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-rw-r--r--src/PlayerControl.hxx4
-rw-r--r--src/PlayerThread.cxx16
-rw-r--r--src/command/PlayerCommands.cxx4
-rw-r--r--src/queue/PlaylistControl.cxx2
-rw-r--r--src/queue/PlaylistState.cxx8
5 files changed, 17 insertions, 17 deletions
diff --git a/src/PlayerControl.hxx b/src/PlayerControl.hxx
index abd8e6af5..61c345416 100644
--- a/src/PlayerControl.hxx
+++ b/src/PlayerControl.hxx
@@ -90,7 +90,7 @@ struct player_status {
uint16_t bit_rate;
AudioFormat audio_format;
SignedSongTime total_time;
- float elapsed_time;
+ SongTime elapsed_time;
};
struct PlayerControl {
@@ -152,7 +152,7 @@ struct PlayerControl {
uint16_t bit_rate;
AudioFormat audio_format;
SignedSongTime total_time;
- float elapsed_time;
+ SongTime elapsed_time;
/**
* The next queued song.
diff --git a/src/PlayerThread.cxx b/src/PlayerThread.cxx
index 15593ceb0..e4fc84da1 100644
--- a/src/PlayerThread.cxx
+++ b/src/PlayerThread.cxx
@@ -129,7 +129,7 @@ class Player {
* value; the output thread can estimate the elapsed time more
* precisely.
*/
- float elapsed_time;
+ SongTime elapsed_time;
public:
Player(PlayerControl &_pc, DecoderControl &_dc,
@@ -146,7 +146,7 @@ public:
cross_fading(false),
cross_fade_chunks(0),
cross_fade_tag(nullptr),
- elapsed_time(0.0) {}
+ elapsed_time(SongTime::zero()) {}
private:
void ClearAndDeletePipe() {
@@ -342,7 +342,7 @@ Player::WaitForDecoder()
delete song;
song = pc.next_song;
- elapsed_time = 0.0;
+ elapsed_time = SongTime::zero();
/* set the "starting" flag, which will be cleared by
player_check_decoder_startup() */
@@ -574,7 +574,7 @@ Player::SeekDecoder()
return false;
}
- elapsed_time = where.ToDoubleS();
+ elapsed_time = where;
player_command_finished(pc);
@@ -674,9 +674,9 @@ Player::ProcessCommand()
pc.Lock();
}
- pc.elapsed_time = pc.outputs.GetElapsedTime();
- if (pc.elapsed_time < 0.0)
- pc.elapsed_time = elapsed_time;
+ pc.elapsed_time = pc.outputs.GetElapsedTime() >= 0
+ ? SongTime::FromS(pc.outputs.GetElapsedTime())
+ : elapsed_time;
pc.CommandFinished();
break;
@@ -924,7 +924,7 @@ Player::Run()
pc.state = PlayerState::PLAY;
if (pc.command == PlayerCommand::SEEK)
- elapsed_time = pc.seek_time.ToDoubleS();
+ elapsed_time = pc.seek_time;
pc.CommandFinished();
diff --git a/src/command/PlayerCommands.cxx b/src/command/PlayerCommands.cxx
index f4b4674a0..cd7f42289 100644
--- a/src/command/PlayerCommands.cxx
+++ b/src/command/PlayerCommands.cxx
@@ -175,11 +175,11 @@ handle_status(Client &client,
COMMAND_STATUS_TIME ": %i:%i\n"
"elapsed: %1.3f\n"
COMMAND_STATUS_BITRATE ": %u\n",
- (int)(player_status.elapsed_time + 0.5),
+ player_status.elapsed_time.RoundS(),
player_status.total_time.IsNegative()
? 0u
: unsigned(player_status.total_time.RoundS()),
- player_status.elapsed_time,
+ player_status.elapsed_time.ToDoubleS(),
player_status.bit_rate);
if (player_status.audio_format.IsDefined()) {
diff --git a/src/queue/PlaylistControl.cxx b/src/queue/PlaylistControl.cxx
index e33386e41..df6b6ed0f 100644
--- a/src/queue/PlaylistControl.cxx
+++ b/src/queue/PlaylistControl.cxx
@@ -252,7 +252,7 @@ playlist::SeekCurrent(PlayerControl &pc,
status.state != PlayerState::PAUSE)
return PlaylistResult::NOT_PLAYING;
- seek_time += SignedSongTime::FromS(status.elapsed_time);
+ seek_time += status.elapsed_time;
if (seek_time.IsNegative())
seek_time = SignedSongTime::zero();
}
diff --git a/src/queue/PlaylistState.cxx b/src/queue/PlaylistState.cxx
index 316a0767f..6ea86166e 100644
--- a/src/queue/PlaylistState.cxx
+++ b/src/queue/PlaylistState.cxx
@@ -77,8 +77,8 @@ playlist_state_save(BufferedOutputStream &os, const struct playlist &playlist,
}
os.Format(PLAYLIST_STATE_FILE_CURRENT "%i\n",
playlist.queue.OrderToPosition(playlist.current));
- os.Format(PLAYLIST_STATE_FILE_TIME "%i\n",
- (int)player_status.elapsed_time);
+ os.Format(PLAYLIST_STATE_FILE_TIME "%f\n",
+ player_status.elapsed_time.ToDoubleS());
} else {
os.Write(PLAYLIST_STATE_FILE_STATE_STOP "\n");
@@ -150,7 +150,7 @@ playlist_state_restore(const char *line, TextFile &file,
while ((line = file.ReadLine()) != nullptr) {
if (StringStartsWith(line, PLAYLIST_STATE_FILE_TIME)) {
- unsigned seconds = atoi(&(line[strlen(PLAYLIST_STATE_FILE_TIME)]));
+ double seconds = atof(line + strlen(PLAYLIST_STATE_FILE_TIME));
seek_time = SongTime::FromS(seconds);
} else if (StringStartsWith(line, PLAYLIST_STATE_FILE_REPEAT)) {
playlist.SetRepeat(pc,
@@ -229,7 +229,7 @@ playlist_state_get_hash(const playlist &playlist,
return playlist.queue.version ^
(player_status.state != PlayerState::STOP
- ? ((int)player_status.elapsed_time << 8)
+ ? (player_status.elapsed_time.ToS() << 8)
: 0) ^
(playlist.current >= 0
? (playlist.queue.OrderToPosition(playlist.current) << 16)