summaryrefslogtreecommitdiff
path: root/lib/checksum.c
diff options
context:
space:
mode:
authorVladimir Oltean <vladimir.oltean@nxp.com>2021-06-27 14:54:25 +0300
committerDavid S. Miller <davem@davemloft.net>2021-06-28 14:09:03 -0700
commit0d2cfbd41c4a5a0ca5598d1874b1081138cd64c6 (patch)
treeb2021c2002876daab15b2683a5291fb7c9140537 /lib/checksum.c
parent69bfac968a06aab5927160f8736485f85c3e8ee8 (diff)
net: bridge: ignore switchdev events for LAG ports which didn't request replay
There is a slight inconvenience in the switchdev replay helpers added recently, and this is when: ip link add br0 type bridge ip link add bond0 type bond ip link set bond0 master br0 bridge vlan add dev bond0 vid 100 ip link set swp0 master bond0 ip link set swp1 master bond0 Since the underlying driver (currently only DSA) asks for a replay of VLANs when swp0 and swp1 join the LAG because it is bridged, what will happen is that DSA will try to react twice on the VLAN event for swp0. This is not really a huge problem right now, because most drivers accept duplicates since the bridge itself does, but it will become a problem when we add support for replaying switchdev object deletions. Let's fix this by adding a blank void *ctx in the replay helpers, which will be passed on by the bridge in the switchdev notifications. If the context is NULL, everything is the same as before. But if the context is populated with a valid pointer, the underlying switchdev driver (currently DSA) can use the pointer to 'see through' the bridge port (which in the example above is bond0) and 'know' that the event is only for a particular physical port offloading that bridge port, and not for all of them. Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com> Reviewed-by: Florian Fainelli <f.fainelli@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'lib/checksum.c')
0 files changed, 0 insertions, 0 deletions