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-rw-r--r--arch/powerpc/include/asm/bug.h41
1 files changed, 15 insertions, 26 deletions
diff --git a/arch/powerpc/include/asm/bug.h b/arch/powerpc/include/asm/bug.h
index f47e6ff6554d..338f36cd9934 100644
--- a/arch/powerpc/include/asm/bug.h
+++ b/arch/powerpc/include/asm/bug.h
@@ -49,6 +49,15 @@
".previous\n"
#endif
+#define BUG_ENTRY(insn, flags, ...) \
+ __asm__ __volatile__( \
+ "1: " insn "\n" \
+ _EMIT_BUG_ENTRY \
+ : : "i" (__FILE__), "i" (__LINE__), \
+ "i" (flags), \
+ "i" (sizeof(struct bug_entry)), \
+ ##__VA_ARGS__)
+
/*
* BUG_ON() and WARN_ON() do their best to cooperate with compile-time
* optimisations. However depending on the complexity of the condition
@@ -56,11 +65,7 @@
*/
#define BUG() do { \
- __asm__ __volatile__( \
- "1: twi 31,0,0\n" \
- _EMIT_BUG_ENTRY \
- : : "i" (__FILE__), "i" (__LINE__), \
- "i" (0), "i" (sizeof(struct bug_entry))); \
+ BUG_ENTRY("twi 31, 0, 0", 0); \
unreachable(); \
} while (0)
@@ -69,23 +74,11 @@
if (x) \
BUG(); \
} else { \
- __asm__ __volatile__( \
- "1: "PPC_TLNEI" %4,0\n" \
- _EMIT_BUG_ENTRY \
- : : "i" (__FILE__), "i" (__LINE__), "i" (0), \
- "i" (sizeof(struct bug_entry)), \
- "r" ((__force long)(x))); \
+ BUG_ENTRY(PPC_TLNEI " %4, 0", 0, "r" ((__force long)(x))); \
} \
} while (0)
-#define __WARN_FLAGS(flags) do { \
- __asm__ __volatile__( \
- "1: twi 31,0,0\n" \
- _EMIT_BUG_ENTRY \
- : : "i" (__FILE__), "i" (__LINE__), \
- "i" (BUGFLAG_WARNING|(flags)), \
- "i" (sizeof(struct bug_entry))); \
-} while (0)
+#define __WARN_FLAGS(flags) BUG_ENTRY("twi 31, 0, 0", BUGFLAG_WARNING | (flags))
#define WARN_ON(x) ({ \
int __ret_warn_on = !!(x); \
@@ -93,13 +86,9 @@
if (__ret_warn_on) \
__WARN(); \
} else { \
- __asm__ __volatile__( \
- "1: "PPC_TLNEI" %4,0\n" \
- _EMIT_BUG_ENTRY \
- : : "i" (__FILE__), "i" (__LINE__), \
- "i" (BUGFLAG_WARNING|BUGFLAG_TAINT(TAINT_WARN)),\
- "i" (sizeof(struct bug_entry)), \
- "r" (__ret_warn_on)); \
+ BUG_ENTRY(PPC_TLNEI " %4, 0", \
+ BUGFLAG_WARNING | BUGFLAG_TAINT(TAINT_WARN), \
+ "r" (__ret_warn_on)); \
} \
unlikely(__ret_warn_on); \
})