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path: root/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c
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Diffstat (limited to 'drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c')
-rw-r--r--drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c256
1 files changed, 149 insertions, 107 deletions
diff --git a/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c b/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c
index c29052b6da5a..cae0054c102a 100644
--- a/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c
+++ b/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c
@@ -972,19 +972,35 @@ void hwss_edp_backlight_control(
edp_receiver_ready_T9(link);
}
-void dce110_disable_stream(struct pipe_ctx *pipe_ctx, int option)
+void dce110_enable_audio_stream(struct pipe_ctx *pipe_ctx)
{
- struct dc_stream_state *stream = pipe_ctx->stream;
- struct dc_link *link = stream->sink->link;
- struct dc *dc = pipe_ctx->stream->ctx->dc;
+ struct dc *core_dc = pipe_ctx->stream->ctx->dc;
+ /* notify audio driver for audio modes of monitor */
+ struct pp_smu_funcs_rv *pp_smu = core_dc->res_pool->pp_smu;
+ unsigned int i, num_audio = 1;
- if (dc_is_hdmi_signal(pipe_ctx->stream->signal))
- pipe_ctx->stream_res.stream_enc->funcs->stop_hdmi_info_packets(
- pipe_ctx->stream_res.stream_enc);
+ if (pipe_ctx->stream_res.audio) {
+ for (i = 0; i < MAX_PIPES; i++) {
+ /*current_state not updated yet*/
+ if (core_dc->current_state->res_ctx.pipe_ctx[i].stream_res.audio != NULL)
+ num_audio++;
+ }
- if (dc_is_dp_signal(pipe_ctx->stream->signal))
- pipe_ctx->stream_res.stream_enc->funcs->stop_dp_info_packets(
- pipe_ctx->stream_res.stream_enc);
+ pipe_ctx->stream_res.audio->funcs->az_enable(pipe_ctx->stream_res.audio);
+
+ if (num_audio == 1 && pp_smu != NULL && pp_smu->set_pme_wa_enable != NULL)
+ /*this is the first audio. apply the PME w/a in order to wake AZ from D3*/
+ pp_smu->set_pme_wa_enable(&pp_smu->pp_smu);
+ /* un-mute audio */
+ /* TODO: audio should be per stream rather than per link */
+ pipe_ctx->stream_res.stream_enc->funcs->audio_mute_control(
+ pipe_ctx->stream_res.stream_enc, false);
+ }
+}
+
+void dce110_disable_audio_stream(struct pipe_ctx *pipe_ctx, int option)
+{
+ struct dc *dc = pipe_ctx->stream->ctx->dc;
pipe_ctx->stream_res.stream_enc->funcs->audio_mute_control(
pipe_ctx->stream_res.stream_enc, true);
@@ -1015,7 +1031,23 @@ void dce110_disable_stream(struct pipe_ctx *pipe_ctx, int option)
* stream->stream_engine_id);
*/
}
+}
+void dce110_disable_stream(struct pipe_ctx *pipe_ctx, int option)
+{
+ struct dc_stream_state *stream = pipe_ctx->stream;
+ struct dc_link *link = stream->sink->link;
+ struct dc *dc = pipe_ctx->stream->ctx->dc;
+
+ if (dc_is_hdmi_signal(pipe_ctx->stream->signal))
+ pipe_ctx->stream_res.stream_enc->funcs->stop_hdmi_info_packets(
+ pipe_ctx->stream_res.stream_enc);
+
+ if (dc_is_dp_signal(pipe_ctx->stream->signal))
+ pipe_ctx->stream_res.stream_enc->funcs->stop_dp_info_packets(
+ pipe_ctx->stream_res.stream_enc);
+
+ dc->hwss.disable_audio_stream(pipe_ctx, option);
link->link_enc->funcs->connect_dig_be_to_fe(
link->link_enc,
@@ -1298,6 +1330,30 @@ static enum dc_status apply_single_controller_ctx_to_hw(
struct pipe_ctx *pipe_ctx_old = &dc->current_state->res_ctx.
pipe_ctx[pipe_ctx->pipe_idx];
+ if (pipe_ctx->stream_res.audio != NULL) {
+ struct audio_output audio_output;
+
+ build_audio_output(context, pipe_ctx, &audio_output);
+
+ if (dc_is_dp_signal(pipe_ctx->stream->signal))
+ pipe_ctx->stream_res.stream_enc->funcs->dp_audio_setup(
+ pipe_ctx->stream_res.stream_enc,
+ pipe_ctx->stream_res.audio->inst,
+ &pipe_ctx->stream->audio_info);
+ else
+ pipe_ctx->stream_res.stream_enc->funcs->hdmi_audio_setup(
+ pipe_ctx->stream_res.stream_enc,
+ pipe_ctx->stream_res.audio->inst,
+ &pipe_ctx->stream->audio_info,
+ &audio_output.crtc_info);
+
+ pipe_ctx->stream_res.audio->funcs->az_configure(
+ pipe_ctx->stream_res.audio,
+ pipe_ctx->stream->signal,
+ &audio_output.crtc_info,
+ &pipe_ctx->stream->audio_info);
+ }
+
/* */
dc->hwss.enable_stream_timing(pipe_ctx, context, dc);
@@ -1949,6 +2005,86 @@ static void dce110_reset_hw_ctx_wrap(
}
}
+static void dce110_setup_audio_dto(
+ struct dc *dc,
+ struct dc_state *context)
+{
+ int i;
+
+ /* program audio wall clock. use HDMI as clock source if HDMI
+ * audio active. Otherwise, use DP as clock source
+ * first, loop to find any HDMI audio, if not, loop find DP audio
+ */
+ /* Setup audio rate clock source */
+ /* Issue:
+ * Audio lag happened on DP monitor when unplug a HDMI monitor
+ *
+ * Cause:
+ * In case of DP and HDMI connected or HDMI only, DCCG_AUDIO_DTO_SEL
+ * is set to either dto0 or dto1, audio should work fine.
+ * In case of DP connected only, DCCG_AUDIO_DTO_SEL should be dto1,
+ * set to dto0 will cause audio lag.
+ *
+ * Solution:
+ * Not optimized audio wall dto setup. When mode set, iterate pipe_ctx,
+ * find first available pipe with audio, setup audio wall DTO per topology
+ * instead of per pipe.
+ */
+ for (i = 0; i < dc->res_pool->pipe_count; i++) {
+ struct pipe_ctx *pipe_ctx = &context->res_ctx.pipe_ctx[i];
+
+ if (pipe_ctx->stream == NULL)
+ continue;
+
+ if (pipe_ctx->top_pipe)
+ continue;
+
+ if (pipe_ctx->stream->signal != SIGNAL_TYPE_HDMI_TYPE_A)
+ continue;
+
+ if (pipe_ctx->stream_res.audio != NULL) {
+ struct audio_output audio_output;
+
+ build_audio_output(context, pipe_ctx, &audio_output);
+
+ pipe_ctx->stream_res.audio->funcs->wall_dto_setup(
+ pipe_ctx->stream_res.audio,
+ pipe_ctx->stream->signal,
+ &audio_output.crtc_info,
+ &audio_output.pll_info);
+ break;
+ }
+ }
+
+ /* no HDMI audio is found, try DP audio */
+ if (i == dc->res_pool->pipe_count) {
+ for (i = 0; i < dc->res_pool->pipe_count; i++) {
+ struct pipe_ctx *pipe_ctx = &context->res_ctx.pipe_ctx[i];
+
+ if (pipe_ctx->stream == NULL)
+ continue;
+
+ if (pipe_ctx->top_pipe)
+ continue;
+
+ if (!dc_is_dp_signal(pipe_ctx->stream->signal))
+ continue;
+
+ if (pipe_ctx->stream_res.audio != NULL) {
+ struct audio_output audio_output;
+
+ build_audio_output(context, pipe_ctx, &audio_output);
+
+ pipe_ctx->stream_res.audio->funcs->wall_dto_setup(
+ pipe_ctx->stream_res.audio,
+ pipe_ctx->stream->signal,
+ &audio_output.crtc_info,
+ &audio_output.pll_info);
+ break;
+ }
+ }
+ }
+}
enum dc_status dce110_apply_ctx_to_hw(
struct dc *dc,
@@ -2040,79 +2176,8 @@ enum dc_status dce110_apply_ctx_to_hw(
dc->res_pool->display_clock,
context->bw.dce.dispclk_khz * 115 / 100);
}
- /* program audio wall clock. use HDMI as clock source if HDMI
- * audio active. Otherwise, use DP as clock source
- * first, loop to find any HDMI audio, if not, loop find DP audio
- */
- /* Setup audio rate clock source */
- /* Issue:
- * Audio lag happened on DP monitor when unplug a HDMI monitor
- *
- * Cause:
- * In case of DP and HDMI connected or HDMI only, DCCG_AUDIO_DTO_SEL
- * is set to either dto0 or dto1, audio should work fine.
- * In case of DP connected only, DCCG_AUDIO_DTO_SEL should be dto1,
- * set to dto0 will cause audio lag.
- *
- * Solution:
- * Not optimized audio wall dto setup. When mode set, iterate pipe_ctx,
- * find first available pipe with audio, setup audio wall DTO per topology
- * instead of per pipe.
- */
- for (i = 0; i < dc->res_pool->pipe_count; i++) {
- struct pipe_ctx *pipe_ctx = &context->res_ctx.pipe_ctx[i];
-
- if (pipe_ctx->stream == NULL)
- continue;
-
- if (pipe_ctx->top_pipe)
- continue;
-
- if (pipe_ctx->stream->signal != SIGNAL_TYPE_HDMI_TYPE_A)
- continue;
-
- if (pipe_ctx->stream_res.audio != NULL) {
- struct audio_output audio_output;
-
- build_audio_output(context, pipe_ctx, &audio_output);
-
- pipe_ctx->stream_res.audio->funcs->wall_dto_setup(
- pipe_ctx->stream_res.audio,
- pipe_ctx->stream->signal,
- &audio_output.crtc_info,
- &audio_output.pll_info);
- break;
- }
- }
-
- /* no HDMI audio is found, try DP audio */
- if (i == dc->res_pool->pipe_count) {
- for (i = 0; i < dc->res_pool->pipe_count; i++) {
- struct pipe_ctx *pipe_ctx = &context->res_ctx.pipe_ctx[i];
-
- if (pipe_ctx->stream == NULL)
- continue;
-
- if (pipe_ctx->top_pipe)
- continue;
-
- if (!dc_is_dp_signal(pipe_ctx->stream->signal))
- continue;
-
- if (pipe_ctx->stream_res.audio != NULL) {
- struct audio_output audio_output;
-
- build_audio_output(context, pipe_ctx, &audio_output);
- pipe_ctx->stream_res.audio->funcs->wall_dto_setup(
- pipe_ctx->stream_res.audio,
- pipe_ctx->stream->signal,
- &audio_output.crtc_info,
- &audio_output.pll_info);
- break;
- }
- }
- }
+ dce110_setup_audio_dto(dc, context);
for (i = 0; i < dc->res_pool->pipe_count; i++) {
struct pipe_ctx *pipe_ctx_old =
@@ -2131,31 +2196,6 @@ enum dc_status dce110_apply_ctx_to_hw(
if (pipe_ctx->top_pipe)
continue;
- if (context->res_ctx.pipe_ctx[i].stream_res.audio != NULL) {
-
- struct audio_output audio_output;
-
- build_audio_output(context, pipe_ctx, &audio_output);
-
- if (dc_is_dp_signal(pipe_ctx->stream->signal))
- pipe_ctx->stream_res.stream_enc->funcs->dp_audio_setup(
- pipe_ctx->stream_res.stream_enc,
- pipe_ctx->stream_res.audio->inst,
- &pipe_ctx->stream->audio_info);
- else
- pipe_ctx->stream_res.stream_enc->funcs->hdmi_audio_setup(
- pipe_ctx->stream_res.stream_enc,
- pipe_ctx->stream_res.audio->inst,
- &pipe_ctx->stream->audio_info,
- &audio_output.crtc_info);
-
- pipe_ctx->stream_res.audio->funcs->az_configure(
- pipe_ctx->stream_res.audio,
- pipe_ctx->stream->signal,
- &audio_output.crtc_info,
- &pipe_ctx->stream->audio_info);
- }
-
status = apply_single_controller_ctx_to_hw(
pipe_ctx,
context,
@@ -2968,6 +3008,8 @@ static const struct hw_sequencer_funcs dce110_funcs = {
.disable_stream = dce110_disable_stream,
.unblank_stream = dce110_unblank_stream,
.blank_stream = dce110_blank_stream,
+ .enable_audio_stream = dce110_enable_audio_stream,
+ .disable_audio_stream = dce110_disable_audio_stream,
.enable_display_pipe_clock_gating = enable_display_pipe_clock_gating,
.enable_display_power_gating = dce110_enable_display_power_gating,
.disable_plane = dce110_power_down_fe,