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-rw-r--r--drivers/gpu/drm/sun4i/sun4i_backend.c90
-rw-r--r--drivers/gpu/drm/sun4i/sun4i_backend.h8
-rw-r--r--drivers/gpu/drm/sun4i/sun4i_crtc.c1
-rw-r--r--drivers/gpu/drm/sun4i/sun4i_layer.c33
-rw-r--r--drivers/gpu/drm/sun4i/sun4i_layer.h1
5 files changed, 130 insertions, 3 deletions
diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.c b/drivers/gpu/drm/sun4i/sun4i_backend.c
index e016489f519e..30de52611cfa 100644
--- a/drivers/gpu/drm/sun4i/sun4i_backend.c
+++ b/drivers/gpu/drm/sun4i/sun4i_backend.c
@@ -26,6 +26,7 @@
#include "sun4i_backend.h"
#include "sun4i_drv.h"
+#include "sun4i_frontend.h"
#include "sun4i_layer.h"
#include "sunxi_engine.h"
@@ -203,6 +204,30 @@ int sun4i_backend_update_layer_formats(struct sun4i_backend *backend,
return 0;
}
+int sun4i_backend_update_layer_frontend(struct sun4i_backend *backend,
+ int layer, uint32_t fmt)
+{
+ u32 val;
+ int ret;
+
+ ret = sun4i_backend_drm_format_to_layer(NULL, fmt, &val);
+ if (ret) {
+ DRM_DEBUG_DRIVER("Invalid format\n");
+ return ret;
+ }
+
+ regmap_update_bits(backend->engine.regs,
+ SUN4I_BACKEND_ATTCTL_REG0(layer),
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_VDOEN,
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_VDOEN);
+
+ regmap_update_bits(backend->engine.regs,
+ SUN4I_BACKEND_ATTCTL_REG1(layer),
+ SUN4I_BACKEND_ATTCTL_REG1_LAY_FBFMT, val);
+
+ return 0;
+}
+
int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend,
int layer, struct drm_plane *plane)
{
@@ -245,6 +270,36 @@ int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend,
return 0;
}
+static void sun4i_backend_vblank_quirk(struct sunxi_engine *engine)
+{
+ struct sun4i_backend *backend = engine_to_sun4i_backend(engine);
+ struct sun4i_frontend *frontend = backend->frontend;
+
+ if (!frontend)
+ return;
+
+ /*
+ * In a teardown scenario with the frontend involved, we have
+ * to keep the frontend enabled until the next vblank, and
+ * only then disable it.
+ *
+ * This is due to the fact that the backend will not take into
+ * account the new configuration (with the plane that used to
+ * be fed by the frontend now disabled) until we write to the
+ * commit bit and the hardware fetches the new configuration
+ * during the next vblank.
+ *
+ * So we keep the frontend around in order to prevent any
+ * visual artifacts.
+ */
+ spin_lock(&backend->frontend_lock);
+ if (backend->frontend_teardown) {
+ sun4i_frontend_exit(frontend);
+ backend->frontend_teardown = false;
+ }
+ spin_unlock(&backend->frontend_lock);
+};
+
static int sun4i_backend_init_sat(struct device *dev) {
struct sun4i_backend *backend = dev_get_drvdata(dev);
int ret;
@@ -329,11 +384,41 @@ static int sun4i_backend_of_get_id(struct device_node *node)
return ret;
}
+/* TODO: This needs to take multiple pipelines into account */
+static struct sun4i_frontend *sun4i_backend_find_frontend(struct sun4i_drv *drv,
+ struct device_node *node)
+{
+ struct device_node *port, *ep, *remote;
+ struct sun4i_frontend *frontend;
+
+ port = of_graph_get_port_by_id(node, 0);
+ if (!port)
+ return ERR_PTR(-EINVAL);
+
+ for_each_available_child_of_node(port, ep) {
+ remote = of_graph_get_remote_port_parent(ep);
+ if (!remote)
+ continue;
+
+ /* does this node match any registered engines? */
+ list_for_each_entry(frontend, &drv->frontend_list, list) {
+ if (remote == frontend->node) {
+ of_node_put(remote);
+ of_node_put(port);
+ return frontend;
+ }
+ }
+ }
+
+ return ERR_PTR(-EINVAL);
+}
+
static const struct sunxi_engine_ops sun4i_backend_engine_ops = {
.commit = sun4i_backend_commit,
.layers_init = sun4i_layers_init,
.apply_color_correction = sun4i_backend_apply_color_correction,
.disable_color_correction = sun4i_backend_disable_color_correction,
+ .vblank_quirk = sun4i_backend_vblank_quirk,
};
static struct regmap_config sun4i_backend_regmap_config = {
@@ -359,6 +444,7 @@ static int sun4i_backend_bind(struct device *dev, struct device *master,
if (!backend)
return -ENOMEM;
dev_set_drvdata(dev, backend);
+ spin_lock_init(&backend->frontend_lock);
backend->engine.node = dev->of_node;
backend->engine.ops = &sun4i_backend_engine_ops;
@@ -366,6 +452,10 @@ static int sun4i_backend_bind(struct device *dev, struct device *master,
if (backend->engine.id < 0)
return backend->engine.id;
+ backend->frontend = sun4i_backend_find_frontend(drv, dev->of_node);
+ if (IS_ERR(backend->frontend))
+ dev_warn(dev, "Couldn't find matching frontend, frontend features disabled\n");
+
res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
regs = devm_ioremap_resource(dev, res);
if (IS_ERR(regs))
diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.h b/drivers/gpu/drm/sun4i/sun4i_backend.h
index ac3cc029f5cd..350a2dbde31a 100644
--- a/drivers/gpu/drm/sun4i/sun4i_backend.h
+++ b/drivers/gpu/drm/sun4i/sun4i_backend.h
@@ -72,6 +72,7 @@
#define SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL(x) ((x) << 15)
#define SUN4I_BACKEND_ATTCTL_REG0_LAY_PRISEL_MASK GENMASK(11, 10)
#define SUN4I_BACKEND_ATTCTL_REG0_LAY_PRISEL(x) ((x) << 10)
+#define SUN4I_BACKEND_ATTCTL_REG0_LAY_VDOEN BIT(1)
#define SUN4I_BACKEND_ATTCTL_REG1(l) (0x8a0 + (0x4 * (l)))
#define SUN4I_BACKEND_ATTCTL_REG1_LAY_HSCAFCT GENMASK(15, 14)
@@ -145,6 +146,7 @@
struct sun4i_backend {
struct sunxi_engine engine;
+ struct sun4i_frontend *frontend;
struct reset_control *reset;
@@ -154,6 +156,10 @@ struct sun4i_backend {
struct clk *sat_clk;
struct reset_control *sat_reset;
+
+ /* Protects against races in the frontend teardown */
+ spinlock_t frontend_lock;
+ bool frontend_teardown;
};
static inline struct sun4i_backend *
@@ -170,5 +176,7 @@ int sun4i_backend_update_layer_formats(struct sun4i_backend *backend,
int layer, struct drm_plane *plane);
int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend,
int layer, struct drm_plane *plane);
+int sun4i_backend_update_layer_frontend(struct sun4i_backend *backend,
+ int layer, uint32_t in_fmt);
#endif /* _SUN4I_BACKEND_H_ */
diff --git a/drivers/gpu/drm/sun4i/sun4i_crtc.c b/drivers/gpu/drm/sun4i/sun4i_crtc.c
index f549f2874353..3b2d11b675e8 100644
--- a/drivers/gpu/drm/sun4i/sun4i_crtc.c
+++ b/drivers/gpu/drm/sun4i/sun4i_crtc.c
@@ -25,6 +25,7 @@
#include <video/videomode.h>
+#include "sun4i_backend.h"
#include "sun4i_crtc.h"
#include "sun4i_drv.h"
#include "sunxi_engine.h"
diff --git a/drivers/gpu/drm/sun4i/sun4i_layer.c b/drivers/gpu/drm/sun4i/sun4i_layer.c
index b85a9a02d166..4652b25be0d2 100644
--- a/drivers/gpu/drm/sun4i/sun4i_layer.c
+++ b/drivers/gpu/drm/sun4i/sun4i_layer.c
@@ -15,6 +15,7 @@
#include <drm/drmP.h>
#include "sun4i_backend.h"
+#include "sun4i_frontend.h"
#include "sun4i_layer.h"
#include "sunxi_engine.h"
@@ -48,6 +49,7 @@ static void sun4i_backend_layer_reset(struct drm_plane *plane)
static struct drm_plane_state *
sun4i_backend_layer_duplicate_state(struct drm_plane *plane)
{
+ struct sun4i_layer_state *orig = state_to_sun4i_layer_state(plane->state);
struct sun4i_layer_state *copy;
copy = kzalloc(sizeof(*copy), GFP_KERNEL);
@@ -55,6 +57,7 @@ sun4i_backend_layer_duplicate_state(struct drm_plane *plane)
return NULL;
__drm_atomic_helper_plane_duplicate_state(plane, &copy->state);
+ copy->uses_frontend = orig->uses_frontend;
return &copy->state;
}
@@ -72,21 +75,45 @@ static void sun4i_backend_layer_destroy_state(struct drm_plane *plane,
static void sun4i_backend_layer_atomic_disable(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
+ struct sun4i_layer_state *layer_state = state_to_sun4i_layer_state(old_state);
struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
struct sun4i_backend *backend = layer->backend;
sun4i_backend_layer_enable(backend, layer->id, false);
+
+ if (layer_state->uses_frontend) {
+ unsigned long flags;
+
+ spin_lock_irqsave(&backend->frontend_lock, flags);
+ backend->frontend_teardown = true;
+ spin_unlock_irqrestore(&backend->frontend_lock, flags);
+ }
}
static void sun4i_backend_layer_atomic_update(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
+ struct sun4i_layer_state *layer_state = state_to_sun4i_layer_state(plane->state);
struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
struct sun4i_backend *backend = layer->backend;
+ struct sun4i_frontend *frontend = backend->frontend;
+
+ if (layer_state->uses_frontend) {
+ sun4i_frontend_init(frontend);
+ sun4i_frontend_update_coord(frontend, plane);
+ sun4i_frontend_update_buffer(frontend, plane);
+ sun4i_frontend_update_formats(frontend, plane,
+ DRM_FORMAT_ARGB8888);
+ sun4i_backend_update_layer_frontend(backend, layer->id,
+ DRM_FORMAT_ARGB8888);
+ sun4i_backend_update_layer_coord(backend, layer->id, plane);
+ sun4i_frontend_enable(frontend);
+ } else {
+ sun4i_backend_update_layer_coord(backend, layer->id, plane);
+ sun4i_backend_update_layer_formats(backend, layer->id, plane);
+ sun4i_backend_update_layer_buffer(backend, layer->id, plane);
+ }
- sun4i_backend_update_layer_coord(backend, layer->id, plane);
- sun4i_backend_update_layer_formats(backend, layer->id, plane);
- sun4i_backend_update_layer_buffer(backend, layer->id, plane);
sun4i_backend_layer_enable(backend, layer->id, true);
}
diff --git a/drivers/gpu/drm/sun4i/sun4i_layer.h b/drivers/gpu/drm/sun4i/sun4i_layer.h
index d2c19348d1b0..75b4868ba87c 100644
--- a/drivers/gpu/drm/sun4i/sun4i_layer.h
+++ b/drivers/gpu/drm/sun4i/sun4i_layer.h
@@ -24,6 +24,7 @@ struct sun4i_layer {
struct sun4i_layer_state {
struct drm_plane_state state;
+ bool uses_frontend;
};
static inline struct sun4i_layer *