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path: root/drivers/gpu/drm/i915/i915_request.c
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Diffstat (limited to 'drivers/gpu/drm/i915/i915_request.c')
-rw-r--r--drivers/gpu/drm/i915/i915_request.c359
1 files changed, 227 insertions, 132 deletions
diff --git a/drivers/gpu/drm/i915/i915_request.c b/drivers/gpu/drm/i915/i915_request.c
index 526c1e9acbd5..def62100e666 100644
--- a/drivers/gpu/drm/i915/i915_request.c
+++ b/drivers/gpu/drm/i915/i915_request.c
@@ -121,8 +121,39 @@ static void i915_fence_release(struct dma_fence *fence)
i915_sw_fence_fini(&rq->submit);
i915_sw_fence_fini(&rq->semaphore);
- /* Keep one request on each engine for reserved use under mempressure */
- if (!cmpxchg(&rq->engine->request_pool, NULL, rq))
+ /*
+ * Keep one request on each engine for reserved use under mempressure
+ *
+ * We do not hold a reference to the engine here and so have to be
+ * very careful in what rq->engine we poke. The virtual engine is
+ * referenced via the rq->context and we released that ref during
+ * i915_request_retire(), ergo we must not dereference a virtual
+ * engine here. Not that we would want to, as the only consumer of
+ * the reserved engine->request_pool is the power management parking,
+ * which must-not-fail, and that is only run on the physical engines.
+ *
+ * Since the request must have been executed to be have completed,
+ * we know that it will have been processed by the HW and will
+ * not be unsubmitted again, so rq->engine and rq->execution_mask
+ * at this point is stable. rq->execution_mask will be a single
+ * bit if the last and _only_ engine it could execution on was a
+ * physical engine, if it's multiple bits then it started on and
+ * could still be on a virtual engine. Thus if the mask is not a
+ * power-of-two we assume that rq->engine may still be a virtual
+ * engine and so a dangling invalid pointer that we cannot dereference
+ *
+ * For example, consider the flow of a bonded request through a virtual
+ * engine. The request is created with a wide engine mask (all engines
+ * that we might execute on). On processing the bond, the request mask
+ * is reduced to one or more engines. If the request is subsequently
+ * bound to a single engine, it will then be constrained to only
+ * execute on that engine and never returned to the virtual engine
+ * after timeslicing away, see __unwind_incomplete_requests(). Thus we
+ * know that if the rq->execution_mask is a single bit, rq->engine
+ * can be a physical engine with the exact corresponding mask.
+ */
+ if (is_power_of_2(rq->execution_mask) &&
+ !cmpxchg(&rq->engine->request_pool, NULL, rq))
return;
kmem_cache_free(global.slab_requests, rq);
@@ -326,6 +357,53 @@ void i915_request_retire_upto(struct i915_request *rq)
} while (i915_request_retire(tmp) && tmp != rq);
}
+static struct i915_request * const *
+__engine_active(struct intel_engine_cs *engine)
+{
+ return READ_ONCE(engine->execlists.active);
+}
+
+static bool __request_in_flight(const struct i915_request *signal)
+{
+ struct i915_request * const *port, *rq;
+ bool inflight = false;
+
+ if (!i915_request_is_ready(signal))
+ return false;
+
+ /*
+ * Even if we have unwound the request, it may still be on
+ * the GPU (preempt-to-busy). If that request is inside an
+ * unpreemptible critical section, it will not be removed. Some
+ * GPU functions may even be stuck waiting for the paired request
+ * (__await_execution) to be submitted and cannot be preempted
+ * until the bond is executing.
+ *
+ * As we know that there are always preemption points between
+ * requests, we know that only the currently executing request
+ * may be still active even though we have cleared the flag.
+ * However, we can't rely on our tracking of ELSP[0] to known
+ * which request is currently active and so maybe stuck, as
+ * the tracking maybe an event behind. Instead assume that
+ * if the context is still inflight, then it is still active
+ * even if the active flag has been cleared.
+ */
+ if (!intel_context_inflight(signal->context))
+ return false;
+
+ rcu_read_lock();
+ for (port = __engine_active(signal->engine); (rq = *port); port++) {
+ if (rq->context == signal->context) {
+ inflight = i915_seqno_passed(rq->fence.seqno,
+ signal->fence.seqno);
+ break;
+ }
+ }
+ rcu_read_unlock();
+
+ return inflight;
+}
+
static int
__await_execution(struct i915_request *rq,
struct i915_request *signal,
@@ -356,7 +434,7 @@ __await_execution(struct i915_request *rq,
}
spin_lock_irq(&signal->lock);
- if (i915_request_is_active(signal)) {
+ if (i915_request_is_active(signal) || __request_in_flight(signal)) {
if (hook) {
hook(rq, &signal->fence);
i915_request_put(signal);
@@ -1022,37 +1100,91 @@ await_fence:
I915_FENCE_GFP);
}
+static bool intel_timeline_sync_has_start(struct intel_timeline *tl,
+ struct dma_fence *fence)
+{
+ return __intel_timeline_sync_is_later(tl,
+ fence->context,
+ fence->seqno - 1);
+}
+
+static int intel_timeline_sync_set_start(struct intel_timeline *tl,
+ const struct dma_fence *fence)
+{
+ return __intel_timeline_sync_set(tl, fence->context, fence->seqno - 1);
+}
+
static int
-i915_request_await_request(struct i915_request *to, struct i915_request *from)
+__i915_request_await_execution(struct i915_request *to,
+ struct i915_request *from,
+ void (*hook)(struct i915_request *rq,
+ struct dma_fence *signal))
{
- int ret;
+ int err;
- GEM_BUG_ON(to == from);
- GEM_BUG_ON(to->timeline == from->timeline);
+ GEM_BUG_ON(intel_context_is_barrier(from->context));
- if (i915_request_completed(from)) {
- i915_sw_fence_set_error_once(&to->submit, from->fence.error);
+ /* Submit both requests at the same time */
+ err = __await_execution(to, from, hook, I915_FENCE_GFP);
+ if (err)
+ return err;
+
+ /* Squash repeated depenendices to the same timelines */
+ if (intel_timeline_sync_has_start(i915_request_timeline(to),
+ &from->fence))
return 0;
+
+ /*
+ * Wait until the start of this request.
+ *
+ * The execution cb fires when we submit the request to HW. But in
+ * many cases this may be long before the request itself is ready to
+ * run (consider that we submit 2 requests for the same context, where
+ * the request of interest is behind an indefinite spinner). So we hook
+ * up to both to reduce our queues and keep the execution lag minimised
+ * in the worst case, though we hope that the await_start is elided.
+ */
+ err = i915_request_await_start(to, from);
+ if (err < 0)
+ return err;
+
+ /*
+ * Ensure both start together [after all semaphores in signal]
+ *
+ * Now that we are queued to the HW at roughly the same time (thanks
+ * to the execute cb) and are ready to run at roughly the same time
+ * (thanks to the await start), our signaler may still be indefinitely
+ * delayed by waiting on a semaphore from a remote engine. If our
+ * signaler depends on a semaphore, so indirectly do we, and we do not
+ * want to start our payload until our signaler also starts theirs.
+ * So we wait.
+ *
+ * However, there is also a second condition for which we need to wait
+ * for the precise start of the signaler. Consider that the signaler
+ * was submitted in a chain of requests following another context
+ * (with just an ordinary intra-engine fence dependency between the
+ * two). In this case the signaler is queued to HW, but not for
+ * immediate execution, and so we must wait until it reaches the
+ * active slot.
+ */
+ if (intel_engine_has_semaphores(to->engine) &&
+ !i915_request_has_initial_breadcrumb(to)) {
+ err = __emit_semaphore_wait(to, from, from->fence.seqno - 1);
+ if (err < 0)
+ return err;
}
+ /* Couple the dependency tree for PI on this exposed to->fence */
if (to->engine->schedule) {
- ret = i915_sched_node_add_dependency(&to->sched,
+ err = i915_sched_node_add_dependency(&to->sched,
&from->sched,
- I915_DEPENDENCY_EXTERNAL);
- if (ret < 0)
- return ret;
+ I915_DEPENDENCY_WEAK);
+ if (err < 0)
+ return err;
}
- if (to->engine == from->engine)
- ret = i915_sw_fence_await_sw_fence_gfp(&to->submit,
- &from->submit,
- I915_FENCE_GFP);
- else
- ret = emit_semaphore_wait(to, from, I915_FENCE_GFP);
- if (ret < 0)
- return ret;
-
- return 0;
+ return intel_timeline_sync_set_start(i915_request_timeline(to),
+ &from->fence);
}
static void mark_external(struct i915_request *rq)
@@ -1105,23 +1237,20 @@ i915_request_await_external(struct i915_request *rq, struct dma_fence *fence)
}
int
-i915_request_await_dma_fence(struct i915_request *rq, struct dma_fence *fence)
+i915_request_await_execution(struct i915_request *rq,
+ struct dma_fence *fence,
+ void (*hook)(struct i915_request *rq,
+ struct dma_fence *signal))
{
struct dma_fence **child = &fence;
unsigned int nchild = 1;
int ret;
- /*
- * Note that if the fence-array was created in signal-on-any mode,
- * we should *not* decompose it into its individual fences. However,
- * we don't currently store which mode the fence-array is operating
- * in. Fortunately, the only user of signal-on-any is private to
- * amdgpu and we should not see any incoming fence-array from
- * sync-file being in signal-on-any mode.
- */
if (dma_fence_is_array(fence)) {
struct dma_fence_array *array = to_dma_fence_array(fence);
+ /* XXX Error for signal-on-any fence arrays */
+
child = array->fences;
nchild = array->num_fences;
GEM_BUG_ON(!nchild);
@@ -1134,138 +1263,95 @@ i915_request_await_dma_fence(struct i915_request *rq, struct dma_fence *fence)
continue;
}
- /*
- * Requests on the same timeline are explicitly ordered, along
- * with their dependencies, by i915_request_add() which ensures
- * that requests are submitted in-order through each ring.
- */
if (fence->context == rq->fence.context)
continue;
- /* Squash repeated waits to the same timelines */
- if (fence->context &&
- intel_timeline_sync_is_later(i915_request_timeline(rq),
- fence))
- continue;
+ /*
+ * We don't squash repeated fence dependencies here as we
+ * want to run our callback in all cases.
+ */
if (dma_fence_is_i915(fence))
- ret = i915_request_await_request(rq, to_request(fence));
+ ret = __i915_request_await_execution(rq,
+ to_request(fence),
+ hook);
else
ret = i915_request_await_external(rq, fence);
if (ret < 0)
return ret;
-
- /* Record the latest fence used against each timeline */
- if (fence->context)
- intel_timeline_sync_set(i915_request_timeline(rq),
- fence);
} while (--nchild);
return 0;
}
-static bool intel_timeline_sync_has_start(struct intel_timeline *tl,
- struct dma_fence *fence)
-{
- return __intel_timeline_sync_is_later(tl,
- fence->context,
- fence->seqno - 1);
-}
-
-static int intel_timeline_sync_set_start(struct intel_timeline *tl,
- const struct dma_fence *fence)
+static int
+await_request_submit(struct i915_request *to, struct i915_request *from)
{
- return __intel_timeline_sync_set(tl, fence->context, fence->seqno - 1);
+ /*
+ * If we are waiting on a virtual engine, then it may be
+ * constrained to execute on a single engine *prior* to submission.
+ * When it is submitted, it will be first submitted to the virtual
+ * engine and then passed to the physical engine. We cannot allow
+ * the waiter to be submitted immediately to the physical engine
+ * as it may then bypass the virtual request.
+ */
+ if (to->engine == READ_ONCE(from->engine))
+ return i915_sw_fence_await_sw_fence_gfp(&to->submit,
+ &from->submit,
+ I915_FENCE_GFP);
+ else
+ return __i915_request_await_execution(to, from, NULL);
}
static int
-__i915_request_await_execution(struct i915_request *to,
- struct i915_request *from,
- void (*hook)(struct i915_request *rq,
- struct dma_fence *signal))
+i915_request_await_request(struct i915_request *to, struct i915_request *from)
{
- int err;
-
- GEM_BUG_ON(intel_context_is_barrier(from->context));
+ int ret;
- /* Submit both requests at the same time */
- err = __await_execution(to, from, hook, I915_FENCE_GFP);
- if (err)
- return err;
+ GEM_BUG_ON(to == from);
+ GEM_BUG_ON(to->timeline == from->timeline);
- /* Squash repeated depenendices to the same timelines */
- if (intel_timeline_sync_has_start(i915_request_timeline(to),
- &from->fence))
+ if (i915_request_completed(from)) {
+ i915_sw_fence_set_error_once(&to->submit, from->fence.error);
return 0;
-
- /*
- * Wait until the start of this request.
- *
- * The execution cb fires when we submit the request to HW. But in
- * many cases this may be long before the request itself is ready to
- * run (consider that we submit 2 requests for the same context, where
- * the request of interest is behind an indefinite spinner). So we hook
- * up to both to reduce our queues and keep the execution lag minimised
- * in the worst case, though we hope that the await_start is elided.
- */
- err = i915_request_await_start(to, from);
- if (err < 0)
- return err;
-
- /*
- * Ensure both start together [after all semaphores in signal]
- *
- * Now that we are queued to the HW at roughly the same time (thanks
- * to the execute cb) and are ready to run at roughly the same time
- * (thanks to the await start), our signaler may still be indefinitely
- * delayed by waiting on a semaphore from a remote engine. If our
- * signaler depends on a semaphore, so indirectly do we, and we do not
- * want to start our payload until our signaler also starts theirs.
- * So we wait.
- *
- * However, there is also a second condition for which we need to wait
- * for the precise start of the signaler. Consider that the signaler
- * was submitted in a chain of requests following another context
- * (with just an ordinary intra-engine fence dependency between the
- * two). In this case the signaler is queued to HW, but not for
- * immediate execution, and so we must wait until it reaches the
- * active slot.
- */
- if (intel_engine_has_semaphores(to->engine) &&
- !i915_request_has_initial_breadcrumb(to)) {
- err = __emit_semaphore_wait(to, from, from->fence.seqno - 1);
- if (err < 0)
- return err;
}
- /* Couple the dependency tree for PI on this exposed to->fence */
if (to->engine->schedule) {
- err = i915_sched_node_add_dependency(&to->sched,
+ ret = i915_sched_node_add_dependency(&to->sched,
&from->sched,
- I915_DEPENDENCY_WEAK);
- if (err < 0)
- return err;
+ I915_DEPENDENCY_EXTERNAL);
+ if (ret < 0)
+ return ret;
}
- return intel_timeline_sync_set_start(i915_request_timeline(to),
- &from->fence);
+ if (is_power_of_2(to->execution_mask | READ_ONCE(from->execution_mask)))
+ ret = await_request_submit(to, from);
+ else
+ ret = emit_semaphore_wait(to, from, I915_FENCE_GFP);
+ if (ret < 0)
+ return ret;
+
+ return 0;
}
int
-i915_request_await_execution(struct i915_request *rq,
- struct dma_fence *fence,
- void (*hook)(struct i915_request *rq,
- struct dma_fence *signal))
+i915_request_await_dma_fence(struct i915_request *rq, struct dma_fence *fence)
{
struct dma_fence **child = &fence;
unsigned int nchild = 1;
int ret;
+ /*
+ * Note that if the fence-array was created in signal-on-any mode,
+ * we should *not* decompose it into its individual fences. However,
+ * we don't currently store which mode the fence-array is operating
+ * in. Fortunately, the only user of signal-on-any is private to
+ * amdgpu and we should not see any incoming fence-array from
+ * sync-file being in signal-on-any mode.
+ */
if (dma_fence_is_array(fence)) {
struct dma_fence_array *array = to_dma_fence_array(fence);
- /* XXX Error for signal-on-any fence arrays */
-
child = array->fences;
nchild = array->num_fences;
GEM_BUG_ON(!nchild);
@@ -1278,22 +1364,31 @@ i915_request_await_execution(struct i915_request *rq,
continue;
}
+ /*
+ * Requests on the same timeline are explicitly ordered, along
+ * with their dependencies, by i915_request_add() which ensures
+ * that requests are submitted in-order through each ring.
+ */
if (fence->context == rq->fence.context)
continue;
- /*
- * We don't squash repeated fence dependencies here as we
- * want to run our callback in all cases.
- */
+ /* Squash repeated waits to the same timelines */
+ if (fence->context &&
+ intel_timeline_sync_is_later(i915_request_timeline(rq),
+ fence))
+ continue;
if (dma_fence_is_i915(fence))
- ret = __i915_request_await_execution(rq,
- to_request(fence),
- hook);
+ ret = i915_request_await_request(rq, to_request(fence));
else
ret = i915_request_await_external(rq, fence);
if (ret < 0)
return ret;
+
+ /* Record the latest fence used against each timeline */
+ if (fence->context)
+ intel_timeline_sync_set(i915_request_timeline(rq),
+ fence);
} while (--nchild);
return 0;