1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
|
/***************************************************************************
* Copyright (C) 2008-2009 by Andrzej Rybczak *
* electricityispower@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef _MPDPP_H
#define _MPDPP_H
#include <vector>
#include "libmpdclient.h"
#include "song.h"
namespace MPD
{
namespace Message
{
extern const char *PartOfSongsAdded;
extern const char *FullPlaylist;
extern const char *FunctionDisabledFilteringEnabled;
}
enum ItemType { itDirectory, itSong, itPlaylist };
enum PlayerState { psUnknown, psStop, psPlay, psPause };
struct Item
{
Item() : song(0) { }
Song *song;
ItemType type;
std::string name;
};
struct StatusChanges
{
StatusChanges() : Playlist(0), SongID(0), Database(0), DBUpdating(0), Volume(0), ElapsedTime(0), Crossfade(0), Random(0), Repeat(0), Single(0), Consume(0), PlayerState(0), StatusFlags(0) { }
bool Playlist:1;
bool SongID:1;
bool Database:1;
bool DBUpdating:1;
bool Volume:1;
bool ElapsedTime:1;
bool Crossfade:1;
bool Random:1;
bool Repeat:1;
bool Single:1;
bool Consume:1;
bool PlayerState:1;
bool StatusFlags:1;
};
typedef std::pair<std::string, bool> Output;
typedef std::vector<Item> ItemList;
typedef std::vector<Song *> SongList;
typedef std::vector<std::string> TagList;
typedef std::vector<Output> OutputList;
void FreeSongList(SongList &);
void FreeItemList(ItemList &);
class Connection
{
typedef void (*StatusUpdater) (Connection *, StatusChanges, void *);
typedef void (*ErrorHandler) (Connection *, int, const char *, void *);
public:
Connection();
~Connection();
bool Connect();
bool Connected() const;
void Disconnect();
const std::string & GetHostname() { return itsHost; }
int GetPort() { return itsPort; }
float Version() const;
void SetHostname(const std::string &);
void SetPort(int port) { itsPort = port; }
void SetTimeout(int timeout) { itsTimeout = timeout; }
void SetPassword(const std::string &password) { itsPassword = password; }
void SendPassword() const;
void SetStatusUpdater(StatusUpdater, void *);
void SetErrorHandler(ErrorHandler, void *);
void UpdateStatus();
void UpdateDirectory(const std::string &);
void Execute(const std::string &) const;
void Play() const;
void Play(int) const;
void PlayID(int) const;
void Pause() const;
void Stop() const;
void Next() const;
void Prev() const;
void Move(int, int) const;
void Swap(int, int) const;
void Seek(int) const;
void Shuffle() const;
void ClearPlaylist() const;
PlayerState GetState() const { return isConnected && itsCurrentStatus ? PlayerState(itsCurrentStatus->state) : psUnknown; }
bool GetRepeat() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->repeat : 0; }
bool GetRandom() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->random : 0; }
bool GetSingle() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->single : 0; }
bool GetConsume() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->consume : 0; }
bool GetDBIsUpdating() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->updatingDb : 0; }
int GetVolume() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->volume : -1; }
int GetCrossfade() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->crossfade : -1; }
long long GetPlaylistID() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->playlist : -1; }
long long GetOldPlaylistID() const { return isConnected && itsOldStatus ? itsOldStatus->playlist : -1; }
int GetElapsedTime() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->elapsedTime : -1; }
size_t GetMaxPlaylistLength() const { return itsMaxPlaylistLength; }
size_t GetPlaylistLength() const { return isConnected && itsCurrentStatus ? itsCurrentStatus->playlistLength : 0; }
void GetPlaylistChanges(long long, SongList &) const;
const std::string & GetErrorMessage() const { return itsErrorMessage; }
int GetErrorCode() const { return itsErrorCode; }
Song GetCurrentSong() const;
int GetCurrentSongPos() const;
Song GetSong(const std::string &) const;
void GetPlaylistContent(const std::string &, SongList &) const;
void SetRepeat(bool) const;
void SetRandom(bool) const;
void SetSingle(bool) const;
void SetConsume(bool) const;
void SetCrossfade(int) const;
void SetVolume(int);
int AddSong(const std::string &); // returns id of added song
int AddSong(const Song &); // returns id of added song
bool AddRandomSongs(size_t);
void Delete(int) const;
void DeleteID(int) const;
void Delete(const std::string &, int) const;
void StartCommandsList();
void CommitCommandsList();
void DeletePlaylist(const std::string &) const;
bool SavePlaylist(const std::string &) const;
void ClearPlaylist(const std::string &) const;
void AddToPlaylist(const std::string &, const Song &) const;
void AddToPlaylist(const std::string &, const std::string &) const;
void Move(const std::string &, int, int) const;
void Rename(const std::string &, const std::string &) const;
void StartSearch(bool) const;
void StartFieldSearch(mpd_TagItems);
void AddSearch(mpd_TagItems, const std::string &) const;
void CommitSearch(SongList &) const;
void CommitSearch(TagList &) const;
void GetPlaylists(TagList &) const;
void GetList(TagList &, mpd_TagItems) const;
void GetAlbums(const std::string &, TagList &) const;
void GetDirectory(const std::string &, ItemList &) const;
void GetDirectoryRecursive(const std::string &, SongList &) const;
void GetSongs(const std::string &, SongList &) const;
void GetDirectories(const std::string &, TagList &) const;
void GetOutputs(OutputList &) const;
bool EnableOutput(int);
bool DisableOutput(int);
private:
int CheckForErrors();
mpd_Connection *itsConnection;
bool isConnected;
bool isCommandsListEnabled;
std::string itsErrorMessage;
int itsErrorCode;
size_t itsMaxPlaylistLength;
std::string itsHost;
int itsPort;
int itsTimeout;
std::string itsPassword;
mpd_Status *itsCurrentStatus;
mpd_Status *itsOldStatus;
StatusChanges itsChanges;
StatusUpdater itsUpdater;
void *itsStatusUpdaterUserdata;
ErrorHandler itsErrorHandler;
void *itsErrorHandlerUserdata;
mpd_TagItems itsSearchedField;
};
}
extern MPD::Connection Mpd;
#endif
|