1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
|
/*
* Copyright 2003-2017 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_DECODER_BRIDGE_HXX
#define MPD_DECODER_BRIDGE_HXX
#include "Client.hxx"
#include "ReplayGainInfo.hxx"
#include "MusicChunkPtr.hxx"
#include <exception>
#include <memory>
class PcmConvert;
struct MusicChunk;
struct DecoderControl;
struct Tag;
/**
* A bridge between the #DecoderClient interface and the MPD core
* (#DecoderControl, #MusicPipe etc.).
*/
class DecoderBridge final : public DecoderClient {
public:
DecoderControl &dc;
/**
* For converting input data to the configured audio format.
* nullptr means no conversion necessary.
*/
PcmConvert *convert = nullptr;
/**
* The time stamp of the next data chunk, in seconds.
*/
double timestamp = 0;
/**
* The time stamp of the next data chunk, in PCM frames.
*/
uint64_t absolute_frame = 0;
/**
* Is the initial seek (to the start position of the sub-song)
* pending, or has it been performed already?
*/
bool initial_seek_pending;
/**
* Is the initial seek currently running? During this time,
* the decoder command is SEEK. This flag is set by
* decoder_get_virtual_command(), when the virtual SEEK
* command is generated for the first time.
*/
bool initial_seek_running = false;
/**
* This flag is set by GetSeekTime(), and checked by
* CommandFinished(). It is used to clean up after seeking.
*/
bool seeking = false;
/**
* The tag from the song object. This is only used for local
* files, because we expect the stream server to send us a new
* tag each time we play it.
*/
std::unique_ptr<Tag> song_tag;
/** the last tag received from the stream */
std::unique_ptr<Tag> stream_tag;
/** the last tag received from the decoder plugin */
std::unique_ptr<Tag> decoder_tag;
/** the chunk currently being written to */
MusicChunkPtr current_chunk;
ReplayGainInfo replay_gain_info;
/**
* A positive serial number for checking if replay gain info
* has changed since the last check.
*/
unsigned replay_gain_serial = 0;
/**
* An error has occurred (in DecoderAPI.cxx), and the plugin
* will be asked to stop.
*/
std::exception_ptr error;
DecoderBridge(DecoderControl &_dc, bool _initial_seek_pending,
std::unique_ptr<Tag> _tag)
:dc(_dc),
initial_seek_pending(_initial_seek_pending),
song_tag(std::move(_tag)) {}
~DecoderBridge();
/**
* Should be read operation be cancelled? That is the case when the
* player thread has sent a command such as "STOP".
*
* Caller must lock the #DecoderControl object.
*/
gcc_pure
bool CheckCancelRead() const noexcept;
/**
* Returns the current chunk the decoder writes to, or allocates a new
* chunk if there is none.
*
* @return the chunk, or NULL if we have received a decoder command
*/
MusicChunk *GetChunk() noexcept;
/**
* Flushes the current chunk.
*
* Caller must not lock the #DecoderControl object.
*/
void FlushChunk();
/* virtual methods from DecoderClient */
void Ready(AudioFormat audio_format,
bool seekable, SignedSongTime duration) override;
DecoderCommand GetCommand() noexcept override;
void CommandFinished() override;
SongTime GetSeekTime() noexcept override;
uint64_t GetSeekFrame() noexcept override;
void SeekError() override;
InputStreamPtr OpenUri(const char *uri) override;
size_t Read(InputStream &is, void *buffer, size_t length) override;
void SubmitTimestamp(double t) override;
DecoderCommand SubmitData(InputStream *is,
const void *data, size_t length,
uint16_t kbit_rate) override;
DecoderCommand SubmitTag(InputStream *is, Tag &&tag) override ;
void SubmitReplayGain(const ReplayGainInfo *replay_gain_info) override;
void SubmitMixRamp(MixRampInfo &&mix_ramp) override;
private:
/**
* Checks if we need an "initial seek". If so, then the
* initial seek is prepared, and the function returns true.
*/
bool PrepareInitialSeek();
/**
* Returns the current decoder command. May return a
* "virtual" synthesized command, e.g. to seek to the
* beginning of the CUE track.
*/
DecoderCommand GetVirtualCommand() noexcept;
DecoderCommand LockGetVirtualCommand() noexcept;
/**
* Sends a #Tag as-is to the #MusicPipe. Flushes the current
* chunk (DecoderBridge::chunk) if there is one.
*/
DecoderCommand DoSendTag(const Tag &tag);
bool UpdateStreamTag(InputStream *is);
};
#endif
|