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authorMax Kellermann <max@musicpd.org>2018-09-21 18:00:23 +0200
committerMax Kellermann <max@musicpd.org>2018-09-21 18:12:28 +0200
commite3142312bb452606bcf008fff1c6cdb7a9478a22 (patch)
tree46ba940331d87526b9eb0bfca45dd159949b2cda /src/player/Control.hxx
parente5d1ac0bd09760d9d568e92e94c1ae14c35e266f (diff)
player/Control: convert to class
Diffstat (limited to 'src/player/Control.hxx')
-rw-r--r--src/player/Control.hxx31
1 files changed, 29 insertions, 2 deletions
diff --git a/src/player/Control.hxx b/src/player/Control.hxx
index 4a65dce63..063d4b266 100644
--- a/src/player/Control.hxx
+++ b/src/player/Control.hxx
@@ -109,7 +109,9 @@ struct PlayerStatus {
SongTime elapsed_time;
};
-struct PlayerControl final : AudioOutputClient {
+class PlayerControl final : public AudioOutputClient {
+ friend class Player;
+
PlayerListener &listener;
PlayerOutputs &outputs;
@@ -231,6 +233,7 @@ struct PlayerControl final : AudioOutputClient {
double total_play_time = 0;
+public:
PlayerControl(PlayerListener &_listener,
PlayerOutputs &_outputs,
unsigned buffer_chunks,
@@ -268,6 +271,7 @@ struct PlayerControl final : AudioOutputClient {
cond.signal();
}
+private:
/**
* Signals the object. The object is temporarily locked by
* this function.
@@ -347,7 +351,6 @@ struct PlayerControl final : AudioOutputClient {
return WaitOutputConsumed(threshold);
}
-private:
/**
* Wait for the command to be finished by the player thread.
*
@@ -417,12 +420,14 @@ public:
*/
void LockSetBorderPause(bool border_pause) noexcept;
+private:
bool ApplyBorderPause() noexcept {
if (border_pause)
state = PlayerState::PAUSE;
return border_pause;
}
+public:
void Kill() noexcept;
gcc_pure
@@ -432,6 +437,7 @@ public:
return state;
}
+private:
/**
* Set the error. Discards any previous error condition.
*
@@ -468,6 +474,7 @@ public:
std::rethrow_exception(error);
}
+public:
/**
* Like CheckRethrowError(), but locks and unlocks the object.
*/
@@ -482,6 +489,7 @@ public:
return error_type;
}
+private:
/**
* Set the #tagged_song attribute to a newly allocated copy of
* the given #DetachedSong. Locks and unlocks the object.
@@ -497,6 +505,7 @@ public:
*/
std::unique_ptr<DetachedSong> ReadTaggedSong() noexcept;
+public:
/**
* Like ReadTaggedSong(), but locks and unlocks the object.
*/
@@ -521,6 +530,10 @@ public:
*/
void LockEnqueueSong(std::unique_ptr<DetachedSong> song) noexcept;
+ bool HasNextSong() const noexcept {
+ return next_song != nullptr;
+ }
+
/**
* Makes the player thread seek the specified song to a position.
*
@@ -531,6 +544,19 @@ public:
*/
void LockSeek(std::unique_ptr<DetachedSong> song, SongTime t);
+private:
+ /**
+ * Caller must lock the object.
+ */
+ void CancelPendingSeek() noexcept {
+ if (!seeking)
+ return;
+
+ seeking = false;
+ ClientSignal();
+ }
+
+public:
void SetCrossFade(float cross_fade_seconds) noexcept;
float GetCrossFade() const noexcept {
@@ -558,6 +584,7 @@ public:
return total_play_time;
}
+private:
void LockUpdateSongTag(DetachedSong &song,
const Tag &new_tag) noexcept;