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// SPDX-License-Identifier: GPL-2.0
/* Copyright 2018 Marty E. Plummer <hanetzer@startmail.com> */
/* Copyright 2019 Linaro, Ltd., Rob Herring <robh@kernel.org> */
/* Copyright 2019 Collabora ltd. */
#include <linux/bitmap.h>
#include <linux/delay.h>
#include <linux/interrupt.h>
#include <linux/io.h>
#include <linux/iopoll.h>
#include <linux/platform_device.h>
#include "panfrost_device.h"
#include "panfrost_features.h"
#include "panfrost_issues.h"
#include "panfrost_gpu.h"
#include "panfrost_regs.h"
#define gpu_write(dev, reg, data) writel(data, dev->iomem + reg)
#define gpu_read(dev, reg) readl(dev->iomem + reg)
static irqreturn_t panfrost_gpu_irq_handler(int irq, void *data)
{
struct panfrost_device *pfdev = data;
u32 state = gpu_read(pfdev, GPU_INT_STAT);
u32 fault_status = gpu_read(pfdev, GPU_FAULT_STATUS);
if (!state)
return IRQ_NONE;
if (state & GPU_IRQ_MASK_ERROR) {
u64 address = (u64) gpu_read(pfdev, GPU_FAULT_ADDRESS_HI) << 32;
address |= gpu_read(pfdev, GPU_FAULT_ADDRESS_LO);
dev_warn(pfdev->dev, "GPU Fault 0x%08x (%s) at 0x%016llx\n",
fault_status & 0xFF, panfrost_exception_name(pfdev, fault_status),
address);
if (state & GPU_IRQ_MULTIPLE_FAULT)
dev_warn(pfdev->dev, "There were multiple GPU faults - some have not been reported\n");
gpu_write(pfdev, GPU_INT_MASK, 0);
}
gpu_write(pfdev, GPU_INT_CLEAR, state);
return IRQ_HANDLED;
}
int panfrost_gpu_soft_reset(struct panfrost_device *pfdev)
{
int ret;
u32 val;
gpu_write(pfdev, GPU_INT_MASK, 0);
gpu_write(pfdev, GPU_INT_CLEAR, GPU_IRQ_RESET_COMPLETED);
gpu_write(pfdev, GPU_CMD, GPU_CMD_SOFT_RESET);
ret = readl_relaxed_poll_timeout(pfdev->iomem + GPU_INT_RAWSTAT,
val, val & GPU_IRQ_RESET_COMPLETED, 100, 10000);
if (ret) {
dev_err(pfdev->dev, "gpu soft reset timed out\n");
return ret;
}
gpu_write(pfdev, GPU_INT_CLEAR, GPU_IRQ_MASK_ALL);
gpu_write(pfdev, GPU_INT_MASK, GPU_IRQ_MASK_ALL);
return 0;
}
static void panfrost_gpu_init_quirks(struct panfrost_device *pfdev)
{
u32 quirks = 0;
if (panfrost_has_hw_issue(pfdev, HW_ISSUE_8443) ||
panfrost_has_hw_issue(pfdev, HW_ISSUE_11035))
quirks |= SC_LS_PAUSEBUFFER_DISABLE;
if (panfrost_has_hw_issue(pfdev, HW_ISSUE_10327))
quirks |= SC_SDC_DISABLE_OQ_DISCARD;
if (panfrost_has_hw_issue(pfdev, HW_ISSUE_10797))
quirks |= SC_ENABLE_TEXGRD_FLAGS;
if (!panfrost_has_hw_issue(pfdev, GPUCORE_1619)) {
if (panfrost_model_cmp(pfdev, 0x750) < 0) /* T60x, T62x, T72x */
quirks |= SC_LS_ATTR_CHECK_DISABLE;
else if (panfrost_model_cmp(pfdev, 0x880) <= 0) /* T76x, T8xx */
quirks |= SC_LS_ALLOW_ATTR_TYPES;
}
if (panfrost_has_hw_feature(pfdev, HW_FEATURE_TLS_HASHING))
quirks |= SC_TLS_HASH_ENABLE;
if (quirks)
gpu_write(pfdev, GPU_SHADER_CONFIG, quirks);
quirks = gpu_read(pfdev, GPU_TILER_CONFIG);
/* Set tiler clock gate override if required */
if (panfrost_has_hw_issue(pfdev, HW_ISSUE_T76X_3953))
quirks |= TC_CLOCK_GATE_OVERRIDE;
gpu_write(pfdev, GPU_TILER_CONFIG, quirks);
quirks = gpu_read(pfdev, GPU_L2_MMU_CONFIG);
/* Limit read & write ID width for AXI */
if (panfrost_has_hw_feature(pfdev, HW_FEATURE_3BIT_EXT_RW_L2_MMU_CONFIG))
quirks &= ~(L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_READS |
L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_WRITES);
else
quirks &= ~(L2_MMU_CONFIG_LIMIT_EXTERNAL_READS |
L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES);
gpu_write(pfdev, GPU_L2_MMU_CONFIG, quirks);
quirks = 0;
if ((panfrost_model_eq(pfdev, 0x860) || panfrost_model_eq(pfdev, 0x880)) &&
pfdev->features.revision >= 0x2000)
quirks |= JM_MAX_JOB_THROTTLE_LIMIT << JM_JOB_THROTTLE_LIMIT_SHIFT;
else if (panfrost_model_eq(pfdev, 0x6000) &&
pfdev->features.coherency_features == COHERENCY_ACE)
quirks |= (COHERENCY_ACE_LITE | COHERENCY_ACE) <<
JM_FORCE_COHERENCY_FEATURES_SHIFT;
if (quirks)
gpu_write(pfdev, GPU_JM_CONFIG, quirks);
}
#define MAX_HW_REVS 6
struct panfrost_model {
const char *name;
u32 id;
u32 id_mask;
u64 features;
u64 issues;
struct {
u32 revision;
u64 issues;
} revs[MAX_HW_REVS];
};
#define GPU_MODEL(_name, _id, ...) \
{\
.name = __stringify(_name), \
.id = _id, \
.features = hw_features_##_name, \
.issues = hw_issues_##_name, \
.revs = { __VA_ARGS__ }, \
}
#define GPU_REV_EXT(name, _rev, _p, _s, stat) \
{\
.revision = (_rev) << 12 | (_p) << 4 | (_s), \
.issues = hw_issues_##name##_r##_rev##p##_p##stat, \
}
#define GPU_REV(name, r, p) GPU_REV_EXT(name, r, p, 0, )
static const struct panfrost_model gpu_models[] = {
/* T60x has an oddball version */
GPU_MODEL(t600, 0x600,
GPU_REV_EXT(t600, 0, 0, 1, _15dev0)),
GPU_MODEL(t620, 0x620,
GPU_REV(t620, 0, 1), GPU_REV(t620, 1, 0)),
GPU_MODEL(t720, 0x720),
GPU_MODEL(t760, 0x750,
GPU_REV(t760, 0, 0), GPU_REV(t760, 0, 1),
GPU_REV_EXT(t760, 0, 1, 0, _50rel0),
GPU_REV(t760, 0, 2), GPU_REV(t760, 0, 3)),
GPU_MODEL(t820, 0x820),
GPU_MODEL(t830, 0x830),
GPU_MODEL(t860, 0x860),
GPU_MODEL(t880, 0x880),
GPU_MODEL(g71, 0x6000,
GPU_REV_EXT(g71, 0, 0, 1, _05dev0)),
GPU_MODEL(g72, 0x6001),
GPU_MODEL(g51, 0x7000),
GPU_MODEL(g76, 0x7001),
GPU_MODEL(g52, 0x7002),
GPU_MODEL(g31, 0x7003,
GPU_REV(g31, 1, 0)),
};
static void panfrost_gpu_init_features(struct panfrost_device *pfdev)
{
u32 gpu_id, num_js, major, minor, status, rev;
const char *name = "unknown";
u64 hw_feat = 0;
u64 hw_issues = hw_issues_all;
const struct panfrost_model *model;
int i;
pfdev->features.l2_features = gpu_read(pfdev, GPU_L2_FEATURES);
pfdev->features.core_features = gpu_read(pfdev, GPU_CORE_FEATURES);
pfdev->features.tiler_features = gpu_read(pfdev, GPU_TILER_FEATURES);
pfdev->features.mem_features = gpu_read(pfdev, GPU_MEM_FEATURES);
pfdev->features.mmu_features = gpu_read(pfdev, GPU_MMU_FEATURES);
pfdev->features.thread_features = gpu_read(pfdev, GPU_THREAD_FEATURES);
pfdev->features.coherency_features = gpu_read(pfdev, GPU_COHERENCY_FEATURES);
for (i = 0; i < 4; i++)
pfdev->features.texture_features[i] = gpu_read(pfdev, GPU_TEXTURE_FEATURES(i));
pfdev->features.as_present = gpu_read(pfdev, GPU_AS_PRESENT);
pfdev->features.js_present = gpu_read(pfdev, GPU_JS_PRESENT);
num_js = hweight32(pfdev->features.js_present);
for (i = 0; i < num_js; i++)
pfdev->features.js_features[i] = gpu_read(pfdev, GPU_JS_FEATURES(i));
pfdev->features.shader_present = gpu_read(pfdev, GPU_SHADER_PRESENT_LO);
pfdev->features.shader_present |= (u64)gpu_read(pfdev, GPU_SHADER_PRESENT_HI) << 32;
pfdev->features.tiler_present = gpu_read(pfdev, GPU_TILER_PRESENT_LO);
pfdev->features.tiler_present |= (u64)gpu_read(pfdev, GPU_TILER_PRESENT_HI) << 32;
pfdev->features.l2_present = gpu_read(pfdev, GPU_L2_PRESENT_LO);
pfdev->features.l2_present |= (u64)gpu_read(pfdev, GPU_L2_PRESENT_HI) << 32;
pfdev->features.nr_core_groups = hweight64(pfdev->features.l2_present);
pfdev->features.stack_present = gpu_read(pfdev, GPU_STACK_PRESENT_LO);
pfdev->features.stack_present |= (u64)gpu_read(pfdev, GPU_STACK_PRESENT_HI) << 32;
gpu_id = gpu_read(pfdev, GPU_ID);
pfdev->features.revision = gpu_id & 0xffff;
pfdev->features.id = gpu_id >> 16;
/* The T60x has an oddball ID value. Fix it up to the standard Midgard
* format so we (and userspace) don't have to special case it.
*/
if (pfdev->features.id == 0x6956)
pfdev->features.id = 0x0600;
major = (pfdev->features.revision >> 12) & 0xf;
minor = (pfdev->features.revision >> 4) & 0xff;
status = pfdev->features.revision & 0xf;
rev = pfdev->features.revision;
gpu_id = pfdev->features.id;
for (model = gpu_models; model->name; model++) {
int best = -1;
if (!panfrost_model_eq(pfdev, model->id))
continue;
name = model->name;
hw_feat = model->features;
hw_issues |= model->issues;
for (i = 0; i < MAX_HW_REVS; i++) {
if (model->revs[i].revision == rev) {
best = i;
break;
} else if (model->revs[i].revision == (rev & ~0xf))
best = i;
}
if (best >= 0)
hw_issues |= model->revs[best].issues;
break;
}
bitmap_from_u64(pfdev->features.hw_features, hw_feat);
bitmap_from_u64(pfdev->features.hw_issues, hw_issues);
dev_info(pfdev->dev, "mali-%s id 0x%x major 0x%x minor 0x%x status 0x%x",
name, gpu_id, major, minor, status);
dev_info(pfdev->dev, "features: %64pb, issues: %64pb",
pfdev->features.hw_features,
pfdev->features.hw_issues);
dev_info(pfdev->dev, "Features: L2:0x%08x Shader:0x%08x Tiler:0x%08x Mem:0x%0x MMU:0x%08x AS:0x%x JS:0x%x",
gpu_read(pfdev, GPU_L2_FEATURES),
gpu_read(pfdev, GPU_CORE_FEATURES),
gpu_read(pfdev, GPU_TILER_FEATURES),
gpu_read(pfdev, GPU_MEM_FEATURES),
gpu_read(pfdev, GPU_MMU_FEATURES),
gpu_read(pfdev, GPU_AS_PRESENT),
gpu_read(pfdev, GPU_JS_PRESENT));
dev_info(pfdev->dev, "shader_present=0x%0llx l2_present=0x%0llx",
pfdev->features.shader_present, pfdev->features.l2_present);
}
void panfrost_gpu_power_on(struct panfrost_device *pfdev)
{
int ret;
u32 val;
/* Just turn on everything for now */
gpu_write(pfdev, L2_PWRON_LO, pfdev->features.l2_present);
ret = readl_relaxed_poll_timeout(pfdev->iomem + L2_READY_LO,
val, val == pfdev->features.l2_present, 100, 1000);
gpu_write(pfdev, STACK_PWRON_LO, pfdev->features.stack_present);
ret |= readl_relaxed_poll_timeout(pfdev->iomem + STACK_READY_LO,
val, val == pfdev->features.stack_present, 100, 1000);
gpu_write(pfdev, SHADER_PWRON_LO, pfdev->features.shader_present);
ret |= readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO,
val, val == pfdev->features.shader_present, 100, 1000);
gpu_write(pfdev, TILER_PWRON_LO, pfdev->features.tiler_present);
ret |= readl_relaxed_poll_timeout(pfdev->iomem + TILER_READY_LO,
val, val == pfdev->features.tiler_present, 100, 1000);
if (ret)
dev_err(pfdev->dev, "error powering up gpu");
}
void panfrost_gpu_power_off(struct panfrost_device *pfdev)
{
gpu_write(pfdev, TILER_PWROFF_LO, 0);
gpu_write(pfdev, SHADER_PWROFF_LO, 0);
gpu_write(pfdev, STACK_PWROFF_LO, 0);
gpu_write(pfdev, L2_PWROFF_LO, 0);
}
int panfrost_gpu_init(struct panfrost_device *pfdev)
{
int err, irq;
err = panfrost_gpu_soft_reset(pfdev);
if (err)
return err;
panfrost_gpu_init_features(pfdev);
irq = platform_get_irq_byname(to_platform_device(pfdev->dev), "gpu");
if (irq <= 0)
return -ENODEV;
err = devm_request_irq(pfdev->dev, irq, panfrost_gpu_irq_handler,
IRQF_SHARED, "gpu", pfdev);
if (err) {
dev_err(pfdev->dev, "failed to request gpu irq");
return err;
}
panfrost_gpu_init_quirks(pfdev);
panfrost_gpu_power_on(pfdev);
return 0;
}
void panfrost_gpu_fini(struct panfrost_device *pfdev)
{
panfrost_gpu_power_off(pfdev);
}
u32 panfrost_gpu_get_latest_flush_id(struct panfrost_device *pfdev)
{
if (panfrost_has_hw_feature(pfdev, HW_FEATURE_FLUSH_REDUCTION))
return gpu_read(pfdev, GPU_LATEST_FLUSH_ID);
return 0;
}
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