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-rw-r--r--arch/x86/entry/vdso/vma.c98
1 files changed, 48 insertions, 50 deletions
diff --git a/arch/x86/entry/vdso/vma.c b/arch/x86/entry/vdso/vma.c
index 4459e73e234d..23c881caabd1 100644
--- a/arch/x86/entry/vdso/vma.c
+++ b/arch/x86/entry/vdso/vma.c
@@ -37,54 +37,6 @@ void __init init_vdso_image(const struct vdso_image *image)
struct linux_binprm;
-/*
- * Put the vdso above the (randomized) stack with another randomized
- * offset. This way there is no hole in the middle of address space.
- * To save memory make sure it is still in the same PTE as the stack
- * top. This doesn't give that many random bits.
- *
- * Note that this algorithm is imperfect: the distribution of the vdso
- * start address within a PMD is biased toward the end.
- *
- * Only used for the 64-bit and x32 vdsos.
- */
-static unsigned long vdso_addr(unsigned long start, unsigned len)
-{
-#ifdef CONFIG_X86_32
- return 0;
-#else
- unsigned long addr, end;
- unsigned offset;
-
- /*
- * Round up the start address. It can start out unaligned as a result
- * of stack start randomization.
- */
- start = PAGE_ALIGN(start);
-
- /* Round the lowest possible end address up to a PMD boundary. */
- end = (start + len + PMD_SIZE - 1) & PMD_MASK;
- if (end >= TASK_SIZE_MAX)
- end = TASK_SIZE_MAX;
- end -= len;
-
- if (end > start) {
- offset = get_random_int() % (((end - start) >> PAGE_SHIFT) + 1);
- addr = start + (offset << PAGE_SHIFT);
- } else {
- addr = start;
- }
-
- /*
- * Forcibly align the final address in case we have a hardware
- * issue that requires alignment for performance reasons.
- */
- addr = align_vdso_addr(addr);
-
- return addr;
-#endif
-}
-
static int vdso_fault(const struct vm_special_mapping *sm,
struct vm_area_struct *vma, struct vm_fault *vmf)
{
@@ -249,12 +201,58 @@ up_fail:
return ret;
}
+#ifdef CONFIG_X86_64
+/*
+ * Put the vdso above the (randomized) stack with another randomized
+ * offset. This way there is no hole in the middle of address space.
+ * To save memory make sure it is still in the same PTE as the stack
+ * top. This doesn't give that many random bits.
+ *
+ * Note that this algorithm is imperfect: the distribution of the vdso
+ * start address within a PMD is biased toward the end.
+ *
+ * Only used for the 64-bit and x32 vdsos.
+ */
+static unsigned long vdso_addr(unsigned long start, unsigned len)
+{
+ unsigned long addr, end;
+ unsigned offset;
+
+ /*
+ * Round up the start address. It can start out unaligned as a result
+ * of stack start randomization.
+ */
+ start = PAGE_ALIGN(start);
+
+ /* Round the lowest possible end address up to a PMD boundary. */
+ end = (start + len + PMD_SIZE - 1) & PMD_MASK;
+ if (end >= TASK_SIZE_MAX)
+ end = TASK_SIZE_MAX;
+ end -= len;
+
+ if (end > start) {
+ offset = get_random_int() % (((end - start) >> PAGE_SHIFT) + 1);
+ addr = start + (offset << PAGE_SHIFT);
+ } else {
+ addr = start;
+ }
+
+ /*
+ * Forcibly align the final address in case we have a hardware
+ * issue that requires alignment for performance reasons.
+ */
+ addr = align_vdso_addr(addr);
+
+ return addr;
+}
+
static int map_vdso_randomized(const struct vdso_image *image)
{
- unsigned long addr = vdso_addr(current->mm->start_stack,
- image->size - image->sym_vvar_start);
+ unsigned long addr = vdso_addr(current->mm->start_stack, image->size-image->sym_vvar_start);
+
return map_vdso(image, addr);
}
+#endif
int map_vdso_once(const struct vdso_image *image, unsigned long addr)
{