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authorMax Kellermann <max@duempel.org>2008-08-26 08:27:03 +0200
committerMax Kellermann <max@duempel.org>2008-08-26 08:27:03 +0200
commitd507ff28c8ae18d4a17c8565de723fb522d2473d (patch)
tree8715ad61b9aa6700ddbe37a84d3e6650477155d7 /src/player.c
parentb6909da758f90e8f4aeea1309030364b8d6e0505 (diff)
added dc.next_song, renamed pc.current_song
Since pc->current_song denotes the song which the decoder should use next, we should move it to DecoderControl. This removes one internal PlayerControl struct access from the decoder code. Also add pc.next_song, which is manipulated by the playlist code, and gets copied to dc.next_song as soon as the decoder is started.
Diffstat (limited to 'src/player.c')
-rw-r--r--src/player.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/player.c b/src/player.c
index bdce70bbf..61b380b84 100644
--- a/src/player.c
+++ b/src/player.c
@@ -18,7 +18,6 @@
#include "player.h"
#include "path.h"
-#include "decode.h"
#include "command.h"
#include "log.h"
#include "playerData.h"
@@ -101,7 +100,7 @@ int playerWait(int fd)
static void set_current_song(Song *song)
{
pc.fileTime = song->tag ? song->tag->time : 0;
- pc.current_song = song;
+ pc.next_song = song;
}
int playerPlay(int fd, Song * song)
@@ -279,7 +278,7 @@ int playerSeek(int fd, Song * song, float seek_time)
return -1;
}
- if (pc.current_song != song)
+ if (pc.next_song != song)
set_current_song(song);
if (pc.error == PLAYER_ERROR_NOERROR) {