diff options
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_binding.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c index 180f6dbc9460..81f525a82b77 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c @@ -330,6 +330,8 @@ static void vmw_binding_drop(struct vmw_ctx_bindinfo *bi) * * @cbs: Pointer to the context binding state tracker. * @bi: Information about the binding to track. + * @shader_slot: The shader slot of the binding. + * @slot: The slot of the binding. * * Starts tracking the binding in the context binding * state structure @cbs. @@ -367,6 +369,7 @@ void vmw_binding_add_uav_index(struct vmw_ctx_binding_state *cbs, uint32 slot, * vmw_binding_transfer: Transfer a context binding tracking entry. * * @cbs: Pointer to the persistent context binding state tracker. + * @from: Staged binding info built during execbuf * @bi: Information about the binding to track. * */ @@ -484,9 +487,8 @@ void vmw_binding_res_list_scrub(struct list_head *head) /** * vmw_binding_state_commit - Commit staged binding info * - * @ctx: Pointer to context to commit the staged binding info to. + * @to: Staged binding info area to copy into to. * @from: Staged binding info built during execbuf. - * @scrubbed: Transfer only scrubbed bindings. * * Transfers binding info from a temporary structure * (typically used by execbuf) to the persistent @@ -511,7 +513,7 @@ void vmw_binding_state_commit(struct vmw_ctx_binding_state *to, /** * vmw_binding_rebind_all - Rebind all scrubbed bindings of a context * - * @ctx: The context resource + * @cbs: Pointer to the context binding state tracker. * * Walks through the context binding list and rebinds all scrubbed * resources. @@ -789,6 +791,7 @@ static void vmw_collect_dirty_view_ids(struct vmw_ctx_binding_state *cbs, * vmw_binding_emit_set_sr - Issue delayed DX shader resource binding commands * * @cbs: Pointer to the context's struct vmw_ctx_binding_state + * @shader_slot: The shader slot of the binding. */ static int vmw_emit_set_sr(struct vmw_ctx_binding_state *cbs, int shader_slot) |