diff options
author | gushengxian <gushengxian@yulong.com> | 2021-07-05 05:50:01 -0700 |
---|---|---|
committer | Takashi Iwai <tiwai@suse.de> | 2021-07-05 19:34:22 +0200 |
commit | ced7c2877523323ff5498890c497f93dc84a0b64 (patch) | |
tree | b34ef0df8da29efacc08daab6cf8ebe86a5af197 /sound | |
parent | ff630b6ab952416bb52ab3528001fe4eb8e7dac7 (diff) |
ALSA: emux: fix spelling mistakes
Fix some spelling mistakes as follows:
sensitivies ==> sensitivities
pararameters ==> parameters
approxmimation ==> approximation
silet ==> silent
Signed-off-by: gushengxian <gushengxian@yulong.com>
Link: https://lore.kernel.org/r/20210705125001.665734-1-gushengxian507419@gmail.com
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound')
-rw-r--r-- | sound/synth/emux/emux_nrpn.c | 2 | ||||
-rw-r--r-- | sound/synth/emux/soundfont.c | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/sound/synth/emux/emux_nrpn.c b/sound/synth/emux/emux_nrpn.c index 7eed5791972c..8056422ed7c5 100644 --- a/sound/synth/emux/emux_nrpn.c +++ b/sound/synth/emux/emux_nrpn.c @@ -69,7 +69,7 @@ static const int gs_sense[] = DEF_FX_VIBRATE, DEF_FX_VIBDEPTH, DEF_FX_VIBDELAY }; -/* effect sensitivies for XG controls: +/* effect sensitivities for XG controls: * adjusted for chaos 8MB soundfonts */ static const int xg_sense[] = diff --git a/sound/synth/emux/soundfont.c b/sound/synth/emux/soundfont.c index da3cf8912463..16f00097cb95 100644 --- a/sound/synth/emux/soundfont.c +++ b/sound/synth/emux/soundfont.c @@ -108,7 +108,7 @@ snd_soundfont_close_check(struct snd_sf_list *sflist, int client) * Deal with a soundfont patch. Any driver could use these routines * although it was designed for the AWE64. * - * The sample_write and callargs pararameters allow a callback into + * The sample_write and callargs parameters allow a callback into * the actual driver to write sample data to the board or whatever * it wants to do with it. */ @@ -799,7 +799,7 @@ snd_sf_linear_to_log(unsigned int amount, int offset, int ratio) amount <<= 1; s = (amount >> 24) & 0x7f; low = (amount >> 16) & 0xff; - /* linear approxmimation by lower 8 bit */ + /* linear approximation by lower 8 bit */ v = (log_tbl[s + 1] * low + log_tbl[s] * (0x100 - low)) >> 8; v -= offset; v = (v * ratio) >> 16; @@ -1433,7 +1433,7 @@ snd_sf_free(struct snd_sf_list *sflist) /* * Remove all samples - * The soundcard should be silet before calling this function. + * The soundcard should be silent before calling this function. */ int snd_soundfont_remove_samples(struct snd_sf_list *sflist) |