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author | Eric Anholt <eric@anholt.net> | 2016-07-04 12:59:18 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2016-07-15 15:19:52 -0700 |
commit | 20e48fd6a9252e21528c7e39b874c8fdca97f25a (patch) | |
tree | 804b5a4ca1abd1869876b565670f8bd8df3eaa94 /include/uapi/drm | |
parent | 7363cee5b467c31dc3af2ac98df0634bb8bbc668 (diff) |
drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS
We don't use it in shader validation currently, so it had no effect,
but best to fix it anyway in case we do some day.
Signed-off-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'include/uapi/drm')
0 files changed, 0 insertions, 0 deletions