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/***************************************************************************
* Copyright (C) 2008-2012 by Andrzej Rybczak *
* electricityispower@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef _GLOBAL_H
#define _GLOBAL_H
#include <sys/time.h>
#include "ncmpcpp.h"
#include "mpdpp.h"
#include "screen.h"
namespace Global
{
// currently active screen (displayed in main window)
extern BasicScreen *myScreen;
// for info, lyrics, popups to remember which screen return to
extern BasicScreen *myOldScreen;
// "real" screen switching (browser, search, etc.)
extern BasicScreen *myPrevScreen;
// points at the screen that was locked (or is null if no screen is locked)
extern BasicScreen *myLockedScreen;
// points at inactive screen, if locking was enabled and two screens are displayed
extern BasicScreen *myInactiveScreen;
// header window (above main window)
extern Window *wHeader;
// footer window (below main window)
extern Window *wFooter;
// Y coordinate of top of main window
extern size_t MainStartY;
// height of main window
extern size_t MainHeight;
// indicates whether messages from ShowMessage function should be shown
extern bool ShowMessages;
// indicates whether seeking action in currently in progress
extern bool SeekingInProgress;
// indicates whether header should be immediately repainted
extern bool RedrawHeader;
// indicates whether statusbar should be immediately repainted
extern bool RedrawStatusbar;
// string that represents volume in right top corner. being global
// to be used for calculating width offsets in various files.
extern std::string VolumeState;
// global timer
extern timeval Timer;
}
#endif
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