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authorMax Kellermann <max@duempel.org>2013-10-17 21:59:35 +0200
committerMax Kellermann <max@duempel.org>2013-10-17 23:43:46 +0200
commitabfbd55305587306730d5419b8a3b09e6a43abcb (patch)
tree2a195220d79efe195f3beacb7dd3a226a3341ad6 /src/CommandLine.cxx
parentb3611524f45c2a478f9decd6d22ecd1dbbbb64b9 (diff)
fs/Path: rename to AllocatedPath
The new class Path only holds a string pointer without being responsible for allocation/deallocation. The FileSystem.hxx library accepts Path arguments instead of AllocatedPath, to avoid forcing callers to allocate another string object.
Diffstat (limited to 'src/CommandLine.cxx')
-rw-r--r--src/CommandLine.cxx24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/CommandLine.cxx b/src/CommandLine.cxx
index b55f2bec4..1f39e47aa 100644
--- a/src/CommandLine.cxx
+++ b/src/CommandLine.cxx
@@ -31,7 +31,7 @@
#include "InputPlugin.hxx"
#include "PlaylistRegistry.hxx"
#include "PlaylistPlugin.hxx"
-#include "fs/Path.hxx"
+#include "fs/AllocatedPath.hxx"
#include "fs/Traits.hxx"
#include "fs/FileSystem.hxx"
#include "util/Error.hxx"
@@ -136,13 +136,13 @@ static const char *summary =
"Music Player Daemon - a daemon for playing music.";
gcc_pure
-static Path
-PathBuildChecked(const Path &a, PathTraits::const_pointer b)
+static AllocatedPath
+PathBuildChecked(const AllocatedPath &a, PathTraits::const_pointer b)
{
if (a.IsNull())
- return Path::Null();
+ return AllocatedPath::Null();
- return Path::Build(a, b);
+ return AllocatedPath::Build(a, b);
}
bool
@@ -206,7 +206,7 @@ parse_cmdline(int argc, char **argv, struct options *options,
/* default configuration file path */
#ifdef WIN32
- Path path = PathBuildChecked(Path::FromUTF8(g_get_user_config_dir()),
+ AllocatedPath path = PathBuildChecked(AllocatedPath::FromUTF8(g_get_user_config_dir()),
CONFIG_FILE_LOCATION);
if (!path.IsNull() && FileExists(path))
return ReadConfigFile(path, error);
@@ -215,28 +215,28 @@ parse_cmdline(int argc, char **argv, struct options *options,
g_get_system_config_dirs();
for (unsigned i = 0; system_config_dirs[i] != nullptr; ++i) {
- path = PathBuildChecked(Path::FromUTF8(system_config_dirs[i]),
+ path = PathBuildChecked(AllocatedPath::FromUTF8(system_config_dirs[i]),
CONFIG_FILE_LOCATION);
if (!path.IsNull() && FileExists(path))
return ReadConfigFile(path, error);
}
#else
- Path path = PathBuildChecked(Path::FromUTF8(g_get_user_config_dir()),
- USER_CONFIG_FILE_LOCATION_XDG);
+ AllocatedPath path = PathBuildChecked(AllocatedPath::FromUTF8(g_get_user_config_dir()),
+ USER_CONFIG_FILE_LOCATION_XDG);
if (!path.IsNull() && FileExists(path))
return ReadConfigFile(path, error);
- path = PathBuildChecked(Path::FromUTF8(g_get_home_dir()),
+ path = PathBuildChecked(AllocatedPath::FromUTF8(g_get_home_dir()),
USER_CONFIG_FILE_LOCATION1);
if (!path.IsNull() && FileExists(path))
return ReadConfigFile(path, error);
- path = PathBuildChecked(Path::FromUTF8(g_get_home_dir()),
+ path = PathBuildChecked(AllocatedPath::FromUTF8(g_get_home_dir()),
USER_CONFIG_FILE_LOCATION2);
if (!path.IsNull() && FileExists(path))
return ReadConfigFile(path, error);
- path = Path::FromUTF8(SYSTEM_CONFIG_FILE_LOCATION);
+ path = AllocatedPath::FromUTF8(SYSTEM_CONFIG_FILE_LOCATION);
if (!path.IsNull() && FileExists(path))
return ReadConfigFile(path, error);
#endif