France next week. I'll keep you posted.
+<alkorr> okay i will prepare a simple binary which only communicate with serial line (no ata stuff or something which could lead to damage)
+<Zagor> uit
+<-- Zagor has quit ("Leaving")
+<linus> Hehe. I appreciate that...
+--> Zagor (~bjst@labb.contactor.se) has joined #rockbox
+<linus> Alan, is your serial port damaged or what?
+<alkorr> i want to be sure if it is my serial converter or my software which in pains
+<linus> Aaah.
+<alkorr> it is what i want to know
+<alkorr> it worked
+<alkorr> ok let me prepare the binary
+<wavey> hey linus
+<wavey> nice to meet you
+<linus> yo!
+<alkorr> okay
+<alkorr> to whom must i send the binary ?
+<Zagor> send it to linus@haxx.se
+<alkorr> ok but wait, it looks as if my strings are corrupted... it may be the reason
+<Zagor> ok
+<alkorr> anyway i suppose you won't be able to do so now
+<alkorr> no i can see on my lcd the string :/
+<alkorr> but my terminal doesn't display my string but some "@" can appear sometimes, any clues ?
+<Bagder> nope
+<alkorr> linus, i send you the first version by dcc send
+<alkorr> sorry, Badger you cannot dcc get my files ?
+<Zagor> now the rs232 converter is up on the mods page
+<Zagor> drawings and the whole shebang
+<alkorr> linus and badger : can you dcc get my files ? i should cancel those for Badger
+<Zagor> linus is away right now
+<Bagder> hm, I think I can receive dcc
+<alkorr> so i retry
+<alkorr> 8 files
+<Bagder> I've never received files using xchat before, but nothing seems to happen
+<Zagor> have you clicked "accept" or something?
+<Zagor> i think you need to mark it and accept it
+<Bagder> that's "auto accept" and I thought I'd get a question if I don't auto-accept
+<Bagder> absolutely nothing happens
+<Zagor> odd
+<alkorr> try : /dcc get alkorr
+<Bagder> that won't work due to my firewall
+<alkorr> i retry file by file
+<alkorr> instead of sending all file in one time
+<alkorr> oh okay
+<alkorr> oh yes the firewall
+<Bagder> but still, the announcement of the dcc is done using ctcp and that is plain irc so my client should still say something
+<alkorr> well i can send to zagor but not receive from zagor, seems to be a similar problem but the main difference is i'm using mIRC on Windows
+<alkorr> Badger : for key.h, macros cannot be used with variable as parameter -> key_pressed (ON) OK but key_pressed (key) ERROR
+<alkorr> there are just for commodity in developping
+<alkorr> i also lost my memory.c which handled a block or bytes allocation (using a similar slab techniques for blocks and bytes allocation in a block)
+<wavey> losing your memory.c is a sign of old age
+<wavey> or too much weed
+<Bagder> lcd_string() bugs :-/
+<linus> Alan, what is supposed to happen when running the program?
+<Zagor> bagder: alans files are at bjorn.haxx.se/rockbox/jox/
+<Zagor> go fetch :-)
+<alkorr> oh sorry
+<alkorr> ok
+<alkorr> well, it displays on the lcd :
+<alkorr> <<< JBP >>>
+<alkorr> and
+<linus> No it doesn't
+<alkorr> OK WORKING!
+<Zagor> haha
+<alkorr> what do you get ?
+<linus> It hangs without displaying enything
+<alkorr> i repeat what you must have is :
+<alkorr> "<<< JBP >>>"
+<alkorr> "OK WORKING!"
+<alkorr> don't plug you serial at boot
+<Zagor> i'm going, guys. see you later.
+<alkorr> it doesn't work at this moment, firmware doesn't clean very well
+<-- Zagor has quit ("Leaving")
+<alkorr> if it doesn't work yet
+<linus> all I can see it the "JUKEBOX 6GB bla bla..." and then it hangs
+<alkorr> hummm...
+<linus> *** back soon ***
+<alkorr> oh where do you plug your serail ? on the line-in ?
+<alkorr> try to send '0' or '1' to turn on or off backlight
+<linus> I have tried that. Nothing happens.
+<alkorr> if not, interrupts are ignored and so it got an error (overrun, frame or parity error)
+<alkorr> can you dcc get ?
+<alkorr> oh by the way did you scramble the bnary ?
+<linus> Havenb't tried. Shoot!
+<alkorr> you must do it
+<linus> I have a tip. Shut off all timer nterrupts: TIERo = 0, TIER1 = 0, etc.
+<linus> I didn't scramble it. That must be it. Hang on!
+<alkorr> there is not interrupt for sending jsut a polling
+<alkorr> but for receiving there is an interrupt (is that way i can turn on or off backlight when receiving '0' or '1')
+<linus> ...still dead, even after scrambling
+<alkorr> no lcd displaying ?
+<linus> Nope
+<linus> FYI, I have firmware 3.18
+<linus> Try to blink the red LED in the polling loop
+<alkorr> hummm, let me create a source package so you can modify and compile it...
+<linus> Great!
+<alkorr> can you dcc get ?
+<alkorr> linus ?
+<linus> Yup. Gimme da filez
+<alkorr> trouble ?
+<linus> "No file offered in SEND mode by alkorr"
+<linus> Alan?
+<linus> Alan: what is the name of the file?
+<alkorr> yes
+<alkorr> backup.tgz
+<alkorr> and now ?
+<alkorr> ok i was trying to send to Zagor :)
+<linus> :-)
+<alkorr> i move the sit() (enable interrupts) just after sending "Ok WORKING!"
+<alkorr> oops, sti ()
+<alkorr> tabs = 2 spaces
+<linus> Alan, I have to go now. I will look into your stuff ASAP. CU!
+<alkorr> ok i must also to go :)
+<-- linus has quit ("Leaving")
+<alkorr> bye all !
+<-- alkorr has quit ()
+<Bagder> lcd_string() works again, time to stop for today
+<-- wavey (~wavey@dlan1431.dircon.co.uk) has left #rockbox
+**** ENDING LOGGING AT Tue Mar 26 16:43:52 2002
+