summaryrefslogtreecommitdiff
path: root/fs/gfs2/glock.c
diff options
context:
space:
mode:
Diffstat (limited to 'fs/gfs2/glock.c')
-rw-r--r--fs/gfs2/glock.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/fs/gfs2/glock.c b/fs/gfs2/glock.c
index 6e30fd17c55a..77d7927bcd75 100644
--- a/fs/gfs2/glock.c
+++ b/fs/gfs2/glock.c
@@ -912,7 +912,7 @@ int gfs2_glock_wait(struct gfs2_holder *gh)
*/
static void handle_callback(struct gfs2_glock *gl, unsigned int state,
- unsigned long delay)
+ unsigned long delay, bool remote)
{
int bit = delay ? GLF_PENDING_DEMOTE : GLF_DEMOTE;
@@ -925,7 +925,7 @@ static void handle_callback(struct gfs2_glock *gl, unsigned int state,
gl->gl_demote_state = LM_ST_UNLOCKED;
}
if (gl->gl_ops->go_callback)
- gl->gl_ops->go_callback(gl);
+ gl->gl_ops->go_callback(gl, remote);
trace_gfs2_demote_rq(gl);
}
@@ -1091,7 +1091,7 @@ void gfs2_glock_dq(struct gfs2_holder *gh)
spin_lock(&gl->gl_spin);
if (gh->gh_flags & GL_NOCACHE)
- handle_callback(gl, LM_ST_UNLOCKED, 0);
+ handle_callback(gl, LM_ST_UNLOCKED, 0, false);
list_del_init(&gh->gh_list);
if (find_first_holder(gl) == NULL) {
@@ -1296,7 +1296,7 @@ void gfs2_glock_cb(struct gfs2_glock *gl, unsigned int state)
}
spin_lock(&gl->gl_spin);
- handle_callback(gl, state, delay);
+ handle_callback(gl, state, delay, true);
spin_unlock(&gl->gl_spin);
if (queue_delayed_work(glock_workqueue, &gl->gl_work, delay) == 0)
gfs2_glock_put(gl);
@@ -1409,7 +1409,7 @@ __acquires(&lru_lock)
spin_unlock(&lru_lock);
spin_lock(&gl->gl_spin);
if (demote_ok(gl))
- handle_callback(gl, LM_ST_UNLOCKED, 0);
+ handle_callback(gl, LM_ST_UNLOCKED, 0, false);
WARN_ON(!test_and_clear_bit(GLF_LOCK, &gl->gl_flags));
smp_mb__after_clear_bit();
if (queue_delayed_work(glock_workqueue, &gl->gl_work, 0) == 0)
@@ -1534,7 +1534,7 @@ static void clear_glock(struct gfs2_glock *gl)
spin_lock(&gl->gl_spin);
if (gl->gl_state != LM_ST_UNLOCKED)
- handle_callback(gl, LM_ST_UNLOCKED, 0);
+ handle_callback(gl, LM_ST_UNLOCKED, 0, false);
spin_unlock(&gl->gl_spin);
gfs2_glock_hold(gl);
if (queue_delayed_work(glock_workqueue, &gl->gl_work, 0) == 0)