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author | Lorenz Bauer <lmb@cloudflare.com> | 2020-08-21 11:29:43 +0100 |
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committer | Alexei Starovoitov <ast@kernel.org> | 2020-08-21 15:16:11 -0700 |
commit | 7b219da43f94a3b4d5a8aa4cc52b75b34f0301ec (patch) | |
tree | 9e8b69676747ae4417cb3110697a45ccd5898539 /sound/x86 | |
parent | dca5612f8eb9d0cf1dc254eb2adff1f16a588a7d (diff) |
net: sk_msg: Simplify sk_psock initialization
Initializing psock->sk_proto and other saved callbacks is only
done in sk_psock_update_proto, after sk_psock_init has returned.
The logic for this is difficult to follow, and needlessly complex.
Instead, initialize psock->sk_proto whenever we allocate a new
psock. Additionally, assert the following invariants:
* The SK has no ULP: ULP does it's own finagling of sk->sk_prot
* sk_user_data is unused: we need it to store sk_psock
Protect our access to sk_user_data with sk_callback_lock, which
is what other users like reuseport arrays, etc. do.
The result is that an sk_psock is always fully initialized, and
that psock->sk_proto is always the "original" struct proto.
The latter allows us to use psock->sk_proto when initializing
IPv6 TCP / UDP callbacks for sockmap.
Signed-off-by: Lorenz Bauer <lmb@cloudflare.com>
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: John Fastabend <john.fastabend@gmail.com>
Link: https://lore.kernel.org/bpf/20200821102948.21918-2-lmb@cloudflare.com
Diffstat (limited to 'sound/x86')
0 files changed, 0 insertions, 0 deletions