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authorTakashi Sakamoto <o-takashi@sakamocchi.jp>2019-06-11 22:21:15 +0900
committerTakashi Iwai <tiwai@suse.de>2019-06-11 16:02:08 +0200
commitc738aed136a74e9fafd90e5c8a0b13bf068a39f7 (patch)
tree4c384e0b5b4fa570770ea04b798f04e40b4c7bd6 /lib
parentb3480638a52adeeb133759fca0a0f89ce403e8ba (diff)
ALSA: dice: code refactoring to keep isochronous resources
This commit is a part of preparation to perform allocation/release of isochronous resources in pcm.hw_params/hw_free callbacks. This commit adds a helper function to allocate isochronous resources, separated from operations to start packet streaming, I note that some dice-based devices have two pair of endpoints for isochronous packet straeming. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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