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-rw-r--r--src/player/Control.cxx267
1 files changed, 267 insertions, 0 deletions
diff --git a/src/player/Control.cxx b/src/player/Control.cxx
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index 000000000..d7352ad57
--- /dev/null
+++ b/src/player/Control.cxx
@@ -0,0 +1,267 @@
+/*
+ * Copyright (C) 2003-2015 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include "config.h"
+#include "Control.hxx"
+#include "Idle.hxx"
+#include "DetachedSong.hxx"
+
+#include <algorithm>
+
+#include <assert.h>
+
+PlayerControl::PlayerControl(PlayerListener &_listener,
+ MultipleOutputs &_outputs,
+ unsigned _buffer_chunks,
+ unsigned _buffered_before_play)
+ :listener(_listener), outputs(_outputs),
+ buffer_chunks(_buffer_chunks),
+ buffered_before_play(_buffered_before_play),
+ command(PlayerCommand::NONE),
+ state(PlayerState::STOP),
+ error_type(PlayerError::NONE),
+ tagged_song(nullptr),
+ next_song(nullptr),
+ total_play_time(0),
+ border_pause(false)
+{
+}
+
+PlayerControl::~PlayerControl()
+{
+ delete next_song;
+ delete tagged_song;
+}
+
+void
+PlayerControl::Play(DetachedSong *song)
+{
+ assert(song != nullptr);
+
+ Lock();
+
+ if (state != PlayerState::STOP)
+ SynchronousCommand(PlayerCommand::STOP);
+
+ assert(next_song == nullptr);
+
+ EnqueueSongLocked(song);
+
+ assert(next_song == nullptr);
+
+ Unlock();
+}
+
+void
+PlayerControl::Cancel()
+{
+ LockSynchronousCommand(PlayerCommand::CANCEL);
+ assert(next_song == nullptr);
+}
+
+void
+PlayerControl::Stop()
+{
+ LockSynchronousCommand(PlayerCommand::CLOSE_AUDIO);
+ assert(next_song == nullptr);
+
+ idle_add(IDLE_PLAYER);
+}
+
+void
+PlayerControl::UpdateAudio()
+{
+ LockSynchronousCommand(PlayerCommand::UPDATE_AUDIO);
+}
+
+void
+PlayerControl::Kill()
+{
+ assert(thread.IsDefined());
+
+ LockSynchronousCommand(PlayerCommand::EXIT);
+ thread.Join();
+
+ idle_add(IDLE_PLAYER);
+}
+
+void
+PlayerControl::PauseLocked()
+{
+ if (state != PlayerState::STOP) {
+ SynchronousCommand(PlayerCommand::PAUSE);
+ idle_add(IDLE_PLAYER);
+ }
+}
+
+void
+PlayerControl::Pause()
+{
+ Lock();
+ PauseLocked();
+ Unlock();
+}
+
+void
+PlayerControl::SetPause(bool pause_flag)
+{
+ Lock();
+
+ switch (state) {
+ case PlayerState::STOP:
+ break;
+
+ case PlayerState::PLAY:
+ if (pause_flag)
+ PauseLocked();
+ break;
+
+ case PlayerState::PAUSE:
+ if (!pause_flag)
+ PauseLocked();
+ break;
+ }
+
+ Unlock();
+}
+
+void
+PlayerControl::SetBorderPause(bool _border_pause)
+{
+ Lock();
+ border_pause = _border_pause;
+ Unlock();
+}
+
+player_status
+PlayerControl::GetStatus()
+{
+ player_status status;
+
+ Lock();
+ SynchronousCommand(PlayerCommand::REFRESH);
+
+ status.state = state;
+
+ if (state != PlayerState::STOP) {
+ status.bit_rate = bit_rate;
+ status.audio_format = audio_format;
+ status.total_time = total_time;
+ status.elapsed_time = elapsed_time;
+ }
+
+ Unlock();
+
+ return status;
+}
+
+void
+PlayerControl::SetError(PlayerError type, Error &&_error)
+{
+ assert(type != PlayerError::NONE);
+ assert(_error.IsDefined());
+
+ error_type = type;
+ error = std::move(_error);
+}
+
+void
+PlayerControl::ClearError()
+{
+ Lock();
+
+ if (error_type != PlayerError::NONE) {
+ error_type = PlayerError::NONE;
+ error.Clear();
+ }
+
+ Unlock();
+}
+
+void
+PlayerControl::LockSetTaggedSong(const DetachedSong &song)
+{
+ Lock();
+ delete tagged_song;
+ tagged_song = new DetachedSong(song);
+ Unlock();
+}
+
+void
+PlayerControl::ClearTaggedSong()
+{
+ delete tagged_song;
+ tagged_song = nullptr;
+}
+
+void
+PlayerControl::EnqueueSong(DetachedSong *song)
+{
+ assert(song != nullptr);
+
+ Lock();
+ EnqueueSongLocked(song);
+ Unlock();
+}
+
+bool
+PlayerControl::Seek(DetachedSong *song, SongTime t)
+{
+ assert(song != nullptr);
+
+ Lock();
+
+ delete next_song;
+ next_song = song;
+ seek_time = t;
+ SynchronousCommand(PlayerCommand::SEEK);
+ Unlock();
+
+ assert(next_song == nullptr);
+
+ idle_add(IDLE_PLAYER);
+
+ return true;
+}
+
+void
+PlayerControl::SetCrossFade(float _cross_fade_seconds)
+{
+ if (_cross_fade_seconds < 0)
+ _cross_fade_seconds = 0;
+ cross_fade.duration = _cross_fade_seconds;
+
+ idle_add(IDLE_OPTIONS);
+}
+
+void
+PlayerControl::SetMixRampDb(float _mixramp_db)
+{
+ cross_fade.mixramp_db = _mixramp_db;
+
+ idle_add(IDLE_OPTIONS);
+}
+
+void
+PlayerControl::SetMixRampDelay(float _mixramp_delay_seconds)
+{
+ cross_fade.mixramp_delay = _mixramp_delay_seconds;
+
+ idle_add(IDLE_OPTIONS);
+}