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authorsusan gao <sgao@opensource.wolfsonmicro.com>2011-08-26 12:14:14 -0700
committerMark Brown <broonie@opensource.wolfsonmicro.com>2011-08-29 10:11:31 +0100
commit18a4eef3d5a7ba0f96e5a7a84a5ab4827a52dffd (patch)
tree7ac200f527167b32ac4bf35960d0e4b04dfd9527 /sound
parent0a9d1385282841ba33d5815f06ed5b62fde7ff8c (diff)
ASoC: Add 3D stereo support for wm8996
My first patch to ASoC ever! If I did something wrong, blame Ian. Signed-off-by: Susan Gao <sgao@opensource.wolfsonmicro.com> Acked-by: Liam Girdwood <lrg@ti.com> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Diffstat (limited to 'sound')
-rw-r--r--sound/soc/codecs/wm8996.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/sound/soc/codecs/wm8996.c b/sound/soc/codecs/wm8996.c
index 3c9080f78266..e5e46075c365 100644
--- a/sound/soc/codecs/wm8996.c
+++ b/sound/soc/codecs/wm8996.c
@@ -414,6 +414,7 @@ static const DECLARE_TLV_DB_SCALE(out_digital_tlv, -1200, 150, 0);
static const DECLARE_TLV_DB_SCALE(out_tlv, -900, 75, 0);
static const DECLARE_TLV_DB_SCALE(spk_tlv, -900, 150, 0);
static const DECLARE_TLV_DB_SCALE(eq_tlv, -1200, 100, 0);
+static const DECLARE_TLV_DB_SCALE(threedstereo_tlv, -1600, 183, 1);
static const char *sidetone_hpf_text[] = {
"2.9kHz", "1.5kHz", "735Hz", "403Hz", "196Hz", "98Hz", "49Hz"
@@ -608,6 +609,14 @@ SOC_SINGLE("DAC High Performance Switch", WM8996_OVERSAMPLING, 0, 1, 0),
SOC_SINGLE("DAC Soft Mute Switch", WM8996_DAC_SOFTMUTE, 1, 1, 0),
SOC_SINGLE("DAC Slow Soft Mute Switch", WM8996_DAC_SOFTMUTE, 0, 1, 0),
+SOC_SINGLE("DSP1 3D Stereo Switch", WM8996_DSP1_RX_FILTERS_2, 8, 1, 0),
+SOC_SINGLE("DSP2 3D Stereo Switch", WM8996_DSP2_RX_FILTERS_2, 8, 1, 0),
+
+SOC_SINGLE_TLV("DSP1 3D Stereo Volume", WM8996_DSP1_RX_FILTERS_2, 10, 15,
+ 0, threedstereo_tlv),
+SOC_SINGLE_TLV("DSP2 3D Stereo Volume", WM8996_DSP2_RX_FILTERS_2, 10, 15,
+ 0, threedstereo_tlv),
+
SOC_DOUBLE_TLV("Digital Output 1 Volume", WM8996_DAC1_HPOUT1_VOLUME, 0, 4,
8, 0, out_digital_tlv),
SOC_DOUBLE_TLV("Digital Output 2 Volume", WM8996_DAC2_HPOUT2_VOLUME, 0, 4,