diff options
author | Ingo Molnar <mingo@elte.hu> | 2009-03-13 17:08:30 +0100 |
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committer | Ingo Molnar <mingo@elte.hu> | 2009-03-13 17:08:30 +0100 |
commit | 063402356280a7b262952d6351d21315336f657b (patch) | |
tree | e6fae7db15d0f4cbb9b9b7aa2b5bc176b4bf60f5 /mm/percpu.c | |
parent | f9a36fa5413f1b2694841c410a6fdb4666e78f16 (diff) | |
parent | a98fe7f3425c6b4e90de16f8da63b0429a8fed08 (diff) |
Merge branch 'x86/core' into x86/kconfig
Diffstat (limited to 'mm/percpu.c')
-rw-r--r-- | mm/percpu.c | 1226 |
1 files changed, 1226 insertions, 0 deletions
diff --git a/mm/percpu.c b/mm/percpu.c new file mode 100644 index 000000000000..bfe6a3afaf45 --- /dev/null +++ b/mm/percpu.c @@ -0,0 +1,1226 @@ +/* + * linux/mm/percpu.c - percpu memory allocator + * + * Copyright (C) 2009 SUSE Linux Products GmbH + * Copyright (C) 2009 Tejun Heo <tj@kernel.org> + * + * This file is released under the GPLv2. + * + * This is percpu allocator which can handle both static and dynamic + * areas. Percpu areas are allocated in chunks in vmalloc area. Each + * chunk is consisted of num_possible_cpus() units and the first chunk + * is used for static percpu variables in the kernel image (special + * boot time alloc/init handling necessary as these areas need to be + * brought up before allocation services are running). Unit grows as + * necessary and all units grow or shrink in unison. When a chunk is + * filled up, another chunk is allocated. ie. in vmalloc area + * + * c0 c1 c2 + * ------------------- ------------------- ------------ + * | u0 | u1 | u2 | u3 | | u0 | u1 | u2 | u3 | | u0 | u1 | u + * ------------------- ...... ------------------- .... ------------ + * + * Allocation is done in offset-size areas of single unit space. Ie, + * an area of 512 bytes at 6k in c1 occupies 512 bytes at 6k of c1:u0, + * c1:u1, c1:u2 and c1:u3. Percpu access can be done by configuring + * percpu base registers UNIT_SIZE apart. + * + * There are usually many small percpu allocations many of them as + * small as 4 bytes. The allocator organizes chunks into lists + * according to free size and tries to allocate from the fullest one. + * Each chunk keeps the maximum contiguous area size hint which is + * guaranteed to be eqaul to or larger than the maximum contiguous + * area in the chunk. This helps the allocator not to iterate the + * chunk maps unnecessarily. + * + * Allocation state in each chunk is kept using an array of integers + * on chunk->map. A positive value in the map represents a free + * region and negative allocated. Allocation inside a chunk is done + * by scanning this map sequentially and serving the first matching + * entry. This is mostly copied from the percpu_modalloc() allocator. + * Chunks are also linked into a rb tree to ease address to chunk + * mapping during free. + * + * To use this allocator, arch code should do the followings. + * + * - define CONFIG_HAVE_DYNAMIC_PER_CPU_AREA + * + * - define __addr_to_pcpu_ptr() and __pcpu_ptr_to_addr() to translate + * regular address to percpu pointer and back + * + * - use pcpu_setup_first_chunk() during percpu area initialization to + * setup the first chunk containing the kernel static percpu area + */ + +#include <linux/bitmap.h> +#include <linux/bootmem.h> +#include <linux/list.h> +#include <linux/mm.h> +#include <linux/module.h> +#include <linux/mutex.h> +#include <linux/percpu.h> +#include <linux/pfn.h> +#include <linux/rbtree.h> +#include <linux/slab.h> +#include <linux/spinlock.h> +#include <linux/vmalloc.h> +#include <linux/workqueue.h> + +#include <asm/cacheflush.h> +#include <asm/tlbflush.h> + +#define PCPU_SLOT_BASE_SHIFT 5 /* 1-31 shares the same slot */ +#define PCPU_DFL_MAP_ALLOC 16 /* start a map with 16 ents */ + +struct pcpu_chunk { + struct list_head list; /* linked to pcpu_slot lists */ + struct rb_node rb_node; /* key is chunk->vm->addr */ + int free_size; /* free bytes in the chunk */ + int contig_hint; /* max contiguous size hint */ + struct vm_struct *vm; /* mapped vmalloc region */ + int map_used; /* # of map entries used */ + int map_alloc; /* # of map entries allocated */ + int *map; /* allocation map */ + bool immutable; /* no [de]population allowed */ + struct page **page; /* points to page array */ + struct page *page_ar[]; /* #cpus * UNIT_PAGES */ +}; + +static int pcpu_unit_pages __read_mostly; +static int pcpu_unit_size __read_mostly; +static int pcpu_chunk_size __read_mostly; +static int pcpu_nr_slots __read_mostly; +static size_t pcpu_chunk_struct_size __read_mostly; + +/* the address of the first chunk which starts with the kernel static area */ +void *pcpu_base_addr __read_mostly; +EXPORT_SYMBOL_GPL(pcpu_base_addr); + +/* optional reserved chunk, only accessible for reserved allocations */ +static struct pcpu_chunk *pcpu_reserved_chunk; +/* offset limit of the reserved chunk */ +static int pcpu_reserved_chunk_limit; + +/* + * Synchronization rules. + * + * There are two locks - pcpu_alloc_mutex and pcpu_lock. The former + * protects allocation/reclaim paths, chunks and chunk->page arrays. + * The latter is a spinlock and protects the index data structures - + * chunk slots, rbtree, chunks and area maps in chunks. + * + * During allocation, pcpu_alloc_mutex is kept locked all the time and + * pcpu_lock is grabbed and released as necessary. All actual memory + * allocations are done using GFP_KERNEL with pcpu_lock released. + * + * Free path accesses and alters only the index data structures, so it + * can be safely called from atomic context. When memory needs to be + * returned to the system, free path schedules reclaim_work which + * grabs both pcpu_alloc_mutex and pcpu_lock, unlinks chunks to be + * reclaimed, release both locks and frees the chunks. Note that it's + * necessary to grab both locks to remove a chunk from circulation as + * allocation path might be referencing the chunk with only + * pcpu_alloc_mutex locked. + */ +static DEFINE_MUTEX(pcpu_alloc_mutex); /* protects whole alloc and reclaim */ +static DEFINE_SPINLOCK(pcpu_lock); /* protects index data structures */ + +static struct list_head *pcpu_slot __read_mostly; /* chunk list slots */ +static struct rb_root pcpu_addr_root = RB_ROOT; /* chunks by address */ + +/* reclaim work to release fully free chunks, scheduled from free path */ +static void pcpu_reclaim(struct work_struct *work); +static DECLARE_WORK(pcpu_reclaim_work, pcpu_reclaim); + +static int __pcpu_size_to_slot(int size) +{ + int highbit = fls(size); /* size is in bytes */ + return max(highbit - PCPU_SLOT_BASE_SHIFT + 2, 1); +} + +static int pcpu_size_to_slot(int size) +{ + if (size == pcpu_unit_size) + return pcpu_nr_slots - 1; + return __pcpu_size_to_slot(size); +} + +static int pcpu_chunk_slot(const struct pcpu_chunk *chunk) +{ + if (chunk->free_size < sizeof(int) || chunk->contig_hint < sizeof(int)) + return 0; + + return pcpu_size_to_slot(chunk->free_size); +} + +static int pcpu_page_idx(unsigned int cpu, int page_idx) +{ + return cpu * pcpu_unit_pages + page_idx; +} + +static struct page **pcpu_chunk_pagep(struct pcpu_chunk *chunk, + unsigned int cpu, int page_idx) +{ + return &chunk->page[pcpu_page_idx(cpu, page_idx)]; +} + +static unsigned long pcpu_chunk_addr(struct pcpu_chunk *chunk, + unsigned int cpu, int page_idx) +{ + return (unsigned long)chunk->vm->addr + + (pcpu_page_idx(cpu, page_idx) << PAGE_SHIFT); +} + +static bool pcpu_chunk_page_occupied(struct pcpu_chunk *chunk, + int page_idx) +{ + return *pcpu_chunk_pagep(chunk, 0, page_idx) != NULL; +} + +/** + * pcpu_mem_alloc - allocate memory + * @size: bytes to allocate + * + * Allocate @size bytes. If @size is smaller than PAGE_SIZE, + * kzalloc() is used; otherwise, vmalloc() is used. The returned + * memory is always zeroed. + * + * CONTEXT: + * Does GFP_KERNEL allocation. + * + * RETURNS: + * Pointer to the allocated area on success, NULL on failure. + */ +static void *pcpu_mem_alloc(size_t size) +{ + if (size <= PAGE_SIZE) + return kzalloc(size, GFP_KERNEL); + else { + void *ptr = vmalloc(size); + if (ptr) + memset(ptr, 0, size); + return ptr; + } +} + +/** + * pcpu_mem_free - free memory + * @ptr: memory to free + * @size: size of the area + * + * Free @ptr. @ptr should have been allocated using pcpu_mem_alloc(). + */ +static void pcpu_mem_free(void *ptr, size_t size) +{ + if (size <= PAGE_SIZE) + kfree(ptr); + else + vfree(ptr); +} + +/** + * pcpu_chunk_relocate - put chunk in the appropriate chunk slot + * @chunk: chunk of interest + * @oslot: the previous slot it was on + * + * This function is called after an allocation or free changed @chunk. + * New slot according to the changed state is determined and @chunk is + * moved to the slot. Note that the reserved chunk is never put on + * chunk slots. + * + * CONTEXT: + * pcpu_lock. + */ +static void pcpu_chunk_relocate(struct pcpu_chunk *chunk, int oslot) +{ + int nslot = pcpu_chunk_slot(chunk); + + if (chunk != pcpu_reserved_chunk && oslot != nslot) { + if (oslot < nslot) + list_move(&chunk->list, &pcpu_slot[nslot]); + else + list_move_tail(&chunk->list, &pcpu_slot[nslot]); + } +} + +static struct rb_node **pcpu_chunk_rb_search(void *addr, + struct rb_node **parentp) +{ + struct rb_node **p = &pcpu_addr_root.rb_node; + struct rb_node *parent = NULL; + struct pcpu_chunk *chunk; + + while (*p) { + parent = *p; + chunk = rb_entry(parent, struct pcpu_chunk, rb_node); + + if (addr < chunk->vm->addr) + p = &(*p)->rb_left; + else if (addr > chunk->vm->addr) + p = &(*p)->rb_right; + else + break; + } + + if (parentp) + *parentp = parent; + return p; +} + +/** + * pcpu_chunk_addr_search - search for chunk containing specified address + * @addr: address to search for + * + * Look for chunk which might contain @addr. More specifically, it + * searchs for the chunk with the highest start address which isn't + * beyond @addr. + * + * CONTEXT: + * pcpu_lock. + * + * RETURNS: + * The address of the found chunk. + */ +static struct pcpu_chunk *pcpu_chunk_addr_search(void *addr) +{ + struct rb_node *n, *parent; + struct pcpu_chunk *chunk; + + /* is it in the reserved chunk? */ + if (pcpu_reserved_chunk) { + void *start = pcpu_reserved_chunk->vm->addr; + + if (addr >= start && addr < start + pcpu_reserved_chunk_limit) + return pcpu_reserved_chunk; + } + + /* nah... search the regular ones */ + n = *pcpu_chunk_rb_search(addr, &parent); + if (!n) { + /* no exactly matching chunk, the parent is the closest */ + n = parent; + BUG_ON(!n); + } + chunk = rb_entry(n, struct pcpu_chunk, rb_node); + + if (addr < chunk->vm->addr) { + /* the parent was the next one, look for the previous one */ + n = rb_prev(n); + BUG_ON(!n); + chunk = rb_entry(n, struct pcpu_chunk, rb_node); + } + + return chunk; +} + +/** + * pcpu_chunk_addr_insert - insert chunk into address rb tree + * @new: chunk to insert + * + * Insert @new into address rb tree. + * + * CONTEXT: + * pcpu_lock. + */ +static void pcpu_chunk_addr_insert(struct pcpu_chunk *new) +{ + struct rb_node **p, *parent; + + p = pcpu_chunk_rb_search(new->vm->addr, &parent); + BUG_ON(*p); + rb_link_node(&new->rb_node, parent, p); + rb_insert_color(&new->rb_node, &pcpu_addr_root); +} + +/** + * pcpu_extend_area_map - extend area map for allocation + * @chunk: target chunk + * + * Extend area map of @chunk so that it can accomodate an allocation. + * A single allocation can split an area into three areas, so this + * function makes sure that @chunk->map has at least two extra slots. + * + * CONTEXT: + * pcpu_alloc_mutex, pcpu_lock. pcpu_lock is released and reacquired + * if area map is extended. + * + * RETURNS: + * 0 if noop, 1 if successfully extended, -errno on failure. + */ +static int pcpu_extend_area_map(struct pcpu_chunk *chunk) +{ + int new_alloc; + int *new; + size_t size; + + /* has enough? */ + if (chunk->map_alloc >= chunk->map_used + 2) + return 0; + + spin_unlock_irq(&pcpu_lock); + + new_alloc = PCPU_DFL_MAP_ALLOC; + while (new_alloc < chunk->map_used + 2) + new_alloc *= 2; + + new = pcpu_mem_alloc(new_alloc * sizeof(new[0])); + if (!new) { + spin_lock_irq(&pcpu_lock); + return -ENOMEM; + } + + /* + * Acquire pcpu_lock and switch to new area map. Only free + * could have happened inbetween, so map_used couldn't have + * grown. + */ + spin_lock_irq(&pcpu_lock); + BUG_ON(new_alloc < chunk->map_used + 2); + + size = chunk->map_alloc * sizeof(chunk->map[0]); + memcpy(new, chunk->map, size); + + /* + * map_alloc < PCPU_DFL_MAP_ALLOC indicates that the chunk is + * one of the first chunks and still using static map. + */ + if (chunk->map_alloc >= PCPU_DFL_MAP_ALLOC) + pcpu_mem_free(chunk->map, size); + + chunk->map_alloc = new_alloc; + chunk->map = new; + return 0; +} + +/** + * pcpu_split_block - split a map block + * @chunk: chunk of interest + * @i: index of map block to split + * @head: head size in bytes (can be 0) + * @tail: tail size in bytes (can be 0) + * + * Split the @i'th map block into two or three blocks. If @head is + * non-zero, @head bytes block is inserted before block @i moving it + * to @i+1 and reducing its size by @head bytes. + * + * If @tail is non-zero, the target block, which can be @i or @i+1 + * depending on @head, is reduced by @tail bytes and @tail byte block + * is inserted after the target block. + * + * @chunk->map must have enough free slots to accomodate the split. + * + * CONTEXT: + * pcpu_lock. + */ +static void pcpu_split_block(struct pcpu_chunk *chunk, int i, + int head, int tail) +{ + int nr_extra = !!head + !!tail; + + BUG_ON(chunk->map_alloc < chunk->map_used + nr_extra); + + /* insert new subblocks */ + memmove(&chunk->map[i + nr_extra], &chunk->map[i], + sizeof(chunk->map[0]) * (chunk->map_used - i)); + chunk->map_used += nr_extra; + + if (head) { + chunk->map[i + 1] = chunk->map[i] - head; + chunk->map[i++] = head; + } + if (tail) { + chunk->map[i++] -= tail; + chunk->map[i] = tail; + } +} + +/** + * pcpu_alloc_area - allocate area from a pcpu_chunk + * @chunk: chunk of interest + * @size: wanted size in bytes + * @align: wanted align + * + * Try to allocate @size bytes area aligned at @align from @chunk. + * Note that this function only allocates the offset. It doesn't + * populate or map the area. + * + * @chunk->map must have at least two free slots. + * + * CONTEXT: + * pcpu_lock. + * + * RETURNS: + * Allocated offset in @chunk on success, -1 if no matching area is + * found. + */ +static int pcpu_alloc_area(struct pcpu_chunk *chunk, int size, int align) +{ + int oslot = pcpu_chunk_slot(chunk); + int max_contig = 0; + int i, off; + + for (i = 0, off = 0; i < chunk->map_used; off += abs(chunk->map[i++])) { + bool is_last = i + 1 == chunk->map_used; + int head, tail; + + /* extra for alignment requirement */ + head = ALIGN(off, align) - off; + BUG_ON(i == 0 && head != 0); + + if (chunk->map[i] < 0) + continue; + if (chunk->map[i] < head + size) { + max_contig = max(chunk->map[i], max_contig); + continue; + } + + /* + * If head is small or the previous block is free, + * merge'em. Note that 'small' is defined as smaller + * than sizeof(int), which is very small but isn't too + * uncommon for percpu allocations. + */ + if (head && (head < sizeof(int) || chunk->map[i - 1] > 0)) { + if (chunk->map[i - 1] > 0) + chunk->map[i - 1] += head; + else { + chunk->map[i - 1] -= head; + chunk->free_size -= head; + } + chunk->map[i] -= head; + off += head; + head = 0; + } + + /* if tail is small, just keep it around */ + tail = chunk->map[i] - head - size; + if (tail < sizeof(int)) + tail = 0; + + /* split if warranted */ + if (head || tail) { + pcpu_split_block(chunk, i, head, tail); + if (head) { + i++; + off += head; + max_contig = max(chunk->map[i - 1], max_contig); + } + if (tail) + max_contig = max(chunk->map[i + 1], max_contig); + } + + /* update hint and mark allocated */ + if (is_last) + chunk->contig_hint = max_contig; /* fully scanned */ + else + chunk->contig_hint = max(chunk->contig_hint, + max_contig); + + chunk->free_size -= chunk->map[i]; + chunk->map[i] = -chunk->map[i]; + + pcpu_chunk_relocate(chunk, oslot); + return off; + } + + chunk->contig_hint = max_contig; /* fully scanned */ + pcpu_chunk_relocate(chunk, oslot); + + /* tell the upper layer that this chunk has no matching area */ + return -1; +} + +/** + * pcpu_free_area - free area to a pcpu_chunk + * @chunk: chunk of interest + * @freeme: offset of area to free + * + * Free area starting from @freeme to @chunk. Note that this function + * only modifies the allocation map. It doesn't depopulate or unmap + * the area. + * + * CONTEXT: + * pcpu_lock. + */ +static void pcpu_free_area(struct pcpu_chunk *chunk, int freeme) +{ + int oslot = pcpu_chunk_slot(chunk); + int i, off; + + for (i = 0, off = 0; i < chunk->map_used; off += abs(chunk->map[i++])) + if (off == freeme) + break; + BUG_ON(off != freeme); + BUG_ON(chunk->map[i] > 0); + + chunk->map[i] = -chunk->map[i]; + chunk->free_size += chunk->map[i]; + + /* merge with previous? */ + if (i > 0 && chunk->map[i - 1] >= 0) { + chunk->map[i - 1] += chunk->map[i]; + chunk->map_used--; + memmove(&chunk->map[i], &chunk->map[i + 1], + (chunk->map_used - i) * sizeof(chunk->map[0])); + i--; + } + /* merge with next? */ + if (i + 1 < chunk->map_used && chunk->map[i + 1] >= 0) { + chunk->map[i] += chunk->map[i + 1]; + chunk->map_used--; + memmove(&chunk->map[i + 1], &chunk->map[i + 2], + (chunk->map_used - (i + 1)) * sizeof(chunk->map[0])); + } + + chunk->contig_hint = max(chunk->map[i], chunk->contig_hint); + pcpu_chunk_relocate(chunk, oslot); +} + +/** + * pcpu_unmap - unmap pages out of a pcpu_chunk + * @chunk: chunk of interest + * @page_start: page index of the first page to unmap + * @page_end: page index of the last page to unmap + 1 + * @flush: whether to flush cache and tlb or not + * + * For each cpu, unmap pages [@page_start,@page_end) out of @chunk. + * If @flush is true, vcache is flushed before unmapping and tlb + * after. + */ +static void pcpu_unmap(struct pcpu_chunk *chunk, int page_start, int page_end, + bool flush) +{ + unsigned int last = num_possible_cpus() - 1; + unsigned int cpu; + + /* unmap must not be done on immutable chunk */ + WARN_ON(chunk->immutable); + + /* + * Each flushing trial can be very expensive, issue flush on + * the whole region at once rather than doing it for each cpu. + * This could be an overkill but is more scalable. + */ + if (flush) + flush_cache_vunmap(pcpu_chunk_addr(chunk, 0, page_start), + pcpu_chunk_addr(chunk, last, page_end)); + + for_each_possible_cpu(cpu) + unmap_kernel_range_noflush( + pcpu_chunk_addr(chunk, cpu, page_start), + (page_end - page_start) << PAGE_SHIFT); + + /* ditto as flush_cache_vunmap() */ + if (flush) + flush_tlb_kernel_range(pcpu_chunk_addr(chunk, 0, page_start), + pcpu_chunk_addr(chunk, last, page_end)); +} + +/** + * pcpu_depopulate_chunk - depopulate and unmap an area of a pcpu_chunk + * @chunk: chunk to depopulate + * @off: offset to the area to depopulate + * @size: size of the area to depopulate in bytes + * @flush: whether to flush cache and tlb or not + * + * For each cpu, depopulate and unmap pages [@page_start,@page_end) + * from @chunk. If @flush is true, vcache is flushed before unmapping + * and tlb after. + * + * CONTEXT: + * pcpu_alloc_mutex. + */ +static void pcpu_depopulate_chunk(struct pcpu_chunk *chunk, int off, int size, + bool flush) +{ + int page_start = PFN_DOWN(off); + int page_end = PFN_UP(off + size); + int unmap_start = -1; + int uninitialized_var(unmap_end); + unsigned int cpu; + int i; + + for (i = page_start; i < page_end; i++) { + for_each_possible_cpu(cpu) { + struct page **pagep = pcpu_chunk_pagep(chunk, cpu, i); + + if (!*pagep) + continue; + + __free_page(*pagep); + + /* + * If it's partial depopulation, it might get + * populated or depopulated again. Mark the + * page gone. + */ + *pagep = NULL; + + unmap_start = unmap_start < 0 ? i : unmap_start; + unmap_end = i + 1; + } + } + + if (unmap_start >= 0) + pcpu_unmap(chunk, unmap_start, unmap_end, flush); +} + +/** + * pcpu_map - map pages into a pcpu_chunk + * @chunk: chunk of interest + * @page_start: page index of the first page to map + * @page_end: page index of the last page to map + 1 + * + * For each cpu, map pages [@page_start,@page_end) into @chunk. + * vcache is flushed afterwards. + */ +static int pcpu_map(struct pcpu_chunk *chunk, int page_start, int page_end) +{ + unsigned int last = num_possible_cpus() - 1; + unsigned int cpu; + int err; + + /* map must not be done on immutable chunk */ + WARN_ON(chunk->immutable); + + for_each_possible_cpu(cpu) { + err = map_kernel_range_noflush( + pcpu_chunk_addr(chunk, cpu, page_start), + (page_end - page_start) << PAGE_SHIFT, + PAGE_KERNEL, + pcpu_chunk_pagep(chunk, cpu, page_start)); + if (err < 0) + return err; + } + + /* flush at once, please read comments in pcpu_unmap() */ + flush_cache_vmap(pcpu_chunk_addr(chunk, 0, page_start), + pcpu_chunk_addr(chunk, last, page_end)); + return 0; +} + +/** + * pcpu_populate_chunk - populate and map an area of a pcpu_chunk + * @chunk: chunk of interest + * @off: offset to the area to populate + * @size: size of the area to populate in bytes + * + * For each cpu, populate and map pages [@page_start,@page_end) into + * @chunk. The area is cleared on return. + * + * CONTEXT: + * pcpu_alloc_mutex, does GFP_KERNEL allocation. + */ +static int pcpu_populate_chunk(struct pcpu_chunk *chunk, int off, int size) +{ + const gfp_t alloc_mask = GFP_KERNEL | __GFP_HIGHMEM | __GFP_COLD; + int page_start = PFN_DOWN(off); + int page_end = PFN_UP(off + size); + int map_start = -1; + int uninitialized_var(map_end); + unsigned int cpu; + int i; + + for (i = page_start; i < page_end; i++) { + if (pcpu_chunk_page_occupied(chunk, i)) { + if (map_start >= 0) { + if (pcpu_map(chunk, map_start, map_end)) + goto err; + map_start = -1; + } + continue; + } + + map_start = map_start < 0 ? i : map_start; + map_end = i + 1; + + for_each_possible_cpu(cpu) { + struct page **pagep = pcpu_chunk_pagep(chunk, cpu, i); + + *pagep = alloc_pages_node(cpu_to_node(cpu), + alloc_mask, 0); + if (!*pagep) + goto err; + } + } + + if (map_start >= 0 && pcpu_map(chunk, map_start, map_end)) + goto err; + + for_each_possible_cpu(cpu) + memset(chunk->vm->addr + cpu * pcpu_unit_size + off, 0, + size); + + return 0; +err: + /* likely under heavy memory pressure, give memory back */ + pcpu_depopulate_chunk(chunk, off, size, true); + return -ENOMEM; +} + +static void free_pcpu_chunk(struct pcpu_chunk *chunk) +{ + if (!chunk) + return; + if (chunk->vm) + free_vm_area(chunk->vm); + pcpu_mem_free(chunk->map, chunk->map_alloc * sizeof(chunk->map[0])); + kfree(chunk); +} + +static struct pcpu_chunk *alloc_pcpu_chunk(void) +{ + struct pcpu_chunk *chunk; + + chunk = kzalloc(pcpu_chunk_struct_size, GFP_KERNEL); + if (!chunk) + return NULL; + + chunk->map = pcpu_mem_alloc(PCPU_DFL_MAP_ALLOC * sizeof(chunk->map[0])); + chunk->map_alloc = PCPU_DFL_MAP_ALLOC; + chunk->map[chunk->map_used++] = pcpu_unit_size; + chunk->page = chunk->page_ar; + + chunk->vm = get_vm_area(pcpu_chunk_size, GFP_KERNEL); + if (!chunk->vm) { + free_pcpu_chunk(chunk); + return NULL; + } + + INIT_LIST_HEAD(&chunk->list); + chunk->free_size = pcpu_unit_size; + chunk->contig_hint = pcpu_unit_size; + + return chunk; +} + +/** + * pcpu_alloc - the percpu allocator + * @size: size of area to allocate in bytes + * @align: alignment of area (max PAGE_SIZE) + * @reserved: allocate from the reserved chunk if available + * + * Allocate percpu area of @size bytes aligned at @align. + * + * CONTEXT: + * Does GFP_KERNEL allocation. + * + * RETURNS: + * Percpu pointer to the allocated area on success, NULL on failure. + */ +static void *pcpu_alloc(size_t size, size_t align, bool reserved) +{ + struct pcpu_chunk *chunk; + int slot, off; + + if (unlikely(!size || size > PCPU_MIN_UNIT_SIZE || align > PAGE_SIZE)) { + WARN(true, "illegal size (%zu) or align (%zu) for " + "percpu allocation\n", size, align); + return NULL; + } + + mutex_lock(&pcpu_alloc_mutex); + spin_lock_irq(&pcpu_lock); + + /* serve reserved allocations from the reserved chunk if available */ + if (reserved && pcpu_reserved_chunk) { + chunk = pcpu_reserved_chunk; + if (size > chunk->contig_hint || + pcpu_extend_area_map(chunk) < 0) + goto fail_unlock; + off = pcpu_alloc_area(chunk, size, align); + if (off >= 0) + goto area_found; + goto fail_unlock; + } + +restart: + /* search through normal chunks */ + for (slot = pcpu_size_to_slot(size); slot < pcpu_nr_slots; slot++) { + list_for_each_entry(chunk, &pcpu_slot[slot], list) { + if (size > chunk->contig_hint) + continue; + + switch (pcpu_extend_area_map(chunk)) { + case 0: + break; + case 1: + goto restart; /* pcpu_lock dropped, restart */ + default: + goto fail_unlock; + } + + off = pcpu_alloc_area(chunk, size, align); + if (off >= 0) + goto area_found; + } + } + + /* hmmm... no space left, create a new chunk */ + spin_unlock_irq(&pcpu_lock); + + chunk = alloc_pcpu_chunk(); + if (!chunk) + goto fail_unlock_mutex; + + spin_lock_irq(&pcpu_lock); + pcpu_chunk_relocate(chunk, -1); + pcpu_chunk_addr_insert(chunk); + goto restart; + +area_found: + spin_unlock_irq(&pcpu_lock); + + /* populate, map and clear the area */ + if (pcpu_populate_chunk(chunk, off, size)) { + spin_lock_irq(&pcpu_lock); + pcpu_free_area(chunk, off); + goto fail_unlock; + } + + mutex_unlock(&pcpu_alloc_mutex); + + return __addr_to_pcpu_ptr(chunk->vm->addr + off); + +fail_unlock: + spin_unlock_irq(&pcpu_lock); +fail_unlock_mutex: + mutex_unlock(&pcpu_alloc_mutex); + return NULL; +} + +/** + * __alloc_percpu - allocate dynamic percpu area + * @size: size of area to allocate in bytes + * @align: alignment of area (max PAGE_SIZE) + * + * Allocate percpu area of @size bytes aligned at @align. Might + * sleep. Might trigger writeouts. + * + * CONTEXT: + * Does GFP_KERNEL allocation. + * + * RETURNS: + * Percpu pointer to the allocated area on success, NULL on failure. + */ +void *__alloc_percpu(size_t size, size_t align) +{ + return pcpu_alloc(size, align, false); +} +EXPORT_SYMBOL_GPL(__alloc_percpu); + +/** + * __alloc_reserved_percpu - allocate reserved percpu area + * @size: size of area to allocate in bytes + * @align: alignment of area (max PAGE_SIZE) + * + * Allocate percpu area of @size bytes aligned at @align from reserved + * percpu area if arch has set it up; otherwise, allocation is served + * from the same dynamic area. Might sleep. Might trigger writeouts. + * + * CONTEXT: + * Does GFP_KERNEL allocation. + * + * RETURNS: + * Percpu pointer to the allocated area on success, NULL on failure. + */ +void *__alloc_reserved_percpu(size_t size, size_t align) +{ + return pcpu_alloc(size, align, true); +} + +/** + * pcpu_reclaim - reclaim fully free chunks, workqueue function + * @work: unused + * + * Reclaim all fully free chunks except for the first one. + * + * CONTEXT: + * workqueue context. + */ +static void pcpu_reclaim(struct work_struct *work) +{ + LIST_HEAD(todo); + struct list_head *head = &pcpu_slot[pcpu_nr_slots - 1]; + struct pcpu_chunk *chunk, *next; + + mutex_lock(&pcpu_alloc_mutex); + spin_lock_irq(&pcpu_lock); + + list_for_each_entry_safe(chunk, next, head, list) { + WARN_ON(chunk->immutable); + + /* spare the first one */ + if (chunk == list_first_entry(head, struct pcpu_chunk, list)) + continue; + + rb_erase(&chunk->rb_node, &pcpu_addr_root); + list_move(&chunk->list, &todo); + } + + spin_unlock_irq(&pcpu_lock); + mutex_unlock(&pcpu_alloc_mutex); + + list_for_each_entry_safe(chunk, next, &todo, list) { + pcpu_depopulate_chunk(chunk, 0, pcpu_unit_size, false); + free_pcpu_chunk(chunk); + } +} + +/** + * free_percpu - free percpu area + * @ptr: pointer to area to free + * + * Free percpu area @ptr. + * + * CONTEXT: + * Can be called from atomic context. + */ +void free_percpu(void *ptr) +{ + void *addr = __pcpu_ptr_to_addr(ptr); + struct pcpu_chunk *chunk; + unsigned long flags; + int off; + + if (!ptr) + return; + + spin_lock_irqsave(&pcpu_lock, flags); + + chunk = pcpu_chunk_addr_search(addr); + off = addr - chunk->vm->addr; + + pcpu_free_area(chunk, off); + + /* if there are more than one fully free chunks, wake up grim reaper */ + if (chunk->free_size == pcpu_unit_size) { + struct pcpu_chunk *pos; + + list_for_each_entry(pos, &pcpu_slot[pcpu_nr_slots - 1], list) + if (pos != chunk) { + schedule_work(&pcpu_reclaim_work); + break; + } + } + + spin_unlock_irqrestore(&pcpu_lock, flags); +} +EXPORT_SYMBOL_GPL(free_percpu); + +/** + * pcpu_setup_first_chunk - initialize the first percpu chunk + * @get_page_fn: callback to fetch page pointer + * @static_size: the size of static percpu area in bytes + * @reserved_size: the size of reserved percpu area in bytes + * @unit_size: unit size in bytes, must be multiple of PAGE_SIZE, -1 for auto + * @dyn_size: free size for dynamic allocation in bytes, -1 for auto + * @base_addr: mapped address, NULL for auto + * @populate_pte_fn: callback to allocate pagetable, NULL if unnecessary + * + * Initialize the first percpu chunk which contains the kernel static + * perpcu area. This function is to be called from arch percpu area + * setup path. The first two parameters are mandatory. The rest are + * optional. + * + * @get_page_fn() should return pointer to percpu page given cpu + * number and page number. It should at least return enough pages to + * cover the static area. The returned pages for static area should + * have been initialized with valid data. If @unit_size is specified, + * it can also return pages after the static area. NULL return + * indicates end of pages for the cpu. Note that @get_page_fn() must + * return the same number of pages for all cpus. + * + * @reserved_size, if non-zero, specifies the amount of bytes to + * reserve after the static area in the first chunk. This reserves + * the first chunk such that it's available only through reserved + * percpu allocation. This is primarily used to serve module percpu + * static areas on architectures where the addressing model has + * limited offset range for symbol relocations to guarantee module + * percpu symbols fall inside the relocatable range. + * + * @unit_size, if non-negative, specifies unit size and must be + * aligned to PAGE_SIZE and equal to or larger than @static_size + + * @reserved_size + @dyn_size. + * + * @dyn_size, if non-negative, limits the number of bytes available + * for dynamic allocation in the first chunk. Specifying non-negative + * value make percpu leave alone the area beyond @static_size + + * @reserved_size + @dyn_size. + * + * Non-null @base_addr means that the caller already allocated virtual + * region for the first chunk and mapped it. percpu must not mess + * with the chunk. Note that @base_addr with 0 @unit_size or non-NULL + * @populate_pte_fn doesn't make any sense. + * + * @populate_pte_fn is used to populate the pagetable. NULL means the + * caller already populated the pagetable. + * + * If the first chunk ends up with both reserved and dynamic areas, it + * is served by two chunks - one to serve the core static and reserved + * areas and the other for the dynamic area. They share the same vm + * and page map but uses different area allocation map to stay away + * from each other. The latter chunk is circulated in the chunk slots + * and available for dynamic allocation like any other chunks. + * + * RETURNS: + * The determined pcpu_unit_size which can be used to initialize + * percpu access. + */ +size_t __init pcpu_setup_first_chunk(pcpu_get_page_fn_t get_page_fn, + size_t static_size, size_t reserved_size, + ssize_t unit_size, ssize_t dyn_size, + void *base_addr, + pcpu_populate_pte_fn_t populate_pte_fn) +{ + static struct vm_struct first_vm; + static int smap[2], dmap[2]; + struct pcpu_chunk *schunk, *dchunk = NULL; + unsigned int cpu; + int nr_pages; + int err, i; + + /* santiy checks */ + BUILD_BUG_ON(ARRAY_SIZE(smap) >= PCPU_DFL_MAP_ALLOC || + ARRAY_SIZE(dmap) >= PCPU_DFL_MAP_ALLOC); + BUG_ON(!static_size); + if (unit_size >= 0) { + BUG_ON(unit_size < static_size + reserved_size + + (dyn_size >= 0 ? dyn_size : 0)); + BUG_ON(unit_size & ~PAGE_MASK); + } else { + BUG_ON(dyn_size >= 0); + BUG_ON(base_addr); + } + BUG_ON(base_addr && populate_pte_fn); + + if (unit_size >= 0) + pcpu_unit_pages = unit_size >> PAGE_SHIFT; + else + pcpu_unit_pages = max_t(int, PCPU_MIN_UNIT_SIZE >> PAGE_SHIFT, + PFN_UP(static_size + reserved_size)); + + pcpu_unit_size = pcpu_unit_pages << PAGE_SHIFT; + pcpu_chunk_size = num_possible_cpus() * pcpu_unit_size; + pcpu_chunk_struct_size = sizeof(struct pcpu_chunk) + + num_possible_cpus() * pcpu_unit_pages * sizeof(struct page *); + + if (dyn_size < 0) + dyn_size = pcpu_unit_size - static_size - reserved_size; + + /* + * Allocate chunk slots. The additional last slot is for + * empty chunks. + */ + pcpu_nr_slots = __pcpu_size_to_slot(pcpu_unit_size) + 2; + pcpu_slot = alloc_bootmem(pcpu_nr_slots * sizeof(pcpu_slot[0])); + for (i = 0; i < pcpu_nr_slots; i++) + INIT_LIST_HEAD(&pcpu_slot[i]); + + /* + * Initialize static chunk. If reserved_size is zero, the + * static chunk covers static area + dynamic allocation area + * in the first chunk. If reserved_size is not zero, it + * covers static area + reserved area (mostly used for module + * static percpu allocation). + */ + schunk = alloc_bootmem(pcpu_chunk_struct_size); + INIT_LIST_HEAD(&schunk->list); + schunk->vm = &first_vm; + schunk->map = smap; + schunk->map_alloc = ARRAY_SIZE(smap); + schunk->page = schunk->page_ar; + + if (reserved_size) { + schunk->free_size = reserved_size; + pcpu_reserved_chunk = schunk; /* not for dynamic alloc */ + } else { + schunk->free_size = dyn_size; + dyn_size = 0; /* dynamic area covered */ + } + schunk->contig_hint = schunk->free_size; + + schunk->map[schunk->map_used++] = -static_size; + if (schunk->free_size) + schunk->map[schunk->map_used++] = schunk->free_size; + + pcpu_reserved_chunk_limit = static_size + schunk->free_size; + + /* init dynamic chunk if necessary */ + if (dyn_size) { + dchunk = alloc_bootmem(sizeof(struct pcpu_chunk)); + INIT_LIST_HEAD(&dchunk->list); + dchunk->vm = &first_vm; + dchunk->map = dmap; + dchunk->map_alloc = ARRAY_SIZE(dmap); + dchunk->page = schunk->page_ar; /* share page map with schunk */ + + dchunk->contig_hint = dchunk->free_size = dyn_size; + dchunk->map[dchunk->map_used++] = -pcpu_reserved_chunk_limit; + dchunk->map[dchunk->map_used++] = dchunk->free_size; + } + + /* allocate vm address */ + first_vm.flags = VM_ALLOC; + first_vm.size = pcpu_chunk_size; + + if (!base_addr) + vm_area_register_early(&first_vm, PAGE_SIZE); + else { + /* + * Pages already mapped. No need to remap into + * vmalloc area. In this case the first chunks can't + * be mapped or unmapped by percpu and are marked + * immutable. + */ + first_vm.addr = base_addr; + schunk->immutable = true; + if (dchunk) + dchunk->immutable = true; + } + + /* assign pages */ + nr_pages = -1; + for_each_possible_cpu(cpu) { + for (i = 0; i < pcpu_unit_pages; i++) { + struct page *page = get_page_fn(cpu, i); + + if (!page) + break; + *pcpu_chunk_pagep(schunk, cpu, i) = page; + } + + BUG_ON(i < PFN_UP(static_size)); + + if (nr_pages < 0) + nr_pages = i; + else + BUG_ON(nr_pages != i); + } + + /* map them */ + if (populate_pte_fn) { + for_each_possible_cpu(cpu) + for (i = 0; i < nr_pages; i++) + populate_pte_fn(pcpu_chunk_addr(schunk, + cpu, i)); + + err = pcpu_map(schunk, 0, nr_pages); + if (err) + panic("failed to setup static percpu area, err=%d\n", + err); + } + + /* link the first chunk in */ + if (!dchunk) { + pcpu_chunk_relocate(schunk, -1); + pcpu_chunk_addr_insert(schunk); + } else { + pcpu_chunk_relocate(dchunk, -1); + pcpu_chunk_addr_insert(dchunk); + } + + /* we're done */ + pcpu_base_addr = (void *)pcpu_chunk_addr(schunk, 0, 0); + return pcpu_unit_size; +} |