diff options
author | Max Kellermann <max@duempel.org> | 2016-03-05 19:16:39 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2016-03-05 19:16:39 +0100 |
commit | b24a5e06620b41546c75bc693277857feb1fa506 (patch) | |
tree | af4f8c98d34ccd859085be8d544894d226fbd9e8 /src/command/PlayerCommands.cxx | |
parent | e52ac0b187bc822eb45d5589e1d9637a348e7a54 (diff) |
Partition: add method EmitIdle()
Prepare for moving idle events to class Partition. Right now, it's
just a wrapper for idle_add().
Diffstat (limited to 'src/command/PlayerCommands.cxx')
-rw-r--r-- | src/command/PlayerCommands.cxx | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/command/PlayerCommands.cxx b/src/command/PlayerCommands.cxx index 1eef18a0f..5f5f1e1e6 100644 --- a/src/command/PlayerCommands.cxx +++ b/src/command/PlayerCommands.cxx @@ -28,6 +28,7 @@ #include "mixer/Volume.hxx" #include "Partition.hxx" #include "Instance.hxx" +#include "Idle.hxx" #include "AudioFormat.hxx" #include "ReplayGainConfig.hxx" @@ -348,6 +349,7 @@ handle_replay_gain_mode(Client &client, Request args, Response &r) } client.partition.outputs.SetReplayGainMode(replay_gain_get_real_mode(client.playlist.queue.random)); + client.partition.EmitIdle(IDLE_OPTIONS); return CommandResult::OK; } |