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-rw-r--r--drivers/gpu/drm/scheduler/Makefile2
-rw-r--r--drivers/gpu/drm/scheduler/gpu_scheduler.c441
-rw-r--r--drivers/gpu/drm/scheduler/sched_entity.c459
-rw-r--r--include/drm/gpu_scheduler.h28
4 files changed, 484 insertions, 446 deletions
diff --git a/drivers/gpu/drm/scheduler/Makefile b/drivers/gpu/drm/scheduler/Makefile
index 7665883f81d4..f23785d4b3c8 100644
--- a/drivers/gpu/drm/scheduler/Makefile
+++ b/drivers/gpu/drm/scheduler/Makefile
@@ -20,6 +20,6 @@
# OTHER DEALINGS IN THE SOFTWARE.
#
#
-gpu-sched-y := gpu_scheduler.o sched_fence.o
+gpu-sched-y := gpu_scheduler.o sched_fence.o sched_entity.o
obj-$(CONFIG_DRM_SCHED) += gpu-sched.o
diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c b/drivers/gpu/drm/scheduler/gpu_scheduler.c
index 85c1f95752cc..9ca741f3a0bc 100644
--- a/drivers/gpu/drm/scheduler/gpu_scheduler.c
+++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c
@@ -58,8 +58,6 @@
#define to_drm_sched_job(sched_job) \
container_of((sched_job), struct drm_sched_job, queue_node)
-static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
-static void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
/**
@@ -86,8 +84,8 @@ static void drm_sched_rq_init(struct drm_gpu_scheduler *sched,
*
* Adds a scheduler entity to the run queue.
*/
-static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
- struct drm_sched_entity *entity)
+void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
+ struct drm_sched_entity *entity)
{
if (!list_empty(&entity->list))
return;
@@ -104,8 +102,8 @@ static void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
*
* Removes a scheduler entity from the run queue.
*/
-static void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
- struct drm_sched_entity *entity)
+void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
+ struct drm_sched_entity *entity)
{
if (list_empty(&entity->list))
return;
@@ -159,301 +157,6 @@ drm_sched_rq_select_entity(struct drm_sched_rq *rq)
}
/**
- * drm_sched_entity_init - Init a context entity used by scheduler when
- * submit to HW ring.
- *
- * @entity: scheduler entity to init
- * @rq_list: the list of run queue on which jobs from this
- * entity can be submitted
- * @num_rq_list: number of run queue in rq_list
- * @guilty: atomic_t set to 1 when a job on this queue
- * is found to be guilty causing a timeout
- *
- * Note: the rq_list should have atleast one element to schedule
- * the entity
- *
- * Returns 0 on success or a negative error code on failure.
-*/
-int drm_sched_entity_init(struct drm_sched_entity *entity,
- struct drm_sched_rq **rq_list,
- unsigned int num_rq_list,
- atomic_t *guilty)
-{
- int i;
-
- if (!(entity && rq_list && num_rq_list > 0 && rq_list[0]))
- return -EINVAL;
-
- memset(entity, 0, sizeof(struct drm_sched_entity));
- INIT_LIST_HEAD(&entity->list);
- entity->rq = rq_list[0];
- entity->guilty = guilty;
- entity->num_rq_list = num_rq_list;
- entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *),
- GFP_KERNEL);
- if (!entity->rq_list)
- return -ENOMEM;
-
- for (i = 0; i < num_rq_list; ++i)
- entity->rq_list[i] = rq_list[i];
- entity->last_scheduled = NULL;
-
- spin_lock_init(&entity->rq_lock);
- spsc_queue_init(&entity->job_queue);
-
- atomic_set(&entity->fence_seq, 0);
- entity->fence_context = dma_fence_context_alloc(2);
-
- return 0;
-}
-EXPORT_SYMBOL(drm_sched_entity_init);
-
-/**
- * drm_sched_entity_is_idle - Check if entity is idle
- *
- * @entity: scheduler entity
- *
- * Returns true if the entity does not have any unscheduled jobs.
- */
-static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
-{
- rmb();
-
- if (list_empty(&entity->list) ||
- spsc_queue_peek(&entity->job_queue) == NULL)
- return true;
-
- return false;
-}
-
-/**
- * drm_sched_entity_is_ready - Check if entity is ready
- *
- * @entity: scheduler entity
- *
- * Return true if entity could provide a job.
- */
-static bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
-{
- if (spsc_queue_peek(&entity->job_queue) == NULL)
- return false;
-
- if (READ_ONCE(entity->dependency))
- return false;
-
- return true;
-}
-
-/**
- * drm_sched_entity_get_free_sched - Get the rq from rq_list with least load
- *
- * @entity: scheduler entity
- *
- * Return the pointer to the rq with least load.
- */
-static struct drm_sched_rq *
-drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
-{
- struct drm_sched_rq *rq = NULL;
- unsigned int min_jobs = UINT_MAX, num_jobs;
- int i;
-
- for (i = 0; i < entity->num_rq_list; ++i) {
- num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs);
- if (num_jobs < min_jobs) {
- min_jobs = num_jobs;
- rq = entity->rq_list[i];
- }
- }
-
- return rq;
-}
-
-static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
- struct dma_fence_cb *cb)
-{
- struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
- finish_cb);
- drm_sched_fence_finished(job->s_fence);
- WARN_ON(job->s_fence->parent);
- dma_fence_put(&job->s_fence->finished);
- job->sched->ops->free_job(job);
-}
-
-
-/**
- * drm_sched_entity_flush - Flush a context entity
- *
- * @entity: scheduler entity
- * @timeout: time to wait in for Q to become empty in jiffies.
- *
- * Splitting drm_sched_entity_fini() into two functions, The first one does the waiting,
- * removes the entity from the runqueue and returns an error when the process was killed.
- *
- * Returns the remaining time in jiffies left from the input timeout
- */
-long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
-{
- struct drm_gpu_scheduler *sched;
- struct task_struct *last_user;
- long ret = timeout;
-
- sched = entity->rq->sched;
- /**
- * The client will not queue more IBs during this fini, consume existing
- * queued IBs or discard them on SIGKILL
- */
- if (current->flags & PF_EXITING) {
- if (timeout)
- ret = wait_event_timeout(
- sched->job_scheduled,
- drm_sched_entity_is_idle(entity),
- timeout);
- } else
- wait_event_killable(sched->job_scheduled, drm_sched_entity_is_idle(entity));
-
-
- /* For killed process disable any more IBs enqueue right now */
- last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
- if ((!last_user || last_user == current->group_leader) &&
- (current->flags & PF_EXITING) && (current->exit_code == SIGKILL))
- drm_sched_rq_remove_entity(entity->rq, entity);
-
- return ret;
-}
-EXPORT_SYMBOL(drm_sched_entity_flush);
-
-/**
- * drm_sched_entity_cleanup - Destroy a context entity
- *
- * @entity: scheduler entity
- *
- * This should be called after @drm_sched_entity_do_release. It goes over the
- * entity and signals all jobs with an error code if the process was killed.
- *
- */
-void drm_sched_entity_fini(struct drm_sched_entity *entity)
-{
- struct drm_gpu_scheduler *sched;
-
- sched = entity->rq->sched;
- drm_sched_rq_remove_entity(entity->rq, entity);
-
- /* Consumption of existing IBs wasn't completed. Forcefully
- * remove them here.
- */
- if (spsc_queue_peek(&entity->job_queue)) {
- struct drm_sched_job *job;
- int r;
-
- /* Park the kernel for a moment to make sure it isn't processing
- * our enity.
- */
- kthread_park(sched->thread);
- kthread_unpark(sched->thread);
- if (entity->dependency) {
- dma_fence_remove_callback(entity->dependency,
- &entity->cb);
- dma_fence_put(entity->dependency);
- entity->dependency = NULL;
- }
-
- while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
- struct drm_sched_fence *s_fence = job->s_fence;
- drm_sched_fence_scheduled(s_fence);
- dma_fence_set_error(&s_fence->finished, -ESRCH);
-
- /*
- * When pipe is hanged by older entity, new entity might
- * not even have chance to submit it's first job to HW
- * and so entity->last_scheduled will remain NULL
- */
- if (!entity->last_scheduled) {
- drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
- } else {
- r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb,
- drm_sched_entity_kill_jobs_cb);
- if (r == -ENOENT)
- drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
- else if (r)
- DRM_ERROR("fence add callback failed (%d)\n", r);
- }
- }
- }
-
- dma_fence_put(entity->last_scheduled);
- entity->last_scheduled = NULL;
- kfree(entity->rq_list);
-}
-EXPORT_SYMBOL(drm_sched_entity_fini);
-
-/**
- * drm_sched_entity_fini - Destroy a context entity
- *
- * @entity: scheduler entity
- *
- * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
- */
-void drm_sched_entity_destroy(struct drm_sched_entity *entity)
-{
- drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
- drm_sched_entity_fini(entity);
-}
-EXPORT_SYMBOL(drm_sched_entity_destroy);
-
-static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb)
-{
- struct drm_sched_entity *entity =
- container_of(cb, struct drm_sched_entity, cb);
- entity->dependency = NULL;
- dma_fence_put(f);
- drm_sched_wakeup(entity->rq->sched);
-}
-
-static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb)
-{
- struct drm_sched_entity *entity =
- container_of(cb, struct drm_sched_entity, cb);
- entity->dependency = NULL;
- dma_fence_put(f);
-}
-
-/**
- * drm_sched_entity_set_rq_priority - helper for drm_sched_entity_set_priority
- */
-static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq,
- enum drm_sched_priority priority)
-{
- *rq = &(*rq)->sched->sched_rq[priority];
-}
-
-/**
- * drm_sched_entity_set_priority - Sets priority of the entity
- *
- * @entity: scheduler entity
- * @priority: scheduler priority
- *
- * Update the priority of runqueus used for the entity.
- */
-void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
- enum drm_sched_priority priority)
-{
- unsigned int i;
-
- spin_lock(&entity->rq_lock);
-
- for (i = 0; i < entity->num_rq_list; ++i)
- drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority);
-
- drm_sched_rq_remove_entity(entity->rq, entity);
- drm_sched_entity_set_rq_priority(&entity->rq, priority);
- drm_sched_rq_add_entity(entity->rq, entity);
-
- spin_unlock(&entity->rq_lock);
-}
-EXPORT_SYMBOL(drm_sched_entity_set_priority);
-
-/**
* drm_sched_dependency_optimized
*
* @fence: the dependency fence
@@ -479,140 +182,6 @@ bool drm_sched_dependency_optimized(struct dma_fence* fence,
}
EXPORT_SYMBOL(drm_sched_dependency_optimized);
-static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
-{
- struct drm_gpu_scheduler *sched = entity->rq->sched;
- struct dma_fence * fence = entity->dependency;
- struct drm_sched_fence *s_fence;
-
- if (fence->context == entity->fence_context ||
- fence->context == entity->fence_context + 1) {
- /*
- * Fence is a scheduled/finished fence from a job
- * which belongs to the same entity, we can ignore
- * fences from ourself
- */
- dma_fence_put(entity->dependency);
- return false;
- }
-
- s_fence = to_drm_sched_fence(fence);
- if (s_fence && s_fence->sched == sched) {
-
- /*
- * Fence is from the same scheduler, only need to wait for
- * it to be scheduled
- */
- fence = dma_fence_get(&s_fence->scheduled);
- dma_fence_put(entity->dependency);
- entity->dependency = fence;
- if (!dma_fence_add_callback(fence, &entity->cb,
- drm_sched_entity_clear_dep))
- return true;
-
- /* Ignore it when it is already scheduled */
- dma_fence_put(fence);
- return false;
- }
-
- if (!dma_fence_add_callback(entity->dependency, &entity->cb,
- drm_sched_entity_wakeup))
- return true;
-
- dma_fence_put(entity->dependency);
- return false;
-}
-
-static struct drm_sched_job *
-drm_sched_entity_pop_job(struct drm_sched_entity *entity)
-{
- struct drm_gpu_scheduler *sched = entity->rq->sched;
- struct drm_sched_job *sched_job = to_drm_sched_job(
- spsc_queue_peek(&entity->job_queue));
-
- if (!sched_job)
- return NULL;
-
- while ((entity->dependency = sched->ops->dependency(sched_job, entity))) {
- if (drm_sched_entity_add_dependency_cb(entity)) {
-
- trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
- return NULL;
- }
- }
-
- /* skip jobs from entity that marked guilty */
- if (entity->guilty && atomic_read(entity->guilty))
- dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
-
- dma_fence_put(entity->last_scheduled);
- entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
-
- spsc_queue_pop(&entity->job_queue);
- return sched_job;
-}
-
-/**
- * drm_sched_entity_select_rq - select a new rq for the entity
- *
- * @entity: scheduler entity
- *
- * Check all prerequisites and select a new rq for the entity for load
- * balancing.
- */
-static void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
-{
- struct dma_fence *fence;
- struct drm_sched_rq *rq;
-
- if (!spsc_queue_count(&entity->job_queue) == 0 ||
- entity->num_rq_list <= 1)
- return;
-
- fence = READ_ONCE(entity->last_scheduled);
- if (fence && !dma_fence_is_signaled(fence))
- return;
-
- rq = drm_sched_entity_get_free_sched(entity);
- spin_lock(&entity->rq_lock);
- drm_sched_rq_remove_entity(entity->rq, entity);
- entity->rq = rq;
- spin_unlock(&entity->rq_lock);
-}
-
-/**
- * drm_sched_entity_push_job - Submit a job to the entity's job queue
- *
- * @sched_job: job to submit
- * @entity: scheduler entity
- *
- * Note: To guarantee that the order of insertion to queue matches
- * the job's fence sequence number this function should be
- * called with drm_sched_job_init under common lock.
- *
- * Returns 0 for success, negative error code otherwise.
- */
-void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
- struct drm_sched_entity *entity)
-{
- bool first;
-
- trace_drm_sched_job(sched_job, entity);
- atomic_inc(&entity->rq->sched->num_jobs);
- WRITE_ONCE(entity->last_user, current->group_leader);
- first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
-
- /* first job wakes up scheduler */
- if (first) {
- /* Add the entity to the run queue */
- spin_lock(&entity->rq_lock);
- drm_sched_rq_add_entity(entity->rq, entity);
- spin_unlock(&entity->rq_lock);
- drm_sched_wakeup(entity->rq->sched);
- }
-}
-EXPORT_SYMBOL(drm_sched_entity_push_job);
-
/* job_finish is called after hw fence signaled
*/
static void drm_sched_job_finish(struct work_struct *work)
@@ -840,7 +409,7 @@ static bool drm_sched_ready(struct drm_gpu_scheduler *sched)
* @sched: scheduler instance
*
*/
-static void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
+void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
{
if (drm_sched_ready(sched))
wake_up_interruptible(&sched->wake_up_worker);
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
new file mode 100644
index 000000000000..1053f27af9df
--- /dev/null
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -0,0 +1,459 @@
+/*
+ * Copyright 2015 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include <linux/kthread.h>
+#include <drm/gpu_scheduler.h>
+
+#include "gpu_scheduler_trace.h"
+
+#define to_drm_sched_job(sched_job) \
+ container_of((sched_job), struct drm_sched_job, queue_node)
+
+/**
+ * drm_sched_entity_init - Init a context entity used by scheduler when
+ * submit to HW ring.
+ *
+ * @entity: scheduler entity to init
+ * @rq_list: the list of run queue on which jobs from this
+ * entity can be submitted
+ * @num_rq_list: number of run queue in rq_list
+ * @guilty: atomic_t set to 1 when a job on this queue
+ * is found to be guilty causing a timeout
+ *
+ * Note: the rq_list should have atleast one element to schedule
+ * the entity
+ *
+ * Returns 0 on success or a negative error code on failure.
+*/
+int drm_sched_entity_init(struct drm_sched_entity *entity,
+ struct drm_sched_rq **rq_list,
+ unsigned int num_rq_list,
+ atomic_t *guilty)
+{
+ int i;
+
+ if (!(entity && rq_list && num_rq_list > 0 && rq_list[0]))
+ return -EINVAL;
+
+ memset(entity, 0, sizeof(struct drm_sched_entity));
+ INIT_LIST_HEAD(&entity->list);
+ entity->rq = rq_list[0];
+ entity->guilty = guilty;
+ entity->num_rq_list = num_rq_list;
+ entity->rq_list = kcalloc(num_rq_list, sizeof(struct drm_sched_rq *),
+ GFP_KERNEL);
+ if (!entity->rq_list)
+ return -ENOMEM;
+
+ for (i = 0; i < num_rq_list; ++i)
+ entity->rq_list[i] = rq_list[i];
+ entity->last_scheduled = NULL;
+
+ spin_lock_init(&entity->rq_lock);
+ spsc_queue_init(&entity->job_queue);
+
+ atomic_set(&entity->fence_seq, 0);
+ entity->fence_context = dma_fence_context_alloc(2);
+
+ return 0;
+}
+EXPORT_SYMBOL(drm_sched_entity_init);
+
+/**
+ * drm_sched_entity_is_idle - Check if entity is idle
+ *
+ * @entity: scheduler entity
+ *
+ * Returns true if the entity does not have any unscheduled jobs.
+ */
+static bool drm_sched_entity_is_idle(struct drm_sched_entity *entity)
+{
+ rmb();
+
+ if (list_empty(&entity->list) ||
+ spsc_queue_peek(&entity->job_queue) == NULL)
+ return true;
+
+ return false;
+}
+
+/**
+ * drm_sched_entity_is_ready - Check if entity is ready
+ *
+ * @entity: scheduler entity
+ *
+ * Return true if entity could provide a job.
+ */
+bool drm_sched_entity_is_ready(struct drm_sched_entity *entity)
+{
+ if (spsc_queue_peek(&entity->job_queue) == NULL)
+ return false;
+
+ if (READ_ONCE(entity->dependency))
+ return false;
+
+ return true;
+}
+
+/**
+ * drm_sched_entity_get_free_sched - Get the rq from rq_list with least load
+ *
+ * @entity: scheduler entity
+ *
+ * Return the pointer to the rq with least load.
+ */
+static struct drm_sched_rq *
+drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
+{
+ struct drm_sched_rq *rq = NULL;
+ unsigned int min_jobs = UINT_MAX, num_jobs;
+ int i;
+
+ for (i = 0; i < entity->num_rq_list; ++i) {
+ num_jobs = atomic_read(&entity->rq_list[i]->sched->num_jobs);
+ if (num_jobs < min_jobs) {
+ min_jobs = num_jobs;
+ rq = entity->rq_list[i];
+ }
+ }
+
+ return rq;
+}
+
+static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
+ struct dma_fence_cb *cb)
+{
+ struct drm_sched_job *job = container_of(cb, struct drm_sched_job,
+ finish_cb);
+ drm_sched_fence_finished(job->s_fence);
+ WARN_ON(job->s_fence->parent);
+ dma_fence_put(&job->s_fence->finished);
+ job->sched->ops->free_job(job);
+}
+
+
+/**
+ * drm_sched_entity_flush - Flush a context entity
+ *
+ * @entity: scheduler entity
+ * @timeout: time to wait in for Q to become empty in jiffies.
+ *
+ * Splitting drm_sched_entity_fini() into two functions, The first one does the waiting,
+ * removes the entity from the runqueue and returns an error when the process was killed.
+ *
+ * Returns the remaining time in jiffies left from the input timeout
+ */
+long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout)
+{
+ struct drm_gpu_scheduler *sched;
+ struct task_struct *last_user;
+ long ret = timeout;
+
+ sched = entity->rq->sched;
+ /**
+ * The client will not queue more IBs during this fini, consume existing
+ * queued IBs or discard them on SIGKILL
+ */
+ if (current->flags & PF_EXITING) {
+ if (timeout)
+ ret = wait_event_timeout(
+ sched->job_scheduled,
+ drm_sched_entity_is_idle(entity),
+ timeout);
+ } else {
+ wait_event_killable(sched->job_scheduled,
+ drm_sched_entity_is_idle(entity));
+ }
+
+ /* For killed process disable any more IBs enqueue right now */
+ last_user = cmpxchg(&entity->last_user, current->group_leader, NULL);
+ if ((!last_user || last_user == current->group_leader) &&
+ (current->flags & PF_EXITING) && (current->exit_code == SIGKILL))
+ drm_sched_rq_remove_entity(entity->rq, entity);
+
+ return ret;
+}
+EXPORT_SYMBOL(drm_sched_entity_flush);
+
+/**
+ * drm_sched_entity_cleanup - Destroy a context entity
+ *
+ * @entity: scheduler entity
+ *
+ * This should be called after @drm_sched_entity_do_release. It goes over the
+ * entity and signals all jobs with an error code if the process was killed.
+ *
+ */
+void drm_sched_entity_fini(struct drm_sched_entity *entity)
+{
+ struct drm_gpu_scheduler *sched;
+
+ sched = entity->rq->sched;
+ drm_sched_rq_remove_entity(entity->rq, entity);
+
+ /* Consumption of existing IBs wasn't completed. Forcefully
+ * remove them here.
+ */
+ if (spsc_queue_peek(&entity->job_queue)) {
+ struct drm_sched_job *job;
+ int r;
+
+ /* Park the kernel for a moment to make sure it isn't processing
+ * our enity.
+ */
+ kthread_park(sched->thread);
+ kthread_unpark(sched->thread);
+ if (entity->dependency) {
+ dma_fence_remove_callback(entity->dependency,
+ &entity->cb);
+ dma_fence_put(entity->dependency);
+ entity->dependency = NULL;
+ }
+
+ while ((job = to_drm_sched_job(spsc_queue_pop(&entity->job_queue)))) {
+ struct drm_sched_fence *s_fence = job->s_fence;
+ drm_sched_fence_scheduled(s_fence);
+ dma_fence_set_error(&s_fence->finished, -ESRCH);
+
+ /*
+ * When pipe is hanged by older entity, new entity might
+ * not even have chance to submit it's first job to HW
+ * and so entity->last_scheduled will remain NULL
+ */
+ if (!entity->last_scheduled) {
+ drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
+ } else {
+ r = dma_fence_add_callback(entity->last_scheduled, &job->finish_cb,
+ drm_sched_entity_kill_jobs_cb);
+ if (r == -ENOENT)
+ drm_sched_entity_kill_jobs_cb(NULL, &job->finish_cb);
+ else if (r)
+ DRM_ERROR("fence add callback failed (%d)\n", r);
+ }
+ }
+ }
+
+ dma_fence_put(entity->last_scheduled);
+ entity->last_scheduled = NULL;
+ kfree(entity->rq_list);
+}
+EXPORT_SYMBOL(drm_sched_entity_fini);
+
+/**
+ * drm_sched_entity_fini - Destroy a context entity
+ *
+ * @entity: scheduler entity
+ *
+ * Calls drm_sched_entity_do_release() and drm_sched_entity_cleanup()
+ */
+void drm_sched_entity_destroy(struct drm_sched_entity *entity)
+{
+ drm_sched_entity_flush(entity, MAX_WAIT_SCHED_ENTITY_Q_EMPTY);
+ drm_sched_entity_fini(entity);
+}
+EXPORT_SYMBOL(drm_sched_entity_destroy);
+
+static void drm_sched_entity_wakeup(struct dma_fence *f, struct dma_fence_cb *cb)
+{
+ struct drm_sched_entity *entity =
+ container_of(cb, struct drm_sched_entity, cb);
+ entity->dependency = NULL;
+ dma_fence_put(f);
+ drm_sched_wakeup(entity->rq->sched);
+}
+
+static void drm_sched_entity_clear_dep(struct dma_fence *f, struct dma_fence_cb *cb)
+{
+ struct drm_sched_entity *entity =
+ container_of(cb, struct drm_sched_entity, cb);
+ entity->dependency = NULL;
+ dma_fence_put(f);
+}
+
+/**
+ * drm_sched_entity_set_rq_priority - helper for drm_sched_entity_set_priority
+ */
+static void drm_sched_entity_set_rq_priority(struct drm_sched_rq **rq,
+ enum drm_sched_priority priority)
+{
+ *rq = &(*rq)->sched->sched_rq[priority];
+}
+
+/**
+ * drm_sched_entity_set_priority - Sets priority of the entity
+ *
+ * @entity: scheduler entity
+ * @priority: scheduler priority
+ *
+ * Update the priority of runqueus used for the entity.
+ */
+void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
+ enum drm_sched_priority priority)
+{
+ unsigned int i;
+
+ spin_lock(&entity->rq_lock);
+
+ for (i = 0; i < entity->num_rq_list; ++i)
+ drm_sched_entity_set_rq_priority(&entity->rq_list[i], priority);
+
+ drm_sched_rq_remove_entity(entity->rq, entity);
+ drm_sched_entity_set_rq_priority(&entity->rq, priority);
+ drm_sched_rq_add_entity(entity->rq, entity);
+
+ spin_unlock(&entity->rq_lock);
+}
+EXPORT_SYMBOL(drm_sched_entity_set_priority);
+
+static bool drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
+{
+ struct drm_gpu_scheduler *sched = entity->rq->sched;
+ struct dma_fence * fence = entity->dependency;
+ struct drm_sched_fence *s_fence;
+
+ if (fence->context == entity->fence_context ||
+ fence->context == entity->fence_context + 1) {
+ /*
+ * Fence is a scheduled/finished fence from a job
+ * which belongs to the same entity, we can ignore
+ * fences from ourself
+ */
+ dma_fence_put(entity->dependency);
+ return false;
+ }
+
+ s_fence = to_drm_sched_fence(fence);
+ if (s_fence && s_fence->sched == sched) {
+
+ /*
+ * Fence is from the same scheduler, only need to wait for
+ * it to be scheduled
+ */
+ fence = dma_fence_get(&s_fence->scheduled);
+ dma_fence_put(entity->dependency);
+ entity->dependency = fence;
+ if (!dma_fence_add_callback(fence, &entity->cb,
+ drm_sched_entity_clear_dep))
+ return true;
+
+ /* Ignore it when it is already scheduled */
+ dma_fence_put(fence);
+ return false;
+ }
+
+ if (!dma_fence_add_callback(entity->dependency, &entity->cb,
+ drm_sched_entity_wakeup))
+ return true;
+
+ dma_fence_put(entity->dependency);
+ return false;
+}
+
+struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
+{
+ struct drm_gpu_scheduler *sched = entity->rq->sched;
+ struct drm_sched_job *sched_job = to_drm_sched_job(
+ spsc_queue_peek(&entity->job_queue));
+
+ if (!sched_job)
+ return NULL;
+
+ while ((entity->dependency = sched->ops->dependency(sched_job, entity))) {
+ if (drm_sched_entity_add_dependency_cb(entity)) {
+
+ trace_drm_sched_job_wait_dep(sched_job, entity->dependency);
+ return NULL;
+ }
+ }
+
+ /* skip jobs from entity that marked guilty */
+ if (entity->guilty && atomic_read(entity->guilty))
+ dma_fence_set_error(&sched_job->s_fence->finished, -ECANCELED);
+
+ dma_fence_put(entity->last_scheduled);
+ entity->last_scheduled = dma_fence_get(&sched_job->s_fence->finished);
+
+ spsc_queue_pop(&entity->job_queue);
+ return sched_job;
+}
+
+/**
+ * drm_sched_entity_select_rq - select a new rq for the entity
+ *
+ * @entity: scheduler entity
+ *
+ * Check all prerequisites and select a new rq for the entity for load
+ * balancing.
+ */
+void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
+{
+ struct dma_fence *fence;
+ struct drm_sched_rq *rq;
+
+ if (!spsc_queue_count(&entity->job_queue) == 0 ||
+ entity->num_rq_list <= 1)
+ return;
+
+ fence = READ_ONCE(entity->last_scheduled);
+ if (fence && !dma_fence_is_signaled(fence))
+ return;
+
+ rq = drm_sched_entity_get_free_sched(entity);
+ spin_lock(&entity->rq_lock);
+ drm_sched_rq_remove_entity(entity->rq, entity);
+ entity->rq = rq;
+ spin_unlock(&entity->rq_lock);
+}
+
+/**
+ * drm_sched_entity_push_job - Submit a job to the entity's job queue
+ *
+ * @sched_job: job to submit
+ * @entity: scheduler entity
+ *
+ * Note: To guarantee that the order of insertion to queue matches
+ * the job's fence sequence number this function should be
+ * called with drm_sched_job_init under common lock.
+ *
+ * Returns 0 for success, negative error code otherwise.
+ */
+void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
+ struct drm_sched_entity *entity)
+{
+ bool first;
+
+ trace_drm_sched_job(sched_job, entity);
+ atomic_inc(&entity->rq->sched->num_jobs);
+ WRITE_ONCE(entity->last_user, current->group_leader);
+ first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
+
+ /* first job wakes up scheduler */
+ if (first) {
+ /* Add the entity to the run queue */
+ spin_lock(&entity->rq_lock);
+ drm_sched_rq_add_entity(entity->rq, entity);
+ spin_unlock(&entity->rq_lock);
+ drm_sched_wakeup(entity->rq->sched);
+ }
+}
+EXPORT_SYMBOL(drm_sched_entity_push_job);
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 22c0f88f7d8f..919ae572f775 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -288,6 +288,21 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
uint32_t hw_submission, unsigned hang_limit, long timeout,
const char *name);
void drm_sched_fini(struct drm_gpu_scheduler *sched);
+int drm_sched_job_init(struct drm_sched_job *job,
+ struct drm_sched_entity *entity,
+ void *owner);
+void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
+void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
+ struct drm_sched_job *job);
+void drm_sched_job_recovery(struct drm_gpu_scheduler *sched);
+bool drm_sched_dependency_optimized(struct dma_fence* fence,
+ struct drm_sched_entity *entity);
+void drm_sched_job_kickout(struct drm_sched_job *s_job);
+
+void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
+ struct drm_sched_entity *entity);
+void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
+ struct drm_sched_entity *entity);
int drm_sched_entity_init(struct drm_sched_entity *entity,
struct drm_sched_rq **rq_list,
@@ -296,22 +311,17 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
void drm_sched_entity_fini(struct drm_sched_entity *entity);
void drm_sched_entity_destroy(struct drm_sched_entity *entity);
+void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
+struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity);
void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
struct drm_sched_entity *entity);
void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
enum drm_sched_priority priority);
+bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
+
struct drm_sched_fence *drm_sched_fence_create(
struct drm_sched_entity *s_entity, void *owner);
void drm_sched_fence_scheduled(struct drm_sched_fence *fence);
void drm_sched_fence_finished(struct drm_sched_fence *fence);
-int drm_sched_job_init(struct drm_sched_job *job,
- struct drm_sched_entity *entity,
- void *owner);
-void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
- struct drm_sched_job *job);
-void drm_sched_job_recovery(struct drm_gpu_scheduler *sched);
-bool drm_sched_dependency_optimized(struct dma_fence* fence,
- struct drm_sched_entity *entity);
-void drm_sched_job_kickout(struct drm_sched_job *s_job);
#endif