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/***************************************************************************
* Copyright (C) 2008-2014 by Andrzej Rybczak *
* electricityispower@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef NCMPCPP_MPDPP_H
#define NCMPCPP_MPDPP_H
#include <cassert>
#include <exception>
#include <set>
#include <vector>
#include <mpd/client.h>
#include "song.h"
namespace MPD {
enum PlayerState { psUnknown, psStop, psPlay, psPause };
enum ReplayGainMode { rgmOff, rgmTrack, rgmAlbum };
struct ClientError: public std::exception
{
ClientError(mpd_error code_, std::string msg, bool clearable_)
: m_code(code_), m_msg(msg), m_clearable(clearable_) { }
virtual ~ClientError() noexcept { }
virtual const char *what() const noexcept { return m_msg.c_str(); }
mpd_error code() const { return m_code; }
bool clearable() const { return m_clearable; }
private:
mpd_error m_code;
std::string m_msg;
bool m_clearable;
};
struct ServerError: public std::exception
{
ServerError(mpd_server_error code_, std::string msg, bool clearable_)
: m_code(code_), m_msg(msg), m_clearable(clearable_) { }
virtual ~ServerError() noexcept { }
virtual const char *what() const noexcept { return m_msg.c_str(); }
mpd_server_error code() const { return m_code; }
bool clearable() const { return m_clearable; }
private:
mpd_server_error m_code;
std::string m_msg;
bool m_clearable;
};
struct Statistics
{
friend class Connection;
bool empty() const { return m_stats.get() == nullptr; }
unsigned artists() const { return mpd_stats_get_number_of_artists(m_stats.get()); }
unsigned albums() const { return mpd_stats_get_number_of_albums(m_stats.get()); }
unsigned songs() const { return mpd_stats_get_number_of_songs(m_stats.get()); }
unsigned long playTime() const { return mpd_stats_get_play_time(m_stats.get()); }
unsigned long uptime() const { return mpd_stats_get_uptime(m_stats.get()); }
unsigned long dbUpdateTime() const { return mpd_stats_get_db_update_time(m_stats.get()); }
unsigned long dbPlayTime() const { return mpd_stats_get_db_play_time(m_stats.get()); }
private:
Statistics(mpd_stats *stats) : m_stats(stats, mpd_stats_free) { }
std::shared_ptr<mpd_stats> m_stats;
};
struct Status
{
friend class Connection;
Status() { }
void clear() { m_status.reset(); }
bool empty() const { return m_status.get() == nullptr; }
int volume() const { return mpd_status_get_volume(m_status.get()); }
bool repeat() const { return mpd_status_get_repeat(m_status.get()); }
bool random() const { return mpd_status_get_random(m_status.get()); }
bool single() const { return mpd_status_get_single(m_status.get()); }
bool consume() const { return mpd_status_get_consume(m_status.get()); }
unsigned playlistLength() const { return mpd_status_get_queue_length(m_status.get()); }
unsigned playlistVersion() const { return mpd_status_get_queue_version(m_status.get()); }
PlayerState playerState() const { return PlayerState(mpd_status_get_state(m_status.get())); }
unsigned crossfade() const { return mpd_status_get_crossfade(m_status.get()); }
int currentSongPosition() const { return mpd_status_get_song_pos(m_status.get()); }
int currentSongID() const { return mpd_status_get_song_id(m_status.get()); }
int nextSongPosition() const { return mpd_status_get_next_song_pos(m_status.get()); }
int nextSongID() const { return mpd_status_get_next_song_id(m_status.get()); }
unsigned elapsedTime() const { return mpd_status_get_elapsed_time(m_status.get()); }
unsigned totalTime() const { return mpd_status_get_total_time(m_status.get()); }
unsigned kbps() const { return mpd_status_get_kbit_rate(m_status.get()); }
unsigned updateID() const { return mpd_status_get_update_id(m_status.get()); }
const char *error() const { return mpd_status_get_error(m_status.get()); }
private:
Status(mpd_status *status) : m_status(status, mpd_status_free) { }
std::shared_ptr<mpd_status> m_status;
};
struct Playlist
{
Playlist() { }
Playlist(mpd_playlist *playlist) : m_playlist(playlist, mpd_playlist_free) { }
Playlist(const Playlist &rhs) : m_playlist(rhs.m_playlist) { }
Playlist(Playlist &&rhs) : m_playlist(std::move(rhs.m_playlist)) { }
Playlist &operator=(Playlist rhs)
{
m_playlist = std::move(rhs.m_playlist);
return *this;
}
bool operator==(const Playlist &rhs)
{
if (empty() && rhs.empty())
return true;
else if (!empty() && !rhs.empty())
return strcmp(path(), rhs.path()) == 0
&& lastModified() == rhs.lastModified();
else
return false;
}
bool operator!=(const Playlist &rhs)
{
return !(*this == rhs);
}
const char *path() const
{
assert(m_playlist.get() != nullptr);
return mpd_playlist_get_path(m_playlist.get());
}
time_t lastModified() const
{
assert(m_playlist.get() != nullptr);
return mpd_playlist_get_last_modified(m_playlist.get());
}
bool empty() const { return m_playlist.get() == nullptr; }
private:
std::shared_ptr<mpd_playlist> m_playlist;
};
struct Item
{
enum class Type { Directory, Playlist, Song };
Song song;
Type type;
std::string name;
};
struct Output
{
Output() { }
Output(mpd_output *output) : m_output(output, mpd_output_free) { }
Output(const Output &rhs) : m_output(rhs.m_output) { }
Output(Output &&rhs) : m_output(std::move(rhs.m_output)) { }
Output &operator=(Output rhs)
{
m_output = std::move(rhs.m_output);
return *this;
}
bool operator==(const Output &rhs) const
{
if (empty() && rhs.empty())
return true;
else if (!empty() && !rhs.empty())
return id() == rhs.id()
&& strcmp(name(), rhs.name()) == 0
&& enabled() == rhs.enabled();
else
return false;
}
bool operator!=(const Output &rhs) const
{
return !(*this == rhs);
}
unsigned id() const
{
assert(m_output.get() != nullptr);
return mpd_output_get_id(m_output.get());
}
const char *name() const
{
assert(m_output.get() != nullptr);
return mpd_output_get_name(m_output.get());
}
bool enabled() const
{
assert(m_output.get() != nullptr);
return mpd_output_get_enabled(m_output.get());
}
bool empty() const { return m_output.get() == nullptr; }
private:
std::shared_ptr<mpd_output> m_output;
};
typedef std::vector<Item> ItemList;
typedef std::vector<std::string> StringList;
typedef std::vector<Output> OutputList;
template <typename DestT, typename SourceT>
struct Iterator : std::iterator<std::forward_iterator_tag, DestT>
{
typedef SourceT *(*SourceFetcher)(mpd_connection *);
friend class Connection;
Iterator() : m_connection(nullptr), m_fetch_source(nullptr) { }
~Iterator()
{
if (m_connection != nullptr)
finish();
}
void finish()
{
// clean up
assert(m_connection != nullptr);
mpd_response_finish(m_connection);
m_object = DestT();
m_connection = nullptr;
}
DestT &operator*() const
{
assert(m_connection != nullptr);
if (m_object.empty())
throw std::runtime_error("empty object");
return const_cast<DestT &>(m_object);
}
DestT *operator->() const
{
return &**this;
}
Iterator &operator++()
{
assert(m_connection != nullptr);
assert(m_fetch_source != nullptr);
auto src = m_fetch_source(m_connection);
if (src != nullptr)
m_object = DestT(src);
else
finish();
return *this;
}
Iterator operator++(int)
{
Iterator it(*this);
++*this;
return it;
}
bool operator==(const Iterator &rhs)
{
return m_connection == rhs.m_connection
&& m_object == rhs.m_object;
}
bool operator!=(const Iterator &rhs)
{
return !(*this == rhs);
}
private:
Iterator(mpd_connection *connection, SourceFetcher fetch_source)
: m_connection(connection), m_fetch_source(fetch_source)
{
// get the first element
++*this;
}
mpd_connection *m_connection;
SourceFetcher m_fetch_source;
DestT m_object;
};
typedef Iterator<Output, mpd_output> OutputIterator;
typedef Iterator<Playlist, mpd_playlist> PlaylistIterator;
typedef Iterator<Song, mpd_song> SongIterator;
class Connection
{
typedef std::function<void(Item)> ItemConsumer;
typedef std::function<void(Output)> OutputConsumer;
typedef std::function<void(Song)> SongConsumer;
typedef std::function<void(std::string)> StringConsumer;
public:
Connection();
void Connect();
bool Connected() const;
void Disconnect();
const std::string &GetHostname() { return m_host; }
int GetPort() { return m_port; }
unsigned Version() const;
int GetFD() const { return m_fd; }
void SetHostname(const std::string &);
void SetPort(int port) { m_port = port; }
void SetTimeout(int timeout) { m_timeout = timeout; }
void SetPassword(const std::string &password) { m_password = password; }
void SendPassword();
Statistics getStatistics();
Status getStatus();
void UpdateDirectory(const std::string &);
void Play();
void Play(int);
void PlayID(int);
void Pause(bool);
void Toggle();
void Stop();
void Next();
void Prev();
void Move(unsigned int from, unsigned int to);
void Swap(unsigned, unsigned);
void Seek(unsigned int pos, unsigned int where);
void Shuffle();
void ClearMainPlaylist();
SongIterator GetPlaylistChanges(unsigned);
Song GetCurrentSong();
Song GetSong(const std::string &);
SongIterator GetPlaylistContent(const std::string &name);
SongIterator GetPlaylistContentNoInfo(const std::string &name);
void GetSupportedExtensions(std::set<std::string> &);
void SetRepeat(bool);
void SetRandom(bool);
void SetSingle(bool);
void SetConsume(bool);
void SetCrossfade(unsigned);
void SetVolume(unsigned int vol);
std::string GetReplayGainMode();
void SetReplayGainMode(ReplayGainMode);
void SetPriority(const MPD::Song &s, int prio);
int AddSong(const std::string &, int = -1); // returns id of added song
int AddSong(const Song &, int = -1); // returns id of added song
bool AddRandomTag(mpd_tag_type, size_t);
bool AddRandomSongs(size_t);
void Add(const std::string &path);
void Delete(unsigned int pos);
void PlaylistDelete(const std::string &playlist, unsigned int pos);
void StartCommandsList();
void CommitCommandsList();
void DeletePlaylist(const std::string &name);
void LoadPlaylist(const std::string &name);
void SavePlaylist(const std::string &);
void ClearPlaylist(const std::string &playlist);
void AddToPlaylist(const std::string &, const Song &);
void AddToPlaylist(const std::string &, const std::string &);
void PlaylistMove(const std::string &path, int from, int to);
void Rename(const std::string &from, const std::string &to);
void StartSearch(bool);
void StartFieldSearch(mpd_tag_type);
void AddSearch(mpd_tag_type item, const std::string &str) const;
void AddSearchAny(const std::string &str) const;
void AddSearchURI(const std::string &str) const;
SongIterator CommitSearchSongs();
void CommitSearchTags(StringConsumer f);
PlaylistIterator GetPlaylists();
void GetList(mpd_tag_type type, StringConsumer f);
void GetDirectory(const std::string &directory, ItemConsumer f);
void GetDirectoryRecursive(const std::string &directory, SongConsumer f);
SongIterator GetSongs(const std::string &directory);
void GetDirectories(const std::string &directory, StringConsumer f);
OutputIterator GetOutputs();
void EnableOutput(int id);
void DisableOutput(int id);
void GetURLHandlers(StringConsumer f);
void GetTagTypes(StringConsumer f);
void idle();
int noidle();
private:
struct ConnectionDeleter {
void operator()(mpd_connection *connection) {
mpd_connection_free(connection);
}
};
void checkConnection() const;
void prechecks();
void prechecksNoCommandsList();
void checkErrors() const;
std::unique_ptr<mpd_connection, ConnectionDeleter> m_connection;
bool m_command_list_active;
int m_fd;
bool m_idle;
std::string m_host;
int m_port;
int m_timeout;
std::string m_password;
mpd_tag_type m_searched_field;
};
}
extern MPD::Connection Mpd;
#endif // NCMPCPP_MPDPP_H
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