1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
|
/*
* Copyright 2003-2017 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
* Functions for dealing with all configured (enabled) audion outputs
* at once.
*
*/
#ifndef OUTPUT_ALL_H
#define OUTPUT_ALL_H
#include "Control.hxx"
#include "AudioFormat.hxx"
#include "ReplayGainMode.hxx"
#include "Chrono.hxx"
#include "Compiler.h"
#include <vector>
#include <assert.h>
class MusicBuffer;
class MusicPipe;
class EventLoop;
class MixerListener;
class AudioOutputClient;
struct MusicChunk;
struct ReplayGainConfig;
class MultipleOutputs {
MixerListener &mixer_listener;
std::vector<AudioOutputControl *> outputs;
AudioFormat input_audio_format = AudioFormat::Undefined();
/**
* The #MusicBuffer object where consumed chunks are returned.
*/
MusicBuffer *buffer = nullptr;
/**
* The #MusicPipe object which feeds all audio outputs. It is
* filled by audio_output_all_play().
*/
MusicPipe *pipe = nullptr;
/**
* The "elapsed_time" stamp of the most recently finished
* chunk.
*/
SignedSongTime elapsed_time = SignedSongTime::Negative();
public:
/**
* Load audio outputs from the configuration file and
* initialize them.
*/
MultipleOutputs(MixerListener &_mixer_listener);
~MultipleOutputs();
void Configure(EventLoop &event_loop,
const ReplayGainConfig &replay_gain_config,
AudioOutputClient &client);
void AddNullOutput(EventLoop &event_loop,
const ReplayGainConfig &replay_gain_config,
AudioOutputClient &client);
/**
* Returns the total number of audio output devices, including
* those which are disabled right now.
*/
gcc_pure
unsigned Size() const noexcept {
return outputs.size();
}
/**
* Returns the "i"th audio output device.
*/
const AudioOutputControl &Get(unsigned i) const {
assert(i < Size());
return *outputs[i];
}
AudioOutputControl &Get(unsigned i) {
assert(i < Size());
return *outputs[i];
}
/**
* Returns the audio output device with the specified name.
* Returns nullptr if the name does not exist.
*/
gcc_pure
AudioOutputControl *FindByName(const char *name) noexcept;
/**
* Checks the "enabled" flag of all audio outputs, and if one has
* changed, commit the change.
*/
void EnableDisable();
/**
* Opens all audio outputs which are not disabled.
*
* Throws #std::runtime_error on error.
*
* @param audio_format the preferred audio format
* @param _buffer the #music_buffer where consumed #MusicChunk objects
* should be returned
*/
void Open(const AudioFormat audio_format, MusicBuffer &_buffer);
/**
* Closes all audio outputs.
*/
void Close();
/**
* Closes all audio outputs. Outputs with the "always_on"
* flag are put into pause mode.
*/
void Release();
void SetReplayGainMode(ReplayGainMode mode);
/**
* Enqueue a #MusicChunk object for playing, i.e. pushes it to a
* #MusicPipe.
*
* Throws #std::runtime_error on error (all closed then).
*
* @param chunk the #MusicChunk object to be played
*/
void Play(MusicChunk *chunk);
/**
* Checks if the output devices have drained their music pipe, and
* returns the consumed music chunks to the #music_buffer.
*
* @return the number of chunks to play left in the #MusicPipe
*/
unsigned Check();
/**
* Puts all audio outputs into pause mode. Most implementations will
* simply close it then.
*/
void Pause();
/**
* Drain all audio outputs.
*/
void Drain();
/**
* Try to cancel data which may still be in the device's buffers.
*/
void Cancel();
/**
* Indicate that a new song will begin now.
*/
void SongBorder();
/**
* Returns the "elapsed_time" stamp of the most recently finished
* chunk. A negative value is returned when no chunk has been
* finished yet.
*/
gcc_pure
SignedSongTime GetElapsedTime() const noexcept {
return elapsed_time;
}
/**
* Returns the average volume of all available mixers (range
* 0..100). Returns -1 if no mixer can be queried.
*/
gcc_pure
int GetVolume() const noexcept;
/**
* Sets the volume on all available mixers.
*
* @param volume the volume (range 0..100)
* @return true on success, false on failure
*/
bool SetVolume(unsigned volume) noexcept;
/**
* Similar to GetVolume(), but gets the volume only for
* software mixers. See #software_mixer_plugin. This
* function fails if no software mixer is configured.
*/
gcc_pure
int GetSoftwareVolume() const noexcept;
/**
* Similar to SetVolume(), but sets the volume only for
* software mixers. See #software_mixer_plugin. This
* function cannot fail, because the underlying software
* mixers cannot fail either.
*/
void SetSoftwareVolume(unsigned volume) noexcept;
private:
/**
* Determine if all (active) outputs have finished the current
* command.
*/
gcc_pure
bool AllFinished() const noexcept;
void WaitAll() noexcept;
/**
* Signals all audio outputs which are open.
*/
void AllowPlay();
/**
* Opens all output devices which are enabled, but closed.
*
* @return true if there is at least open output device which
* is open
*/
bool Update(bool force);
/**
* Has this chunk been consumed by all audio outputs?
*/
bool IsChunkConsumed(const MusicChunk *chunk) const noexcept;
/**
* There's only one chunk left in the pipe (#pipe), and all
* audio outputs have consumed it already. Clear the
* reference.
*/
void ClearTailChunk(const MusicChunk *chunk, bool *locked);
};
#endif
|