diff options
author | Takashi Iwai <tiwai@suse.de> | 2009-09-10 15:32:41 +0200 |
---|---|---|
committer | Takashi Iwai <tiwai@suse.de> | 2009-09-10 15:32:41 +0200 |
commit | b81e5ab34d960335c71ce33bf283ff5a22463a67 (patch) | |
tree | e4e5432ae743db9c80ee5dfb6cc741de97fd12a9 /sound | |
parent | e0b3032bcdf1419d97de636d5fb1c9469da75776 (diff) | |
parent | 78df617acf83745908ae71f322e084284054ea66 (diff) |
Merge branch 'topic/azt3328' into for-linus
* topic/azt3328:
ALSA: azt3328: fix previous breakage, improve suspend, cleanups
ALSA: azt3328: large codec cleanup, add I2S port etc.
ALSA: azt3328: fix Kconfig entry
Diffstat (limited to 'sound')
-rw-r--r-- | sound/pci/Kconfig | 4 | ||||
-rw-r--r-- | sound/pci/azt3328.c | 1116 | ||||
-rw-r--r-- | sound/pci/azt3328.h | 103 |
3 files changed, 670 insertions, 553 deletions
diff --git a/sound/pci/Kconfig b/sound/pci/Kconfig index 748f6b7d90b7..fb5ee3cc3968 100644 --- a/sound/pci/Kconfig +++ b/sound/pci/Kconfig @@ -135,11 +135,11 @@ config SND_AW2 config SND_AZT3328 - tristate "Aztech AZF3328 / PCI168 (EXPERIMENTAL)" - depends on EXPERIMENTAL + tristate "Aztech AZF3328 / PCI168" select SND_OPL3_LIB select SND_MPU401_UART select SND_PCM + select SND_RAWMIDI help Say Y here to include support for Aztech AZF3328 (PCI168) soundcards. diff --git a/sound/pci/azt3328.c b/sound/pci/azt3328.c index f290bc56178f..8451a0169f32 100644 --- a/sound/pci/azt3328.c +++ b/sound/pci/azt3328.c @@ -1,6 +1,6 @@ /* * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168). - * Copyright (C) 2002, 2005 - 2008 by Andreas Mohr <andi AT lisas.de> + * Copyright (C) 2002, 2005 - 2009 by Andreas Mohr <andi AT lisas.de> * * Framework borrowed from Bart Hartgers's als4000.c. * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801), @@ -10,6 +10,13 @@ * PCI168 A/AP, sub ID 8000 * Please give me feedback in case you try my driver with one of these!! * + * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download + * (XP/Vista do not support this card at all but every Linux distribution + * has very good support out of the box; + * just to make sure that the right people hit this and get to know that, + * despite the high level of Internet ignorance - as usual :-P - + * about very good support for this card - on Linux!) + * * GPL LICENSE * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -71,10 +78,11 @@ * - built-in General DirectX timer having a 20 bits counter * with 1us resolution (see below!) * - I2S serial output port for external DAC + * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?] * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI * - supports hardware volume control * - single chip low cost solution (128 pin QFP) - * - supports programmable Sub-vendor and Sub-system ID + * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip] * required for Microsoft's logo compliance (FIXME: where?) * At least the Trident 4D Wave DX has one bit somewhere * to enable writes to PCI subsystem VID registers, that should be it. @@ -82,6 +90,7 @@ * some custom data starting at 0x80. What kind of config settings * are located in our extended PCI space anyway?? * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms + * [TDA1517P chip] * * Note that this driver now is actually *better* than the Windows driver, * since it additionally supports the card's 1MHz DirectX timer - just try @@ -146,10 +155,15 @@ * to read the Digital Enhanced Game Port. Not sure whether it is fixable. * * TODO + * - use PCI_VDEVICE + * - verify driver status on x86_64 + * - test multi-card driver operation + * - (ab)use 1MHz DirectX timer as kernel clocksource * - test MPU401 MIDI playback etc. * - add more power micro-management (disable various units of the card - * as long as they're unused). However this requires more I/O ports which I - * haven't figured out yet and which thus might not even exist... + * as long as they're unused, to improve audio quality and save power). + * However this requires more I/O ports which I haven't figured out yet + * and which thus might not even exist... * The standard suspend/resume functionality could probably make use of * some improvement, too... * - figure out what all unknown port bits are responsible for @@ -185,25 +199,46 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}"); #define SUPPORT_GAMEPORT 1 #endif +/* === Debug settings === + Further diagnostic functionality than the settings below + does not need to be provided, since one can easily write a bash script + to dump the card's I/O ports (those listed in lspci -v -v): + function dump() + { + local descr=$1; local addr=$2; local count=$3 + + echo "${descr}: ${count} @ ${addr}:" + dd if=/dev/port skip=$[${addr}] count=${count} bs=1 2>/dev/null| hexdump -C + } + and then use something like + "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8", + "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8", + possibly within a "while true; do ... sleep 1; done" loop. + Tweaking ports could be done using + VALSTRING="`printf "%02x" $value`" + printf "\x""$VALSTRING"|dd of=/dev/port seek=$[${addr}] bs=1 2>/dev/null +*/ + #define DEBUG_MISC 0 #define DEBUG_CALLS 0 #define DEBUG_MIXER 0 -#define DEBUG_PLAY_REC 0 +#define DEBUG_CODEC 0 #define DEBUG_IO 0 #define DEBUG_TIMER 0 #define DEBUG_GAME 0 +#define DEBUG_PM 0 #define MIXER_TESTING 0 #if DEBUG_MISC -#define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args) +#define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args) #else #define snd_azf3328_dbgmisc(format, args...) #endif #if DEBUG_CALLS #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args) -#define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __func__) -#define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __func__) +#define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__) +#define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__) #else #define snd_azf3328_dbgcalls(format, args...) #define snd_azf3328_dbgcallenter() @@ -216,10 +251,10 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}"); #define snd_azf3328_dbgmixer(format, args...) #endif -#if DEBUG_PLAY_REC -#define snd_azf3328_dbgplay(format, args...) printk(KERN_DEBUG format, ##args) +#if DEBUG_CODEC +#define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args) #else -#define snd_azf3328_dbgplay(format, args...) +#define snd_azf3328_dbgcodec(format, args...) #endif #if DEBUG_MISC @@ -234,6 +269,12 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}"); #define snd_azf3328_dbggame(format, args...) #endif +#if DEBUG_PM +#define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args) +#else +#define snd_azf3328_dbgpm(format, args...) +#endif + static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */ module_param_array(index, int, NULL, 0444); MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard."); @@ -250,22 +291,23 @@ static int seqtimer_scaling = 128; module_param(seqtimer_scaling, int, 0444); MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128."); -struct snd_azf3328_audio_stream { +struct snd_azf3328_codec_data { + unsigned long io_base; struct snd_pcm_substream *substream; - int enabled; - int running; - unsigned long portbase; + bool running; + const char *name; }; -enum snd_azf3328_stream_index { - AZF_PLAYBACK = 0, - AZF_CAPTURE = 1, +enum snd_azf3328_codec_type { + AZF_CODEC_PLAYBACK = 0, + AZF_CODEC_CAPTURE = 1, + AZF_CODEC_I2S_OUT = 2, }; struct snd_azf3328 { /* often-used fields towards beginning, then grouped */ - unsigned long codec_io; /* usually 0xb000, size 128 */ + unsigned long ctrl_io; /* usually 0xb000, size 128 */ unsigned long game_io; /* usually 0xb400, size 8 */ unsigned long mpu_io; /* usually 0xb800, size 4 */ unsigned long opl3_io; /* usually 0xbc00, size 8 */ @@ -275,15 +317,17 @@ struct snd_azf3328 { struct snd_timer *timer; - struct snd_pcm *pcm; - struct snd_azf3328_audio_stream audio_stream[2]; + struct snd_pcm *pcm[3]; + + /* playback, recording and I2S out codecs */ + struct snd_azf3328_codec_data codecs[3]; struct snd_card *card; struct snd_rawmidi *rmidi; #ifdef SUPPORT_GAMEPORT struct gameport *gameport; - int axes[4]; + u16 axes[4]; #endif struct pci_dev *pci; @@ -293,16 +337,16 @@ struct snd_azf3328 { * If we need to add more registers here, then we might try to fold this * into some transparent combined shadow register handling with * CONFIG_PM register storage below, but that's slightly difficult. */ - u16 shadow_reg_codec_6AH; + u16 shadow_reg_ctrl_6AH; #ifdef CONFIG_PM /* register value containers for power management - * Note: not always full I/O range preserved (just like Win driver!) */ - u16 saved_regs_codec[AZF_IO_SIZE_CODEC_PM / 2]; - u16 saved_regs_game [AZF_IO_SIZE_GAME_PM / 2]; - u16 saved_regs_mpu [AZF_IO_SIZE_MPU_PM / 2]; - u16 saved_regs_opl3 [AZF_IO_SIZE_OPL3_PM / 2]; - u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2]; + * Note: not always full I/O range preserved (similar to Win driver!) */ + u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4]; + u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4]; + u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4]; + u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4]; + u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4]; #endif }; @@ -316,7 +360,7 @@ MODULE_DEVICE_TABLE(pci, snd_azf3328_ids); static int -snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set) +snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set) { u8 prev = inb(reg), new; @@ -331,39 +375,72 @@ snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set) } static inline void -snd_azf3328_codec_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) +snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec, + unsigned reg, + u8 value +) { - outb(value, chip->codec_io + reg); + outb(value, codec->io_base + reg); } static inline u8 -snd_azf3328_codec_inb(const struct snd_azf3328 *chip, unsigned reg) +snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg) { - return inb(chip->codec_io + reg); + return inb(codec->io_base + reg); } static inline void -snd_azf3328_codec_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) +snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec, + unsigned reg, + u16 value +) { - outw(value, chip->codec_io + reg); + outw(value, codec->io_base + reg); } static inline u16 -snd_azf3328_codec_inw(const struct snd_azf3328 *chip, unsigned reg) +snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg) { - return inw(chip->codec_io + reg); + return inw(codec->io_base + reg); } static inline void -snd_azf3328_codec_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value) +snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec, + unsigned reg, + u32 value +) { - outl(value, chip->codec_io + reg); + outl(value, codec->io_base + reg); } static inline u32 -snd_azf3328_codec_inl(const struct snd_azf3328 *chip, unsigned reg) +snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg) +{ + return inl(codec->io_base + reg); +} + +static inline void +snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) +{ + outb(value, chip->ctrl_io + reg); +} + +static inline u8 +snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg) +{ + return inb(chip->ctrl_io + reg); +} + +static inline void +snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) +{ + outw(value, chip->ctrl_io + reg); +} + +static inline void +snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value) { - return inl(chip->codec_io + reg); + outl(value, chip->ctrl_io + reg); } static inline void @@ -404,13 +481,13 @@ snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg) #define AZF_MUTE_BIT 0x80 -static int +static bool snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip, - unsigned reg, int do_mute + unsigned reg, bool do_mute ) { unsigned long portbase = chip->mixer_io + reg + 1; - int updated; + bool updated; /* the mute bit is on the *second* (i.e. right) register of a * left/right channel setting */ @@ -569,7 +646,7 @@ snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol, { struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); struct azf3328_mixer_reg reg; - unsigned int oreg, val; + u16 oreg, val; snd_azf3328_dbgcallenter(); snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); @@ -600,7 +677,7 @@ snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol, { struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); struct azf3328_mixer_reg reg; - unsigned int oreg, nreg, val; + u16 oreg, nreg, val; snd_azf3328_dbgcallenter(); snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); @@ -709,7 +786,7 @@ snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol, { struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); struct azf3328_mixer_reg reg; - unsigned int oreg, nreg, val; + u16 oreg, nreg, val; snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); oreg = snd_azf3328_mixer_inw(chip, reg.reg); @@ -867,14 +944,15 @@ snd_azf3328_hw_free(struct snd_pcm_substream *substream) static void snd_azf3328_codec_setfmt(struct snd_azf3328 *chip, - unsigned reg, + enum snd_azf3328_codec_type codec_type, enum azf_freq_t bitrate, unsigned int format_width, unsigned int channels ) { - u16 val = 0xff00; unsigned long flags; + const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; + u16 val = 0xff00; snd_azf3328_dbgcallenter(); switch (bitrate) { @@ -917,7 +995,7 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip, spin_lock_irqsave(&chip->reg_lock, flags); /* set bitrate/format */ - snd_azf3328_codec_outw(chip, reg, val); + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val); /* changing the bitrate/format settings switches off the * audio output with an annoying click in case of 8/16bit format change @@ -926,11 +1004,11 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip, * (FIXME: yes, it works, but what exactly am I doing here?? :) * FIXME: does this have some side effects for full-duplex * or other dramatic side effects? */ - if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */ - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, - snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | - DMA_PLAY_SOMETHING1 | - DMA_PLAY_SOMETHING2 | + if (codec_type == AZF_CODEC_PLAYBACK) /* only do it for playback */ + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, + snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) | + DMA_RUN_SOMETHING1 | + DMA_RUN_SOMETHING2 | SOMETHING_ALMOST_ALWAYS_SET | DMA_EPILOGUE_SOMETHING | DMA_SOMETHING_ELSE @@ -942,112 +1020,134 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip, static inline void snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip, - unsigned reg + enum snd_azf3328_codec_type codec_type ) { /* choose lowest frequency for low power consumption. * While this will cause louder noise due to rather coarse frequency, * it should never matter since output should always * get disabled properly when idle anyway. */ - snd_azf3328_codec_setfmt(chip, reg, AZF_FREQ_4000, 8, 1); + snd_azf3328_codec_setfmt(chip, codec_type, AZF_FREQ_4000, 8, 1); } static void -snd_azf3328_codec_reg_6AH_update(struct snd_azf3328 *chip, +snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip, unsigned bitmask, - int enable + bool enable ) { - if (enable) - chip->shadow_reg_codec_6AH &= ~bitmask; + bool do_mask = !enable; + if (do_mask) + chip->shadow_reg_ctrl_6AH |= bitmask; else - chip->shadow_reg_codec_6AH |= bitmask; - snd_azf3328_dbgplay("6AH_update mask 0x%04x enable %d: val 0x%04x\n", - bitmask, enable, chip->shadow_reg_codec_6AH); - snd_azf3328_codec_outw(chip, IDX_IO_6AH, chip->shadow_reg_codec_6AH); + chip->shadow_reg_ctrl_6AH &= ~bitmask; + snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n", + bitmask, do_mask, chip->shadow_reg_ctrl_6AH); + snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH); } static inline void -snd_azf3328_codec_enable(struct snd_azf3328 *chip, int enable) +snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable) { - snd_azf3328_dbgplay("codec_enable %d\n", enable); + snd_azf3328_dbgcodec("codec_enable %d\n", enable); /* no idea what exactly is being done here, but I strongly assume it's * PM related */ - snd_azf3328_codec_reg_6AH_update( + snd_azf3328_ctrl_reg_6AH_update( chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable ); } static void -snd_azf3328_codec_activity(struct snd_azf3328 *chip, - enum snd_azf3328_stream_index stream_type, - int enable +snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip, + enum snd_azf3328_codec_type codec_type, + bool enable ) { - int need_change = (chip->audio_stream[stream_type].running != enable); + struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; + bool need_change = (codec->running != enable); - snd_azf3328_dbgplay( - "codec_activity: type %d, enable %d, need_change %d\n", - stream_type, enable, need_change + snd_azf3328_dbgcodec( + "codec_activity: %s codec, enable %d, need_change %d\n", + codec->name, enable, need_change ); if (need_change) { - enum snd_azf3328_stream_index other = - (stream_type == AZF_PLAYBACK) ? - AZF_CAPTURE : AZF_PLAYBACK; - /* small check to prevent shutting down the other party - * in case it's active */ - if ((enable) || !(chip->audio_stream[other].running)) - snd_azf3328_codec_enable(chip, enable); + static const struct { + enum snd_azf3328_codec_type other1; + enum snd_azf3328_codec_type other2; + } peer_codecs[3] = + { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT }, + { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT }, + { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } }; + bool call_function; + + if (enable) + /* if enable codec, call enable_codecs func + to enable codec supply... */ + call_function = 1; + else { + /* ...otherwise call enable_codecs func + (which globally shuts down operation of codecs) + only in case the other codecs are currently + not active either! */ + call_function = + ((!chip->codecs[peer_codecs[codec_type].other1] + .running) + && (!chip->codecs[peer_codecs[codec_type].other2] + .running)); + } + if (call_function) + snd_azf3328_ctrl_enable_codecs(chip, enable); /* ...and adjust clock, too * (reduce noise and power consumption) */ if (!enable) snd_azf3328_codec_setfmt_lowpower( chip, - chip->audio_stream[stream_type].portbase - + IDX_IO_PLAY_SOUNDFORMAT + codec_type ); + codec->running = enable; } - chip->audio_stream[stream_type].running = enable; } static void -snd_azf3328_setdmaa(struct snd_azf3328 *chip, - long unsigned int addr, - unsigned int count, - unsigned int size, - enum snd_azf3328_stream_index stream_type +snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip, + enum snd_azf3328_codec_type codec_type, + unsigned long addr, + unsigned int count, + unsigned int size ) { + const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; snd_azf3328_dbgcallenter(); - if (!chip->audio_stream[stream_type].running) { - /* AZF3328 uses a two buffer pointer DMA playback approach */ + if (!codec->running) { + /* AZF3328 uses a two buffer pointer DMA transfer approach */ - unsigned long flags, portbase, addr_area2; + unsigned long flags, addr_area2; /* width 32bit (prevent overflow): */ - unsigned long count_areas, count_tmp; + u32 count_areas, lengths; - portbase = chip->audio_stream[stream_type].portbase; count_areas = size/2; addr_area2 = addr+count_areas; count_areas--; /* max. index */ - snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas); + snd_azf3328_dbgcodec("setdma: buffers %08lx[%u] / %08lx[%u]\n", + addr, count_areas, addr_area2, count_areas); /* build combined I/O buffer length word */ - count_tmp = count_areas; - count_areas |= (count_tmp << 16); + lengths = (count_areas << 16) | (count_areas); spin_lock_irqsave(&chip->reg_lock, flags); - outl(addr, portbase + IDX_IO_PLAY_DMA_START_1); - outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2); - outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1); + snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_1, addr); + snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_2, + addr_area2); + snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_LENGTHS, + lengths); spin_unlock_irqrestore(&chip->reg_lock, flags); } snd_azf3328_dbgcallleave(); } static int -snd_azf3328_playback_prepare(struct snd_pcm_substream *substream) +snd_azf3328_codec_prepare(struct snd_pcm_substream *substream) { #if 0 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); @@ -1058,157 +1158,161 @@ snd_azf3328_playback_prepare(struct snd_pcm_substream *substream) snd_azf3328_dbgcallenter(); #if 0 - snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT, + snd_azf3328_codec_setfmt(chip, AZF_CODEC_..., runtime->rate, snd_pcm_format_width(runtime->format), runtime->channels); - snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_PLAYBACK); + snd_azf3328_codec_setdmaa(chip, AZF_CODEC_..., + runtime->dma_addr, count, size); #endif snd_azf3328_dbgcallleave(); return 0; } static int -snd_azf3328_capture_prepare(struct snd_pcm_substream *substream) -{ -#if 0 - struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); - struct snd_pcm_runtime *runtime = substream->runtime; - unsigned int size = snd_pcm_lib_buffer_bytes(substream); - unsigned int count = snd_pcm_lib_period_bytes(substream); -#endif - - snd_azf3328_dbgcallenter(); -#if 0 - snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT, - runtime->rate, - snd_pcm_format_width(runtime->format), - runtime->channels); - snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_CAPTURE); -#endif - snd_azf3328_dbgcallleave(); - return 0; -} - -static int -snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd) +snd_azf3328_codec_trigger(enum snd_azf3328_codec_type codec_type, + struct snd_pcm_substream *substream, int cmd) { struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); + const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; struct snd_pcm_runtime *runtime = substream->runtime; int result = 0; - unsigned int status1; - int previously_muted; + u16 flags1; + bool previously_muted = 0; + bool is_playback_codec = (AZF_CODEC_PLAYBACK == codec_type); - snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd); + snd_azf3328_dbgcalls("snd_azf3328_codec_trigger cmd %d\n", cmd); switch (cmd) { case SNDRV_PCM_TRIGGER_START: - snd_azf3328_dbgplay("START PLAYBACK\n"); - - /* mute WaveOut (avoid clicking during setup) */ - previously_muted = - snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1); + snd_azf3328_dbgcodec("START %s\n", codec->name); + + if (is_playback_codec) { + /* mute WaveOut (avoid clicking during setup) */ + previously_muted = + snd_azf3328_mixer_set_mute( + chip, IDX_MIXER_WAVEOUT, 1 + ); + } - snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT, + snd_azf3328_codec_setfmt(chip, codec_type, runtime->rate, snd_pcm_format_width(runtime->format), runtime->channels); spin_lock(&chip->reg_lock); /* first, remember current value: */ - status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS); + flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS); - /* stop playback */ - status1 &= ~DMA_RESUME; - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); + /* stop transfer */ + flags1 &= ~DMA_RESUME; + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); /* FIXME: clear interrupts or what??? */ - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff); + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff); spin_unlock(&chip->reg_lock); - snd_azf3328_setdmaa(chip, runtime->dma_addr, + snd_azf3328_codec_setdmaa(chip, codec_type, runtime->dma_addr, snd_pcm_lib_period_bytes(substream), - snd_pcm_lib_buffer_bytes(substream), - AZF_PLAYBACK); + snd_pcm_lib_buffer_bytes(substream) + ); spin_lock(&chip->reg_lock); #ifdef WIN9X /* FIXME: enable playback/recording??? */ - status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2; - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); + flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2; + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); - /* start playback again */ + /* start transfer again */ /* FIXME: what is this value (0x0010)??? */ - status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING; - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); + flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING; + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); #else /* NT4 */ - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, 0x0000); - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, - DMA_PLAY_SOMETHING1); - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, - DMA_PLAY_SOMETHING1 | - DMA_PLAY_SOMETHING2); - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, + DMA_RUN_SOMETHING1); + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, + DMA_RUN_SOMETHING1 | + DMA_RUN_SOMETHING2); + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, DMA_RESUME | SOMETHING_ALMOST_ALWAYS_SET | DMA_EPILOGUE_SOMETHING | DMA_SOMETHING_ELSE); #endif spin_unlock(&chip->reg_lock); - snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 1); - - /* now unmute WaveOut */ - if (!previously_muted) - snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0); + snd_azf3328_ctrl_codec_activity(chip, codec_type, 1); + + if (is_playback_codec) { + /* now unmute WaveOut */ + if (!previously_muted) + snd_azf3328_mixer_set_mute( + chip, IDX_MIXER_WAVEOUT, 0 + ); + } - snd_azf3328_dbgplay("STARTED PLAYBACK\n"); + snd_azf3328_dbgcodec("STARTED %s\n", codec->name); break; case SNDRV_PCM_TRIGGER_RESUME: - snd_azf3328_dbgplay("RESUME PLAYBACK\n"); - /* resume playback if we were active */ + snd_azf3328_dbgcodec("RESUME %s\n", codec->name); + /* resume codec if we were active */ spin_lock(&chip->reg_lock); - if (chip->audio_stream[AZF_PLAYBACK].running) - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, - snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME); + if (codec->running) + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, + snd_azf3328_codec_inw( + codec, IDX_IO_CODEC_DMA_FLAGS + ) | DMA_RESUME + ); spin_unlock(&chip->reg_lock); break; case SNDRV_PCM_TRIGGER_STOP: - snd_azf3328_dbgplay("STOP PLAYBACK\n"); - - /* mute WaveOut (avoid clicking during setup) */ - previously_muted = - snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1); + snd_azf3328_dbgcodec("STOP %s\n", codec->name); + + if (is_playback_codec) { + /* mute WaveOut (avoid clicking during setup) */ + previously_muted = + snd_azf3328_mixer_set_mute( + chip, IDX_MIXER_WAVEOUT, 1 + ); + } spin_lock(&chip->reg_lock); /* first, remember current value: */ - status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS); + flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS); - /* stop playback */ - status1 &= ~DMA_RESUME; - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); + /* stop transfer */ + flags1 &= ~DMA_RESUME; + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); /* hmm, is this really required? we're resetting the same bit * immediately thereafter... */ - status1 |= DMA_PLAY_SOMETHING1; - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); + flags1 |= DMA_RUN_SOMETHING1; + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); - status1 &= ~DMA_PLAY_SOMETHING1; - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); + flags1 &= ~DMA_RUN_SOMETHING1; + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1); spin_unlock(&chip->reg_lock); - snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0); - - /* now unmute WaveOut */ - if (!previously_muted) - snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0); + snd_azf3328_ctrl_codec_activity(chip, codec_type, 0); + + if (is_playback_codec) { + /* now unmute WaveOut */ + if (!previously_muted) + snd_azf3328_mixer_set_mute( + chip, IDX_MIXER_WAVEOUT, 0 + ); + } - snd_azf3328_dbgplay("STOPPED PLAYBACK\n"); + snd_azf3328_dbgcodec("STOPPED %s\n", codec->name); break; case SNDRV_PCM_TRIGGER_SUSPEND: - snd_azf3328_dbgplay("SUSPEND PLAYBACK\n"); - /* make sure playback is stopped */ - snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, - snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME); + snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name); + /* make sure codec is stopped */ + snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, + snd_azf3328_codec_inw( + codec, IDX_IO_CODEC_DMA_FLAGS + ) & ~DMA_RESUME + ); break; case SNDRV_PCM_TRIGGER_PAUSE_PUSH: snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n"); @@ -1217,7 +1321,7 @@ snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd) snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n"); break; default: - printk(KERN_ERR "FIXME: unknown trigger mode!\n"); + snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n"); return -EINVAL; } @@ -1225,172 +1329,74 @@ snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd) return result; } -/* this is just analogous to playback; I'm not quite sure whether recording - * should actually be triggered like that */ static int -snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd) +snd_azf3328_codec_playback_trigger(struct snd_pcm_substream *substream, int cmd) { - struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); - struct snd_pcm_runtime *runtime = substream->runtime; - int result = 0; - unsigned int status1; - - snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd); - - switch (cmd) { - case SNDRV_PCM_TRIGGER_START: - - snd_azf3328_dbgplay("START CAPTURE\n"); - - snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT, - runtime->rate, - snd_pcm_format_width(runtime->format), - runtime->channels); - - spin_lock(&chip->reg_lock); - /* first, remember current value: */ - status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS); - - /* stop recording */ - status1 &= ~DMA_RESUME; - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); - - /* FIXME: clear interrupts or what??? */ - snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff); - spin_unlock(&chip->reg_lock); - - snd_azf3328_setdmaa(chip, runtime->dma_addr, - snd_pcm_lib_period_bytes(substream), - snd_pcm_lib_buffer_bytes(substream), - AZF_CAPTURE); - - spin_lock(&chip->reg_lock); -#ifdef WIN9X - /* FIXME: enable playback/recording??? */ - status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2; - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); - - /* start capture again */ - /* FIXME: what is this value (0x0010)??? */ - status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING; - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); -#else - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, - 0x0000); - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, - DMA_PLAY_SOMETHING1); - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, - DMA_PLAY_SOMETHING1 | - DMA_PLAY_SOMETHING2); - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, - DMA_RESUME | - SOMETHING_ALMOST_ALWAYS_SET | - DMA_EPILOGUE_SOMETHING | - DMA_SOMETHING_ELSE); -#endif - spin_unlock(&chip->reg_lock); - snd_azf3328_codec_activity(chip, AZF_CAPTURE, 1); - - snd_azf3328_dbgplay("STARTED CAPTURE\n"); - break; - case SNDRV_PCM_TRIGGER_RESUME: - snd_azf3328_dbgplay("RESUME CAPTURE\n"); - /* resume recording if we were active */ - spin_lock(&chip->reg_lock); - if (chip->audio_stream[AZF_CAPTURE].running) - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, - snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME); - spin_unlock(&chip->reg_lock); - break; - case SNDRV_PCM_TRIGGER_STOP: - snd_azf3328_dbgplay("STOP CAPTURE\n"); - - spin_lock(&chip->reg_lock); - /* first, remember current value: */ - status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS); - - /* stop recording */ - status1 &= ~DMA_RESUME; - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); - - status1 |= DMA_PLAY_SOMETHING1; - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); - - status1 &= ~DMA_PLAY_SOMETHING1; - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); - spin_unlock(&chip->reg_lock); - snd_azf3328_codec_activity(chip, AZF_CAPTURE, 0); + return snd_azf3328_codec_trigger(AZF_CODEC_PLAYBACK, substream, cmd); +} - snd_azf3328_dbgplay("STOPPED CAPTURE\n"); - break; - case SNDRV_PCM_TRIGGER_SUSPEND: - snd_azf3328_dbgplay("SUSPEND CAPTURE\n"); - /* make sure recording is stopped */ - snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, - snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME); - break; - case SNDRV_PCM_TRIGGER_PAUSE_PUSH: - snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n"); - break; - case SNDRV_PCM_TRIGGER_PAUSE_RELEASE: - snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n"); - break; - default: - printk(KERN_ERR "FIXME: unknown trigger mode!\n"); - return -EINVAL; - } +static int +snd_azf3328_codec_capture_trigger(struct snd_pcm_substream *substream, int cmd) +{ + return snd_azf3328_codec_trigger(AZF_CODEC_CAPTURE, substream, cmd); +} - snd_azf3328_dbgcallleave(); - return result; +static int +snd_azf3328_codec_i2s_out_trigger(struct snd_pcm_substream *substream, int cmd) +{ + return snd_azf3328_codec_trigger(AZF_CODEC_I2S_OUT, substream, cmd); } static snd_pcm_uframes_t -snd_azf3328_playback_pointer(struct snd_pcm_substream *substream) +snd_azf3328_codec_pointer(struct snd_pcm_substream *substream, + enum snd_azf3328_codec_type codec_type +) { - struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); + const struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); + const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type]; unsigned long bufptr, result; snd_pcm_uframes_t frmres; #ifdef QUERY_HARDWARE - bufptr = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_START_1); + bufptr = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1); #else bufptr = substream->runtime->dma_addr; #endif - result = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_CURRPOS); + result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS); /* calculate offset */ result -= bufptr; frmres = bytes_to_frames( substream->runtime, result); - snd_azf3328_dbgplay("PLAY @ 0x%8lx, frames %8ld\n", result, frmres); + snd_azf3328_dbgcodec("%s @ 0x%8lx, frames %8ld\n", + codec->name, result, frmres); return frmres; } static snd_pcm_uframes_t -snd_azf3328_capture_pointer(struct snd_pcm_substream *substream) +snd_azf3328_codec_playback_pointer(struct snd_pcm_substream *substream) { - struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); - unsigned long bufptr, result; - snd_pcm_uframes_t frmres; + return snd_azf3328_codec_pointer(substream, AZF_CODEC_PLAYBACK); +} -#ifdef QUERY_HARDWARE - bufptr = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_START_1); -#else - bufptr = substream->runtime->dma_addr; -#endif - result = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_CURRPOS); +static snd_pcm_uframes_t +snd_azf3328_codec_capture_pointer(struct snd_pcm_substream *substream) +{ + return snd_azf3328_codec_pointer(substream, AZF_CODEC_CAPTURE); +} - /* calculate offset */ - result -= bufptr; - frmres = bytes_to_frames( substream->runtime, result); - snd_azf3328_dbgplay("REC @ 0x%8lx, frames %8ld\n", result, frmres); - return frmres; +static snd_pcm_uframes_t +snd_azf3328_codec_i2s_out_pointer(struct snd_pcm_substream *substream) +{ + return snd_azf3328_codec_pointer(substream, AZF_CODEC_I2S_OUT); } /******************************************************************/ #ifdef SUPPORT_GAMEPORT static inline void -snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable) +snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, + bool enable +) { snd_azf3328_io_reg_setb( chip->game_io+IDX_GAME_HWCONFIG, @@ -1400,7 +1406,9 @@ snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable) } static inline void -snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable) +snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, + bool enable +) { snd_azf3328_io_reg_setb( chip->game_io+IDX_GAME_HWCONFIG, @@ -1409,10 +1417,27 @@ snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable) ); } +static void +snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip, + unsigned int freq_cfg +) +{ + snd_azf3328_io_reg_setb( + chip->game_io+IDX_GAME_HWCONFIG, + 0x02, + (freq_cfg & 1) != 0 + ); + snd_azf3328_io_reg_setb( + chip->game_io+IDX_GAME_HWCONFIG, + 0x04, + (freq_cfg & 2) != 0 + ); +} + static inline void -snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, int enable) +snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable) { - snd_azf3328_codec_reg_6AH_update( + snd_azf3328_ctrl_reg_6AH_update( chip, IO_6A_SOMETHING2_GAMEPORT, enable ); } @@ -1447,6 +1472,8 @@ snd_azf3328_gameport_open(struct gameport *gameport, int mode) break; } + snd_azf3328_gameport_set_counter_frequency(chip, + GAME_HWCFG_ADC_COUNTER_FREQ_STD); snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0)); return res; @@ -1458,6 +1485,8 @@ snd_azf3328_gameport_close(struct gameport *gameport) struct snd_azf3328 *chip = gameport_get_port_data(gameport); snd_azf3328_dbggame("gameport_close\n"); + snd_azf3328_gameport_set_counter_frequency(chip, + GAME_HWCFG_ADC_COUNTER_FREQ_1_200); snd_azf3328_gameport_axis_circuit_enable(chip, 0); } @@ -1491,7 +1520,7 @@ snd_azf3328_gameport_cooked_read(struct gameport *gameport, val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG); if (val & GAME_AXES_SAMPLING_READY) { - for (i = 0; i < 4; ++i) { + for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) { /* configure the axis to read */ val = (i << 4) | 0x0f; snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val); @@ -1514,7 +1543,7 @@ snd_azf3328_gameport_cooked_read(struct gameport *gameport, snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff); spin_unlock_irqrestore(&chip->reg_lock, flags); - for (i = 0; i < 4; i++) { + for (i = 0; i < ARRAY_SIZE(chip->axes); i++) { axes[i] = chip->axes[i]; if (axes[i] == 0xffff) axes[i] = -1; @@ -1552,6 +1581,8 @@ snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) /* DISABLE legacy address: we don't need it! */ snd_azf3328_gameport_legacy_address_enable(chip, 0); + snd_azf3328_gameport_set_counter_frequency(chip, + GAME_HWCFG_ADC_COUNTER_FREQ_1_200); snd_azf3328_gameport_axis_circuit_enable(chip, 0); gameport_register_port(chip->gameport); @@ -1585,40 +1616,77 @@ snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip) static inline void snd_azf3328_irq_log_unknown_type(u8 which) { - snd_azf3328_dbgplay( + snd_azf3328_dbgcodec( "azt3328: unknown IRQ type (%x) occurred, please report!\n", which ); } +static inline void +snd_azf3328_codec_interrupt(struct snd_azf3328 *chip, u8 status) +{ + u8 which; + enum snd_azf3328_codec_type codec_type; + const struct snd_azf3328_codec_data *codec; + + for (codec_type = AZF_CODEC_PLAYBACK; + codec_type <= AZF_CODEC_I2S_OUT; + ++codec_type) { + + /* skip codec if there's no interrupt for it */ + if (!(status & (1 << codec_type))) + continue; + + codec = &chip->codecs[codec_type]; + + spin_lock(&chip->reg_lock); + which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE); + /* ack all IRQ types immediately */ + snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which); + spin_unlock(&chip->reg_lock); + + if ((chip->pcm[codec_type]) && (codec->substream)) { + snd_pcm_period_elapsed(codec->substream); + snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n", + codec->name, + which, + snd_azf3328_codec_inl( + codec, IDX_IO_CODEC_DMA_CURRPOS + ) + ); + } else + printk(KERN_WARNING "azt3328: irq handler problem!\n"); + if (which & IRQ_SOMETHING) + snd_azf3328_irq_log_unknown_type(which); + } +} + static irqreturn_t snd_azf3328_interrupt(int irq, void *dev_id) { struct snd_azf3328 *chip = dev_id; - u8 status, which; -#if DEBUG_PLAY_REC + u8 status; +#if DEBUG_CODEC static unsigned long irq_count; #endif - status = snd_azf3328_codec_inb(chip, IDX_IO_IRQSTATUS); + status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS); /* fast path out, to ease interrupt sharing */ if (!(status & - (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER) + (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT + |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER) )) return IRQ_NONE; /* must be interrupt for another device */ - snd_azf3328_dbgplay( - "irq_count %ld! IDX_IO_PLAY_FLAGS %04x, " - "IDX_IO_PLAY_IRQTYPE %04x, IDX_IO_IRQSTATUS %04x\n", + snd_azf3328_dbgcodec( + "irq_count %ld! IDX_IO_IRQSTATUS %04x\n", irq_count++ /* debug-only */, - snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS), - snd_azf3328_codec_inw(chip, IDX_IO_PLAY_IRQTYPE), status ); if (status & IRQ_TIMER) { - /* snd_azf3328_dbgplay("timer %ld\n", + /* snd_azf3328_dbgcodec("timer %ld\n", snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE) & TIMER_VALUE_MASK ); */ @@ -1626,71 +1694,36 @@ snd_azf3328_interrupt(int irq, void *dev_id) snd_timer_interrupt(chip->timer, chip->timer->sticks); /* ACK timer */ spin_lock(&chip->reg_lock); - snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07); + snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07); spin_unlock(&chip->reg_lock); - snd_azf3328_dbgplay("azt3328: timer IRQ\n"); + snd_azf3328_dbgcodec("azt3328: timer IRQ\n"); } - if (status & IRQ_PLAYBACK) { - spin_lock(&chip->reg_lock); - which = snd_azf3328_codec_inb(chip, IDX_IO_PLAY_IRQTYPE); - /* ack all IRQ types immediately */ - snd_azf3328_codec_outb(chip, IDX_IO_PLAY_IRQTYPE, which); - spin_unlock(&chip->reg_lock); - if (chip->pcm && chip->audio_stream[AZF_PLAYBACK].substream) { - snd_pcm_period_elapsed( - chip->audio_stream[AZF_PLAYBACK].substream - ); - snd_azf3328_dbgplay("PLAY period done (#%x), @ %x\n", - which, - snd_azf3328_codec_inl( - chip, IDX_IO_PLAY_DMA_CURRPOS - ) - ); - } else - printk(KERN_WARNING "azt3328: irq handler problem!\n"); - if (which & IRQ_PLAY_SOMETHING) - snd_azf3328_irq_log_unknown_type(which); - } - if (status & IRQ_RECORDING) { - spin_lock(&chip->reg_lock); - which = snd_azf3328_codec_inb(chip, IDX_IO_REC_IRQTYPE); - /* ack all IRQ types immediately */ - snd_azf3328_codec_outb(chip, IDX_IO_REC_IRQTYPE, which); - spin_unlock(&chip->reg_lock); + if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT)) + snd_azf3328_codec_interrupt(chip, status); - if (chip->pcm && chip->audio_stream[AZF_CAPTURE].substream) { - snd_pcm_period_elapsed( - chip->audio_stream[AZF_CAPTURE].substream - ); - snd_azf3328_dbgplay("REC period done (#%x), @ %x\n", - which, - snd_azf3328_codec_inl( - chip, IDX_IO_REC_DMA_CURRPOS - ) - ); - } else - printk(KERN_WARNING "azt3328: irq handler problem!\n"); - if (which & IRQ_REC_SOMETHING) - snd_azf3328_irq_log_unknown_type(which); - } if (status & IRQ_GAMEPORT) snd_azf3328_gameport_interrupt(chip); + /* MPU401 has less critical IRQ requirements * than timer and playback/recording, right? */ if (status & IRQ_MPU401) { snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data); /* hmm, do we have to ack the IRQ here somehow? - * If so, then I don't know how... */ - snd_azf3328_dbgplay("azt3328: MPU401 IRQ\n"); + * If so, then I don't know how yet... */ + snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n"); } return IRQ_HANDLED; } /*****************************************************************/ -static const struct snd_pcm_hardware snd_azf3328_playback = +/* as long as we think we have identical snd_pcm_hardware parameters + for playback, capture and i2s out, we can use the same physical struct + since the struct is simply being copied into a member. +*/ +static const struct snd_pcm_hardware snd_azf3328_hardware = { /* FIXME!! Correct? */ .info = SNDRV_PCM_INFO_MMAP | @@ -1718,31 +1751,6 @@ static const struct snd_pcm_hardware snd_azf3328_playback = .fifo_size = 0, }; -static const struct snd_pcm_hardware snd_azf3328_capture = -{ - /* FIXME */ - .info = SNDRV_PCM_INFO_MMAP | - SNDRV_PCM_INFO_INTERLEAVED | - SNDRV_PCM_INFO_MMAP_VALID, - .formats = SNDRV_PCM_FMTBIT_S8 | - SNDRV_PCM_FMTBIT_U8 | - SNDRV_PCM_FMTBIT_S16_LE | - SNDRV_PCM_FMTBIT_U16_LE, - .rates = SNDRV_PCM_RATE_5512 | - SNDRV_PCM_RATE_8000_48000 | - SNDRV_PCM_RATE_KNOT, - .rate_min = AZF_FREQ_4000, - .rate_max = AZF_FREQ_66200, - .channels_min = 1, - .channels_max = 2, - .buffer_bytes_max = 65536, - .period_bytes_min = 64, - .period_bytes_max = 65536, - .periods_min = 1, - .periods_max = 1024, - .fifo_size = 0, -}; - static unsigned int snd_azf3328_fixed_rates[] = { AZF_FREQ_4000, @@ -1770,14 +1778,19 @@ static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = { /*****************************************************************/ static int -snd_azf3328_playback_open(struct snd_pcm_substream *substream) +snd_azf3328_pcm_open(struct snd_pcm_substream *substream, + enum snd_azf3328_codec_type codec_type +) { struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); struct snd_pcm_runtime *runtime = substream->runtime; snd_azf3328_dbgcallenter(); - chip->audio_stream[AZF_PLAYBACK].substream = substream; - runtime->hw = snd_azf3328_playback; + chip->codecs[codec_type].substream = substream; + + /* same parameters for all our codecs - at least we think so... */ + runtime->hw = snd_azf3328_hardware; + snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, &snd_azf3328_hw_constraints_rates); snd_azf3328_dbgcallleave(); @@ -1785,40 +1798,52 @@ snd_azf3328_playback_open(struct snd_pcm_substream *substream) } static int +snd_azf3328_playback_open(struct snd_pcm_substream *substream) +{ + return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK); +} + +static int snd_azf3328_capture_open(struct snd_pcm_substream *substream) { - struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); - struct snd_pcm_runtime *runtime = substream->runtime; + return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE); +} - snd_azf3328_dbgcallenter(); - chip->audio_stream[AZF_CAPTURE].substream = substream; - runtime->hw = snd_azf3328_capture; - snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, - &snd_azf3328_hw_constraints_rates); - snd_azf3328_dbgcallleave(); - return 0; +static int +snd_azf3328_i2s_out_open(struct snd_pcm_substream *substream) +{ + return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT); } static int -snd_azf3328_playback_close(struct snd_pcm_substream *substream) +snd_azf3328_pcm_close(struct snd_pcm_substream *substream, + enum snd_azf3328_codec_type codec_type +) { struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); snd_azf3328_dbgcallenter(); - chip->audio_stream[AZF_PLAYBACK].substream = NULL; + chip->codecs[codec_type].substream = NULL; snd_azf3328_dbgcallleave(); return 0; } static int +snd_azf3328_playback_close(struct snd_pcm_substream *substream) +{ + return snd_azf3328_pcm_close(substream, AZF_CODEC_PLAYBACK); +} + +static int snd_azf3328_capture_close(struct snd_pcm_substream *substream) { - struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); + return snd_azf3328_pcm_close(substream, AZF_CODEC_CAPTURE); +} - snd_azf3328_dbgcallenter(); - chip->audio_stream[AZF_CAPTURE].substream = NULL; - snd_azf3328_dbgcallleave(); - return 0; +static int +snd_azf3328_i2s_out_close(struct snd_pcm_substream *substream) +{ + return snd_azf3328_pcm_close(substream, AZF_CODEC_I2S_OUT); } /******************************************************************/ @@ -1829,9 +1854,9 @@ static struct snd_pcm_ops snd_azf3328_playback_ops = { .ioctl = snd_pcm_lib_ioctl, .hw_params = snd_azf3328_hw_params, .hw_free = snd_azf3328_hw_free, - .prepare = snd_azf3328_playback_prepare, - .trigger = snd_azf3328_playback_trigger, - .pointer = snd_azf3328_playback_pointer + .prepare = snd_azf3328_codec_prepare, + .trigger = snd_azf3328_codec_playback_trigger, + .pointer = snd_azf3328_codec_playback_pointer }; static struct snd_pcm_ops snd_azf3328_capture_ops = { @@ -1840,30 +1865,67 @@ static struct snd_pcm_ops snd_azf3328_capture_ops = { .ioctl = snd_pcm_lib_ioctl, .hw_params = snd_azf3328_hw_params, .hw_free = snd_azf3328_hw_free, - .prepare = snd_azf3328_capture_prepare, - .trigger = snd_azf3328_capture_trigger, - .pointer = snd_azf3328_capture_pointer + .prepare = snd_azf3328_codec_prepare, + .trigger = snd_azf3328_codec_capture_trigger, + .pointer = snd_azf3328_codec_capture_pointer +}; + +static struct snd_pcm_ops snd_azf3328_i2s_out_ops = { + .open = snd_azf3328_i2s_out_open, + .close = snd_azf3328_i2s_out_close, + .ioctl = snd_pcm_lib_ioctl, + .hw_params = snd_azf3328_hw_params, + .hw_free = snd_azf3328_hw_free, + .prepare = snd_azf3328_codec_prepare, + .trigger = snd_azf3328_codec_i2s_out_trigger, + .pointer = snd_azf3328_codec_i2s_out_pointer }; static int __devinit -snd_azf3328_pcm(struct snd_azf3328 *chip, int device) +snd_azf3328_pcm(struct snd_azf3328 *chip) { +enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */ + struct snd_pcm *pcm; int err; snd_azf3328_dbgcallenter(); - if ((err = snd_pcm_new(chip->card, "AZF3328 DSP", device, 1, 1, &pcm)) < 0) + + err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD, + 1, 1, &pcm); + if (err < 0) return err; - snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_azf3328_playback_ops); - snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_azf3328_capture_ops); + snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, + &snd_azf3328_playback_ops); + snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, + &snd_azf3328_capture_ops); pcm->private_data = chip; pcm->info_flags = 0; strcpy(pcm->name, chip->card->shortname); - chip->pcm = pcm; + /* same pcm object for playback/capture (see snd_pcm_new() above) */ + chip->pcm[AZF_CODEC_PLAYBACK] = pcm; + chip->pcm[AZF_CODEC_CAPTURE] = pcm; snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV, - snd_dma_pci_data(chip->pci), 64*1024, 64*1024); + snd_dma_pci_data(chip->pci), + 64*1024, 64*1024); + + err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT, + 1, 0, &pcm); + if (err < 0) + return err; + snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, + &snd_azf3328_i2s_out_ops); + + pcm->private_data = chip; + pcm->info_flags = 0; + strcpy(pcm->name, chip->card->shortname); + chip->pcm[AZF_CODEC_I2S_OUT] = pcm; + + snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV, + snd_dma_pci_data(chip->pci), + 64*1024, 64*1024); snd_azf3328_dbgcallleave(); return 0; @@ -1902,7 +1964,7 @@ snd_azf3328_timer_start(struct snd_timer *timer) snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay); delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE; spin_lock_irqsave(&chip->reg_lock, flags); - snd_azf3328_codec_outl(chip, IDX_IO_TIMER_VALUE, delay); + snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay); spin_unlock_irqrestore(&chip->reg_lock, flags); snd_azf3328_dbgcallleave(); return 0; @@ -1919,7 +1981,7 @@ snd_azf3328_timer_stop(struct snd_timer *timer) spin_lock_irqsave(&chip->reg_lock, flags); /* disable timer countdown and interrupt */ /* FIXME: should we write TIMER_IRQ_ACK here? */ - snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0); + snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0); spin_unlock_irqrestore(&chip->reg_lock, flags); snd_azf3328_dbgcallleave(); return 0; @@ -2035,7 +2097,7 @@ snd_azf3328_test_bit(unsigned unsigned reg, int bit) outb(val, reg); - printk(KERN_ERR "reg %04x bit %d: %02x %02x %02x\n", + printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n", reg, bit, val, valoff, valon ); } @@ -2048,9 +2110,9 @@ snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) u16 tmp; snd_azf3328_dbgmisc( - "codec_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, " + "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, " "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n", - chip->codec_io, chip->game_io, chip->mpu_io, + chip->ctrl_io, chip->game_io, chip->mpu_io, chip->opl3_io, chip->mixer_io, chip->irq ); @@ -2083,9 +2145,9 @@ snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) inb(0x38c + tmp) ); - for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2) - snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n", - tmp, snd_azf3328_codec_inw(chip, tmp) + for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2) + snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n", + tmp, snd_azf3328_ctrl_inw(chip, tmp) ); for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2) @@ -2106,7 +2168,8 @@ snd_azf3328_create(struct snd_card *card, static struct snd_device_ops ops = { .dev_free = snd_azf3328_dev_free, }; - u16 tmp; + u8 dma_init; + enum snd_azf3328_codec_type codec_type; *rchip = NULL; @@ -2138,14 +2201,21 @@ snd_azf3328_create(struct snd_card *card, if (err < 0) goto out_err; - chip->codec_io = pci_resource_start(pci, 0); + chip->ctrl_io = pci_resource_start(pci, 0); chip->game_io = pci_resource_start(pci, 1); chip->mpu_io = pci_resource_start(pci, 2); - chip->opl3_io = pci_resource_start(pci, 3); + chip->opl3_io = pci_resource_start(pci, 3); chip->mixer_io = pci_resource_start(pci, 4); - chip->audio_stream[AZF_PLAYBACK].portbase = chip->codec_io + 0x00; - chip->audio_stream[AZF_CAPTURE].portbase = chip->codec_io + 0x20; + chip->codecs[AZF_CODEC_PLAYBACK].io_base = + chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK; + chip->codecs[AZF_CODEC_PLAYBACK].name = "PLAYBACK"; + chip->codecs[AZF_CODEC_CAPTURE].io_base = + chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE; + chip->codecs[AZF_CODEC_CAPTURE].name = "CAPTURE"; + chip->codecs[AZF_CODEC_I2S_OUT].io_base = + chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT; + chip->codecs[AZF_CODEC_I2S_OUT].name = "I2S_OUT"; if (request_irq(pci->irq, snd_azf3328_interrupt, IRQF_SHARED, card->shortname, chip)) { @@ -2168,20 +2238,25 @@ snd_azf3328_create(struct snd_card *card, if (err < 0) goto out_err; - /* shutdown codecs to save power */ - /* have snd_azf3328_codec_activity() act properly */ - chip->audio_stream[AZF_PLAYBACK].running = 1; - snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0); + /* standard codec init stuff */ + /* default DMA init value */ + dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE; - /* standard chip init stuff */ - /* default IRQ init value */ - tmp = DMA_PLAY_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE; + for (codec_type = AZF_CODEC_PLAYBACK; + codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) { + struct snd_azf3328_codec_data *codec = + &chip->codecs[codec_type]; - spin_lock_irq(&chip->reg_lock); - snd_azf3328_codec_outb(chip, IDX_IO_PLAY_FLAGS, tmp); - snd_azf3328_codec_outb(chip, IDX_IO_REC_FLAGS, tmp); - snd_azf3328_codec_outb(chip, IDX_IO_SOMETHING_FLAGS, tmp); - spin_unlock_irq(&chip->reg_lock); + /* shutdown codecs to save power */ + /* have ...ctrl_codec_activity() act properly */ + codec->running = 1; + snd_azf3328_ctrl_codec_activity(chip, codec_type, 0); + + spin_lock_irq(&chip->reg_lock); + snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS, + dma_init); + spin_unlock_irq(&chip->reg_lock); + } snd_card_set_dev(card, &pci->dev); @@ -2229,8 +2304,11 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) card->private_data = chip; + /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401, + since our hardware ought to be similar, thus use same ID. */ err = snd_mpu401_uart_new( - card, 0, MPU401_HW_MPU401, chip->mpu_io, MPU401_INFO_INTEGRATED, + card, 0, + MPU401_HW_AZT2320, chip->mpu_io, MPU401_INFO_INTEGRATED, pci->irq, 0, &chip->rmidi ); if (err < 0) { @@ -2244,7 +2322,7 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) if (err < 0) goto out_err; - err = snd_azf3328_pcm(chip, 0); + err = snd_azf3328_pcm(chip); if (err < 0) goto out_err; @@ -2266,14 +2344,14 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) opl3->private_data = chip; sprintf(card->longname, "%s at 0x%lx, irq %i", - card->shortname, chip->codec_io, chip->irq); + card->shortname, chip->ctrl_io, chip->irq); err = snd_card_register(card); if (err < 0) goto out_err; #ifdef MODULE - printk( + printk(KERN_INFO "azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n" "azt3328: Hardware was completely undocumented, unfortunately.\n" "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n" @@ -2308,36 +2386,52 @@ snd_azf3328_remove(struct pci_dev *pci) } #ifdef CONFIG_PM +static inline void +snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs) +{ + unsigned reg; + + for (reg = 0; reg < count; ++reg) { + *saved_regs = inl(io_addr); + snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n", + io_addr, *saved_regs); + ++saved_regs; + io_addr += sizeof(*saved_regs); + } +} + static int snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state) { struct snd_card *card = pci_get_drvdata(pci); struct snd_azf3328 *chip = card->private_data; - unsigned reg; + u16 *saved_regs_ctrl_u16; snd_power_change_state(card, SNDRV_CTL_POWER_D3hot); - snd_pcm_suspend_all(chip->pcm); + snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]); + snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]); - for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg) - chip->saved_regs_mixer[reg] = inw(chip->mixer_io + reg * 2); + snd_azf3328_suspend_regs(chip->mixer_io, + ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer); /* make sure to disable master volume etc. to prevent looping sound */ snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1); snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1); - for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg) - chip->saved_regs_codec[reg] = inw(chip->codec_io + reg * 2); + snd_azf3328_suspend_regs(chip->ctrl_io, + ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl); /* manually store the one currently relevant write-only reg, too */ - chip->saved_regs_codec[IDX_IO_6AH / 2] = chip->shadow_reg_codec_6AH; + saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl; + saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH; - for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg) - chip->saved_regs_game[reg] = inw(chip->game_io + reg * 2); - for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg) - chip->saved_regs_mpu[reg] = inw(chip->mpu_io + reg * 2); - for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg) - chip->saved_regs_opl3[reg] = inw(chip->opl3_io + reg * 2); + snd_azf3328_suspend_regs(chip->game_io, + ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game); + snd_azf3328_suspend_regs(chip->mpu_io, + ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu); + snd_azf3328_suspend_regs(chip->opl3_io, + ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3); pci_disable_device(pci); pci_save_state(pci); @@ -2345,12 +2439,28 @@ snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state) return 0; } +static inline void +snd_azf3328_resume_regs(const u32 *saved_regs, + unsigned long io_addr, + unsigned count +) +{ + unsigned reg; + + for (reg = 0; reg < count; ++reg) { + outl(*saved_regs, io_addr); + snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n", + io_addr, *saved_regs, inl(io_addr)); + ++saved_regs; + io_addr += sizeof(*saved_regs); + } +} + static int snd_azf3328_resume(struct pci_dev *pci) { struct snd_card *card = pci_get_drvdata(pci); - struct snd_azf3328 *chip = card->private_data; - unsigned reg; + const struct snd_azf3328 *chip = card->private_data; pci_set_power_state(pci, PCI_D0); pci_restore_state(pci); @@ -2362,16 +2472,24 @@ snd_azf3328_resume(struct pci_dev *pci) } pci_set_master(pci); - for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg) - outw(chip->saved_regs_game[reg], chip->game_io + reg * 2); - for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg) - outw(chip->saved_regs_mpu[reg], chip->mpu_io + reg * 2); - for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg) - outw(chip->saved_regs_opl3[reg], chip->opl3_io + reg * 2); - for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg) - outw(chip->saved_regs_mixer[reg], chip->mixer_io + reg * 2); - for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg) - outw(chip->saved_regs_codec[reg], chip->codec_io + reg * 2); + snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io, + ARRAY_SIZE(chip->saved_regs_game)); + snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io, + ARRAY_SIZE(chip->saved_regs_mpu)); + snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io, + ARRAY_SIZE(chip->saved_regs_opl3)); + + snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io, + ARRAY_SIZE(chip->saved_regs_mixer)); + + /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02) + and IDX_MIXER_RESET (offset 0x00) get touched at the same time, + resulting in a mixer reset condition persisting until _after_ + master vol was restored. Thus master vol needs an extra restore. */ + outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2); + + snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io, + ARRAY_SIZE(chip->saved_regs_ctrl)); snd_power_change_state(card, SNDRV_CTL_POWER_D0); return 0; diff --git a/sound/pci/azt3328.h b/sound/pci/azt3328.h index 974e05122f00..6f46b97650cc 100644 --- a/sound/pci/azt3328.h +++ b/sound/pci/azt3328.h @@ -6,50 +6,59 @@ /*** main I/O area port indices ***/ /* (only 0x70 of 0x80 bytes saved/restored by Windows driver) */ -#define AZF_IO_SIZE_CODEC 0x80 -#define AZF_IO_SIZE_CODEC_PM 0x70 +#define AZF_IO_SIZE_CTRL 0x80 +#define AZF_IO_SIZE_CTRL_PM 0x70 -/* the driver initialisation suggests a layout of 4 main areas: - * from 0x00 (playback), from 0x20 (recording) and from 0x40 (maybe MPU401??). +/* the driver initialisation suggests a layout of 4 areas + * within the main card control I/O: + * from 0x00 (playback codec), from 0x20 (recording codec) + * and from 0x40 (most certainly I2S out codec). * And another area from 0x60 to 0x6f (DirectX timer, IRQ management, * power management etc.???). */ -/** playback area **/ -#define IDX_IO_PLAY_FLAGS 0x00 /* PU:0x0000 */ +#define AZF_IO_OFFS_CODEC_PLAYBACK 0x00 +#define AZF_IO_OFFS_CODEC_CAPTURE 0x20 +#define AZF_IO_OFFS_CODEC_I2S_OUT 0x40 + +#define IDX_IO_CODEC_DMA_FLAGS 0x00 /* PU:0x0000 */ /* able to reactivate output after output muting due to 8/16bit * output change, just like 0x0002. * 0x0001 is the only bit that's able to start the DMA counter */ - #define DMA_RESUME 0x0001 /* paused if cleared ? */ + #define DMA_RESUME 0x0001 /* paused if cleared? */ /* 0x0002 *temporarily* set during DMA stopping. hmm * both 0x0002 and 0x0004 set in playback setup. */ /* able to reactivate output after output muting due to 8/16bit * output change, just like 0x0001. */ - #define DMA_PLAY_SOMETHING1 0x0002 /* \ alternated (toggled) */ + #define DMA_RUN_SOMETHING1 0x0002 /* \ alternated (toggled) */ /* 0x0004: NOT able to reactivate output */ - #define DMA_PLAY_SOMETHING2 0x0004 /* / bits */ + #define DMA_RUN_SOMETHING2 0x0004 /* / bits */ #define SOMETHING_ALMOST_ALWAYS_SET 0x0008 /* ???; can be modified */ #define DMA_EPILOGUE_SOMETHING 0x0010 #define DMA_SOMETHING_ELSE 0x0020 /* ??? */ - #define SOMETHING_UNMODIFIABLE 0xffc0 /* unused ? not modifiable */ -#define IDX_IO_PLAY_IRQTYPE 0x02 /* PU:0x0001 */ + #define SOMETHING_UNMODIFIABLE 0xffc0 /* unused? not modifiable */ +#define IDX_IO_CODEC_IRQTYPE 0x02 /* PU:0x0001 */ /* write back to flags in case flags are set, in order to ACK IRQ in handler * (bit 1 of port 0x64 indicates interrupt for one of these three types) * sometimes in this case it just writes 0xffff to globally ACK all IRQs * settings written are not reflected when reading back, though. - * seems to be IRQ, too (frequently used: port |= 0x07 !), but who knows ? */ - #define IRQ_PLAY_SOMETHING 0x0001 /* something & ACK */ - #define IRQ_FINISHED_PLAYBUF_1 0x0002 /* 1st dmabuf finished & ACK */ - #define IRQ_FINISHED_PLAYBUF_2 0x0004 /* 2nd dmabuf finished & ACK */ + * seems to be IRQ, too (frequently used: port |= 0x07 !), but who knows? */ + #define IRQ_SOMETHING 0x0001 /* something & ACK */ + #define IRQ_FINISHED_DMABUF_1 0x0002 /* 1st dmabuf finished & ACK */ + #define IRQ_FINISHED_DMABUF_2 0x0004 /* 2nd dmabuf finished & ACK */ #define IRQMASK_SOME_STATUS_1 0x0008 /* \ related bits */ #define IRQMASK_SOME_STATUS_2 0x0010 /* / (checked together in loop) */ - #define IRQMASK_UNMODIFIABLE 0xffe0 /* unused ? not modifiable */ -#define IDX_IO_PLAY_DMA_START_1 0x04 /* start address of 1st DMA play area, PU:0x00000000 */ -#define IDX_IO_PLAY_DMA_START_2 0x08 /* start address of 2nd DMA play area, PU:0x00000000 */ -#define IDX_IO_PLAY_DMA_LEN_1 0x0c /* length of 1st DMA play area, PU:0x0000 */ -#define IDX_IO_PLAY_DMA_LEN_2 0x0e /* length of 2nd DMA play area, PU:0x0000 */ -#define IDX_IO_PLAY_DMA_CURRPOS 0x10 /* current DMA position, PU:0x00000000 */ -#define IDX_IO_PLAY_DMA_CURROFS 0x14 /* offset within current DMA play area, PU:0x0000 */ -#define IDX_IO_PLAY_SOUNDFORMAT 0x16 /* PU:0x0010 */ + #define IRQMASK_UNMODIFIABLE 0xffe0 /* unused? not modifiable */ + /* start address of 1st DMA transfer area, PU:0x00000000 */ +#define IDX_IO_CODEC_DMA_START_1 0x04 + /* start address of 2nd DMA transfer area, PU:0x00000000 */ +#define IDX_IO_CODEC_DMA_START_2 0x08 + /* both lengths of DMA transfer areas, PU:0x00000000 + length1: offset 0x0c, length2: offset 0x0e */ +#define IDX_IO_CODEC_DMA_LENGTHS 0x0c +#define IDX_IO_CODEC_DMA_CURRPOS 0x10 /* current DMA position, PU:0x00000000 */ + /* offset within current DMA transfer area, PU:0x0000 */ +#define IDX_IO_CODEC_DMA_CURROFS 0x14 +#define IDX_IO_CODEC_SOUNDFORMAT 0x16 /* PU:0x0010 */ /* all unspecified bits can't be modified */ #define SOUNDFORMAT_FREQUENCY_MASK 0x000f #define SOUNDFORMAT_XTAL1 0x00 @@ -76,6 +85,7 @@ #define SOUNDFORMAT_FLAG_16BIT 0x0010 #define SOUNDFORMAT_FLAG_2CHANNELS 0x0020 + /* define frequency helpers, for maximum value safety */ enum azf_freq_t { #define AZF_FREQ(rate) AZF_FREQ_##rate = rate @@ -96,29 +106,6 @@ enum azf_freq_t { #undef AZF_FREQ }; -/** recording area (see also: playback bit flag definitions) **/ -#define IDX_IO_REC_FLAGS 0x20 /* ??, PU:0x0000 */ -#define IDX_IO_REC_IRQTYPE 0x22 /* ??, PU:0x0000 */ - #define IRQ_REC_SOMETHING 0x0001 /* something & ACK */ - #define IRQ_FINISHED_RECBUF_1 0x0002 /* 1st dmabuf finished & ACK */ - #define IRQ_FINISHED_RECBUF_2 0x0004 /* 2nd dmabuf finished & ACK */ - /* hmm, maybe these are just the corresponding *recording* flags ? - * but OTOH they are most likely at port 0x22 instead */ - #define IRQMASK_SOME_STATUS_1 0x0008 /* \ related bits */ - #define IRQMASK_SOME_STATUS_2 0x0010 /* / (checked together in loop) */ -#define IDX_IO_REC_DMA_START_1 0x24 /* PU:0x00000000 */ -#define IDX_IO_REC_DMA_START_2 0x28 /* PU:0x00000000 */ -#define IDX_IO_REC_DMA_LEN_1 0x2c /* PU:0x0000 */ -#define IDX_IO_REC_DMA_LEN_2 0x2e /* PU:0x0000 */ -#define IDX_IO_REC_DMA_CURRPOS 0x30 /* PU:0x00000000 */ -#define IDX_IO_REC_DMA_CURROFS 0x34 /* PU:0x00000000 */ -#define IDX_IO_REC_SOUNDFORMAT 0x36 /* PU:0x0000 */ - -/** hmm, what is this I/O area for? MPU401?? or external DAC via I2S?? (after playback, recording, ???, timer) **/ -#define IDX_IO_SOMETHING_FLAGS 0x40 /* gets set to 0x34 just like port 0x0 and 0x20 on card init, PU:0x0000 */ -/* general */ -#define IDX_IO_42H 0x42 /* PU:0x0001 */ - /** DirectX timer, main interrupt area (FIXME: and something else?) **/ #define IDX_IO_TIMER_VALUE 0x60 /* found this timer area by pure luck :-) */ /* timer countdown value; triggers IRQ when timer is finished */ @@ -133,17 +120,19 @@ enum azf_freq_t { #define IDX_IO_IRQSTATUS 0x64 /* some IRQ bit in here might also be used to signal a power-management timer * timeout, to request shutdown of the chip (e.g. AD1815JS has such a thing). - * Some OPL3 hardware (e.g. in LM4560) has some special timer hardware which - * can trigger an OPL3 timer IRQ, so maybe there's such a thing as well... */ + * OPL3 hardware contains several timers which confusingly in most cases + * are NOT routed to an IRQ, but some designs (e.g. LM4560) DO support that, + * so I wouldn't be surprised at all to discover that AZF3328 + * supports that thing as well... */ #define IRQ_PLAYBACK 0x0001 #define IRQ_RECORDING 0x0002 - #define IRQ_UNKNOWN1 0x0004 /* most probably I2S port */ + #define IRQ_I2S_OUT 0x0004 /* this IS I2S, right!? (untested) */ #define IRQ_GAMEPORT 0x0008 /* Interrupt of Digital(ly) Enhanced Game Port */ #define IRQ_MPU401 0x0010 #define IRQ_TIMER 0x0020 /* DirectX timer */ - #define IRQ_UNKNOWN2 0x0040 /* probably unused, or possibly I2S port? */ - #define IRQ_UNKNOWN3 0x0080 /* probably unused, or possibly I2S port? */ + #define IRQ_UNKNOWN2 0x0040 /* probably unused, or possibly OPL3 timer? */ + #define IRQ_UNKNOWN3 0x0080 /* probably unused, or possibly OPL3 timer? */ #define IDX_IO_66H 0x66 /* writing 0xffff returns 0x0000 */ /* this is set to e.g. 0x3ff or 0x300, and writable; * maybe some buffer limit, but I couldn't find out more, PU:0x00ff: */ @@ -206,7 +195,7 @@ enum azf_freq_t { /*** Gameport area port indices ***/ /* (only 0x06 of 0x08 bytes saved/restored by Windows driver) */ #define AZF_IO_SIZE_GAME 0x08 -#define AZF_IO_SIZE_GAME_PM 0x06 +#define AZF_IO_SIZE_GAME_PM 0x06 enum { AZF_GAME_LEGACY_IO_PORT = 0x200 @@ -272,6 +261,12 @@ enum { * 11 --> 1/200: */ #define GAME_HWCFG_ADC_COUNTER_FREQ_MASK 0x06 + /* FIXME: these values might be reversed... */ + #define GAME_HWCFG_ADC_COUNTER_FREQ_STD 0 + #define GAME_HWCFG_ADC_COUNTER_FREQ_1_2 1 + #define GAME_HWCFG_ADC_COUNTER_FREQ_1_20 2 + #define GAME_HWCFG_ADC_COUNTER_FREQ_1_200 3 + /* enable gameport legacy I/O address (0x200) * I was unable to locate any configurability for a different address: */ #define GAME_HWCFG_LEGACY_ADDRESS_ENABLE 0x08 @@ -281,6 +276,7 @@ enum { #define AZF_IO_SIZE_MPU_PM 0x04 /*** OPL3 synth ***/ +/* (only 0x06 of 0x08 bytes saved/restored by Windows driver) */ #define AZF_IO_SIZE_OPL3 0x08 #define AZF_IO_SIZE_OPL3_PM 0x06 /* hmm, given that a standard OPL3 has 4 registers only, @@ -340,4 +336,7 @@ enum { #define SET_CHAN_LEFT 1 #define SET_CHAN_RIGHT 2 +/* helper macro to align I/O port ranges to 32bit I/O width */ +#define AZF_ALIGN(x) (((x) + 3) & (~3)) + #endif /* __SOUND_AZT3328_H */ |