diff options
author | Max Kellermann <max@musicpd.org> | 2021-02-15 16:15:27 +0100 |
---|---|---|
committer | Max Kellermann <max@musicpd.org> | 2021-02-15 16:39:13 +0100 |
commit | efde78db777c2d0f8f956196d8022777838ce9e1 (patch) | |
tree | d266e7b4878f3db19fb647943627d4488f1d71ce /src/output | |
parent | f1b8bcd6b26ff40fc49dab1b46f4a85e58eafeab (diff) |
output/Thread: skip drain calls if there is no data to be played
Keep track of whether there is data being played, and don't call
AudioOutput::Drain() after Cancel() has been called already.
Diffstat (limited to 'src/output')
-rw-r--r-- | src/output/Control.hxx | 8 | ||||
-rw-r--r-- | src/output/Thread.cxx | 14 |
2 files changed, 21 insertions, 1 deletions
diff --git a/src/output/Control.hxx b/src/output/Control.hxx index ba61ced6e..734b29e67 100644 --- a/src/output/Control.hxx +++ b/src/output/Control.hxx @@ -182,6 +182,14 @@ class AudioOutputControl { bool open = false; /** + * Is the device currently playing, i.e. is its buffer + * (likely) non-empty? If not, then it will never be drained. + * + * This field is only valid while the output is open. + */ + bool playing; + + /** * Is the device paused? i.e. the output thread is in the * ao_pause() loop. */ diff --git a/src/output/Thread.cxx b/src/output/Thread.cxx index 3da07c6b2..c0aed30b0 100644 --- a/src/output/Thread.cxx +++ b/src/output/Thread.cxx @@ -53,7 +53,7 @@ AudioOutputControl::InternalOpen2(const AudioFormat in_audio_format) if (open && cf != output->filter_audio_format) /* if the filter's output format changes, the output must be reopened as well */ - InternalCloseOutput(true); + InternalCloseOutput(playing); output->filter_audio_format = cf; @@ -64,6 +64,7 @@ AudioOutputControl::InternalOpen2(const AudioFormat in_audio_format) } open = true; + playing = false; } else if (in_audio_format != output->out_audio_format) { /* reconfigure the final ConvertFilter for its new input AudioFormat */ @@ -285,6 +286,9 @@ AudioOutputControl::PlayChunk(std::unique_lock<Mutex> &lock) noexcept assert(nbytes % output->out_audio_format.GetFrameSize() == 0); source.ConsumeData(nbytes); + + /* there's data to be drained from now on */ + playing = true; } return true; @@ -371,6 +375,9 @@ AudioOutputControl::InternalPause(std::unique_lock<Mutex> &lock) noexcept } skip_delay = true; + + /* ignore drain commands until we got something new to play */ + playing = false; } static void @@ -390,6 +397,10 @@ PlayFull(FilteredAudioOutput &output, ConstBuffer<void> _buffer) inline void AudioOutputControl::InternalDrain() noexcept { + /* after this method finishes, there's nothing left to be + drained */ + playing = false; + try { /* flush the filter and play its remaining output */ @@ -518,6 +529,7 @@ AudioOutputControl::Task() noexcept source.Cancel(); if (open) { + playing = false; const ScopeUnlock unlock(mutex); output->Cancel(); } |