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authorHans Verkuil <hverkuil-cisco@xs4all.nl>2019-03-01 06:11:27 -0500
committerMauro Carvalho Chehab <mchehab+samsung@kernel.org>2019-03-19 13:29:37 -0400
commit218bf10e39ed5fb22a48dee40bfd2bbcb91693ba (patch)
treefae09b667509e0ed99447119c42b359186350360 /include/media/v4l2-subdev.h
parent0e43734d4c46e156785bb1d2acc5b3c10b7d5dd5 (diff)
media: v4l2-subdev: handle module refcounting here
The module ownership refcounting was done in media_entity_get/put, but that was very confusing and it did not work either in case an application had a v4l-subdevX device open and the module was unbound. When the v4l-subdevX device was closed the media_entity_put was never called and the module refcount was left one too high, making it impossible to unload it. Since v4l2-subdev.c was the only place where media_entity_get/put was called, just move the functionality to v4l2-subdev.c and drop those confusing entity functions. Store the module in subdev_fh so module_put no longer depends on the media_entity struct. Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Diffstat (limited to 'include/media/v4l2-subdev.h')
-rw-r--r--include/media/v4l2-subdev.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/media/v4l2-subdev.h b/include/media/v4l2-subdev.h
index e807aa96ed3b..a7fa5b80915a 100644
--- a/include/media/v4l2-subdev.h
+++ b/include/media/v4l2-subdev.h
@@ -910,9 +910,11 @@ struct v4l2_subdev {
*
* @vfh: pointer to &struct v4l2_fh
* @pad: pointer to &struct v4l2_subdev_pad_config
+ * @owner: module pointer to the owner of this file handle
*/
struct v4l2_subdev_fh {
struct v4l2_fh vfh;
+ struct module *owner;
#if defined(CONFIG_VIDEO_V4L2_SUBDEV_API)
struct v4l2_subdev_pad_config *pad;
#endif