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-rw-r--r--drivers/gpu/drm/i915/intel_psr.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/drivers/gpu/drm/i915/intel_psr.c b/drivers/gpu/drm/i915/intel_psr.c
index 2b0d1baf15b3..cf171b4b8c67 100644
--- a/drivers/gpu/drm/i915/intel_psr.c
+++ b/drivers/gpu/drm/i915/intel_psr.c
@@ -255,14 +255,14 @@ static void hsw_psr_enable_source(struct intel_dp *intel_dp)
struct drm_i915_private *dev_priv = to_i915(dev);
uint32_t max_sleep_time = 0x1f;
- /* Lately it was identified that depending on panel idle frame count
- * calculated at HW can be off by 1. So let's use what came
- * from VBT + 1.
- * There are also other cases where panel demands at least 4
- * but VBT is not being set. To cover these 2 cases lets use
- * at least 5 when VBT isn't set to be on the safest side.
+ /*
+ * Let's respect VBT in case VBT asks a higher idle_frame value.
+ * Let's use 6 as the minimum to cover all known cases including
+ * the off-by-one issue that HW has in some cases. Also there are
+ * cases where sink should be able to train
+ * with the 5 or 6 idle patterns.
*/
- uint32_t idle_frames = dev_priv->vbt.psr.idle_frames + 1;
+ uint32_t idle_frames = max(6, dev_priv->vbt.psr.idle_frames);
uint32_t val = EDP_PSR_ENABLE;
val |= max_sleep_time << EDP_PSR_MAX_SLEEP_TIME_SHIFT;