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Diffstat (limited to 'Documentation/sound/oss/INSTALL.awe')
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diff --git a/Documentation/sound/oss/INSTALL.awe b/Documentation/sound/oss/INSTALL.awe deleted file mode 100644 index 310f42ca1e83..000000000000 --- a/Documentation/sound/oss/INSTALL.awe +++ /dev/null @@ -1,134 +0,0 @@ -================================================================ - INSTALLATION OF AWE32 SOUND DRIVER FOR LINUX - Takashi Iwai <iwai@ww.uni-erlangen.de> -================================================================ - ----------------------------------------------------------------- -* Attention to SB-PnP Card Users - -If you're using PnP cards, the initialization of PnP is required -before loading this driver. You have now three options: - 1. Use isapnptools. - 2. Use in-kernel isapnp support. - 3. Initialize PnP on DOS/Windows, then boot linux by loadlin. -In this document, only the case 1 case is treated. - ----------------------------------------------------------------- -* Installation on Red Hat 5.0 Sound Driver - -Please use install-rh.sh under RedHat5.0 directory. -DO NOT USE install.sh below. -See INSTALL.RH for more details. - ----------------------------------------------------------------- -* Installation/Update by Shell Script - - 1. Become root - - % su - - 2. If you have never configured the kernel tree yet, run make config - once (to make dependencies and symlinks). - - # cd /usr/src/linux - # make xconfig - - 3. Run install.sh script - - # sh ./install.sh - - 4. Configure your kernel - - (for Linux 2.[01].x user) - # cd /usr/src/linux - # make xconfig (or make menuconfig) - - (for Linux 1.2.x user) - # cd /usr/src/linux - # make config - - Answer YES to both "lowlevel drivers" and "AWE32 wave synth" items - in Sound menu. ("lowlevel drivers" will appear only in 2.x - kernel.) - - 5. Make your kernel (and modules), and install them as usual. - - 5a. make kernel image - # make zImage - - 5b. make modules and install them - # make modules && make modules_install - - 5c. If you're using lilo, copy the kernel image and run lilo. - Otherwise, copy the kernel image to suitable directory or - media for your system. - - 6. Reboot the kernel if necessary. - - If you updated only the modules, you don't have to reboot - the system. Just remove the old sound modules here. - in - # rmmod sound.o (linux-2.0 or OSS/Free) - # rmmod awe_wave.o (linux-2.1) - - 7. If your AWE card is a PnP and not initialized yet, you'll have to - do it by isapnp tools. Otherwise, skip to 8. - - This section described only a brief explanation. For more - details, please see the AWE64-Mini-HOWTO or isapnp tools FAQ. - - 7a. If you have no isapnp.conf file, generate it by pnpdump. - Otherwise, skip to 7d. - # pnpdump > /etc/isapnp.conf - - 7b. Edit isapnp.conf file. Comment out the appropriate - lines containing desirable I/O ports, DMA and IRQs. - Don't forget to enable (ACT Y) line. - - 7c. Add two i/o ports (0xA20 and 0xE20) in WaveTable part. - ex) - (CONFIGURE CTL0048/58128 (LD 2 - # ANSI string -->WaveTable<-- - (IO 0 (BASE 0x0620)) - (IO 1 (BASE 0x0A20)) - (IO 2 (BASE 0x0E20)) - (ACT Y) - )) - - 7d. Load the config file. - CAUTION: This will reset all PnP cards! - - # isapnp /etc/isapnp.conf - - 8. Load the sound module (if you configured it as a module): - - for 2.0 kernel or OSS/Free monolithic module: - - # modprobe sound.o - - for 2.1 kernel: - - # modprobe sound - # insmod uart401 - # insmod sb io=0x220 irq=5 dma=1 dma16=5 mpu_io=0x330 - (These values depend on your settings.) - # insmod awe_wave - (Be sure to load awe_wave after sb!) - - See Documentation/sound/oss/AWE32 for - more details. - - 9. (only for obsolete systems) If you don't have /dev/sequencer - device file, make it according to Readme.linux file on - /usr/src/linux/drivers/sound. (Run a shell script included in - that file). <-- This file no longer exists in the recent kernels! - - 10. OK, load your own soundfont file, and enjoy MIDI! - - % sfxload synthgm.sbk - % drvmidi foo.mid - - 11. For more advanced use (eg. dynamic loading, virtual bank and - etc.), please read the awedrv FAQ or the instructions in awesfx - and awemidi packages. - -Good luck! |