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authorTakashi Iwai <tiwai@suse.de>2020-01-20 13:44:22 +0100
committerTakashi Iwai <tiwai@suse.de>2020-01-21 07:11:55 +0100
commitd4cfb30fce03093ad944e0b44bd8f40bdad5330e (patch)
tree64e0a877a2754376ad233b9f58bce679fc890b8c /include
parent9d0af44c2ed036c663832f3b764ffd1109c8b79e (diff)
ALSA: pcm: Set per-card upper limit of PCM buffer allocations
Currently, the available buffer allocation size for a PCM stream depends on the preallocated size; when a buffer has been preallocated, the max buffer size is set to that size, so that application won't re-allocate too much memory. OTOH, when no preallocation is done, each substream may allocate arbitrary size of buffers as long as snd_pcm_hardware.buffer_bytes_max allows -- which can be quite high, HD-audio sets 1GB there. It means that the system may consume a high amount of pages for PCM buffers, and they are pinned and never swapped out. This can lead to OOM easily. For avoiding such a situation, this patch adds the upper limit per card. Each snd_pcm_lib_malloc_pages() and _free_pages() calls are tracked and it will return an error if the total amount of buffers goes over the defined upper limit. The default value is set to 32MB, which should be really large enough for usual operations. If larger buffers are needed for any specific usage, it can be adjusted (also dynamically) via snd_pcm.max_alloc_per_card option. Setting zero there means no chceck is performed, and again, unlimited amount of buffers are allowed. Link: https://lore.kernel.org/r/20200120124423.11862-1-tiwai@suse.de Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include')
-rw-r--r--include/sound/core.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/sound/core.h b/include/sound/core.h
index 0e14b7a3e67b..ac8b692b69b4 100644
--- a/include/sound/core.h
+++ b/include/sound/core.h
@@ -120,6 +120,9 @@ struct snd_card {
int sync_irq; /* assigned irq, used for PCM sync */
wait_queue_head_t remove_sleep;
+ size_t total_pcm_alloc_bytes; /* total amount of allocated buffers */
+ struct mutex memory_mutex; /* protection for the above */
+
#ifdef CONFIG_PM
unsigned int power_state; /* power state */
wait_queue_head_t power_sleep;