1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
|
#ifndef _BCACHE_BTREE_H
#define _BCACHE_BTREE_H
/*
* THE BTREE:
*
* At a high level, bcache's btree is relatively standard b+ tree. All keys and
* pointers are in the leaves; interior nodes only have pointers to the child
* nodes.
*
* In the interior nodes, a struct bkey always points to a child btree node, and
* the key is the highest key in the child node - except that the highest key in
* an interior node is always MAX_KEY. The size field refers to the size on disk
* of the child node - this would allow us to have variable sized btree nodes
* (handy for keeping the depth of the btree 1 by expanding just the root).
*
* Btree nodes are themselves log structured, but this is hidden fairly
* thoroughly. Btree nodes on disk will in practice have extents that overlap
* (because they were written at different times), but in memory we never have
* overlapping extents - when we read in a btree node from disk, the first thing
* we do is resort all the sets of keys with a mergesort, and in the same pass
* we check for overlapping extents and adjust them appropriately.
*
* struct btree_op is a central interface to the btree code. It's used for
* specifying read vs. write locking, and the embedded closure is used for
* waiting on IO or reserve memory.
*
* BTREE CACHE:
*
* Btree nodes are cached in memory; traversing the btree might require reading
* in btree nodes which is handled mostly transparently.
*
* bch_btree_node_get() looks up a btree node in the cache and reads it in from
* disk if necessary. This function is almost never called directly though - the
* btree() macro is used to get a btree node, call some function on it, and
* unlock the node after the function returns.
*
* The root is special cased - it's taken out of the cache's lru (thus pinning
* it in memory), so we can find the root of the btree by just dereferencing a
* pointer instead of looking it up in the cache. This makes locking a bit
* tricky, since the root pointer is protected by the lock in the btree node it
* points to - the btree_root() macro handles this.
*
* In various places we must be able to allocate memory for multiple btree nodes
* in order to make forward progress. To do this we use the btree cache itself
* as a reserve; if __get_free_pages() fails, we'll find a node in the btree
* cache we can reuse. We can't allow more than one thread to be doing this at a
* time, so there's a lock, implemented by a pointer to the btree_op closure -
* this allows the btree_root() macro to implicitly release this lock.
*
* BTREE IO:
*
* Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
* this.
*
* For writing, we have two btree_write structs embeddded in struct btree - one
* write in flight, and one being set up, and we toggle between them.
*
* Writing is done with a single function - bch_btree_write() really serves two
* different purposes and should be broken up into two different functions. When
* passing now = false, it merely indicates that the node is now dirty - calling
* it ensures that the dirty keys will be written at some point in the future.
*
* When passing now = true, bch_btree_write() causes a write to happen
* "immediately" (if there was already a write in flight, it'll cause the write
* to happen as soon as the previous write completes). It returns immediately
* though - but it takes a refcount on the closure in struct btree_op you passed
* to it, so a closure_sync() later can be used to wait for the write to
* complete.
*
* This is handy because btree_split() and garbage collection can issue writes
* in parallel, reducing the amount of time they have to hold write locks.
*
* LOCKING:
*
* When traversing the btree, we may need write locks starting at some level -
* inserting a key into the btree will typically only require a write lock on
* the leaf node.
*
* This is specified with the lock field in struct btree_op; lock = 0 means we
* take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
* checks this field and returns the node with the appropriate lock held.
*
* If, after traversing the btree, the insertion code discovers it has to split
* then it must restart from the root and take new locks - to do this it changes
* the lock field and returns -EINTR, which causes the btree_root() macro to
* loop.
*
* Handling cache misses require a different mechanism for upgrading to a write
* lock. We do cache lookups with only a read lock held, but if we get a cache
* miss and we wish to insert this data into the cache, we have to insert a
* placeholder key to detect races - otherwise, we could race with a write and
* overwrite the data that was just written to the cache with stale data from
* the backing device.
*
* For this we use a sequence number that write locks and unlocks increment - to
* insert the check key it unlocks the btree node and then takes a write lock,
* and fails if the sequence number doesn't match.
*/
#include "bset.h"
#include "debug.h"
struct btree_write {
atomic_t *journal;
/* If btree_split() frees a btree node, it writes a new pointer to that
* btree node indicating it was freed; it takes a refcount on
* c->prio_blocked because we can't write the gens until the new
* pointer is on disk. This allows btree_write_endio() to release the
* refcount that btree_split() took.
*/
int prio_blocked;
};
struct btree {
/* Hottest entries first */
struct hlist_node hash;
/* Key/pointer for this btree node */
BKEY_PADDED(key);
/* Single bit - set when accessed, cleared by shrinker */
unsigned long accessed;
unsigned long seq;
struct rw_semaphore lock;
struct cache_set *c;
struct btree *parent;
unsigned long flags;
uint16_t written; /* would be nice to kill */
uint8_t level;
uint8_t nsets;
uint8_t page_order;
/*
* Set of sorted keys - the real btree node - plus a binary search tree
*
* sets[0] is special; set[0]->tree, set[0]->prev and set[0]->data point
* to the memory we have allocated for this btree node. Additionally,
* set[0]->data points to the entire btree node as it exists on disk.
*/
struct bset_tree sets[MAX_BSETS];
/* For outstanding btree writes, used as a lock - protects write_idx */
struct closure_with_waitlist io;
struct list_head list;
struct delayed_work work;
struct btree_write writes[2];
struct bio *bio;
};
#define BTREE_FLAG(flag) \
static inline bool btree_node_ ## flag(struct btree *b) \
{ return test_bit(BTREE_NODE_ ## flag, &b->flags); } \
\
static inline void set_btree_node_ ## flag(struct btree *b) \
{ set_bit(BTREE_NODE_ ## flag, &b->flags); } \
enum btree_flags {
BTREE_NODE_io_error,
BTREE_NODE_dirty,
BTREE_NODE_write_idx,
};
BTREE_FLAG(io_error);
BTREE_FLAG(dirty);
BTREE_FLAG(write_idx);
static inline struct btree_write *btree_current_write(struct btree *b)
{
return b->writes + btree_node_write_idx(b);
}
static inline struct btree_write *btree_prev_write(struct btree *b)
{
return b->writes + (btree_node_write_idx(b) ^ 1);
}
static inline unsigned bset_offset(struct btree *b, struct bset *i)
{
return (((size_t) i) - ((size_t) b->sets->data)) >> 9;
}
static inline struct bset *write_block(struct btree *b)
{
return ((void *) b->sets[0].data) + b->written * block_bytes(b->c);
}
static inline bool bset_written(struct btree *b, struct bset_tree *t)
{
return t->data < write_block(b);
}
static inline bool bkey_written(struct btree *b, struct bkey *k)
{
return k < write_block(b)->start;
}
static inline void set_gc_sectors(struct cache_set *c)
{
atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 8);
}
static inline bool bch_ptr_invalid(struct btree *b, const struct bkey *k)
{
return __bch_ptr_invalid(b->c, b->level, k);
}
static inline struct bkey *bch_btree_iter_init(struct btree *b,
struct btree_iter *iter,
struct bkey *search)
{
return __bch_btree_iter_init(b, iter, search, b->sets);
}
void __bkey_put(struct cache_set *c, struct bkey *k);
/* Looping macros */
#define for_each_cached_btree(b, c, iter) \
for (iter = 0; \
iter < ARRAY_SIZE((c)->bucket_hash); \
iter++) \
hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)
#define for_each_key_filter(b, k, iter, filter) \
for (bch_btree_iter_init((b), (iter), NULL); \
((k) = bch_btree_iter_next_filter((iter), b, filter));)
#define for_each_key(b, k, iter) \
for (bch_btree_iter_init((b), (iter), NULL); \
((k) = bch_btree_iter_next(iter));)
/* Recursing down the btree */
struct btree_op {
struct closure cl;
struct cache_set *c;
/* Journal entry we have a refcount on */
atomic_t *journal;
/* Bio to be inserted into the cache */
struct bio *cache_bio;
unsigned inode;
uint16_t write_prio;
/* Btree level at which we start taking write locks */
short lock;
/* Btree insertion type */
enum {
BTREE_INSERT,
BTREE_REPLACE
} type:8;
unsigned csum:1;
unsigned bypass:1;
unsigned flush_journal:1;
unsigned insert_data_done:1;
unsigned lookup_done:1;
unsigned insert_collision:1;
BKEY_PADDED(replace);
};
enum {
BTREE_INSERT_STATUS_INSERT,
BTREE_INSERT_STATUS_BACK_MERGE,
BTREE_INSERT_STATUS_OVERWROTE,
BTREE_INSERT_STATUS_FRONT_MERGE,
};
void bch_btree_op_init_stack(struct btree_op *);
static inline void rw_lock(bool w, struct btree *b, int level)
{
w ? down_write_nested(&b->lock, level + 1)
: down_read_nested(&b->lock, level + 1);
if (w)
b->seq++;
}
static inline void rw_unlock(bool w, struct btree *b)
{
#ifdef CONFIG_BCACHE_EDEBUG
unsigned i;
if (w && b->key.ptr[0])
for (i = 0; i <= b->nsets; i++)
bch_check_key_order(b, b->sets[i].data);
#endif
if (w)
b->seq++;
(w ? up_write : up_read)(&b->lock);
}
#define insert_lock(s, b) ((b)->level <= (s)->lock)
/*
* These macros are for recursing down the btree - they handle the details of
* locking and looking up nodes in the cache for you. They're best treated as
* mere syntax when reading code that uses them.
*
* op->lock determines whether we take a read or a write lock at a given depth.
* If you've got a read lock and find that you need a write lock (i.e. you're
* going to have to split), set op->lock and return -EINTR; btree_root() will
* call you again and you'll have the correct lock.
*/
/**
* btree - recurse down the btree on a specified key
* @fn: function to call, which will be passed the child node
* @key: key to recurse on
* @b: parent btree node
* @op: pointer to struct btree_op
*/
#define btree(fn, key, b, op, ...) \
({ \
int _r, l = (b)->level - 1; \
bool _w = l <= (op)->lock; \
struct btree *_child = bch_btree_node_get((b)->c, key, l, _w); \
if (!IS_ERR(_child)) { \
_child->parent = (b); \
_r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__); \
rw_unlock(_w, _child); \
} else \
_r = PTR_ERR(_child); \
_r; \
})
/**
* btree_root - call a function on the root of the btree
* @fn: function to call, which will be passed the child node
* @c: cache set
* @op: pointer to struct btree_op
*/
#define btree_root(fn, c, op, ...) \
({ \
int _r = -EINTR; \
do { \
struct btree *_b = (c)->root; \
bool _w = insert_lock(op, _b); \
rw_lock(_w, _b, _b->level); \
if (_b == (c)->root && \
_w == insert_lock(op, _b)) { \
_b->parent = NULL; \
_r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__); \
} \
rw_unlock(_w, _b); \
bch_cannibalize_unlock(c, &(op)->cl); \
if (_r == -ENOSPC) { \
wait_event((c)->try_wait, \
!(c)->try_harder); \
_r = -EINTR; \
} \
} while (_r == -EINTR); \
\
_r; \
})
static inline bool should_split(struct btree *b)
{
struct bset *i = write_block(b);
return b->written >= btree_blocks(b) ||
(b->written + __set_blocks(i, i->keys + 15, b->c)
> btree_blocks(b));
}
void bch_btree_node_read(struct btree *);
void bch_btree_node_write(struct btree *, struct closure *);
void bch_cannibalize_unlock(struct cache_set *, struct closure *);
void bch_btree_set_root(struct btree *);
struct btree *bch_btree_node_alloc(struct cache_set *, int, struct closure *);
struct btree *bch_btree_node_get(struct cache_set *, struct bkey *, int, bool);
int bch_btree_insert_check_key(struct btree *, struct btree_op *,
struct bkey *);
int bch_btree_insert(struct btree_op *, struct cache_set *, struct keylist *);
int bch_btree_search_recurse(struct btree *, struct btree_op *);
void bch_queue_gc(struct cache_set *);
size_t bch_btree_gc_finish(struct cache_set *);
void bch_moving_gc(struct closure *);
int bch_btree_check(struct cache_set *, struct btree_op *);
uint8_t __bch_btree_mark_key(struct cache_set *, int, struct bkey *);
void bch_keybuf_init(struct keybuf *);
void bch_refill_keybuf(struct cache_set *, struct keybuf *, struct bkey *,
keybuf_pred_fn *);
bool bch_keybuf_check_overlapping(struct keybuf *, struct bkey *,
struct bkey *);
void bch_keybuf_del(struct keybuf *, struct keybuf_key *);
struct keybuf_key *bch_keybuf_next(struct keybuf *);
struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *, struct keybuf *,
struct bkey *, keybuf_pred_fn *);
#endif
|