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authorMax Kellermann <max@duempel.org>2014-08-27 19:11:55 +0200
committerMax Kellermann <max@duempel.org>2014-08-28 06:42:19 +0200
commit39529204925c95c1ae38fee25df334f3c3a1a4a7 (patch)
tree80265280e7557858814158b7ea0a6f5f65be8847 /src/queue/PlaylistControl.cxx
parentc2001a725978b665f0b22a4ad3865293754efd38 (diff)
Playlist: use std::chrono::duration for Seek*()
Diffstat (limited to 'src/queue/PlaylistControl.cxx')
-rw-r--r--src/queue/PlaylistControl.cxx20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/queue/PlaylistControl.cxx b/src/queue/PlaylistControl.cxx
index 5d4a910b0..e33386e41 100644
--- a/src/queue/PlaylistControl.cxx
+++ b/src/queue/PlaylistControl.cxx
@@ -190,7 +190,8 @@ playlist::PlayPrevious(PlayerControl &pc)
}
PlaylistResult
-playlist::SeekSongPosition(PlayerControl &pc, unsigned song, float seek_time)
+playlist::SeekSongPosition(PlayerControl &pc,
+ unsigned song, SongTime seek_time)
{
if (!queue.IsValidPosition(song))
return PlaylistResult::BAD_RANGE;
@@ -215,8 +216,7 @@ playlist::SeekSongPosition(PlayerControl &pc, unsigned song, float seek_time)
queued_song = nullptr;
}
- if (!pc.Seek(new DetachedSong(queue.GetOrder(i)),
- SongTime::FromS(seek_time))) {
+ if (!pc.Seek(new DetachedSong(queue.GetOrder(i)), seek_time)) {
UpdateQueuedSong(pc, queued_song);
return PlaylistResult::NOT_PLAYING;
@@ -229,7 +229,7 @@ playlist::SeekSongPosition(PlayerControl &pc, unsigned song, float seek_time)
}
PlaylistResult
-playlist::SeekSongId(PlayerControl &pc, unsigned id, float seek_time)
+playlist::SeekSongId(PlayerControl &pc, unsigned id, SongTime seek_time)
{
int song = queue.IdToPosition(id);
if (song < 0)
@@ -239,7 +239,8 @@ playlist::SeekSongId(PlayerControl &pc, unsigned id, float seek_time)
}
PlaylistResult
-playlist::SeekCurrent(PlayerControl &pc, float seek_time, bool relative)
+playlist::SeekCurrent(PlayerControl &pc,
+ SignedSongTime seek_time, bool relative)
{
if (!playing)
return PlaylistResult::NOT_PLAYING;
@@ -251,11 +252,10 @@ playlist::SeekCurrent(PlayerControl &pc, float seek_time, bool relative)
status.state != PlayerState::PAUSE)
return PlaylistResult::NOT_PLAYING;
- seek_time += (int)status.elapsed_time;
+ seek_time += SignedSongTime::FromS(status.elapsed_time);
+ if (seek_time.IsNegative())
+ seek_time = SignedSongTime::zero();
}
- if (seek_time < 0)
- seek_time = 0;
-
- return SeekSongPosition(pc, current, seek_time);
+ return SeekSongPosition(pc, current, SongTime(seek_time));
}