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/***************************************************************************
* Copyright (C) 2008-2021 by Andrzej Rybczak *
* andrzej@rybczak.net *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef NCMPCPP_MENU_H
#define NCMPCPP_MENU_H
#include <boost/iterator/transform_iterator.hpp>
#include <boost/range/detail/any_iterator.hpp>
#include <cassert>
#include <functional>
#include <iterator>
#include <memory>
#include <set>
#include "curses/formatted_color.h"
#include "curses/strbuffer.h"
#include "curses/window.h"
#include "utility/const.h"
namespace NC {
struct List
{
struct Properties
{
enum Type {
None = 0,
Selectable = (1 << 0),
Selected = (1 << 1),
Inactive = (1 << 2),
Separator = (1 << 3)
};
Properties(Type properties = Selectable)
: m_properties(properties)
{ }
void setSelectable(bool is_selectable)
{
if (is_selectable)
m_properties |= Selectable;
else
m_properties &= ~(Selectable | Selected);
}
void setSelected(bool is_selected)
{
if (!isSelectable())
return;
if (is_selected)
m_properties |= Selected;
else
m_properties &= ~Selected;
}
void setInactive(bool is_inactive)
{
if (is_inactive)
m_properties |= Inactive;
else
m_properties &= ~Inactive;
}
void setSeparator(bool is_separator)
{
if (is_separator)
m_properties |= Separator;
else
m_properties &= ~Separator;
}
bool isSelectable() const { return m_properties & Selectable; }
bool isSelected() const { return m_properties & Selected; }
bool isInactive() const { return m_properties & Inactive; }
bool isSeparator() const { return m_properties & Separator; }
private:
unsigned m_properties;
};
template <typename ValueT>
using PropertiesIterator = boost::range_detail::any_iterator<
ValueT,
boost::random_access_traversal_tag,
ValueT &,
std::ptrdiff_t
>;
typedef PropertiesIterator<Properties> Iterator;
typedef PropertiesIterator<const Properties> ConstIterator;
virtual ~List() { }
virtual bool empty() const = 0;
virtual size_t size() const = 0;
virtual size_t choice() const = 0;
virtual void highlight(size_t pos) = 0;
virtual Iterator currentP() = 0;
virtual ConstIterator currentP() const = 0;
virtual Iterator beginP() = 0;
virtual ConstIterator beginP() const = 0;
virtual Iterator endP() = 0;
virtual ConstIterator endP() const = 0;
};
inline List::Properties::Type operator|(List::Properties::Type lhs, List::Properties::Type rhs)
{
return List::Properties::Type(unsigned(lhs) | unsigned(rhs));
}
inline List::Properties::Type &operator|=(List::Properties::Type &lhs, List::Properties::Type rhs)
{
lhs = lhs | rhs;
return lhs;
}
inline List::Properties::Type operator&(List::Properties::Type lhs, List::Properties::Type rhs)
{
return List::Properties::Type(unsigned(lhs) & unsigned(rhs));
}
inline List::Properties::Type &operator&=(List::Properties::Type &lhs, List::Properties::Type rhs)
{
lhs = lhs & rhs;
return lhs;
}
// for range-based for loop
inline List::Iterator begin(List &list) { return list.beginP(); }
inline List::ConstIterator begin(const List &list) { return list.beginP(); }
inline List::Iterator end(List &list) { return list.endP(); }
inline List::ConstIterator end(const List &list) { return list.endP(); }
/// Generic menu capable of holding any std::vector compatible values.
template <typename ItemT>
struct Menu: Window, List
{
struct Item
{
friend struct Menu<ItemT>;
typedef ItemT Type;
Item()
: m_impl(std::make_shared<std::tuple<ItemT, Properties>>())
{ }
template <typename ValueT, typename PropertiesT>
Item(ValueT &&value_, PropertiesT properties_)
: m_impl(
std::make_shared<std::tuple<ItemT, List::Properties>>(
std::forward<ValueT>(value_),
std::forward<PropertiesT>(properties_)))
{ }
ItemT &value() { return std::get<0>(*m_impl); }
const ItemT &value() const { return std::get<0>(*m_impl); }
Properties &properties() { return std::get<1>(*m_impl); }
const Properties &properties() const { return std::get<1>(*m_impl); }
// Forward methods to List::Properties.
void setSelectable(bool is_selectable) { properties().setSelectable(is_selectable); }
void setSelected (bool is_selected) { properties().setSelected(is_selected); }
void setInactive (bool is_inactive) { properties().setInactive(is_inactive); }
void setSeparator (bool is_separator) { properties().setSeparator(is_separator); }
bool isSelectable() const { return properties().isSelectable(); }
bool isSelected() const { return properties().isSelected(); }
bool isInactive() const { return properties().isInactive(); }
bool isSeparator() const { return properties().isSeparator(); }
// Make a deep copy of Item.
Item copy() const {
return Item(value(), properties());
}
private:
template <Const const_>
struct ExtractProperties
{
typedef ExtractProperties type;
typedef typename std::conditional<
const_ == Const::Yes,
const Properties,
Properties>::type Properties_;
typedef typename std::conditional<
const_ == Const::Yes,
const Item,
Item>::type Item_;
Properties_ &operator()(Item_ &i) const {
return i.properties();
}
};
template <Const const_>
struct ExtractValue
{
typedef ExtractValue type;
typedef typename std::conditional<
const_ == Const::Yes,
const ItemT,
ItemT>::type Value_;
typedef typename std::conditional<
const_ == Const::Yes,
const Item,
Item>::type Item_;
Value_ &operator()(Item_ &i) const {
return i.value();
}
};
static Item mkSeparator()
{
Item item;
item.setSelectable(false);
item.setSeparator(true);
return item;
}
std::shared_ptr<std::tuple<ItemT, Properties>> m_impl;
};
typedef typename std::vector<Item>::iterator Iterator;
typedef typename std::vector<Item>::const_iterator ConstIterator;
typedef std::reverse_iterator<Iterator> ReverseIterator;
typedef std::reverse_iterator<ConstIterator> ConstReverseIterator;
typedef boost::transform_iterator<
typename Item::template ExtractValue<Const::No>,
Iterator> ValueIterator;
typedef boost::transform_iterator<
typename Item::template ExtractValue<Const::Yes>,
ConstIterator> ConstValueIterator;
typedef std::reverse_iterator<ValueIterator> ReverseValueIterator;
typedef std::reverse_iterator<ConstValueIterator> ConstReverseValueIterator;
typedef boost::transform_iterator<
typename Item::template ExtractProperties<Const::No>,
Iterator> PropertiesIterator;
typedef boost::transform_iterator<
typename Item::template ExtractProperties<Const::Yes>,
ConstIterator> ConstPropertiesIterator;
// For compliance with boost utilities.
typedef Iterator iterator;
typedef ConstIterator const_iterator;
/// Function helper prototype used to display each option on the screen.
/// If not set by setItemDisplayer(), menu won't display anything.
/// @see setItemDisplayer()
typedef std::function<void(Menu<ItemT> &)> ItemDisplayer;
typedef std::function<bool(const Item &)> FilterPredicate;
Menu();
Menu(size_t startx, size_t starty, size_t width, size_t height,
const std::string &title, Color color, Border border);
Menu(const Menu &rhs);
Menu(Menu &&rhs);
Menu &operator=(Menu rhs);
/// Sets helper function that is responsible for displaying items
/// @param ptr function pointer that matches the ItemDisplayer prototype
template <typename ItemDisplayerT>
void setItemDisplayer(ItemDisplayerT &&displayer);
/// Resizes the list to given size (adequate to std::vector::resize())
/// @param size requested size
void resizeList(size_t new_size);
/// Adds a new option to list
void addItem(ItemT item, Properties::Type properties = Properties::Selectable);
/// Adds separator to list
void addSeparator();
/// Inserts a new option to the list at given position
void insertItem(size_t pos, ItemT item, Properties::Type properties = Properties::Selectable);
/// Inserts separator to list at given position
/// @param pos initial position of inserted separator
void insertSeparator(size_t pos);
/// Moves the highlighted position to the given line of window
/// @param y Y position of menu window to be highlighted
/// @return true if the position is reachable, false otherwise
bool Goto(size_t y);
/// Checks if list is empty
/// @return true if list is empty, false otherwise
virtual bool empty() const override { return m_items->empty(); }
/// @return size of the list
virtual size_t size() const override { return m_items->size(); }
/// @return currently highlighted position
virtual size_t choice() const override;
/// Highlights given position
/// @param pos position to be highlighted
virtual void highlight(size_t position) override;
/// Refreshes the menu window
/// @see Window::refresh()
virtual void refresh() override;
/// Scrolls by given amount of lines
/// @param where indicated where exactly one wants to go
/// @see Window::scroll()
virtual void scroll(Scroll where) override;
/// Cleares all options, used filters etc. It doesn't reset highlighted position though.
/// @see reset()
virtual void clear() override;
/// Sets highlighted position to 0
void reset();
/// Apply filter predicate to items in the menu and show the ones for which it
/// returned true.
template <typename PredicateT>
void applyFilter(PredicateT &&pred);
/// Reapply previously applied filter.
void reapplyFilter();
/// Get current filter predicate.
template <typename TargetT>
const TargetT *filterPredicate() const;
/// Clear results of applyFilter and show all items.
void clearFilter();
/// @return true if menu is filtered.
bool isFiltered() const { return m_items == &m_filtered_items; }
/// Show all items.
void showAllItems() { m_items = &m_all_items; }
/// Show filtered items.
void showFilteredItems() { m_items = &m_filtered_items; }
/// Sets prefix, that is put before each selected item to indicate its selection
/// Note that the passed variable is not deleted along with menu object.
/// @param b pointer to buffer that contains the prefix
void setSelectedPrefix(const Buffer &b) { m_selected_prefix = b; }
/// Sets suffix, that is put after each selected item to indicate its selection
/// Note that the passed variable is not deleted along with menu object.
/// @param b pointer to buffer that contains the suffix
void setSelectedSuffix(const Buffer &b) { m_selected_suffix = b; }
void setHighlightPrefix(const Buffer &b) { m_highlight_prefix = b; }
void setHighlightSuffix(const Buffer &b) { m_highlight_suffix = b; }
const Buffer &highlightPrefix() const { return m_highlight_prefix; }
const Buffer &highlightSuffix() const { return m_highlight_suffix; }
/// @return state of highlighting
bool isHighlighted() { return m_highlight_enabled; }
/// Turns on/off highlighting
/// @param state state of hihglighting
void setHighlighting(bool state) { m_highlight_enabled = state; }
/// Turns on/off cyclic scrolling
/// @param state state of cyclic scrolling
void cyclicScrolling(bool state) { m_cyclic_scroll_enabled = state; }
/// Turns on/off centered cursor
/// @param state state of centered cursor
void centeredCursor(bool state) { m_autocenter_cursor = state; }
/// @return currently drawn item. The result is defined only within
/// drawing function that is called by refresh()
/// @see refresh()
ConstIterator drawn() const { return begin() + m_drawn_position; }
/// @param pos requested position
/// @return reference to item at given position
/// @throw std::out_of_range if given position is out of range
Menu<ItemT>::Item &at(size_t pos) { return m_items->at(pos); }
/// @param pos requested position
/// @return const reference to item at given position
/// @throw std::out_of_range if given position is out of range
const Menu<ItemT>::Item &at(size_t pos) const { return m_items->at(pos); }
/// @param pos requested position
/// @return const reference to item at given position
const Menu<ItemT>::Item &operator[](size_t pos) const { return (*m_items)[pos]; }
/// @param pos requested position
/// @return const reference to item at given position
Menu<ItemT>::Item &operator[](size_t pos) { return (*m_items)[pos]; }
Iterator current() { return Iterator(m_items->begin() + m_highlight); }
ConstIterator current() const { return ConstIterator(m_items->begin() + m_highlight); }
ReverseIterator rcurrent() {
if (empty())
return rend();
else
return ReverseIterator(++current());
}
ConstReverseIterator rcurrent() const {
if (empty())
return rend();
else
return ConstReverseIterator(++current());
}
ValueIterator currentV() { return ValueIterator(m_items->begin() + m_highlight); }
ConstValueIterator currentV() const { return ConstValueIterator(m_items->begin() + m_highlight); }
ReverseValueIterator rcurrentV() {
if (empty())
return rendV();
else
return ReverseValueIterator(++currentV());
}
ConstReverseValueIterator rcurrentV() const {
if (empty())
return rendV();
else
return ConstReverseValueIterator(++currentV());
}
Iterator begin() { return Iterator(m_items->begin()); }
ConstIterator begin() const { return ConstIterator(m_items->begin()); }
Iterator end() { return Iterator(m_items->end()); }
ConstIterator end() const { return ConstIterator(m_items->end()); }
ReverseIterator rbegin() { return ReverseIterator(end()); }
ConstReverseIterator rbegin() const { return ConstReverseIterator(end()); }
ReverseIterator rend() { return ReverseIterator(begin()); }
ConstReverseIterator rend() const { return ConstReverseIterator(begin()); }
ValueIterator beginV() { return ValueIterator(begin()); }
ConstValueIterator beginV() const { return ConstValueIterator(begin()); }
ValueIterator endV() { return ValueIterator(end()); }
ConstValueIterator endV() const { return ConstValueIterator(end()); }
ReverseValueIterator rbeginV() { return ReverseValueIterator(endV()); }
ConstReverseIterator rbeginV() const { return ConstReverseValueIterator(endV()); }
ReverseValueIterator rendV() { return ReverseValueIterator(beginV()); }
ConstReverseValueIterator rendV() const { return ConstReverseValueIterator(beginV()); }
virtual List::Iterator currentP() override {
return List::Iterator(PropertiesIterator(m_items->begin() + m_highlight));
}
virtual List::ConstIterator currentP() const override {
return List::ConstIterator(ConstPropertiesIterator(m_items->begin() + m_highlight));
}
virtual List::Iterator beginP() override {
return List::Iterator(PropertiesIterator(m_items->begin()));
}
virtual List::ConstIterator beginP() const override {
return List::ConstIterator(ConstPropertiesIterator(m_items->begin()));
}
virtual List::Iterator endP() override {
return List::Iterator(PropertiesIterator(m_items->end()));
}
virtual List::ConstIterator endP() const override {
return List::ConstIterator(ConstPropertiesIterator(m_items->end()));
}
private:
bool isHighlightable(size_t pos)
{
return !(*m_items)[pos].isSeparator()
&& !(*m_items)[pos].isInactive();
}
ItemDisplayer m_item_displayer;
FilterPredicate m_filter_predicate;
std::vector<Item> *m_items;
std::vector<Item> m_all_items;
std::vector<Item> m_filtered_items;
size_t m_beginning;
size_t m_highlight;
bool m_highlight_enabled;
bool m_cyclic_scroll_enabled;
bool m_autocenter_cursor;
size_t m_drawn_position;
Buffer m_highlight_prefix;
Buffer m_highlight_suffix;
Buffer m_selected_prefix;
Buffer m_selected_suffix;
};
}
#endif // NCMPCPP_MENU_H
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