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#ifndef __NV50_KMS_ATOM_H__
#define __NV50_KMS_ATOM_H__
#define nv50_atom(p) container_of((p), struct nv50_atom, state)
#include <drm/drm_atomic.h>
struct nv50_atom {
struct drm_atomic_state state;
struct list_head outp;
bool lock_core;
bool flush_disable;
};
#define nv50_head_atom(p) container_of((p), struct nv50_head_atom, state)
struct nv50_head_atom {
struct drm_crtc_state state;
struct {
u32 mask;
u32 olut;
} wndw;
struct {
u16 iW;
u16 iH;
u16 oW;
u16 oH;
} view;
struct nv50_head_mode {
bool interlace;
u32 clock;
struct {
u16 active;
u16 synce;
u16 blanke;
u16 blanks;
} h;
struct {
u32 active;
u16 synce;
u16 blanke;
u16 blanks;
u16 blank2s;
u16 blank2e;
u16 blankus;
} v;
} mode;
struct {
bool visible;
u32 handle;
u64 offset:40;
u8 buffer:1;
u8 mode:4;
u16 size:11;
u8 range:2;
u8 output_mode:2;
void (*load)(struct drm_color_lut *, int size, void __iomem *);
} olut;
struct {
bool visible;
u32 handle;
u64 offset:40;
u8 format;
u8 kind:7;
u8 layout:1;
u8 blockh:4;
u16 blocks:12;
u32 pitch:20;
u16 x;
u16 y;
u16 w;
u16 h;
} core;
struct {
bool visible;
u32 handle;
u64 offset:40;
u8 layout:2;
u8 format:8;
} curs;
struct {
u8 depth;
u8 cpp;
u16 x;
u16 y;
u16 w;
u16 h;
} base;
struct {
u8 cpp;
} ovly;
struct {
bool enable:1;
u8 bits:2;
u8 mode:4;
} dither;
struct {
struct {
u16 cos:12;
u16 sin:12;
} sat;
} procamp;
struct {
u8 nhsync:1;
u8 nvsync:1;
u8 depth:4;
u8 bpc;
} or;
/* Currently only used for MST */
struct {
int pbn;
u8 tu:6;
} dp;
union nv50_head_atom_mask {
struct {
bool olut:1;
bool core:1;
bool curs:1;
bool view:1;
bool mode:1;
bool base:1;
bool ovly:1;
bool dither:1;
bool procamp:1;
bool or:1;
};
u16 mask;
} set, clr;
};
static inline struct nv50_head_atom *
nv50_head_atom_get(struct drm_atomic_state *state, struct drm_crtc *crtc)
{
struct drm_crtc_state *statec = drm_atomic_get_crtc_state(state, crtc);
if (IS_ERR(statec))
return (void *)statec;
return nv50_head_atom(statec);
}
#define nv50_wndw_atom(p) container_of((p), struct nv50_wndw_atom, state)
struct nv50_wndw_atom {
struct drm_plane_state state;
struct drm_property_blob *ilut;
bool visible;
struct {
u32 handle;
u16 offset:12;
bool awaken:1;
} ntfy;
struct {
u32 handle;
u16 offset:12;
u32 acquire;
u32 release;
} sema;
struct {
u32 handle;
struct {
u64 offset:40;
u8 buffer:1;
u8 enable:2;
u8 mode:4;
u16 size:11;
u8 range:2;
u8 output_mode:2;
void (*load)(struct drm_color_lut *, int size,
void __iomem *);
} i;
} xlut;
struct {
u32 matrix[12];
bool valid;
} csc;
struct {
u8 mode:2;
u8 interval:4;
u8 colorspace:2;
u8 format;
u8 kind:7;
u8 layout:1;
u8 blockh:4;
u16 blocks[3];
u32 pitch[3];
u16 w;
u16 h;
u32 handle[6];
u64 offset[6];
} image;
struct {
u16 sx;
u16 sy;
u16 sw;
u16 sh;
u16 dw;
u16 dh;
} scale;
struct {
u16 x;
u16 y;
} point;
struct {
u8 depth;
u8 k1;
u8 src_color:4;
u8 dst_color:4;
} blend;
union nv50_wndw_atom_mask {
struct {
bool ntfy:1;
bool sema:1;
bool xlut:1;
bool csc:1;
bool image:1;
bool scale:1;
bool point:1;
bool blend:1;
};
u8 mask;
} set, clr;
};
#endif
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