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path: root/drivers/gpu/drm/nouveau/nv50_fbcon.c
AgeCommit message (Expand)Author
2015-08-28drm/nouveau/nvif: simplify and tidy library interfacesBen Skeggs
2015-07-27drm/nouveau/fbcon/g80: reduce PUSH_SPACE alloc, fire ring on accel initIlia Mirkin
2014-08-10drm/nouveau: remove (most) hardcoded object handle usageBen Skeggs
2014-08-10drm/nouveau: port to nvif client/device/objectsBen Skeggs
2012-10-03drm/nouveau: port remainder of drm code, and rip out compat layerBen Skeggs
2012-10-03drm/nouveau: port all engines to new engine module formatBen Skeggs
2012-10-03drm/nouveau: restructure source tree, split core from drm implementationBen Skeggs
2012-05-24drm/nouveau/ttm: untangle code to support accelerated buffer movesBen Skeggs
2012-05-24drm/nouveau: use the same packet header macros as userspaceBen Skeggs
2011-06-23drm/nv50-nvc0: explicitly map fbcon fb into channel vmBen Skeggs
2010-12-21drm/nv50: add missing license header to nv50_fbcon.cBen Skeggs
2010-12-08drm/nv50: implement global channel address space on new VM codeBen Skeggs
2010-12-08drm/nouveau: implicitly insert non-DMA objects into RAMHTBen Skeggs
2010-12-03drm/nouveau: disallow fbcon accel if running in interrupt contextBen Skeggs
2010-09-24drm/nouveau: remove nouveau_gpuobj_ref completely, replace with sanityBen Skeggs
2010-04-20Merge branch 'drm-fbdev-cleanup' into drm-core-nextDave Airlie
2010-04-09drm/nv50: fix fbcon when framebuffer above 4GiB markBen Skeggs
2010-04-07drm/kms/fb: move to using fb helper crtc grouping instead of core crtc listDave Airlie
2010-03-10drm/nouveau: Fix fbcon corruption with font width not divisible by 8Marcin Koƛcielnicki
2010-02-25drm/nouveau: use ALIGN instead of open coding itMatt Turner
2010-02-09drm/nouveau: Fix fbcon on mixed pre-NV50 + NV50 multicard.Marcin Koƛcielnicki
2010-01-11drm/nouveau: create function for "dealing" with gpu lockupMarcin Slusarz
2010-01-11drm/nouveau: fix handling of fbcon colours in 8bppBen Skeggs
2010-01-11drm/nv50: fix fillrect colorMarcin Slusarz
2009-12-11drm/nouveau: Add DRM driver for NVIDIA GPUsBen Skeggs