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authorMax Kellermann <max@musicpd.org>2017-02-10 22:14:07 +0100
committerMax Kellermann <max@musicpd.org>2017-02-10 22:25:01 +0100
commitd1456ae039465dce44516624c1d44ee02b9f7613 (patch)
treeace78ac87758adb027ce86ee83029aa9cbaa190a /test/run_output.cxx
parent115af4f5650f0c48a16765184050b509be7876b0 (diff)
test/*: use class EventThread instead of ScopeIOThread
Diffstat (limited to 'test/run_output.cxx')
-rw-r--r--test/run_output.cxx11
1 files changed, 5 insertions, 6 deletions
diff --git a/test/run_output.cxx b/test/run_output.cxx
index 37954378b..a4a39b826 100644
--- a/test/run_output.cxx
+++ b/test/run_output.cxx
@@ -26,8 +26,7 @@
#include "config/ConfigOption.hxx"
#include "Idle.hxx"
#include "Main.hxx"
-#include "event/Loop.hxx"
-#include "ScopeIOThread.hxx"
+#include "event/Thread.hxx"
#include "fs/Path.hxx"
#include "AudioParser.hxx"
#include "ReplayGainConfig.hxx"
@@ -136,14 +135,14 @@ try {
config_global_init();
ReadConfigFile(config_path);
- EventLoop event_loop;
-
- const ScopeIOThread io_thread;
+ EventThread io_thread;
+ io_thread.Start();
/* initialize the audio output */
DummyAudioOutputClient client;
- AudioOutput *ao = load_audio_output(event_loop, client, argv[2]);
+ AudioOutput *ao = load_audio_output(io_thread.GetEventLoop(), client,
+ argv[2]);
/* parse the audio format */